ײ2_ Player: lichenfodder Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-08-11.15:01:43.ttyrec Time: (1597158103) Tue Aug 11 15:01:43 2020 ײ2_[?1049h(B)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. Restoring save file...--More--ײ2_#---------.- ----------|.........| |.........######|.........|0###################0 |....)...|#..........|#---------------- |........|#|.........@#f#######|..........##########0|...| ----.-----#---------.-#0#|.........|########....|########################|.........|#####|...|###|...<......########....| #######..........|##----- --.---#---.-[12ײ2_;38H#-----------#### |.....#|....############ |%...|##|...|###### |.....###-----#|....###--------# |....|####....|#|...|###..>....|### |....|#|....#|...||......-# ------|.._|#---.-|......||...-##--------....|-----M[Lichenfodder the Evoker ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaoticײ2_ Dlvl:1 $:7 HP:11(11) Pw:9(9) AC:9 Xp:1Hello lichenfodder, the elven Wizard, welcome back to NetHack![Lichenfodder the Evoker ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:1 $:7 HP:11(11) Pw:9(9) AC:9 Xp:1ڲ2_  Coins  $ - 7 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  t - 11 arrows  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  k - an uncursed scroll of gold detection  p - a scroll labeled ZELGO MER  q - a scroll labeled STRC PRST SKRZ KRK  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed brown potion  r - a pink potion  Rings (1 of 2)۲2_  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  Wands  c - a wand of opening (0:4)  Tools  n - an uncursed leather drum  Gems/Stones  s - a blue gem (2 of 2)۲2_ [Lichenfodder the Evoker ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:1 $:7 HP:11(11) Pw:9(9) AC:9 Xp:1#---------.- ----------|.........| |.........######|.........|0###################0 |....)...|#..........|#---------------- |........|#|.........@#f#######|..........##########0|...| ----.-----#---------.-#0#|.........|########....|########################|.........|#####|...|###|...<......########....| ####۲2_ ###..........|##----- --.---#---.-#-----------#### |.....#|....############ |%...|##|...|###### |.....###-----#|....###--------# |....|####....|#|...|###..>....|### |....|#|....#|...||......-# ------|.._|#---.-|......||...-##--------...۲2_ .|-----ݲ2_{ZWhere do you want to travel to?(For instructions type a '?')ݲ2_3 3neutral altar޲2__SM.@-f#............f-#@........................f@MM..@##f##########@M#### ...# ...#...f...@.......MMM MMM.......@.MMMMf߲2_ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Spellbooks g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ߲2_& +߲2_` 0###################0#----------------#|..........##########0|...|#|.........|########....|##|.........|#####|...||...<......########....|##..........|##-----#-----------###########--------####..>....|###|......-#|......|-------- What would you like to drop?  Weapon߲2_4a s t - 11 arrows Scrolls p - a scroll labeled ZELGO MER q - a scroll labeled STRC PRST SKRZ KRK Potions r - a pink potion Gems/Stones s - a blue gem(end) 2_%o1+++++2_0###################0#----------------#|..........##########0|...|#|.........|########....|##|.........|#####|...||...<......########....|##..........|##-----#-----------########11 arrows land on the altar.--More--2_ RKA scroll labeled ZELGO MER lands on the altar.--More--2_! TA scroll labeled STRC PRST SKRZ KRK lands on the altar.--More--2_K>A pink potion lands on the altar.--More--2_jThere is a black flash as a blue gem hits the altar.#f2_y Pick up what?  Weapons a - 11 uncursed arrows Scrolls b - an uncursed scroll labeled STRC PRST SKRZ KRK c - an uncursed scroll labeled ZELGO MER Potions d - an uncursed pink potion Gems/Stones e - a cursed blue gem(end) 2_Pc1+++++2_@.fM2_OMMM.f@)M2_& MMM.....f-@@ ..# ...##...#...#..f...-#..........@#########You hear some noises in the distance..............@........#.............. ........@........ ..#...............f#2_ ......... ........#......... ..@..............#2_Ϭ.@2_....@......f....@The kitten drops an uncursed arrow.)f2_l..........f-@........#@...........-######f@With great effort you move the boulder..........###@f0M2_>#f#@2_4M#f@02_`,3M@#fM2_99M@f#MM2_ }f@You swap places with your kitten.#f2_A#f@2_- Count: 562_! ).................##@#f###################.......2_ #@f#2_]hf@You swap places with your kitten.#f2_ 3f#@2_ )##f@2_0'f#@2_,#f#@2_,#f#@2_,#f#@2_Sx <MM.##f@2_d R.......#f@2_.....#f@........2_j.........##f@.......2_51M#.@f2_Uf@You swap places with your kitten.f...2_..f@.........####f#@..###..........@f.........#...#####.2_rf@You swap places with your kitten...........f#M2_k..............#f@2_ ...@M.##......f.@Mf....@2_ U..f@.M2_D n.........f.@.M...........................###........#@M#f2_eqf@You swap places with your kitten.#f2_2_ ##@2_####f#@.........M###f@........2_ '#f@2_,#f.@2_/= %You descend the stairs.--More--2_ڦ @-.-------------|...............|..@.....{.....|---------------- [Lichenfodder the Evoker ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:2 $:7 HP:11(11) Pw:9(9) AC:9 Xp:12_.M@<MMM##@....................2_ M@.....##@######.....@#######2_ Count: 252_\ 2_9`#@2_B#@2_ #@2_π#@2_ӭ#@2_ #@2_^||....#@ ---####### MM|..###@#######---|..{.[%|@#-M2_ F--.||@..M2_tM@.Mt - a tripe ration.@You see here an elf corpse.@--More--2_ A bear trap closes on your foot![Lichenfodder the Evoker ] Dx:10  HP:5(11) Pw:9(9) AC:9 Xp:1 2_TYou are caught in a bear trap. Dx:11 Your leg feels better. 2_YYou are caught in a bear trap.[Lichenfodder the Evoker ]  HP:6You finally wriggle free.@.% 2_D Dx:11 @.M 2_R.@u - a pair of jackboots. $:9$ - 2 gold pieces.@2_n'@.M2_6@.2_G[Lichenfodder the Evoker ]  HP:7 $:92_U.@...@#M2_P@M...@2_} 2MM..@#M2_-M@.M2_0MMM...@2_EMMM.....@2_f[Lichenfodder the Evoker ]  HP:8## ..@ ..#M2_BMM#@#.MM2_9 M@#M2_#@#2_9 9##@ ...M2_4-----------.........>+|$.........|##@...........#------------## ...2_= .MMM-|.@2_KM@.M $:22 HP:8(11) Pw:9(9) AC:9 Xp:1$ - 13 gold pieces.@2_c [Lichenfodder the Evoker  ]  HP:9....@.@....@2_ < $:22@.M2_> %You descend the stairs.--More--2_ ..|.@|..|M[Lichenfodder the Evoker  ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:22 HP:9(11) Pw:9(9) AC:9 Xp:12_h @You can't run upward. Valid direction keys to run are:  y k u  \ | /  h- -l  / | \  b j n (Suppress this message with !cmdassist in config file.) --More--2_Z[Lichenfodder the Evoker  ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:22 HP:9(11) Pw:9(9) AC:9 Xp:1..|.@|..|M2_3M..@<.M2_+\M...@...M2_urM...(...@.---M2_ MM|...@.|..Mv - a bag.@2_wK...@-M2_+M..@.2_ M......@.--M[Lichenfodder the Evoker  ]  HP:10(11) Pw:9(9) AC:9 Xp:1M...@-MA bear trap closes on your foot![Lichenfodder the Evoker ] Dx:10  HP:4(11) Pw:9(9) AC:9 Xp:12_N:You are caught in a bear trap. 2_y#F 2_.w?You miss the lichen. Dx:10 !2_9 EYou kill the lichen!%"2_:You are caught in a bear trap."2_ύ #2_u I Dx:11 Your leg feels better.$2_You are caught in a bear trap.[Lichenfodder the Evoker ]  HP:5You finally wriggle free.MM..@^M Dx:11 --More--$2_P 0w - a lichen corpse.@%2_] ,You climb up the stairs.--More--&2_ /------------|.........@+|..........| -----##............ |...|##------------ |{..|#### |..%|### |....######## --.--#####################-.-------------|...............|..<.....{.....|----------------[Lichenfodder the Evoker ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:2 $:22 HP:5(11) Pw:9(9) AC:9 Xp:1'2_V\ In what direction? (2_x+The door resists!(2_u)In what direction? )2_4The door opens.-)2_Z $>@#*2_u[Lichenfodder the Evoker ]  HP:6-@....MM*2_ w.@#....MM+2_@-+2_5t >@+2_# .@,2_V.@#,2_6|qMM....@#..........................########@##M[Lichenfodder the Evoker ]  HP:7######@#M##@#M######@###M------|....||....||....|....########@######.....---#@#....-2_,MM#@#M-2_;MM#@#.-2_6W[Lichenfodder the Evoker ]  HP:8##@#..2_ AM@#M.2_Q H##@########@###@02_aZ[Lichenfodder the Evoker  ]  HP:902_00#You find a hidden passage.12_|##@####@0With great effort you move the boulder.#@022_A$#@022_xl[Lichenfodder the Evoker  ]  HP:10(11) Pw:9(9) AC:9 Xp:1#@022_%6You try to move the boulder, but in vain.22_| CYou try to move the boulder, but in vain.32_;N Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - create monster 2 clerical 76% 76%-100%(end) 32_&u D+------------....>-#|....|.....||....|###################@0 Pw:4In what direction? 32_ݠ 8The boulder falls apart.*42_cx#@You have a little trouble lifting x - 64 rocks.@--More--52_DNYour movements are slowed slightly because of your load. Pw:5 Burdened62_0=What do you want to drop? [$a-x or ?*] 72_tYou drop 64 rocks.Your movements are now unencumbered.82_@ 82_U 7+MYou find a hidden door.92_M)In what direction? 92_@The door opens.|.................-------:2_=*-@-..................|........||........|--------:2_hN--------|----|......@..|+....||..+.@[Lichenfodder the Evoker ]  HP:11.@..@;2_p~ Pw:7@...@.@....;2_@M@.M;2_b In what direction? ;2_U4The door opens.-<2_)9.#@.<2_L :MMM........#@-.M..................#......#@#########...... Pw:8...@###....@##.........@######............@#=2_8............####@F......=2_'[ 1You kill the lichen!%>2_Z\o.#@.w - a lichen corpse.@>2_{ =There is nothing here to pick up.?2_@G?.#@.?2_ 9.#@.?2_# 9.#@.?2_9.#@.@2_9.#@.@2_E..#@.@2_e Pw:9....#@.@2_z MM##....@..........#.......................M##@#MThat door is closed.A2_/ B2_@#B2_,1#.#.........@................................#.............#.........##-+---##|.....##|......-@#|.....|...---MM-.|@#$|...-MMMC2_tFMM-@-|-MMMC2_ o.@ $:35$ - 13 gold pieces.@D2_ :@..MMD2_@ ?MM#@..ME2_MM#@..............@.#.............#.##........E2_k` s $:35#.@..............F2_.....#.............@.....F2_XP....@#F2_~ O....@#H2_.........###@......H2_)..###@.................H2_Wt$..@I2_@.I2_=@.I2_ l @.I2_5In what direction? J2_O<The door opens.|J2_f##@.....J2_q M@|............ d@##.................K2_e  Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - create monster 2 clerical 76% 76%-100%(end) L2_E;+------------....>-#|....|.....||....|####################* Pw:4In what direction? L2_The spell misses the fox.The fox just misses!The fox bites![Lichenfodder the Evoker  ]  HP:9(11) Pw:4(9) AC:9 Xp:1M2_You miss the fox.The fox bites![Lichenfodder the Evoker ]  HP:7N2_җ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - create monster 2 clerical 76% 76%-100%(end) N2_ 6+------------....>-#|....|.....||....|####################*You don't have enough energy to cast that spell.O2_You miss the fox.The fox bites![Lichenfodder the Evoker ]  HP:4Q2_fYou kill the fox!#Welcome to experience level 2.[Lichenfodder the Evoker ]  HP:12(19) Pw:10(15) AC:9 Xp:2R2_ %#@#S2_@' Pw:11###@######M[Lichenfodder the Evoker ]  HP:13#@##@####0@#######...With great effort you move the boulder.0@#S2_ #@T2_#@T2_ [Lichenfodder the Evoker ]  HP:14#@..T2_̑ C#@..T2_x #@T2_8#@U2_c#@U2_#@U2_> Pw:12#@U2_;#@U2_ #@V2_<###@.#...MM[Lichenfodder the Evoker ]  HP:15#.............@..........M@#.MV2_ +.@.MW2_J@###..............#............[Lichenfodder the Evoker  ]  HP:16@#####W2_u #@X2_9z Pw:14#@#@#@Y2_) %@#####Z2_@#Z2_o[Lichenfodder the Evoker  ]  HP:17@#Z2_t #@#..##@...........[2_CM@...........MM@##. Pw:15##@###..[2_. MM#@#M[Lichenfodder the Evoker  ]  HP:18##@#MMM##@#MM@#M\2_ʽ 8M+You find a hidden door.]2_*In what direction? ]2_*-The door resists!^2_R *In what direction? ^2_P]The door opens.....|_2_%Q..........@#M_2_S...............@|M_2_M@.M_2_M@.Ma2_8 %You descend the stairs.--More--a2_|.....|.....@||....^|-------MM[Lichenfodder the Evoker  ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:35 HP:18(19) Pw:15(15) AC:9 Xp:2 M[Lichenfodder the Evoker ]  HP:19c2_p- RMM....@.<.MMc2_@Z |MM-|-.@......MMd2_ZM--|@......d2_W{ .@..MM--....@|.....Me2_uL@.........e2_ *.@..Mf2_CBM...@..Mf2__M#.#@...Mf2_1 M.@...M###@###MMM#@####0####------+.....||.....@#|.....|#|..>.F#|....-----g2_hSMM-.@|.|--MMMg2_c (You kill the lichen!.Mh2_!&.@h2_ @.i2_s$%You descend the stairs.--More--i2_1 1------ |....| |....| |@...| |....+ ------ MM[Lichenfodder the Evoker ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:4 $:35 HP:19(19) Pw:15(15) AC:9 Xp:2j2_&You climb up the stairs.--More--j2_68-------+.....||......#|.....|#|..@..|#|.....|#-------###0######---|---#|.....|#|.....|#.....<||....^|-------[Lichenfodder the Evoker ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:35 HP:19(19) Pw:15(15) AC:9 Xp:2k2_< IM@>MMM@..MMl2_M8@..That door is closed.l2_)In what direction? l2_+The door resists!l2_q.)In what direction? m2_+The door resists!m2_>)In what direction? m2_2The door opens.-n2_XA\#@.#..n2_5@-...........#.....#....@..#M####@#n2_ ###@#M###-------##+.......#|...!..#|.......@|.(..%.-------MMo2__ D....|@#.|Mp2_5MMM-@.-MMp2_+@.p2_{ OM@.My - a fizzy potion.@q2_V(.@q2_EB.@z - a flute.@r2_Ů .@r2_ .@s2_iB.@A - 2 tripe rations.@t2_uT@d.#...MMMt2_1 }@.d..@d..#That door is closed.u2_|MYou kill the jackal!.dv2_mD.@d.v2_T;.@A little dart shoots out at you!You are hit by a little dart.[Lichenfodder the Evoker  ]  HP:16d.x2_ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - create monster 2 clerical 76% 76%-100%(end) x2_ +--------.....||......#|.....