lyna, lawful female automatic Wild Talent #######,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,# #,,,,,,,#########,,,,,,,,,,,,,########### #,######, #,,,,,, ,,,,# ---------------------,,, ##,## |....................,,, #,,, |...................|#,,# #,## |...................|,,,,# #,# |...................|##,,# #,# -.-.-.--.--.-.-.-.-.-##,,, #,# #,^,,,,,,,,,,,,,,,,,,,,,,, #,, #,###,,,,,,,,,,,,,,,,,,,,, #,# #%####.####,###,##,,,,`,,, #,, #,,# ... ### ###,# ##,#...... ,,,%,# #,|......| ,,,,,# #,|......| ,,##,, #,|..?...| ##-------|- #,| ... .| ---.......| #,#-.....| |<........| #,,------- |...%.....| #,,, |.........| #,# |.........| #,# ,##,# |...%...--- #,# ####,,#,,# --------- #,# ,,,@,,,%,,, #,# ####,###,, #,# #.# ### ,, #,# |.. ----|- -.. |(`..| .. |.`..| .. |%)..| .. |.%.`| .. |...%| -... |.).[| |... ------ ----- [Lyna the Camelot Explorer] St9 Dx10 Co17 In16 Wi9 Ch13 WilClkFemLaw Dlvl:2 $49 HP-2(49) Pw36(36) AC10 Exp4 T1940 Latest messages In what direction? [47896321><] You hear a flinging sound. You are hit by a frag grenade. [-1 -> 40] You are caught in the fireball! [-7 -> 33] You see a bomb explode. You are caught in the fireball! [-14 -> 19] You hear a flinging sound. You are hit by a frag grenade. [-1 -> 18] You are caught in the fireball! [-12 -> 6] Warning: HP low! You hear a flinging sound. You are hit by a frag grenade. [-1 -> 5] Warning: HP low! You are caught in the fireball! Final attributes You were piously aligned Your alignment was 22 Your max alignment was 23 You carried 0 sins You could not have this property at all: free action Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 83 Spellbook identification only worked 2 times out of 8 Monsters only dropped their musable items with 65% chance Musable item generation frequency had a negative bias of 15% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 57% Armor drop chance was reduced to 89% Tool drop chance was reduced to 97% Food drop chance was reduced to 89% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 89% chance The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable after a while: boomerang (turn 13370) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 71665 Monster spawn increase reached its maximum at turn 244825 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 279018 The monster class that cannot be genocided was quadruped The monster species that spawned more often: too deep one (freq bonus 10) The monster species that spawned more often: abductogrue (freq bonus 4) The monster species that spawned more often: lethal mummy (freq bonus 12) The monster species that spawned more often: perfumed naga hatchling (freq bonus 8) The monster species that spawned more often: null growth (freq bonus 6) The monster species that spawned more often: loudspeaker (freq bonus 4) The monster species that spawned more often: pike (freq bonus 18) The monster species that spawned more often: lost soul (freq bonus 6) The monster species that spawned more often: runt (freq bonus 4) The monster species that spawned more often: dissatisfied president (freq bonus 30) The monster species that spawned more often: ocean bug (freq bonus 6) The monster species that spawned more often: switchbacker (freq bonus 8) The monster species that spawned more often: expert dark wall (freq bonus 16) The monster species that spawned more often: disenchanter growth (freq bonus 2) The monster species that spawned more often: baddie guy (freq bonus 6) The monster species that spawned more often: timbering covenantor (freq bonus 6) The monster species that spawned more often: bummy (freq bonus 2) The monster species that spawned more often: criminal garbage houses (freq bonus 8) The monster species that spawned more often: thieflaine (freq bonus 8) The monster species that spawned more often: unhorsed letup eighthly nonrecoverable (freq bonus 2) The monster trait that was more common: monsters whose attacks numb you (freq bonus 2) The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 5) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 1) The monster trait that was more common: monsters that originate from dnethack (freq bonus 12) The monster trait that was more common: monsters that eat metal (freq bonus 1) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 4) The monster trait that was more common: monsters with a thick skin (freq bonus 4) The monster species that never randomly spawned: pas op The monster species that never randomly spawned: rainbowtentacles The monster species that never randomly spawned: gloomiest stretch The monster species that never randomly spawned: cerulean force patch The monster species that never randomly spawned: rubier reattaching The monster species that never randomly spawned: dark ronin The monster species that never randomly spawned: thighed photoengraver The monster species that never randomly spawned: feel gnome The monster species that never randomly spawned: detached ufo part The monster species that never randomly spawned: adventurer spore The RNG hath decreed that this item was never generated: multibeam (eternal) The RNG hath decreed that this item was never generated: gravation stone (gray) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of neck brace (nonvorpal) The RNG hath decreed that this item was never generated: bone fragment (gray) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was never generated: implant of twilight (elysian) The RNG hath decreed that this item