lyna, chaotic male unicorn Wild Talent ---- #|.... -@.# #.;... ......... ..........| ------------ [Lyna the Poschengband Noob] St5 Dx11 Co9 In10 Wi7 Ch4 WilUniMalCha Dlvl:1 $0 HP9(9) Pw9(9) AC-4 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a chaotic male unicorn Wild Talent. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: discount action Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 179 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 46% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 68% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 94% Food drop chance was reduced to 99% Monster death drops spawned with only 91% chance The following skill was trained at half the usual rate: boomerang The following skill was limited to skilled proficiency: polearms The following skill became untrainable after a while: enchantment spells (turn 46457) The following skill couldn't be trained before a certain turn number is reached: sexy flats (turn 23967) The following skill became harder to train at higher skill levels: crossbow Items were more likely to be generated cursed by 20% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 64147 Monster spawn increase reached its maximum at turn 192739 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 923552 The monster class that cannot be genocided was long worm tail The monster species that spawned more often: shadow sword (freq bonus 18) The monster species that spawned more often: pudding spirit (freq bonus 6) The monster species that spawned more often: lost soul (freq bonus 18) The monster species that spawned more often: purple goblin (freq bonus 6) The monster species that spawned more often: school director (freq bonus 4) The monster species that spawned more often: flayer blowdart (freq bonus 12) The monster species that spawned more often: joy spike mage (freq bonus 16) The monster species that spawned more often: violet bladewitch (freq bonus 9) The monster species that spawned more often: sexy model (freq bonus 12) The monster species that spawned more often: stalking journeyman lichen (freq bonus 6) The monster species that spawned more often: giant blue termite (freq bonus 42) The monster species that spawned more often: semi-novice rogue (freq bonus 12) The monster species that spawned more often: consenting patch (freq bonus 18) The monster species that spawned more often: zombified drake (freq bonus 8) The monster species that spawned more often: weregiantant (freq bonus 4) The monster species that spawned more often: furious stalk (freq bonus 3) The monster species that spawned more often: golden seraphon (freq bonus 6) The monster species that spawned more often: schrong giant (freq bonus 3) The monster species that spawned more often: jiangshi (freq bonus 18) The monster species that spawned more often: bow chambered (freq bonus 5) The monster trait that was more common: monsters that have trample attacks (freq bonus 7) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 4) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 2) The monster trait that was more common: monsters with shock resistance (freq bonus 3) The monster trait that was more common: monsters that eat stone (freq bonus 6) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 2) The monster species that never randomly spawned: imputable ambulated The monster species that never randomly spawned: herbalist The monster species that never randomly spawned: arch-troll The monster species that never randomly spawned: white wolf The monster species that never randomly spawned: chocking lustering The monster species that never randomly spawned: giant worm The monster species that never randomly spawned: petty gigantic pile of killer coins The monster species that never randomly spawned: cheese patch The monster species that never randomly spawned: readout gradient The monster species that never randomly spawned: minister seamed The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was never generated: magic whistling (raised) The RNG hath decreed that this item was never generated: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was never generated: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was never generated: randospear ((null)) The RNG hath decreed that this item was never generated: failed attempt boots (gentle sneakers) The RNG hath decreed that this item was never generated: helm of starvation (guzzle helmet) The RNG hath decreed that this item was never generated: trap creation (endangered) The RNG hath decreed that this item was never generated: implant of puncturing (fortified) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 26) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 62) The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 15) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: farming (NATURE PRESERVATION AND ALL THAT, freq bonus 9) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: implant of acceleration (empowering, freq bonus 8) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 14) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 6) The RNG hath decreed that this item was generated more often: yith tentacle ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 6) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 2) The RNG hath decreed that this item was generated more often: thorns (crepuscle, freq bonus 4) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 4) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 2) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 4) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 66) The RNG hath decreed that this item was always generated cursed: whispers from beyond (detestable) The RNG hath decreed that this item was always generated cursed: sniper beam (corrupted) The RNG hath decreed that this item was always generated cursed: stiletto ((null)) The RNG hath decreed that this item was always generated cursed: tech boost (pressing) The RNG hath decreed that this item was always generated cursed: scripted helmet (hacker helmet) The RNG hath decreed that this item was always generated cursed: time stop (untouchable) The RNG hath decreed that this item was always generated cursed: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was always generated cursed: anhydrite (teal) The RNG hath decreed that this item was always generated cursed: robe of magic resistance (yellow robe) The RNG hath decreed that this item was always generated cursed: evil patch stone (gray) The RNG hath decreed that this trap was always invisible: bishop trap The RNG hath decreed that this trap was generated more often: psi trap (freq bonus 2) Trap randomization happened for 1 in 475 traps Next attribute increase check would have come at turn 573 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having a sight bonus (0) You were prevented from being a stoned chiller (0) Your chance to block was 20% You had 1500 points of nutrition remaining You could jump Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 80 spells Your pantheon consisted of The Battlehorse, The Wild Boar and The Dire Wolf Your deity was The Dire Wolf The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (261) You survived Spells known in the end Name Level Category Fail Memory a - create familiar 7 + occult 99% 600% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) lucky gamble 1 R Prepared(0) Discoveries Armor elven shield (blue and green shield) boots of acid resistance (3D-printed shoes) Scrolls scroll of driving (DIEYARKONAN) scroll of enchant weapon (THRESH EM EXTENDED FARMING) scroll of healing (I WAS BORN MALE BUT NOW IM A WOMAN) scroll of mana (GNOZAB) scroll of phase door (MINEHACK NOW FOR PS4) scroll of standard id (HOLY SHIT IS THE ELDER PRIEST IN DNETHACK A MOTHERFUCKER) scroll of cure (I WANT TO FIX THE BROKEN WAND BALANCE PATCH BY REMOVING IT) * scroll of extra healing (YIFFHACK FURRY KNIGHTS ATTACK) * scroll of greater mana restoration (NUMB IF HITTED SERIOUS IF HURT) Spellbooks spellbook of create familiar (governmental) Potions potion of gain ability (shining) potion of levitation (mum) Rings ring of sustain ability (cleaved) ring of free action (aquamarine) Wands wand of striking (weathered) Tools transistor (three-wired thing) Gems worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Basic) (0 of 20) sexy flats [Unskilled] (max Master) (0 of 20) memorization [Unskilled] (max Basic) (0 of 20) Weapon Skills dagger [Unskilled] (max Skilled) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Basic) (0 of 20) club [Unskilled] (max Skilled) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Basic) (0 of 20) lance [Unskilled] (max Skilled) (0 of 20) sling [Unskilled] (max Legendary) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Master) (0 of 20) enchantment spells [Unskilled] (max Skilled) (0 of 20) elemental spells [Unskilled] (max Skilled) (0 of 20) Goodbye lyna the Wild Talent... Since you quit, the score list will not be checked.