|#You are beginning to feel hungry. Hungry--More--y2_bH Pw:10In what direction? y2_EHThe spell misses the jackal.d.z2_<6You kill the jackal!.{2_0@^M{2_Y@.{2_ In what direction? {2_X 4The door opens.-|2_ L##@..MMM}2_#k@-........[Lichenfodder the Evoker  ]  HP:17#@###.....................}2_9#@ Pw:11--------- |*+%%[!?[ |=([[*[(@. |(%??(%%%.-@ ----------#######~2_XzMMM-..|@#-M"Hello, lichenfodder! Welcome to Angmagssalik's general store!"2_uL..-@2_w d[Lichenfodder the Evoker  ]  HP:18(..##@#@###@###@......................2_Z-@.MMM...@[Lichenfodder the Evoker ]  HP:19.@ Pw:12..@.MMM2_#a.@........MMM2_R> M@.....#..........2_T`##@#............#@#####...........You try to move the boulder, but in vain.2_#@####MMMMM@###MMM2_V+You find a hidden door. Pw:132_;)In what direction? 2_+The door resists!2_)In what direction? 2_yThe door opens.-----------..........|.......%...F|-.............|............|------------2_$ b---...|.#@|.-MM2_BMMM-|-@-MM2_.@2_I M@.M2_04f.@.....@.B - a slime mold.@2_` 2..@.@2_>6$You hit the green mold.2_" Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - create monster 2 clerical 76% 76%-100%(end) 2_"p+--------.....|---------------|......#|.............||.....|#|...........@F| Pw:8(15) AC:9 Xp:2 HungryIn what direction? 2_5:The spell misses the green mold.2_'wYou miss the green mold. Pw:10(15) AC:9 Xp:2 Hungry2_DYou kill the green mold!%2_ p.@C - a scroll labeled EIRIS SAZUN IDISI.@--More--2_= .You see here a green mold corpse.2_ %@..............................@:M2_'You kill the newt!#M2_0.................@##M.......##@####MM##@###You hear someone counting money.#######@ Pw:12#@##@##@#--More--2_#v You hear the chime of a cash register.###@...M St:10 Wizard needs food, badly! Weak2_@|...MM@#######MM Pw:13#####@#@.....#@ St:10 ..................@##MM2_ ~.................@2_-u.......#@2_bP @#2_ @#2_H,@#2_x M@#M2_Q #######@..|.F...|----#-@-.....|.$..----2_ r Pw:14-----.|...@|.2_F@.2_b .@2_l Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - create monster 2 clerical 76% 76%-100%(end) 2_^ +--------.....|---------------|......#|.............||.....|#|............%| Pw:9(15) AC:9 Xp:2 WeakIn what direction? 2_j<The spell misses the green mold.2_ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - create monster 2 clerical 76% 76%-100%(end) 2_*c+--------.....|---------------|......#|.............||.....|#|............%| Pw:4In what direction? 2_o<The spell misses the green mold.2_ؚ  Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - create monster 2 clerical 76% 76%-100%(end) 2_N[+--------.....|---------------|......#|.............||.....|#|............%|You don't have enough energy to cast that spell.2_M!@.2_0 n.@ $:42$ - 7 gold pieces.@2_-)@.M2_d.@2_ .@2_ӽ< $:42.@2_`$M@#.M2_e!M..@#.........|-----..####@..#.....-MMM2_ .........#-------...@..[$||..2_ You faint from lack of food. Fainted Deaf Pw:5You regain consciousness. Fainting Deaf2_&f# 2_Vpray2_ray2_@?Are you sure you want to pray? [yn] (n) 2_ {You begin praying to Anhur.You are surrounded by a shimmering light.--More--2_5jYou finish your prayer.You feel that Anhur is well-pleased.--More--2_ ^Your stomach feels content. St:11  Deaf2_@zzF.@-MMYou can hear again.2_m....@You have a little trouble lifting D - a chain mail.@--More--2_ qYour movements are slowed slightly because of your load. Burdened2_ПCWhat do you want to drop? [$a-wyzA-D or ?*] 2_k You drop a chain mail.Your movements are now unencumbered. St:11 2_/y[@ $:47$ - 5 gold pieces.@2_U (.@2_m  Pw:6@..@.@.2_H @  $:47@.M2_@..M...........F@##......#.........2_ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - create monster 2 clerical 76% 76%-100%(end) 2_c+--------.....|---------------|......#|.............||.....|#|............%| Pw:1In what direction? 2_ mThe spell hits the green mold!You kill the green mold!%2_ P@.You see here a green mold corpse.2_h %%@2_,M..@........You hear the footsteps of a guard on patrol...##@.......2_T#...####@#.....#.......MMM Pw:3M##@####@#####------------###@..........|#|.......)..|##.......|..|.........|.........|........|---------2_[.@||.|.|..---2_ڲ.@2_  Pw:5....@.@.@E - an elven dagger.@2_'fq.@Something is engraved here on the headstone.--More--2_ 7You read: "I believe them bones are me.".2_3@|M2_ [ M@.M2_3@.....Something is written here in the dust.You read: "a| ?era ium".2_ `i@.......2_e@......................###..........@........................ Pw:6#@@####@###....######.....@.............@##..........2_vf C@.You see here a green mold corpse.2_/@%M2_ z Pw:8@.....2_ +MB@..........@#...The bat bites![Lichenfodder the Evoker  ]  HP:172_You kill the bat!#Welcome to experience level 3.[Lichenfodder the Conjurer  ]  HP:26(28) Pw:26(33) AC:9 Xp:32_;@#.MM2_o M@####³2_v[Lichenfodder the Conjurer  ]  HP:27#@ó2_L@#You hear the chime of a cash register.###@### Pw:27@#[Lichenfodder the Conjurer ]  HP:28@##@...Mó2_P>|@...Mij2_Ø+.@...Mij2_ ^M....@..Mų2_F ^M......@.Mų2_N&You climb up the stairs.--More--ų2_ ------------------|.........@-#|....||..........||....|####################* -----##............###|....|#---------|----- |...|##----------|-####...#|.............| |{..|################.####+.............| |..%|####################|.............| |....###########################-.............| --.--#############|.............|#ų2_ 4########---------------#####0#########################-|--.---#############|......|##-.------.-------#|......-##|...............#|......||..<.....{.....||......|------------------------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:2 $:47 HP:28(28) Pw:27(33) AC:9 Xp:3dz2_ ZWhere do you want to travel to?(For instructions type a '?')ȳ2_42staircase upȳ2_ I>@.................@..........|@....##@ Pw:28......####@...#@.MMM#@................@.........@...ɳ2_&You climb up the stairs.--More--ɳ2_m #---------.- ----------|.........| |.........######|.........|0###################0 |....)...|#..........|#---------------- |........|#|....)....-#########|..........##########0|...| ----.-----#---------.-###|.........|########....|#######################0|.........|#####|...|###|...<......########....| #######..........|##----- --.--ɳ2_m -#---.-#-----------#### |.....#|....############ |....|##|...|###### |.....###-----#|....###--------# |....|####....|#|...|###f.@....|### |....|#|....#|...||......-# ------|.._|#---.-|......||...-##--------...)|-----[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dɳ2_n _lvl:1 $:47 HP:28(28) Pw:28(33) AC:9 Xp:3..fMʳ2_7\Where do you want to travel to?(For instructions type a '?')ʳ2_Z 4neutral altar˳2_[@.>f.o@f.>....@#######...........#... Pw:29fM@f#M..........................:.......@f#..........##MMM.f#@Mf.@...f....:@...̳2_LYou hit the newt.The kitten misses the newt.̳2_N You miss the newt.The newt bites![Lichenfodder the Conjurer  ]  HP:27The kitten bites the newt.--More--ͳ2_.The newt is killed!%γ2_@.F - a newt corpse.[Lichenfodder the Conjurer ]  HP:28.@fγ2_ >What do you want to eat? [twABF or ?*] ϳ2_FBlecch! Rotten food!.fѳ2_;=What do you want to eat? [twAB or ?*] ҳ2_U< !Never mind.ӳ2_ Coins  $ - 47 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  u - a pair of jackboots  Comestibles  t - a tripe ration  w - 2 lichen corpses  A - 2 tripe rations  B - a slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  k - an uncursed scroll of gold detection  p - an uncursed scroll labeled ZELGO MER  q - an uncursed scroll labeled STRC PRST SKRZ KRK  C - a scroll labeled EIRIS SAZUN IDISI  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster (1 of 2)Գ2_ V Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed brown potion  r - an uncursed pink potion  y - a fizzy potion  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  Wands  c - a wand of opening (0:4)  Tools  n - an uncursed leather drum  v - a bag  z - a flute  Gems/Stones  s - a cursed blue gem (2 of 2)ճ2_KO[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:1 $:47 HP:28(28) Pw:29(33) AC:9 Xp:3#---------.- ----------|.........| |.........######|.........|0###################0 |....)...|#..........|#---------------- |........|#|....)....-#########|..........##########0|...| ----.-----#---------.-###|.........|########....|#######################0|.........|#####|...|###|...<......########....| #######....[ճ2_O1m@.f...|##----- --.---#---.-#-----------#### |.....#|....############ |....|##|...|###### |.....###-----#|....###--------# |....|####....|#|...|###..>....|### |....|#|....#|...||......-# ------|.._|#---.-|......||...-##--------...)|----ճ2_O -ճ2_W @. Pw:30..f..@......ֳ2_k\Where do you want to travel to?(For instructions type a '?')ֳ2_ ,neutral altar׳2_A...............f@....................#.........#...@#.@#########..........MM@....#.... Pw:32...........@####...........@###########@###[13;1׳2_A7H# ...# ...#...#...@....)..MMM MMM.......@س2_\_@G - 2 arrows.H - 9 arrows.G - 6 arrows. Pw:33@ٳ2_ V [.@I - 10 uncursed arrows.@۳2_WGWhat do you want to drop? [$a-wyzA-CEG-I or ?*] ۳2_(You drop 8 arrows.ܳ2_ FWhat do you want to drop? [$a-wyzA-CEHI or ?*] ܳ2_vn2You drop 10 uncursed arrows.ݳ2_̫ 6@)Mݳ2_ M@.M޳2_o> Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ߳2_+߳2_ b 0###################0#----------------#|..........##########0|...|#|.........|########....|#0|.........|#####|...||...<......########....|##..........|##-----#-----------###########--------####..>....|###|......-#|......|-------- [Lichenfodder the Conjurer ] St:11߳2_Ab  Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:1 $:47 HP:28(28) Pw:33(33) AC:9 Xp:3 What would you like to drop?  Weapons E - an elven dagger H - 9 arrows Armor u - a pair of jackboots Comestibles t - a tripe ration w - 2 lichen corpses A - 2 tripe rations B - a slime mold Scrolls C - a scroll labeled EIRIS SAZUN IDISI Potions y - a fizzy potion Tools v - a bag z - a flute(end) 2_8Yg+++++++++++2_ 0###################0#----------------#|..........##########0|...|#|.........|########....|0|.........|#####|...||...<......########....|#..........|##----------------##########--------####..>....|###|......-#|......|--------An elven dagger lands on the altar.--More--2_bNThere is a black flash as 9 arrows hit the altar.--More--2_ϘZThere is a black flash as a pair of jackboots hits the altar.--More--2_UThere is a black flash as a tripe ration hits the altar.--More--2_ @2 lichen corpses land on the altar.--More--2_kq2 tripe rations land on the altar.A slime mold lands on the altar.--More--2_SA scroll labeled EIRIS SAZUN IDISI lands on the altar.--More--2_i jA fizzy potion lands on the altar.A bag lands on the altar.--More--2_y)A flute lands on the altar.2_  Pick up what?  Weapons a - 9 cursed arrows b - an uncursed elven dagger Armor c - a cursed pair of jackboots Comestibles d - an uncursed slime mold e - 2 uncursed tripe rations f - a cursed tripe ration g - 2 uncursed lichen corpses Scrolls h - an uncursed scroll labeled EIRIS SAZUN IDISI Potions i - an uncursed fizzy potion Tools j - an uncursed bag k - an uncursed flute(end) 2_3g+++++++++++2_^0###################0#----------------#########|..........##########0|...|###|.........|########....|##########0|.........|#####|...||...<......########....|##..........|##------#-----------####.############|######.###--------#|###..>....|###||......-#-|......|--------[20;2_0_|29HH - 9 cursed arrows.E - an uncursed elven dagger.--More--2_l iu - a cursed pair of jackboots.B - an uncursed slime mold.--More--2_DfA - 2 uncursed tripe rations.t - a cursed tripe ration.--More--2_*;w - 2 uncursed lichen corpses.--More--2_~ NC - an uncursed scroll labeled EIRIS SAZUN IDISI.--More--2_cW`y - an uncursed fizzy potion.v - an uncursed bag.--More--2_J2z - an uncursed flute.@2_FWhat do you want to use or apply? [cnvz or ?*] 2_a Wands c - a wand of opening (0:4) Tools n - an uncursed leather drum v - an uncursed bag z - an uncursed flute(end) 2_ O+###################0----------------|..........##########0|...||.........|########....|f:2_LYou kill the newt!#f.2_ @fMYou swap places with your kitten......_.fMMM2_U......@The kitten picks up an uncursed arrow.f.)MM2_# 2_?name2_6%ame2_#Wd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 2_' M+0###################0#----------------#######|..........##########0|...|###|.........|########....|########0|.........|#####|...||...<......########....|What do you want to call? [b-suvyzC or ?*] 2_b*Call a bag of tricks: 2_2 t2_1r2_= 2_x 2_  2_~ Coins  $ - 47 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  H - 9 cursed arrows  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  u - a cursed pair of jackboots  Comestibles  t - a cursed tripe ration  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  k - an uncursed scroll of gold detection  p - an uncursed scroll labeled ZELGO MER  q - an uncursed scroll labeled STRC PRST SKRZ KRK  C - an uncursed scroll labeled EIRIS SAZUN IDISI  Spellbooks  l - a blessed spellbook of force bolt (1 of 2)"2_D  m - an uncursed spellbook of create monster  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed brown potion  r - an uncursed pink potion  y - an uncursed fizzy potion  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  Wands  c - a wand of opening (0:4)  Tools  n - an uncursed leather drum  v - an uncursed bag of tricks  z - an uncursed flute  Gems/Stones  s - a cursed blue gem (2 of 2))2_x[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:1 $:47 HP:28(28) Pw:33(33) AC:9 Xp:3#---------.