was never generated: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was never generated: radium (crimson) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 42) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 6) The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: feminism dragon scale shield (feminism dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: spell retain cloak (inalish cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 17) The RNG hath decreed that this item was generated more often: autocursing (gentle, freq bonus 8) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 5) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 7) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 2) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 7) The RNG hath decreed that this item was generated more often: elongated stone (gray, freq bonus 6) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 13) The RNG hath decreed that this item was always generated cursed: twelve course dinner ((null)) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this item was always generated cursed: stealer stone (gray) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: covelline (black) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: levitation boots (snow boots) The RNG hath decreed that this item was always generated cursed: bell ((null)) The RNG hath decreed that this item was always generated cursed: nurse cap ((null)) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this trap was always invisible: invisible trap The RNG hath decreed that this trap was generated more often: nolite trap (freq bonus 4) Trap randomization happened for 1 in 107 traps Next attribute increase check would have come at turn 3019 Strength training was 25 Dexterity training was 24 Wisdom training was 7 Constitution training was 13 Your sanity was 1 You were poison resistant You were immune to sickness You were immune to petrification You had not decided on your sexuality yet You were being chased by the kops. (508) You were prevented from having free action (0) You were warned You had 756 points of nutrition remaining You could survive without air Your luck was zero You had extra health (1) Your mana bonus was zero You had spell retention for remembering 80 spells Your pantheon consisted of Enki, Buer and Iris Your deity was Enki The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - cure sickness 3 + healing 90% 181% b - sleep 2 + enchant 90% 84% c - detect unseen 3 + divine 90% 99% Techniques known in the end Name Level Status missile flurry 4 R Prepared(0) vanish 4 R Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) booze 4 R Prepared(0) spirituality check 3 R Prepared(0) double thrownage 1 R Prepared(0) Discoveries Armor gauntlets of reflection (clumsy gloves) Scrolls scroll of create victim (ELDER BLACK DRAGONS IN K MEASURER ARE VERY BALANCED) scroll of identify (KLATHA DATHA NY ARYATHA) scroll of healing (SCHLAF KINDLEIN SCHLAF DEI MUDDA IS N SCHAF) scroll of mana (MADELEINES CALF LEATHER SANDALS ARE REALLY CUUUUUTE) scroll of phase door (ISAY INAY) scroll of standard id (LOGUNO JIVYA EVILYVON) scroll of cure (FROTZ) * scroll of extra healing (WHOM DWELL IN THE VANITY) * scroll of greater mana restoration (SLASHEM EXTENDED WANTS YOU DEAD) scroll of fountain building (ROURARBISAROURBBARIASPHREN) Spellbooks spellbook of cure sickness (elemental) spellbook of sleep (large) spellbook of detect unseen (glittering) Potions potion of booze (bright green tea) potion of fruit juice (cherry-blossom) potion of oil (blue flag) potion of paralysis (venomous) Rings ring of polymorph (cancerous) ring of see invisible (azurite) Wands wand of secret door detection (beryllium) wand of striking (zinc) wand of light (long) Tools chest (wooden container) leather leash (leash) Gems healthstone (gray) sling ammo (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 42 times You never prayed to the gods You hit with a wielded weapon 26 times You killed 25 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 2 times You read scrolls 2 times You read spellbooks 2 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 22 You had a maximum sanity of 1 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 1 gram of gunpowder You recharged your items 0 times You made offerings to the gods 2 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 4 times You fumbled 0 times You wrested wands 0 times You lost 4 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 4737 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (6 slots left) Fighting Skills general combat [Unskilled] (max Expert) (5 of 20) devices [Unskilled] (max Basic) (8 of 20) techniques [Unskilled] (max Skilled) (0 of 20) implants [Unskilled] (max Skilled) (0 of 20) symbiosis [Unskilled] (max Skilled) (0 of 20) form V (Djem So) [Unskilled] (max Grand Master) (0 of 20) Weapon Skills axe [Unskilled] (max Master) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Master) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Basic) (0 of 20) spear [Unskilled] (max Basic) (6 of 20) sling [Unskilled] (max Skilled) (0 of 20) firearms [Unskilled] (max Master) (0 of 20) dart [Unskilled] (max Skilled) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Basic) (0 of 20) Spellcasting Skills occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Skilled) (0 of 20) chaos spells [Unskilled] (max Basic) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Wild Talent...