- ----------|.........| |.........######|.........|0###################0 |....)...|#..........|#---------------- |........|#|....)....-#########|..........##########0|...| ----.-----#---------.-###|.........|########....|#######################0|.........|#####|...|###|...<......########.[)2_30m...| #######..........|##----- --.---#---.-#-----------#### |.....#|....############ |....|##|...|###### |.....###-----#|....###--------# |....|####....|#|...|###..>....|### |....|#|....#|...||......-# ------|.f@|#---.-|......||...-##--------...)[)2_ m|-----MMM)2_X -What do you want to wear? [u or ?*] *2_m-u - a cursed pair of jackboots.--More--*2_T ;What do you want to wear? [u or ?*] +2_ !Never mind.,2_K._@.fM,2_ 7What do you want to drop? [$a-wyzA-CEH or ?*] -2_1VIYou drop a cursed pair of jackboots.--More---2_jU RThe kitten drops an uncursed arrow.)fM.2_a,Autopickup: OFF.02_ @[MThe kitten picks up an uncursed arrow.f)MM22_22_F ef@You swap places with your kitten._32_32_b 'M@.#M32_Jd......@_f#MM42_%#...@)..f.MMM42_Q8  MMM.......@..#..@o#####f#.#..).#......... ........@###......... ....#.........#........#######@###... ........MM52_t.@....MM###@..... ............fThe kitten drops an uncursed arrow.##@..f........--More--62_iThe kitten picks up an uncursed arrow.......... ........#......... ..#@........f.....62_ =f#@72_M..f.@The kitten drops an uncursed arrow.f).@You see here an uncursed arrow..f82_@;.f.)..@The kitten picks up an uncursed arrow.....).f..@82_[\........-@.......d.d.f#@The kitten drops an uncursed arrow...............dd).-f######@.....)...-###o@--More--92_} AYou hear some noises in the distance.--More--92_= 6You try to move the boulder, but in vain.:2_@######o#@##The goblin throws a crude dagger!)--More--:2_,RYou are almost hit by a crude dagger.#)@;2_F @)You hear some noises.............##o@##.......<2_Z2You kill the goblin!%=2_G............@#.......You see here a goblin corpse.=2_> mYou have a little trouble lifting J - a goblin corpse.@--More-->2_ pYour movements are slowed slightly because of your load. Burdened@2_gWhere do you want to travel to?(For instructions type a '?')@2_(3neutral altar@2_* .......@#fMM.F@#####f##)######A2_zDYou miss the lichen.#f#A2_x DYou kill the lichen!##B2_Y,hWhere do you want to travel to?(For instructions type a '?')C2_ @###########@MMM### ...# ...f...#...@..#...MMM MMM......#.@MM#fD2_(m# D2_oD2_fferD2_I AWhat do you want to sacrifice? [wJ or ?*] E2_M| Comestibles w - 2 uncursed lichen corpses J - a goblin corpse(end) F2_m +###################0Your sacrifice is consumed in a burst of flame!--More--G2_BJYou sense a conflict between Anhur and Thoth.--More--H2_jYou feel the power of Anhur increase.The altar glows black.--More--I2_akYour movements are now unencumbered.f.N2_ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) O2_8=###################0----------------|..........##########0|...||.........|########....||.........|#####|...||...<......########....|..........|##----------------##########--------####..>....|###|......-#|......|-------- [Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic DlvlO2_|=3:1 $:47 HP:28(28) Pw:33(33) AC:9 Xp:3O2_  Coins  $ - 47 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  H - 9 cursed arrows  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  t - a cursed tripe ration  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  k - an uncursed scroll of gold detection  p - an uncursed scroll labeled ZELGO MER  q - an uncursed scroll labeled STRC PRST SKRZ KRK  C - an uncursed scroll labeled EIRIS SAZUN IDISI  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster (1 of 2)Z2_> Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed brown potion  r - an uncursed pink potion  y - an uncursed fizzy potion  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  Wands  c - a wand of opening (0:4)  Tools  n - an uncursed leather drum  v - an uncursed bag of tricks  z - an uncursed flute  Gems/Stones  s - a cursed blue gem (2 of 2)Z2_[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:1 $:47 HP:28(28) Pw:33(33) AC:9 Xp:3#---------.- ----------|.........| |.........######|.........|0###################0 |....)...|#..........|#---------------- |........|#|....)..).-#########|..........##########0|...| ----.-----#---------.-###|.........|########....|###############)#######0|.........|#####|...|###|...<...Z2_ ...########....| #######..........|##----- --.---#---.-#-----------#### |.....#|....############ |....|##|...|###### |.....###-----#|....###--------# |....|####....|#|...|###..>....|### |....|#|..f.#|...||......-# ------|..@|#---.-|......||.[.-#Z2_.Q#--------..))|-----MMM]2_M\Where do you want to travel to?(For instructions type a '?')^2_5staircase down^2_ ......f@_M MMM.........@....f.MMM@###f.#....MMM####@######........#####@:The gecko bites![Lichenfodder the Conjurer  ]  HP:27_2_i }You kill the gecko![Lichenfodder the Conjurer ]  HP:28#`2_............#f)@.......a2_B%[Where do you want to travel to?(For instructions type a '?')a2_;..............####@..........@..........##@.....................@.........#....########...............#@..@.M...@#..fM<@f..Mf@You swap places with your kitten.MMM......@...fa2_M........f@.M...........................f#........@M##########@.............f#@....##f@..@fMb2_u+You descend the stairs.--More--b2_ ------------------|.........>-#|....||..........||....|####################* -----##............###|....|#---------|----- |...|##----------|-####...#|.............| |{..|################.####+.............| |..%|####################|.............| |....###########################-.............| --.--#############|2_P _0m.............|#########---------------#####0#########################-|--.---#############|......|##-.------.-------#|......-##|...............#|......||.f@.....{.....||......|------------------------ [Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:2 $:47 HP:28(28) Pw:33(33) AC:9 Xp:3.fc2_\Where do you want to travel to?(For instructions type a '?')c2_P 3staircase downd2_ f@.<M...@fMM@.......f...........M@f................@##f#.........@#f#You hear some noises in the distance...............@###f###You hear bubbling water................d2_N[C@|#MM@..ff#e2_ (.|MMMf2_! fMMf2_Ͽ +f.MMg2_J%You descend the stairs.--More--g2_׃----------------- |*+%%[!?[.#-.....|--------------- |=([[*[((.|#|......#|.............| |(%??(%%%.-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------########2_C#####...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....@||.....%.###-------|..........|--------|...f^||......|#....[.|-------------------2_99H--------|.....|-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:47 HP:28(28) Pw:33(33) AC:9 Xp:3f.^Mi2_ \Where do you want to travel to?(For instructions type a '?')j2_^aBunexplored (no travel path)j2_M:dark part of a roomj2_m Bunexplored (no travel path)k2_6stone (no travel path)k2_< (corridorl2_O@fYou swap places with your kitten...<.fMM.....@....f.MM..@f....M@.f..MMMMM@#f##.You hear someone counting money.@##MM#f###......@#................MMMMf#@..MMMM#@..f@f......#..MMM@-l2_$P}[m..f.......MM@##-.....................MMM@f#####m2_²F@f#MMm2_I `MMM.@@f#MMn2_gMM@..@f#MMn2_ MM..@#"Hello, lichenfodder! Welcome again to Angmagssalik's general store!"#fMp2_;i-|(@@-f#Mq2_f#q2_-#-fq2_* f#r2_nf#s2__Z NM@%@-fMt2_l 1What do you want to throw? [$aEH or ?*] u2_E $:46In what direction? u2_[ $$($($[$*[You have established 1 zorkmid credit.$(@f#Mw2_Q@(.@f-MMw2_- 1What do you want to throw? [$aEH or ?*] x2_:E $:45In what direction? x2_ !$$[$?$!$[%1 zorkmid added to your credit; total is now 2 zorkmids.$.fMMy2_N.@%@fMz2_aH(@-#fMMz2_ A@.f#MM{2_"H $:45.@f#|2_w#-f|2_f#}2_S 7M@f-M~2_?[You stop. Your kitten is in the way!@.fM~2_ 4.@f#2_ f#2_f#2_ű8M@%@fM2_.@You see here a tripe ration (for sale, 15 zorkmids).@.f#2_>What do you want to throw? [$aEH or ?*] 2_"E $:44In what direction? 2_O $$%$%$($??1 zorkmid added to your credit; total is now 3 zorkmids.$f-2_A@%You see here 2 food rations (for sale, 90 zorkmids).f.--More--2_Y,The kitten eats a tripe ration.2_ d@%You see here a tripe ration (for sale, 15 zorkmids).2_Ɇ =What do you want to throw? [$aEH or ?*] 2_D $:43In what direction? 2_S$$(?$$%(1 zorkmid added to your credit; total is now 4 zorkmids.$f.2__Z@%MYou see here a ring mail (for sale, 100 zorkmids).f%M--More--2_JThe kitten eats a tripe ration..@2_=What do you want to throw? [$aEH or ?*] 2_8D $:42In what direction? 2_$*$$[$(=1 zorkmid added to your credit; total is now 5 zorkmids.$2_)@[MYou see here a cloudy potion (for sale, 150 zorkmids).f[.MM2_ =What do you want to throw? [$aEH or ?*] 2_oD $:41In what direction? 2_RHThe gold piece misses the kitten.--More--2_)u1 zorkmid added to your credit; total is now 6 zorkmids.$fM2_G =What do you want to throw? [$aEH or ?*] 2_5D $:40In what direction? 2_$$%$+*1 zorkmid added to your credit; total is now 7 zorkmids.$f[M2_LYou stop. Your kitten is in the way!--More--2_ UThe kitten picks up a gold piece.[fM2_݄@!You see here a leather armor (for sale, 5 zorkmids).f$M--More--2_c #The kitten eats an egg.2_ @[ Things that are here: a gold piece a tin (for sale, 5 zorkmids)--More--2_.2_& Pick up what?  Coins $ - a gold piece Comestibles a - a tin (for sale, 5 zorkmids)(end) 2_@+2_Y-2_+2_?6K------.....|....%|.....|Your credit is reduced by 1 zorkmid. $:41$ - a gold piece..@fM2_?qYou stop. Your kitten is in the way!$fMM2_] %@ Things that are here: a gold piece a pair of snow boots (for sale, 11 zorkmids)--More--2_"P(fM2_{ Pick up what?  Coins $ - a gold piece Armor a - a pair of snow boots (for sale, 11 zorkmids)(end) 2_M +2_---------------|.............||............%|#-.............|Your credit is reduced by 1 zorkmid. $:42$ - a gold piece.@f.M2_;s j"For you, good lady; only 11 zorkmids for this pair of snow boots."--More--2_lK - a pair of snow boots (unpaid, 11 zorkmids).@f[(M2_; .@ Things that are here: a gold piece a scroll labeled ZELGO MER (for sale, 20 zorkmids)--More--2_B{*@?f.2_  Pick up what?  Coins $ - a gold piece Scrolls a - a scroll labeled ZELGO MER (for sale, 20 zorkmids)(end) 2_X +2_---..|---------------...#|.............|..|#|............%|..|##-.............|Your credit is reduced by 1 zorkmid. $:43$ - a gold piece.f@?(2_@?You see here a food ration (for sale, 45 zorkmids)..?f2_>@% Things that are here: a gold piece a lock pick (for sale, 20 zorkmids)--More--2_M The kitten drops a gold piece.f$ 2_#e Pick up what?  Coins $ - a gold piece Tools a - a lock pick (for sale, 20 zorkmids)(end) 2_ +2_Jf--------.......|......%|.......| MYour credit is reduced by 1 zorkmid. $:44$ - a gold piece.@f? 2_3! @(M Things that are here: a gold piece a bronze ring (for sale, 200 zorkmids)--More--2_  f(.?@ M2_ Pick up what?  Coins $ - a gold piece Rings a - a bronze ring (for sale, 200 zorkmids)(end) 2_ZG+2_oV-----------..........|.........%|..........| MMYour credit is reduced by 1 zorkmid. $:45$ - a gold piece.@--More--2_ RThe kitten picks up a gold piece.*f2_~ @=MYou see here a yellowish brown gem (for sale, 900 zorkmids).f(M2_YW You stop. Your kitten is in the way!The kitten drops a gold piece.$.f M2_d*@ Things that are here: a gold piece a dull spellbook (for sale, 500 zorkmids)--More--2_Xv R.f2_d Pick up what?  Coins $ - a gold piece Spellbooks a - a dull spellbook (for sale, 500 zorkmids)(end) 2_ +2_j<Z--------------.............|............%|.............|Your credit is reduced by 1 zorkmid. $:46$ - a gold piece.@--More--2_1, ZThe kitten picks up a gold piece.f(.2_ +@You see here a pair of buckled boots (for sale, 50 zorkmids).f[2_y"For you, esteemed lady; only 50 zorkmids for this pair of buckled boots." --More--2_ք q ML - a pair of buckled boots (unpaid, 50 zorkmids).@f*2_02You stop. Your kitten is in the way!The kitten drops a gold piece.$fM2_L .@You see here a gold piece.(fMYou hear someone counting money. $:462_^ Your credit is erased. $:47$ - a gold piece.@f.M2_U,You stop. Your kitten is in the way!The kitten picks up a gem..fM2_{I.@[.fM2_W~.@You see here a ring mail (for sale, 100 zorkmids).f%.M2_ [@You see here a magic marker (for sale, 50 zorkmids). $:47.fM2_(@You see here a figurine of a brown mold (for sale, 80 zorkmids).(fM´2_ bYou stop. Your kitten is in the way!f%.Mô2_Kf[(.@ô2_ r@.You see here 2 food rations (for sale, 90 zorkmids)..fĴ2_0 @%MYou see here a figurine of a brown mold (for sale, 80 zorkmids).f.MŴ2_Q@(MYou see here a chain mail (for sale, 75 zorkmids).(f.MMƴ2_=@[You see here a scroll labeled ZELGO MER (for sale, 20 zorkmids).f(%MMȴ2_2t"For you, most gracious lady; only 20 zorkmids for this scroll labeled ZELGO MER."--More--ȴ2_ MM - a scroll labeled ZELGO MER (unpaid, 20 zorkmids).!@fMɴ2_=# ɴ2_\ nameɴ2_$ ameɴ2_ d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ʴ2_.S+---------------|.............||............%|-.............||.............|-------------.-What do you want to call? [b-svyzCK-M or ?*] ʴ2_u 0You don't have that object.--More--˴2_)=What do you want to call? [b-svyzCK-M or ?*] ̴2_4Call a scroll labeled ZELGO MER: ʹ2_;iʹ2_dʹ2_Y δ2_Zk@.You see here a cloudy potion (for sale, 150 zorkmids)..f(Mд2_^ w"For you, most gracious lady; only 150 zorkmids for this cloudy potion." --More--Ѵ2_5w MN - a cloudy potion (unpaid, 150 zorkmids).@.fMѴ2_J # Ҵ2_ynameҴ2_eameҴ2_ld What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) մ2_<R+---------------|.............||............%|-.............||.............|-------------.-What do you want to call? [b-svyzCK-N or ?*] ִ2_GO(Call a cloudy potion: ״2_c״2_l״2_ o״2_FJ u״2_dش2_6 tyٴ2_R ٴ2_r ٴ2_ hyٴ2_I _ڴ2_1ڴ2_}5ڴ2_I0ڴ2_v ۴2_ƒ<What do you want to drop? [$a-tvwyzA-CEHK-N or ?*] ۴2_'h oYou drop a potion called cloudy_150 (unpaid, 150 zorkmids)..fMܴ2_˷  Coins  $ - 47 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  H - 9 cursed arrows  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  K - a pair of snow boots (unpaid, 11 zorkmids)  L - a pair of buckled boots (unpaid, 50 zorkmids)  Comestibles  t - a cursed tripe ration  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  k - an uncursed scroll of gold detection  p - an uncursed scroll called id  q - an uncursed scroll labeled STRC PRST SKRZ KRK  C - an uncursed scroll labeled EIRIS SAZUN IDISI  M - a scroll called id (unpaid, 20 zorkmids) (1 of 2)2_= Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed brown potion  r - an uncursed pink potion  y - an uncursed fizzy potion  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  Wands  c - a wand of opening (0:4)  Tools  n - an uncursed leather drum  v - an uncursed bag of tricks  z - an uncursed flute  Gems/Stones  s - a cursed blue gem (2 of 2)2_V [Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:47 HP:28(28) Pw:33(33) AC:9 Xp:3------------------ |*+.%[@.[.|#-.....|--------------- |=(...f((.|#|......#|.............| |(%??(.%.@-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-###########2_V ###0##########------------#############...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......[2_V m|#....[.|---------------------------|.....|-------2_3Y<What do you want to drop? [$a-tvwyzA-CEHK-M or ?*] 2_;  Coins  $ - 47 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  H - 9 cursed arrows  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  K - a pair of snow boots (unpaid, 11 zorkmids)  L - a pair of buckled boots (unpaid, 50 zorkmids)  Comestibles  t - a cursed tripe ration  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  k - an uncursed scroll of gold detection  p - an uncursed scroll called id  q - an uncursed scroll labeled STRC PRST SKRZ KRK  C - an uncursed scroll labeled EIRIS SAZUN IDISI  M - a scroll called id (unpaid, 20 zorkmids) (1 of 2)2_A{ +------------------ |*+.%[@.[.|#-.....|--------------- |=(...f((.|#|......#|.............| |(%??(.%.@-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------########[2_U{ C#####...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......|#....[.|---------------------------|..2_h{ ...|-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:47 HP:28(28) Pw:33(33) AC:9 Xp:3You drop 9 cursed arrows.--More--2_,ZAngmagssalik offers 99 gold pieces for your arrows. Sell them? [ynaq] (y) 2_{r $:146 HP:28(28) Pw:33(33) AC:9 Xp:3You sold 9 cursed arrows for 99 gold pieces.f[M2_ Coins  $ - 146 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  K - a pair of snow boots (unpaid, 11 zorkmids)  L - a pair of buckled boots (unpaid, 50 zorkmids)  Comestibles  t - a cursed tripe ration  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  k - an uncursed scroll of gold detection  p - an uncursed scroll called id  q - an uncursed scroll labeled STRC PRST SKRZ KRK  C - an uncursed scroll labeled EIRIS SAZUN IDISI  M - a scroll called id (unpaid, 20 zorkmids)  Spellbooks (1 of 2)2_xJ l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed brown potion  r - an uncursed pink potion  y - an uncursed fizzy potion  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  Wands  c - a wand of opening (0:4)  Tools  n - an uncursed leather drum  v - an uncursed bag of tricks  z - an uncursed flute  Gems/Stones  s - a cursed blue gem (2 of 2)2_ [Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:146 HP:28(28) Pw:33(33) AC:9 Xp:3------------------ |*+.%[@f[.|#-.....|--------------- |=(...[((.|#|......#|.............| |(%??(.%.@-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##########[11;42_ 4H####0##########------------#############...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||..2_ ....|#....[.|---------------------------|.....|-------2_i  Pick up what?  Weapons a - 9 cursed arrows (for sale, 198 zorkmids) Potions b - a potion called cloudy_150 (for sale, 150 zorkmids)(end) 2_&P----...|---------------....#|.............|...|#|............%|>..|##-.............| 2_R `You stop. Your kitten is in the way!.[f 2_@U)@.fMM 2_ .@You see here a chain mail (for sale, 75 zorkmids).f..MM 2_(}You stop. Your kitten is in the way! $:146.fM 2_ Q[@.f.MM2_Dr;What do you want to drop? [$a-tvwyzA-CEK-M or ?*] 2_  Coins  $ - 146 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  K - a pair of snow boots (unpaid, 11 zorkmids)  L - a pair of buckled boots (unpaid, 50 zorkmids)  Comestibles  t - a cursed tripe ration  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  k - an uncursed scroll of gold detection  p - an uncursed scroll called id  q - an uncursed scroll labeled STRC PRST SKRZ KRK  C - an uncursed scroll labeled EIRIS SAZUN IDISI  M - a scroll called id (unpaid, 20 zorkmids)  Spellbooks (1 of 2)2_9J+------------------ |*+.%[).[@|#-.....|--------------- |=(...[((.|#|......#|.............| |(%??(.f.@-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------#####[13;32_J5H########...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......|#....[.|---------------------------[2_J C|.....|-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:146 HP:28(28) Pw:33(33) AC:9 Xp:3You drop an uncursed scroll labeled STRC PRST SKRZ KRK.--More--2_W|Angmagssalik offers 50 gold pieces for your scroll labeled STRC PRST SKRZ KRK.  Sell it? [ynaq] (y) 2_ <f%MM2_\q - an uncursed scroll labeled STRC PRST SKRZ KRK.@--More--2_ QThe kitten drops a gem.f*MM2_Hj# 2_gname2_lame2_D d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 2_S+---------------|.............||............%|-.............||.............|-------------.-What do you want to call? [b-svyzCK-M or ?*] 2_ي=Call a scroll labeled STRC PRST SKRZ KRK: 2_s2_ t2_ r2_ c2_X_2_c412_ 02_G 02_A 2_u ;What do you want to drop? [$a-tvwyzA-CEK-M or ?*] 2_9]  Coins  $ - 146 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  K - a pair of snow boots (unpaid, 11 zorkmids)  L - a pair of buckled boots (unpaid, 50 zorkmids)  Comestibles  t - a cursed tripe ration  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  k - an uncursed scroll of gold detection  p - an uncursed scroll called id  q - an uncursed scroll called strc_100  C - an uncursed scroll labeled EIRIS SAZUN IDISI  M - a scroll called id (unpaid, 20 zorkmids)  Spellbooks (1 of 2)2_+ +------------------ |*+.%[).[@|#-.....|--------------- |=(...[f(.|#|......#|.............| |(%??(*%.@-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------#####2_1, [13;35H########...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......|#....[.|---------------------------2_T, |.....|-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:146 HP:28(28) Pw:33(33) AC:9 Xp:3You drop an uncursed scroll called strc_100.--More--2_xqAngmagssalik offers 50 gold pieces for your scroll called strc_100. Sell it? [ ynaq] (y) 2_פF(fMM2_ uq - an uncursed scroll called strc_100.@(fMM 2_qHWhat do you want to drop? [$a-tvwyzA-CEK-M or ?*]  2_  Coins  $ - 146 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  K - a pair of snow boots (unpaid, 11 zorkmids)  L - a pair of buckled boots (unpaid, 50 zorkmids)  Comestibles  t - a cursed tripe ration  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  k - an uncursed scroll of gold detection  p - an uncursed scroll called id  q - an uncursed scroll called strc_100  C - an uncursed scroll labeled EIRIS SAZUN IDISI  M - a scroll called id (unpaid, 20 zorkmids)  Spellbooks (1 of 2)"2_=  MMM+------------------ |*+.%[).[@|#-.....|--------------- |=(...[((.|#|......#|.............| |(%??(f%.@-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------###[13;"2_Z> 26H##########...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......|#....[.|------------------------"2_~> ---|.....|-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:146 HP:28(28) Pw:33(33) AC:9 Xp:3You drop an uncursed scroll labeled EIRIS SAZUN IDISI.--More--#2_Gi{Angmagssalik offers 40 gold pieces for your scroll labeled EIRIS SAZUN IDISI.  Sell it? [ynaq] (y) %2_ Ff*MM%2_~;[C - an uncursed scroll labeled EIRIS SAZUN IDISI.@--More--&2_The kitten picks up a magic marker..fMMThe kitten drops a magic marker.f(MM'2_ # '2_Yname(2_-uame(2_dd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) (2_S+---------------|.............||............%|-.............||.............|-------------.-What do you want to call? [b-svyzCK-M or ?*] (2_Ȫ <Call a scroll labeled EIRIS SAZUN IDISI: )2_I e*2_Qi*2_r*2_Kf _+2_NP1+2_, +2_ 8,2_Pu0,2_> -2_^You stop. Your kitten is in the way!.f(MM-2_uT M.@f%M.2_-f*M.2_ݷ -f*M/2_X#.fM02_@.You see here a figurine of a brown mold (for sale, 80 zorkmids).f(M12_ >@(.fM32_?M@f..(MM32_ 2f[@42_Z Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 42_! +52_q--------.......|......%|.......|.......|------.-#########------------#####...........|###|..........|#########|.......|..|------.-####|..........||......|#######|..........||.....%.###-------|..........||......|#....[.|--------------------|.....|-------52_ M[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:146 HP:28(28) Pw:33(33) AC:9 Xp:3 What would you like to drop?  Armor K - a pair of snow boots (unpaid, 11 zorkmids) L - a pair of buckled boots (unpaid, 50 zorkmids) Scrolls M - a scroll called id (unpaid, 20 zorkmids)(end) 72_}+>2_r---------------|.............||............%|#-.............|#|.............|You drop a pair of snow boots (unpaid, 11 zorkmids).f[?2_ 2Itemized billing? [ynq] (q) @2_/ CA scroll called id for 20 zorkmids. Pay? [yn] (n) A2_ri $:126You bought a scroll called id for 20 gold pieces.--More--A2_R HA pair of buckled boots for 50 zorkmids. Pay? [yn] (n) B2_  $:76 HP:28(28) Pw:33(33) AC:9 Xp:3You bought a pair of buckled boots for 50 gold pieces.--More--C2_ΐw"Thank you for shopping in Angmagssalik's general store!".[fMD2_'[@You see here a magic marker (for sale, 50 zorkmids).f@%.--More--D2_( nThe kitten picks up a pair of snow boots...f@E2__Gf@%.F2_i>M.(@f@G2_Ha ! $:76G2_%fH2_%fH2_ f(I2_. WThe kitten drops a pair of snow boots.[fJ2_zUThe kitten picks up a magic marker.f.K2_C[.f@L2_ZeMM....f@L2_1 .......@-f@M2_....#f@M2_H7Mf#@N2_HMMMf#@#MN2_S...@@#MQ2_HIn what direction? Q2_;8+The door resists!Q2_O )In what direction? Q2_'+The door resists!R2_p])In what direction? R2_JThe door resists!f#S2_$....-f#@T2_yp...@-f@#MT2_fx In what direction? T2_ The door closes.....+U2_ A#f@V2_7M#f@V2_D <M##f@W2_/#@W2_8M#f@X2_ zM#f@............Y2_DM#f@................Y2_F M@fMYou swap places with your kitten.f-................[2_@f#............[2_I (@#f####M@###MMYou see here a magic marker.f#MM\2_z' gO - a magic marker.@f#MM]2_8F@f#MM]2_:M@f#MM]2_ In what direction? ]2_~+The door resists!^2_ )In what direction? ^2_The door opens........-#fMM_2_..@@#"Hello, lichenfodder! Welcome again to Angmagssalik's general store!"f##MM_2_v)@f#_2_b "@f-`2_@. Things that are here: a pair of snow boots (for sale, 11 zorkmids) 2 food rations (for sale, 90 zorkmids)--More--a2_e Jf.b2_{@[You see here a green gem (for sale, 2500 zorkmids).f.c2_&I@*You see here a bag (for sale, 20 zorkmids).f[d2_zO# d2_Y cd2_ hatd2_LmA bag, price 20 zorkmids, a real bargain..f*f2_ެl"For you, good lady; only 20 zorkmids for this bag and its contents."--More--f2_d UP - a bag (unpaid, 20 zorkmids).f?@h2_ FWhat do you want to use or apply? [cnvzOP or ?*] h2_^ Do what with Angmagssalik's bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) i2_{+---------........|.......%|........|........|-------.-##########------------ Take out what type of objects?  A - Auto-select every item  a - Comestibles  u - Unpaid items X - Items of unknown Bless/Curse status(end) j2_!+j2_F& a--------.......|......%|.......|.......|------.- Take out what?  Comestibles a - a slime mold (unpaid, 17 zorkmids)(end) k2_K +l2_d-------......|Q - a slime mold (unpaid, 17 zorkmids)..fm2_ IWhat do you want to drop? [$a-tvwyzA-CELMO-Q or ?*] n2_7^You drop a slime mold (unpaid, 17 zorkmids)..fo2_q^# p2_Dfnamep2_`amep2_dd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) p2_bR+---------------|.............||............%|-.............||.............|-------------.-What do you want to call? [b-svyzCLMP or ?*] q2_Call a bag: r2_ sr2_Bar2_G cr2_q ks2_ s2_EP @%You see here a scroll called strc_100 (for sale, 100 zorkmids).f%*t2_h @?You see here a scroll called id (for sale, 20 zorkmids)..fv2_l"For you, esteemed lady; only 20 zorkmids for this scroll called id."--More--v2_z cR - a scroll called id (unpaid, 20 zorkmids).f@?w2_fT~@.You see here a food ration (for sale, 45 zorkmids)..fw2_! @%You see here a lock pick (for sale, 20 zorkmids)..f --More--x2_ [The kitten picks up a scroll called strc_100..f z2_e"For you, esteemed lady; only 20 zorkmids for this lock pick."--More--{2_RmS - a lock pick (unpaid, 20 zorkmids).@f.% {2_B @.MYou see here a bronze ring (for sale, 200 zorkmids).(.f@ M|2_0 @=MYou see here a yellowish brown gem (for sale, 900 zorkmids).(f.MM}2_*@You see here a dull spellbook (for sale, 500 zorkmids).f..M~2_ Q+.@.fM2_BM..@.@f.2_VYou stop. Your kitten is in the way!f%2_.@You see here a slime mold (for sale, 17 zorkmids).f[2_>%@You see here a green gem (for sale, 2500 zorkmids)..[f2_(*@ Things that are here: a pair of snow boots (for sale, 11 zorkmids) 2 food rations (for sale, 90 zorkmids)--More--2_ j.(.f@2_BSYou stop. Your kitten is in the way!.f2_E kYou stop. Your kitten is in the way!f..2_[@The kitten drops a scroll called strc_100.f.2_t<?f2_?-MMf.2_ћ`The kitten picks up a scroll called strc_100..f2_۳2Itemized billing? [ynq] (q) 2_UHAn empty bag called sack for 3 zorkmids. Pay? [yn] (n) 2_{m $:73You bought an empty bag called sack for 3 gold pieces.--More--2_,1<A lock pick for 20 zorkmids. Pay? [yn] (n) 2_k a $:53You bought a lock pick for 20 gold pieces.--More--2_CA scroll called id for 20 zorkmids. Pay? [yn] (n) 2_pv $:33You bought a scroll called id for 20 gold pieces.--More--2_3t"Thank you for shopping in Angmagssalik's general store!"(@f2_*bYou stop. Your kitten is in the way!.@f2_w8(@f#2_-M(@f#2_X $:33@.f#2_>!.@-#2_(.@f#M2_ h &#fM2_s&f#M2_7The kitten drops a scroll called strc_100.2_f@You swap places with your kitten....--More--2_,, PYou see here a scroll called strc_100.f-2_IbT - a scroll called strc_100.f-@2_E3....... .....-##f#@MM########f@......................2_9v 9#f@.MMM2_n.@-.....f@...MMM2_Pv.f@........MMM2_a BM@.....#..........MMMf@###..#............2_k@fYou swap places with your kitten.#fM2_P :@##f##The gecko bites![Lichenfodder the Conjurer  ]  HP:26#MYou hear the chime of a cash register.2_ You hit the gecko!The gecko bites![Lichenfodder the Conjurer  ]  HP:25f#M2_t2 You miss the gecko.The gecko bites![Lichenfodder the Conjurer ]  HP:22#fM2_VYou kill the gecko!#f#M2_5[Lichenfodder the Conjurer ]  HP:23@#fMM2_V8M@f##MMMMMM.@#f#MMMMf@...F#.....#.....#.......2_% C#f@..2_,-f@2_y  Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - create monster 2 clerical 67% 76%-100%(end) 2_z\+--------f@..F|---------------|......#|.............||.....|#|............%| Pw:28In what direction? 2_The spell hits the red mold!You kill the red mold!.%fM2_?[Lichenfodder the Conjurer ]  HP:24f@..M.@.f.@You see here a red mold corpse...fM2_j 8.%@f2_N Pw:29..@f2_wu #..@f2_%You descend the stairs.--More--2_vw------ |....| |f...| |@...| |....+ ------ MM[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:4 $:33 HP:24(28) Pw:29(33) AC:9 Xp:3.f2_VYou stop. Your kitten is in the way!.fM2_@B<@.fM2_![Lichenfodder the Conjurer  ]  HP:25..@f2_6of@You swap places with your kitten.f.2_.This door is locked.2_u )In what direction? 2_.This door is locked.2_a HWhat do you want to use or apply? [cnvzOPS or ?*] 2_~L Wands c - a wand of opening (0:4) Tools n - an uncursed leather drum v - an uncursed bag of tricks z - an uncursed flute O - a magic marker P - an empty bag called sack S - a lock pick(end) 2_YWhat do you want to use or apply? [cnvzOPS or ?*] 2_LNever mind.2_} # 2_a2_2 djust2_ MWhat do you want to adjust? [a-tvwyzA-CELMOPR-T or ?*] 2_KAdjust letter to what [uxDF-KNQSU-Z] (? see used letters)? 2_f.Swapping: k - a lock pick.2_ HWhat do you want to use or apply? [cknvzOP or ?*] 2_( #In what direction? 2_84*Unlock it? [yn] (n) 2_j.Suddenly, the kitten disappears out of sight.^--More--2_q-You succeed in picking the lock.2_ )In what direction? 2_E4The door opens.-2_}C.#.@#2_  MMM.......-@ [Lichenfodder the Conjurer  ]  HP:26# .@ ..# ...#MMMM#@#M Pw:30#@##MMMM#@#M[Lichenfodder the Conjurer  ]  HP:27#@#####-----.......#..@#M------...........$..(...|@..........|#------------MMM-...|.#@-M2_C,MMM-|.@2_D .@2_~c .@2_Ƌ.@2_GM@.MYou see here 7 gold pieces.2_ $@[Lichenfodder the Conjurer ]  HP:28.@.@You see here a large box. Pw:312_t d@(@..You see here 7 gold pieces.2_` $:40$ - 7 gold pieces.@2_] X.@..@You see here a large box.2__# 2_loot2_4 oot2_# DThere is a large box here, loot it? [ynq] (q) 2_ 4Hmmm, it turns out to be locked.2_ .Unknown command ' '.2_q+HWhat do you want to use or apply? [cknvzOP or ?*] 2_ #In what direction? 2_8QThere is a locked large box here; pick its lock? [ynq] (q) 2_!pN $:40You succeed in picking the lock.2_X( # 2_loot2_~oot2_&NThere is an unlocked large box here, loot it? [ynq] (q) 2_7Y 8You carefully open the large box...--More--2_L e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) 2_s+The large box is empty.2_"$(@2_Oe.@2_ .@2_5,M@#.#M2_4X\.@....MM Pw:33..........#.........@........#MM.#@#M#@#:M2_3w You miss the gecko.2_ ,You hit the gecko!2_=You kill the gecko!%M2_( T#@#MYou see here a pear.2_}>There is a pear here; eat it? [ynq] (n) 2_6What do you want to eat? [twAB or ?*] 2_bNever mind.2_E3U - a pear.@2_w###@##M###------@...(.>|.....|..+..-----2_G QM-#@|....-MMM2_ /.@|-MMM2_ .@2_ .@µ2_l :+MYou find a hidden door.ǵ2_ǵ2_}6}.@ Things that are here: an orange spellbook a forked wand--More--ȵ2_ Something is written here in the dust.You read: "?? ac?arium".ʵ2_)  Pick up what?  Spellbooks a - an orange spellbook Wands b - a forked wand(end) ˵2_bq++˵2_L V - an orange spellbook.W - a forked wand.@̵2_N͵2_In what direction? ͵2_se7The door opens.|M͵2_ ;..@ε2_}^7#MYou find a hidden passage.ϵ2_0m^MYou find a teleportation trap.You hear a door open.е2_;.@|MSomething is written here in the dust.You read: "? a??ar u?".е2_( *In what direction? е2_-The door resists!ѵ2_*In what direction? ѵ2_Y 8The door closes.+Mҵ2_e*@.Mҵ2_HLM@.Mҵ2_ 7@.You see here a chest.ӵ2_. # ӵ2_~ lootԵ2_dootԵ2_LAThere is a chest here, loot it? [ynq] (q) Ե2_y 5You carefully open the chest...--More--Ե2_f Y Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) յ2_~+ Take out what type of objects?  A - Auto-select every item  a - All types b - Rings c - Gems/Stones  X - Items of unknown Bless/Curse status(end) ֵ2_)+ֵ2_ Take out what?  Rings a - a bronze ring Gems/Stones b - a yellowish brown gem(end) ֵ2_ ++׵2_ X - a bronze ring.Y - a yellowish brown gem.ص2_D%(@ص2_b+ .@ٵ2_%You descend the stairs.--More--ٵ2_8j-------..@?%.||.....||.....|+.....||.$f..|-.---.-[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:5 $:40 HP:28(28) Pw:33(33) AC:9 Xp:3ڵ2_+s<@You see here a scroll labeled PRATYAVAYAH...f۵2_liZ - a scroll labeled PRATYAVAYAH.@f.You are beginning to feel hungry. Hungryܵ2_:_p.@You see here a food ration..f.MMMݵ2_1  Message History  You see here a food ration. Z - a scroll labeled PRATYAVAYAH. You are beginning to feel hungry. You see here a scroll labeled PRATYAVAYAH. You descend the stairs. X - a bronze ring. Y - a yellowish brown gem. You carefully open the chest... There is a chest here, loot it? [ynq] (q) y You see here a chest. The door closes. In what direction? j The door resists! In what direction? j Something is written here in the dust. You read: "? a??ar u?". You find a teleportation trap. You hear a door open. You find a hidden passage. The door opens. In what direction? j V - an orange spellbook. W - a forked wand. Something is written here in the dust. You read: "?? ac?arium". You find a hidden door.--More--ߵ2_a#P-------..<.@.||.....||....f|+.....||.$...|-.---.- [Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:5 $:40 HP:28(28) Pw:33(33) AC:9 Xp:3 Hungry2_:$H%@.f.M2_}'.@f.2_h)M@f..M2_(pcM@.MYou see here a food ration..fM2_ Pu - a food ration.@f.M2_hH..@.fM2_3.@.f2_ 9..@f2_pg.@You see here 5 gold pieces..f2_Ks $:45$ - 5 gold pieces.@f..2_8R2@f..M2_}@MMf@...M2_Z- M@fMYou swap places with your kitten.f..M2_C@fMYou swap places with your kitten. $:45.fM2_U ,You climb up the stairs.--More--2_'~-------------|............#|.......(...|##............|##-------------##############-------##...(.@|#|...f.| ------#|...... |....|#----+-- |....|#^ |<...|# |^...-# ------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:4 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 Hungry..fMM2_"4@f..MM2_M b@.You see here an empty unlocked chest.f>2_f@You swap places with your kitten.f.M2_>9(f@2_*/.f@2_AM>.f@#2_S MM...f@##M....#@fM2_Rf@You swap places with your kitten.........f##M2_l 2_M####+----###|....-f@....|------2_?MM-f#.@2_1 *M...@f2_=%q|.@....+.f|2_8.f@#..M2_ X.f@#.M--f[-###@#....--MM-.#|..##f@|..--MM2_UxMM-#.@f-MM..@..fMThat door is closed.2_ @.....MYou see here a leather armor.f..MM2_|}oYou have a little trouble lifting x - a leather armor.@--More--2_Your movements are slowed slightly because of your load. Burdened.fM2_ f@You swap places with your kitten.......fM2_PThe door resists!.fM2_EPThe door resists!.fM2_ *In what direction? 2_PThe door resists!f.M2_ *In what direction? 2_4PThe door resists!f.M2_x *In what direction? 2_R ZThe door opens.f-.M2_0Q#.f@#.M2_x/M..f@.M#f@####..#.......-#...2_##f#@#f########@##.MMMM####f##@#######@f........-----2_ f@You swap places with your kitten.f#..MMM2_#f-@-.......||.%..|----2_brM#-----.->...@|.fM2_1....@f2_ޖ+M.@f.2_³y@. Things that are here: a food ration a food ration--More--2_W.f.2_ Pick up what?  Comestibles a - a food ration b - a food ration(end) 2_c ++2_7HYou have a little trouble lifting u - a food ration.--More--2_\qYou have a little trouble lifting u - a food ration.f@.2_@fMYou swap places with your kitten.Mf@....MM2_Pd @fYou swap places with your kitten...fMM2_^2_]$'You fall down the stairs.--More--2_.--%@|..|GMM[Lichenfodder the Conjurer  ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:5 $:45 HP:27(28) Pw:33(33) AC:9 Xp:3 Hungry Burdened[Lichenfodder the Conjurer ] St:10  HP:28Wizard needs food, badly! Weak Burdened2_M0d-.@<.MYou see here 2 food rations.2_L |You have a little trouble lifting u - 2 food rations.@G MM2_K ..@.GThe gnome hits![Lichenfodder the Conjurer  ]  HP:25The gnome lord drinks an effervescent potion!--More--2_ PThe gnome lord seems more experienced. St:10 2_ 1,You climb up the stairs.--More--2_Ѓ-------------|............#|.......(...|##............|##-------------##############-------#####...(.>|##################|.....|### ------#|......###------.-- |....|#----+--#--.--#.@....... |....|#^#-+----#|...|#|.......| |<...|####|....-#####....-#|.f.....|2_ |^...-##.....||...|--------- -----------------[Lichenfodder the Conjurer  ] St:10 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:4 $:45 HP:25(28) Pw:33(33) AC:9 Xp:3 Weak Burdenedf.MM2_wIM##@>f.M2_]M#@f>.....2_D [Lichenfodder the Conjurer  ]  HP:26@f................2_nM@f#.......2_nNMMf@###MM2_{M#@##You hear water falling on coins.[Lichenfodder the Conjurer  ]  HP:27@#f##@f###@#f##bMYou hear some noises.--More--2_l The kitten is splashed by the acid blob's acid![Lichenfodder the Conjurer ]  HP:28#@#f#####@#f##@#M#0@#f#######M--More-- 2_SujWith great effort you move the boulder.0@#f# 2_ F#0@f###M 2_=~ -0@f##M 2_;###@f##M 2_o =##@#fM 2_zyf@You swap places with your kitten.#f 2_[0This door is locked.2_*In what direction? 2_}0This door is locked.2_L*In what direction? 2_0This door is locked.2_JWhat do you want to use or apply? [cknvzOPW or ?*] 2_$In what direction? 2_x +Unlock it? [yn] (n) 2_iUVYou succeed in picking the lock.f#2_*In what direction? 2_7HMThe door resists!f#2_C *In what direction? 2_ uThe door opens.f#|...MMM2_1He#f@....2_&v M#f@....You faint from lack of food. Fainted Burdened DeafMMf|You regain consciousness. Fainting Burdened#f2_c # 2_< pray2_-ray2_f?Are you sure you want to pray? [yn] (n) 2_-6 You begin praying to Anhur.You are surrounded by a shimmering light.MMf|--More--2_jYou finish your prayer.You feel that Anhur is well-pleased.--More--2_Your stomach feels content. St:11  Burdened#fsM2_&....@The cave spider bites![Lichenfodder the Conjurer  ]  HP:27|fThe kitten bites the cave spider.--More--2_$ ,The cave spider is killed!.2_=f@.2_) GM@.........2_y}[Lichenfodder the Conjurer ]  HP:28@f##....M@##. St:11 .............@f####2_ه @f#2_ \Where do you want to travel to?(For instructions type a '?')2_2 staircase up2_}2@.M@.f(.....M@......MMMs@#####........The cave spider bites![Lichenfodder the Conjurer  ]  HP:262_*  Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - create monster 2 clerical 67% 76%-100%(end) 2_+---...#..|#..|s Pw:28In what direction? 2_4The spell hits the cave spider!You kill the cave spider! Pw:29#f 2_" S@#f# 2_[Lichenfodder the Conjurer  ]  HP:27...........@#..........f...........###!2_@@.f#M@......f[Lichenfodder the Conjurer ]  HP:28f...@...f@..f..There's some graffiti on the floor here.--More--!2_-8You read: "Unforturate|y, this messa?e was ?? t inten?io?ally bla?|.". Pw:30.f"2_C .@f(..@..f#2_A.@.f.You hear a door open.f.#2_j....f@..You hear the footsteps of a guard on patrol.....................#...........##@ Pw:31######f@Mf#@MM### ...# ....# ...# ...@f$2_{.@f#Mf.@...- A trap door opens up under you!--More--$2_, -------..<...| ---------|.....| |!!!!!].||.....| |f!!!!!.|+.....| |@!!!!!.-|.....| |!!!!!!@|-.---.- |!!!!!!.| |!!!!!!.| ---------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:5 $:45 HP:28(28) Pw:31(33) AC:9 Xp:3 Burdened"Hello, lichenfodder! Welcome to Raciborz's liquor emporium!"You see here a  potion of sickne$2_'- Mss (for sale, 50 zorkmids).!f'2_8Unknown command ' '.(2_ NAutopickup: ON, for all objects, with some exceptions.)2_8(Autopickup: OFF.+2_xYou stop. Your kitten is in the way!!!fMM+2_f!@You see here a brown potion (for sale, 100 zorkmids).!f!!+2_* !@You see here a yellow potion (for sale, 250 zorkmids). Pw:32f!!MM,2_!@You see here a clear potion (for sale, 133 zorkmids).!fMM,2_w !@You see here a white potion (for sale, 300 zorkmids).f!MMM--More---2_SThe kitten picks up a potion.f.MMM.2_!@You see here a potion called cloudy_150 (for sale, 150 zorkmids)..f@.MM.2_CKf!@!M.2_XMMf.@#.MMM/2_O7MM...f@#...MM/2_ -#f@#MThe kitten drops a potion. Pw:33.!#--------------#.....F.......|##f|>............|#@....+...[....|---------------02_ Dq-|.#>F.@f02_Q qf@You swap places with your kitten.f.12_K @.f.@22_|M.fThe kitten bites the shrieker.The kitten bites the shrieker.--More--32_SThe shrieker is killed!f%.42_[6...@f42_{ ^You stop. Your kitten is in the way!f+52_u.@You see here a thick spellbook..f52_~ You have a little trouble lifting D - a thick spellbook..f.@62_@.f.@62_ AMM....@f72_mcM@.MM@..f.MM72_ f@You swap places with your kitten...f82_\{.@You see here an elven mithril-coat..f92_ {You have a little trouble lifting F - an elven mithril-coat..@f:2_B.@.fM:2_/ BM@.f.MM;2_4.@.fM;2_.?.@..fMM;2_ 2..fMM<2_'<..@fM<2_(.f.M<2_}- =M@f..MM=2_w2.f.MM=2_ 8f@...M=2_ XYou stop. Your kitten is in the way!f.M=2_7y@fYou swap places with your kitten..fM>2_.fMMYou hear someone cursing shoplifters.f....MM>2_\ ?@..fM?2_;@.f..M?2_iA@.f..?2_ #@f..?2_D )@f..M?2_@f.@2_>#7@..f@2_A@.f..@2_ E..@fA2_J.%@fA2_3@.f..A2_ǚRMM...@.f.A2_J ..........@...........#f...........B2_nRM@f#...B2_@@#.You see here a golden potion..f#MMC2_\7You have a little trouble lifting G - a golden potion.@f#MMD2_n.f@You swap places with your kitten..#f.D2_SZ##f@.D2_z..........##f...........@...........D2_. FMM...#f@E2_4Mf#.@E2_*M@fMYou swap places with your kitten.f.ME2_C C@.f.MF2_W(f>.MF2_ tf@You swap places with your kitten.f.MF2_ 8..fMG2_8.@..fMG2_^).@f..MG2_ :...f.%MH2_5.@..fMH2_<1.@f%.MH2_ ,f...MH2_̡ '.f@I2_%2..@fMI2_N:4.@.fMI2_B%+f..MI2_= 6..@.fMJ2_4.@.fMJ2_$1f@..MJ2_+f..MJ2_<% 2..@fMK2_u$f.MK2_0..f@K2_BJ $.fML2_yf@You swap places with your kitten..fL2_z.f+You find a hidden door.f.L2_WAf.@.M2_BMMf...@M2_ "This door is locked.N2_*In what direction? N2_0This door is locked.O2_FyJWhat do you want to use or apply? [cknvzOPW or ?*] O2_$In what direction? O2_ST +Unlock it? [yn] (n) P2_d.f.You succeed in picking the lock..fP2_2*In what direction? P2_jl MThe door resists!f.Q2_0That door is closed.Q2_7 *In what direction? Q2_k YThe door opens.f.-R2_%<f.@R2_U#M.fS2_'ktMf.#You find a hidden passage..fT2_....#f-@###f#@..........#..........##.............-##MMMM#f@###MThat door is closed.T2_` )In what direction? U2_CThe door resists!#fU2_A )In what direction? V2_iThe door opens.......-u........V2_&N.......#@.MThe pony kicks![Lichenfodder the Conjurer  ]  HP:25The pony bites![Lichenfodder the Conjurer ]  HP:23#fX2_a Coins  $ - 45 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  x - a leather armor  F - an elven mithril-coat  L - a pair of buckled boots  Comestibles  t - a cursed tripe ration  u - 5 food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  U - a pear  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - an uncursed scroll called strc_100  C - an uncursed scroll called eir_80 (1 of 3)Z2_ P M - a scroll called id  R - a scroll called id  S - an uncursed scroll of gold detection  T - a scroll called strc_100  Z - a scroll labeled PRATYAVAYAH  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  D - a thick spellbook  V - an orange spellbook  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed brown potion  r - an uncursed pink potion  y - an uncursed fizzy potion  G - a golden potion  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - a bronze ring  Wands (2 of 3)Z2_  c - a wand of opening (0:4)  W - a forked wand  Tools  k - a lock pick  n - an uncursed leather drum  v - an uncursed bag of tricks  z - an uncursed flute  O - a magic marker  P - an empty bag called sack  Gems/Stones  s - a cursed blue gem  Y - a yellowish brown gem (3 of 3)[2_3[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:5 $:45 HP:23(28) Pw:33(33) AC:9 Xp:3 Burdened-------..<...| ---------|.....| |!!!!!].||.....| |!!!!!!.|##f@u....| |!!!!!!.-###---------------###|.....| |!!!!!!.|#|.............|#-.---.- |!!!!!..|###|>...%........|## |!!!!!!.|[12[2_3e;16H#..............-## ------------------------[2_ 0What do you want to throw? [$aE or ?*] \2_'#In what direction? \2_jThe pony devours a pear..#fu]2_).u@You swap places with your pony.[Lichenfodder the Conjurer ]  HP:24.]2_.7@f-u@^2_]M.@#-f.uMM^2_r\M@..uf.MMM^2_wm YM@.uf..MMM_2_AE..fu..MM_2_F &You climb up the stairs.--More--`2_k&-------------|............#|.......(...|##............|##-------------##############-------#######...(f@|#0##############################|...u.|###### ------#|......######------.-- |....|#----+--##--.--##.>....... |....|#^#-|----#|...|#|.......| |<...|####|[`2_&1m....-#####....-#|.......| |^...-##.....||...|--------- -----------------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:4 $:45 HP:24(28) Pw:33(33) AC:9 Xp:3 Burdenedu..fMThe pony picks up an empty unlocked chest..u.fMMb2_= jWhere do you want to travel to?(For instructions type a '?')c2_gL1staircase upc2_{q@uYou swap places with your pony.--More--d2_,DOThe pony drops an empty unlocked chest.[Lichenfodder the Conjurer  ]  HP:25(fu.MMf@...u.@f--More--e2_SYou swap places with your kitten..uf.--More--e2_The pony picks up an empty unlocked chest.@.u..>f.M--More--e2_ The pony drops an empty unlocked chest.@f.(..u...MMMMM@f##.........[Lichenfodder the Conjurer  ]  HP:26#f#MMMf@###MMMMM@#f##u--More--f2_SYou swap places with your kitten..@#f####[Lichenfodder the Conjurer  ]  HP:27..........@f..........#...........u#MMMfu@#MM.#.u@.fMf.(..@....uYou hear bubbling water.[Lichenfodder the Conjurer ]  HP:28f.@..uM..u@f...u..@.f..--f2_KTMore--g2_-The pony picks up an empty unlocked large box.u.@f....MM...............f...........@MMM.......f..##@MMM######f#@#######u## .f ..# ...@## ......#.#@fMMM.@f#MMf@....-# Mi2_>@.f# Mi2_ AMf.u Mj2_j5M.f# Mj2_5 5M.f# Mj2_AMf.u Mk2_BM.f.# Mk2_׎ AM.fu Ml2_O5M.f# Ml2_G9f..# Ml2_2) D.fu Mm2_0..f# Mm2_H.f.u Mm2_8f.# Mn2_AM.fu Mn2_ 5M.f# Mo2_BrAMf.u Mo2_< PM.<f@# p2_ 6M.f.# p2_ AM.fu q2_-AMf.u q2_<BM.f.u q2_; 5Mf.# r2_k;^MMf@..u Ms2_N&You climb up the stairs.--More--s2_ ------------------ |*+.%[).[.|#-.....|--------------- |=(...[.(.|#|......#|.............| |.%..%*[..-##|.....|#|............%| -----------##|..@..|##-.............|##|...f.|##|.............|##-------##-------------.-##############0##########------------#######s2_ ######...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......|#....[.|---------------------------|2_T m.....|-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 Burdenedf..Mu2_ M@f>.MMM@..f.MMMf...MMv2_BY@f.......v2_<@f............#....@......M#-.###f#@MM#fw2_M########......#.....f......@......Mw2_ L....#@f.Mw2_ 2@.#fMx2_Po@...f...f..x2_} HM@...fMMx2_SKM@f..MMMy2_8*?@f..MMMy2_@f.........M@#................M@f##-............z2_o......@. .....@#f#######{2_...@#"Hello, lichenfodder! Welcome again to Angmagssalik's general store!"f##MM{2_x 5(@@f#|2_ 7M@f-M}2_W=What do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] }2_y h  Coins  $ - 45 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  x - a leather armor  F - an elven mithril-coat  L - a pair of buckled boots  Comestibles  t - a cursed tripe ration  u - 5 food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - an uncursed scroll called strc_100  C - an uncursed scroll called eir_80  M - a scroll called id (1 of 3)2_U R - a scroll called id  S - an uncursed scroll of gold detection  T - a scroll called strc_100  Z - a scroll labeled PRATYAVAYAH  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  D - a thick spellbook  V - an orange spellbook  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed brown potion  r - an uncursed pink potion  y - an uncursed fizzy potion  G - a golden potion  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - a bronze ring  Wands  c - a wand of opening (0:4) (2 of 3)2_+------------------ |*+.%[).[.|#-.....|--------------- |=(...[.(@|#|......#|.............| |.%..%*[@f-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------#########2_*####...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......|#....[.|---------------------------|....2_F.|-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 BurdenedYou drop a thick spellbook.--More--2_ kAngmagssalik offers 100 gold pieces for your thick spellbook. Sell it? [ynaq]  (y) ٶ2_ªB@.fMڶ2_GzYou have a little trouble lifting D - a thick spellbook.@f-M۶2_.# ۶2_name۶2_ ame۶2_V d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ܶ2_^+---------------|.............||............%|-.............||.............|-------------.-What do you want to call? [b-jl-svyzCDGLMPR-TV-Z or ?*] ܶ2_+Call a thick spellbook: ݶ2_Ytݶ2_}H hݶ2_dz iݶ2_*c޶2_k޶2_q_޶2_ 2޶2_T 0߶2_e0߶2_qq ߶2_S=What do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] ߶2_oh  Coins  $ - 45 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  x - a leather armor  F - an elven mithril-coat  L - a pair of buckled boots  Comestibles  t - a cursed tripe ration  u - 5 food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - an uncursed scroll called strc_100  C - an uncursed scroll called eir_80  M - a scroll called id (1 of 3)2_ ` R - a scroll called id  S - an uncursed scroll of gold detection  T - a scroll called strc_100  Z - a scroll labeled PRATYAVAYAH  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  D - a spellbook called thick_200  V - an orange spellbook  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed brown potion  r - an uncursed pink potion  y - an uncursed fizzy potion  G - a golden potion  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - a bronze ring  Wands  c - a wand of opening (0:4) (2 of 3)2_W +------------------ |*+.%[).[.|#-.....|--------------- |=(...[.(@|#|......#|.............| |.%..%*[@f-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------#########2_ ####...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......|#....[.|---------------------------|....2_ .|-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 BurdenedYou drop a scroll labeled PRATYAVAYAH.--More--2_ uAngmagssalik offers 50 gold pieces for your scroll labeled PRATYAVAYAH. Sell i t? [ynaq] (y) 2_S_6.@fM2_~You have a little trouble lifting Z - a scroll labeled PRATYAVAYAH.@@.f#M2_~# 2_name2_ame2_Id What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 2_(= ^+---------------|.............||............%|-.............||.............|-------------.-What do you want to call? [b-jl-svyzCDGLMPR-TV-Z or ?*] 2_6Call a scroll labeled PRATYAVAYAH: 2_:p2_;r2_a2_1pt2_X_2_12_Q02_Ծ02_ 2_n =What do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] 2_~h  Coins  $ - 45 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  x - a leather armor  F - an elven mithril-coat  L - a pair of buckled boots  Comestibles  t - a cursed tripe ration  u - 5 food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - an uncursed scroll called strc_100  C - an uncursed scroll called eir_80  M - a scroll called id (1 of 3)2_\ R - a scroll called id  S - an uncursed scroll of gold detection  T - a scroll called strc_100  Z - a scroll called prat_100  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  D - a spellbook called thick_200  V - an orange spellbook  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed brown potion  r - an uncursed pink potion  y - an uncursed fizzy potion  G - a golden potion  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - a bronze ring  Wands  c - a wand of opening (0:4) (2 of 3)2_c+------------------ |*+.%[).[.|#-.....|--------------- |=(...[.@@|#|......#|.............| |.%..%*[..f##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------##########2_[13;63H###...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......|#....[.|---------------------------|.....|2_Ԇ-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 BurdenedYou drop an orange spellbook.--More--2_0 kAngmagssalik offers 50 gold pieces for your orange spellbook. Sell it? [ynaq]  (y) 2_KmF(@f-M2_ You have a little trouble lifting V - an orange spellbook.@.@-fM--More--2_9You hear the footsteps of a guard on patrol.2_# 2_5 name2_*ame2_d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 2_A^+---------------|.............||............%|-.............||.............|-------------.-What do you want to call? [b-jl-svyzCDGLMPR-TV-Z or ?*] 2_ -Call an orange spellbook: 2_A o2_ r2_na2_n2_+g2_=e2__2_q 12_}02_,02_Y 2_d =What do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] 2_h  Coins  $ - 45 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  x - a leather armor  F - an elven mithril-coat  L - a pair of buckled boots  Comestibles  t - a cursed tripe ration  u - 5 food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - an uncursed scroll called strc_100  C - an uncursed scroll called eir_80  M - a scroll called id (1 of 3)2_owf R - a scroll called id  S - an uncursed scroll of gold detection  T - a scroll called strc_100  Z - a scroll called prat_100  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  D - a spellbook called thick_200  V - a spellbook called orange_100  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed brown potion  r - an uncursed pink potion  y - an uncursed fizzy potion  G - a golden potion  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - a bronze ring  Wands  c - a wand of opening (0:4) (2 of 3)2_i +------------------ |*+.%[).[.|#-.....|--------------- |=(...[.(@|#|......#|.............| |.%..%*[.@-f#|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------########2_ [m#####...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......|#....[.|---------------------------|2_ [1m.....|-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 BurdenedYou drop a scroll called prat_100.--More--2_A qAngmagssalik offers 50 gold pieces for your scroll called prat_100. Sell it? [ ynaq] (y) 2_eR(@.f#M2_FF You have a little trouble lifting Z - a scroll called prat_100.@f-M2_A JWhat do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] 2_h  Coins  $ - 45 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  x - a leather armor  F - an elven mithril-coat  L - a pair of buckled boots  Comestibles  t - a cursed tripe ration  u - 5 food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - an uncursed scroll called strc_100  C - an uncursed scroll called eir_80  M - a scroll called id (1 of 3) 2_(f R - a scroll called id  S - an uncursed scroll of gold detection  T - a scroll called strc_100  Z - a scroll called prat_100  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  D - a spellbook called thick_200  V - a spellbook called orange_100  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed brown potion  r - an uncursed pink potion  y - an uncursed fizzy potion  G - a golden potion  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - a bronze ring  Wands  c - a wand of opening (0:4) (2 of 3)2_nM+------------------ |*+.%[).[.|#-.....|--------------- |=(...[.(@|#|......#|.............| |.%..%*[@f-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------########2_M#####...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......|#....[.|---------------------------|...2_M..|-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 BurdenedYou drop an uncursed brown potion.--More--2_b _Angmagssalik offers 50 gold pieces for your brown potion. Sell it? [ynaq] (y) 2_8@..fM2_ You have a little trouble lifting o - an uncursed brown potion.(@@.fM2_# 2_{ name2_l.ame2_P!d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 2_Q^+---------------|.............||............%|-.............||.............|-------------.-What do you want to call? [b-jl-svyzCDGLMPR-TV-Z or ?*] 2_ (Call a brown potion: 2_ b2_mr2_a2_ 2_T o2_w2_n2_J _2_f 12_Y 02_k 02_3 2_ =What do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] 2_:h  Coins  $ - 45 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  x - a leather armor  F - an elven mithril-coat  L - a pair of buckled boots  Comestibles  t - a cursed tripe ration  u - 5 food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - an uncursed scroll called strc_100  C - an uncursed scroll called eir_80  M - a scroll called id (1 of 3)2_q R - a scroll called id  S - an uncursed scroll of gold detection  T - a scroll called strc_100  Z - a scroll called prat_100  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  D - a spellbook called thick_200  V - a spellbook called orange_100  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed potion called brown_100  r - an uncursed pink potion  y - an uncursed fizzy potion  G - a golden potion  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - a bronze ring  Wands  c - a wand of opening (0:4) (2 of 3)2_+------------------ |*+.%[).[.|#-.....|--------------- |=(...[.(@|#|......#|.............| |.%..%*[@.f##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------########[2_C#####...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......|#....[.|---------------------------|2_9[30m.....|-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 BurdenedYou drop an uncursed pink potion.--More--2_?^Angmagssalik offers 25 gold pieces for your pink potion. Sell it? [ynaq] (y) 2_Yf-MThe kitten steps reluctantly over a figurine of a brown mold.f.@M2_׀ You have a little trouble lifting r - an uncursed pink potion.f.(@.@M 2_ # !2_Bname!2_zame!2_(d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) !2_^+---------------|.............||............%|-.............||.............|-------------.-What do you want to call? [b-jl-svyzCDGLMPR-TV-Z or ?*] !2_ 'Call a pink potion: "2_Tp"2_+pi"2_x n"2_ k#2_Q0_#2_54#2_] 0#2_ $2_ $2_tC0$2_ %2_=What do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] %2_$h  Coins  $ - 45 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  x - a leather armor  F - an elven mithril-coat  L - a pair of buckled boots  Comestibles  t - a cursed tripe ration  u - 5 food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - an uncursed scroll called strc_100  C - an uncursed scroll called eir_80  M - a scroll called id (1 of 3)'2_{ R - a scroll called id  S - an uncursed scroll of gold detection  T - a scroll called strc_100  Z - a scroll called prat_100  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  D - a spellbook called thick_200  V - a spellbook called orange_100  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed potion called brown_100  r - an uncursed potion called pink_50  y - an uncursed fizzy potion  G - a golden potion  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - a bronze ring  Wands  c - a wand of opening (0:4) (2 of 3),2_=+------------------ |*+.%[).f.|#-.....|--------------- |=(...[.(@|#|......#|.............| |.%..%*[.@-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------########[,2_^C#####...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......|#....[.|---------------------------|,2_l[30m.....|-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 BurdenedYou drop an uncursed fizzy potion.--More--,2_ _Angmagssalik offers 25 gold pieces for your fizzy potion. Sell it? [ynaq] (y) .2_~k J[f(.@M12_ y You have a little trouble lifting y - an uncursed fizzy potion.@.@M32_$# 32_ˉ name32_ ame32_q d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 42_^+---------------|.............||............%|-.............||.............|-------------.-What do you want to call? [b-jl-svyzCDGLMPR-TV-Z or ?*] 42_(Call a fizzy potion: 52_f52_6i52_iz52_z52_J y62_k#_62_!9562_q062_X 72_=What do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] 72_7 h  Coins  $ - 45 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  x - a leather armor  F - an elven mithril-coat  L - a pair of buckled boots  Comestibles  t - a cursed tripe ration  u - 5 food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - an uncursed scroll called strc_100  C - an uncursed scroll called eir_80  M - a scroll called id (1 of 3)82_ R - a scroll called id  S - an uncursed scroll of gold detection  T - a scroll called strc_100  Z - a scroll called prat_100  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  D - a spellbook called thick_200  V - a spellbook called orange_100  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed potion called brown_100  r - an uncursed potion called pink_50  y - an uncursed potion called fizzy_50  G - a golden potion  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - a bronze ring  Wands  c - a wand of opening (0:4) (2 of 3);2_o+------------------ |*+.%[).[f|#-.....|--------------- |=(...[.(@|#|......#|.............| |.%..%*[.@-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------#####;2_########...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......|#....[.|---------------------------|;2_.....|-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 BurdenedYou drop a golden potion.--More--;2_ hAngmagssalik offers 50 gold pieces for your golden potion. Sell it? [ynaq] (y) >2_pJQ[f@.M>2_fg You have a little trouble lifting G - a golden potion.[f@@.M?2_## ?2_M name?2_ۺ ame?2_< d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) @2_^+---------------|.............||............%|-.............||.............|-------------.-What do you want to call? [b-jl-svyzCDGLMPR-TV-Z or ?*] @2_/# )Call a golden potion: A2_ gB2_;oB2_Y lB2_ dC2_DzeC2_4nC2_GJ _D2_Q 5D2_0E2_  E2_Message History Call a golden potion: golden_50 What do you want to call? [b-jl-svyzCDGLMPR-TV-Z or ?*] G You have a little trouble lifting G - a golden potion. Angmagssalik offers 50 gold pieces for your golden potion. Sell it? [ynaq] (y) nYou drop a golden potion. What do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] ? Call a fizzy potion: fizzy_50 What do you want to call? [b-jl-svyzCDGLMPR-TV-Z or ?*] y You have a little trouble lifting y - an uncursed fizzy potion. Angmagssalik offers 25 gold pieces for your fizzy potion. Sell it? [ynaq] (y) n You drop an uncursed fizzy potion. What do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] ? Call a pink potion: pink_50 What do you want to call? [b-jl-svyzCDGLMPR-TV-Z or ?*] r You have a little trouble lifting r - an uncursed pink potion. The kitten steps reluctantly over a figurine of a brE2_ own mold. Angmagssalik offers 25 gold pieces for your pink potion. Sell it? [ynaq] (y) n You drop an uncursed pink potion. What do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] ? Call a brown potion: brown_100 --More--G2_p[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 Burdened------------------ |*+.%[).[f|#-.....|--------------- |=(...[.(@|#|......#|.............| |.%..%*[@.-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-#######G2_[C#######0##########------------#############...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^2_m||......|#....[.|---------------------------|.....|-------H2_u# H2_ nameH2_P ameI2_yd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) I2_ݠ^+---------------|.............||............%|-.............||.............|-------------.-What do you want to call? [b-jl-svyzCDGLMPR-TV-Z or ?*] I2_   Armor  b - an uncursed +0 cloak of magic resistance (being worn)  L - a pair of buckled boots  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - an uncursed scroll called strc_100  C - an uncursed scroll called eir_80  M - a scroll called id  R - a scroll called id  S - an uncursed scroll of gold detection  T - a scroll called strc_100  Z - a scroll called prat_100  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  D - a spellbook called thick_200  V - a spellbook called orange_100  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability (1 of 2)J2_ o - an uncursed potion called brown_100  r - an uncursed potion called pink_50  y - an uncursed potion called fizzy_50  G - a potion called golden_50  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - a bronze ring  Wands  c - a wand of opening (0:4)  W - a forked wand  Tools  n - an uncursed leather drum  v - an uncursed bag of tricks  z - an uncursed flute  P - an empty bag called sack  Gems/Stones  s - a cursed blue gem  Y - a yellowish brown gem (2 of 2)L2_{+------------------ |*+.%[).[f|#-.....|--------------- |=(...[.(@|#|......#|.............| |.%..%*[@.-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------######L2_#######...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......|#....[.|---------------------------|L2_[m.....|-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 BurdenedCall a potion called golden_50: golden_50M2_  N2_+ N2_1N2_0;0N2_' 0N2__ O2_ܰ=What do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] O2_E h  Coins  $ - 45 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  x - a leather armor  F - an elven mithril-coat  L - a pair of buckled boots  Comestibles  t - a cursed tripe ration  u - 5 food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - an uncursed scroll called strc_100  C - an uncursed scroll called eir_80  M - a scroll called id (1 of 3)P2_! R - a scroll called id  S - an uncursed scroll of gold detection  T - a scroll called strc_100  Z - a scroll called prat_100  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  D - a spellbook called thick_200  V - a spellbook called orange_100  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed potion called brown_100  r - an uncursed potion called pink_50  y - an uncursed potion called fizzy_50  G - a potion called golden_100  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - a bronze ring  Wands  c - a wand of opening (0:4) (2 of 3)T2_ MMM+------------------ |*+.%[).[f|#-.....|--------------- |=(...[.(@|#|......#|.............| |.%..%*[@.-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------#####2_m########...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......|#....[.|---------------------------T2_2[C|.....|-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 BurdenedYou drop a bronze ring.--More--T2_l _Angmagssalik offers 100 gold pieces for your bronze ring. Sell it? [ynaq] (y) U2_z The kitten steps reluctantly over a figurine of a brown mold..f.@MV2_You have a little trouble lifting X - a bronze ring.f.@@.MW2_aMessage History You have a little trouble lifting X - a bronze ring. The kitten steps reluctantly over a figurine of a brown mold. Angmagssalik offers 100 gold pieces for your bronze ring. Sell it? [ynaq] (y) n You drop a bronze ring. What do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] ? Call a potion called golden_50: golden_100 What do you want to call? [b-jl-svyzCDGLMPR-TV-Z or ?*] ? Call a golden potion: golden_50 What do you want to call? [b-jl-svyzCDGLMPR-TV-Z or ?*] G You have a little trouble lifting G - a golden potion. Angmagssalik offers 50 gold pieces for your golden potion. Sell it? [ynaq] (y) nYou drop a golden potion. What do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] ? Call a fizzy potion: fizzy_50 What do you want to call? [b-jl-svyzCDGLMPR-TV-Z or ?*] y You have a little trouble lifting y - an uncursed fizzy potiW2_aon. Angmagssalik offers 25 gold pieces for your fizzy potion. Sell it? [ynaq] (y) n You drop an uncursed fizzy potion. What do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] ? Call a pink potion: pink_50 --More--Z2_6[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 Burdened------------------ |*+.%[).f.|#-.....|--------------- |=(...[.@@|#|......#|.............| |.%..%*[..-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##########Z2_[m####0##########------------#############...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||2_m......|#....[.|---------------------------|.....|-------Z2_q( # [2_ name[2_ame[2_4d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) [2_[^+---------------|.............||............%|-.............||.............|-------------.-What do you want to call? [b-jl-svyzCDGLMPR-TV-Z or ?*] \2_   Armor  b - an uncursed +0 cloak of magic resistance (being worn)  L - a pair of buckled boots  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - an uncursed scroll called strc_100  C - an uncursed scroll called eir_80  M - a scroll called id  R - a scroll called id  S - an uncursed scroll of gold detection  T - a scroll called strc_100  Z - a scroll called prat_100  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  D - a spellbook called thick_200  V - a spellbook called orange_100  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability (1 of 2)]2_ o - an uncursed potion called brown_100  r - an uncursed potion called pink_50  y - an uncursed potion called fizzy_50  G - a potion called golden_100  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - a bronze ring  Wands  c - a wand of opening (0:4)  W - a forked wand  Tools  n - an uncursed leather drum  v - an uncursed bag of tricks  z - an uncursed flute  P - an empty bag called sack  Gems/Stones  s - a cursed blue gem  Y - a yellowish brown gem (2 of 2)_2_V +------------------ |*+.%[).f.|#-.....|--------------- |=(...[.@@|#|......#|.............| |.%..%*[..-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------##########_2_+W [13;63H###...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......|#....[.|---------------------------|.....|_2_OW -------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 BurdenedCall a bronze ring: a2_9ba2_ra2_koa2_ nb2_zb2_eb2_+" _c2_02d2_X$0d2_0d2_ d2_i` =What do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] e2_h  Coins  $ - 45 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  x - a leather armor  F - an elven mithril-coat  L - a pair of buckled boots  Comestibles  t - a cursed tripe ration  u - 5 food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - an uncursed scroll called strc_100  C - an uncursed scroll called eir_80  M - a scroll called id (1 of 3)e2_h  R - a scroll called id  S - an uncursed scroll of gold detection  T - a scroll called strc_100  Z - a scroll called prat_100  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  D - a spellbook called thick_200  V - a spellbook called orange_100  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed potion called brown_100  r - an uncursed potion called pink_50  y - an uncursed potion called fizzy_50  G - a potion called golden_100  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - a ring called bronze_200  Wands  c - a wand of opening (0:4) (2 of 3)h2_% W - a forked wand  Tools  k - a lock pick  n - an uncursed leather drum  v - an uncursed bag of tricks  z - an uncursed flute  O - a magic marker  P - an empty bag called sack  Gems/Stones  s - a cursed blue gem  Y - a yellowish brown gem (3 of 3)i2_A+------------------ |*+.%[).f.|#-.....|--------------- |=(...[.@@|#|......#|.............| |.%..%*[..-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------##########i2_s[13;63H###...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^||......|#....[.|---------------------------|.....|i2_-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 BurdenedYou drop a forked wand.--More--j2_^Angmagssalik offers 88 gold pieces for your forked wand. Sell it? [ynaq] (y) k2_< Af.@.Ml2_XYou have a little trouble lifting W - a forked wand.[f@@.Mm2_JWhat do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] m2_YA ,You drop a forked wand.--More--n2_>^Angmagssalik offers 88 gold pieces for your forked wand. Sell it? [ynaq] (y) o2_2"@.Mo2_L You have a little trouble lifting W - a forked wand.(@@M--More--p2_The kitten steps reluctantly over a figurine of a brown mold.f(.@Mq2_4JWhat do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] q2_ب,You drop a forked wand.--More--q2_ ^Angmagssalik offers 88 gold pieces for your forked wand. Sell it? [ynaq] (y) s2_.@Ms2_ You have a little trouble lifting W - a forked wand.[f@@.Mt2_JWhat do you want to drop? [$a-zA-GLMOPR-TV-Z or ?*] t2_G,You drop a forked wand.--More--t2_^Angmagssalik offers 88 gold pieces for your forked wand. Sell it? [ynaq] (y) u2_4B &(.@Mv2_!You have a little trouble lifting W - a forked wand.[f@@.M--More--v2_ 9You hear the footsteps of a guard on patrol.w2_'# w2_ѐ namew2_d amew2_ d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) x2_^+---------------|.............||............%|-.............||.............|-------------.-What do you want to call? [b-jl-svyzCDGLMPR-TV-Z or ?*] x2_'Call a forked wand: y2_vfy2_+oy2_jry2_ ky2_& ez2_Jyz2_  z2_Xd{2_6_}2_8}2_9_8~2_z~2_g m2_B 2_ m Coins  $ - 45 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  x - a leather armor  F - an elven mithril-coat  L - a pair of buckled boots  Comestibles  t - a cursed tripe ration  u - 5 food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - an uncursed scroll called strc_100  C - an uncursed scroll called eir_80  M - a scroll called id (1 of 3)2_1 R - a scroll called id  S - an uncursed scroll of gold detection  T - a scroll called strc_100  Z - a scroll called prat_100  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  D - a spellbook called thick_200  V - a spellbook called orange_100  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed potion called brown_100  r - an uncursed potion called pink_50  y - an uncursed potion called fizzy_50  G - a potion called golden_100  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - a ring called bronze_200  Wands  c - a wand of opening (0:4) (2 of 3)2_  W - a wand called forked_88zm  Tools  k - a lock pick  n - an uncursed leather drum  v - an uncursed bag of tricks  z - an uncursed flute  O - a magic marker  P - an empty bag called sack  Gems/Stones  s - a cursed blue gem  Y - a yellowish brown gem (3 of 3)2_V [Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 Burdened------------------ |*+.%[).[f|#-.....|--------------- |=(...[.@@|#|......#|.............| |.%..%*[..-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-#########[2_} 11;39H#####0##########------------#############...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.....%.###-------|..........|--------|....^|[19;392_ H|......|#....[.|---------------------------|.....|-------2_;M.(f@@2_ /Mf.@2_H2jMM...f-@2_W...... .....f#@2_ b....-#f#@MM#########f@....:.................2_X Qf-@:..MMM2_#-f@:.The gecko bites![Lichenfodder the Conjurer  ]  HP:26.fMThe kitten misses the gecko.2_[ You miss the gecko.The gecko bites![Lichenfodder the Conjurer  ]  HP:25The kitten bites the gecko.--More--2_ -The gecko is killed!%2_4 l.@You see here a gecko corpse..fM2_GThere is a gecko corpse here; eat it? [ynq] (n) 2_Yx$This gecko corpse tastes okay.[Lichenfodder the Conjurer  ]  HP:26.fM.fMYou finish eating the gecko corpse.f.M2_l .f.@...f@...MMM2_{v[Lichenfodder the Conjurer  ]  HP:27.f@........MMM2_\\Where do you want to travel to?(For instructions type a '?')2_9}3staircase up2_d #@.....f....#@.#....###f...@........You hear the footsteps of a guard on patrol.[Lichenfodder the Conjurer ]  HP:28##f#@MM##f.@..MM#..@.f.MM.......f.@....M..fM2_;,You climb up the stairs.--More--2_P ------------------|........f@-#|....||..........||....|####################* -----##............###|....|#---------|----- |...|##----------|-####...#|.............| |{..|################.####+.............| |..%|####################|.............| |....###########################-.............| --.--#############|............2_Q .|#########---------------#####0#########################-|--.---#############|......|##-.------.-------#|......-##|...............#|......||..<.....{.....||......|------------------------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:2 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 Burdened..fMM2_&x 'You fall down the stairs.--More--2_i------------------ |*+.%[).[.|#-.....|--------------- |=(...[.(.|#|......#|.............| |.%..%*[..-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------2_i[m#############...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....@||.....%.###-------|..........|--------|....^||......|#....[.|[192_i/;66H---------------------------|.....|-------[Lichenfodder the Conjurer  ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:26(28) Pw:33(33) AC:9 Xp:3 Burdened2_4v # 2_$name2_ame2_d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 2_1hW+---------------|.............||............%|-.............||.............|-------------.-What do you want to call this dungeon level? 2_Կg2_ zu2_) a2_ r2_d2_ 2_=%  2_  2_k 2_ 2_.*v2_a2_u2_{l2_.2 t2_,2_  2_g2_Jt e2_ n2_'X  2_)s2_yt2_mo2_r2_he2_ 2_P&You climb up the stairs.--More--2_------------------|.........@-#|....||..........||....|####################* -----##..........f.###|....|#---------|----- |...|##----------|-####...#|.............| |{..|################.####+.............| |..%|####################|.............| |....###########################-.............| --.--#############|.........2_^....|#########---------------#####0#########################-|--.---#############|......|##-.------.-------#|......-##|...............#|......||..<.....{.....||......|------------------------[Lichenfodder the Conjurer  ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:2 $:45 HP:26(28) Pw:33(33) AC:9 Xp:3 Burdened.f.MM2_ ZWhere do you want to travel to?(For instructions type a '?')2_%2staircase up2_< f@You swap places with your kitten.>.fMf@You swap places with your kitten..................f@[Lichenfodder the Conjurer  ]  HP:27............f@..|f@......####f@[Lichenfodder the Conjurer ]  HP:28.########f@...M2_ :MMMf#@..........MM##f.....@........M.....@f...2_υ,You climb up the stairs.--More--2_h#---------.- ----------|.........| |.........######|.........|0###################0 |....)...|#..........|#---------------- |........|#|....)..).-#########|..........##########0|...| ----.-----#---------.-###|.........|########....|###########)###)#######0|.........|#####|...|###|...<......########....| #######..........|[2_hC##----- --.---#---.-#-----------#### |.....#|....############ |....|##|...|###### |.....###-----#|....###--------# |....|####....|#|...|###.f@....|### |....|#|....#|...||......-# ------|.._|#---.-|......||.[.-##--------..))|-----[Lichenfodder the2_i Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:1 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 Burdened..fM2_ \Where do you want to travel to?(For instructions type a '?')2_<4chaotic altar2_F)f@You swap places with your kitten.>.ff@You swap places with your kitten..f@.M--More--2_sWYou swap places with your kitten....@.fMM..f@.M@#f....#......-#......@#f##########...#####.........@#f##...###@#f#####................@f##................#f@..MMM2_[.......:@.....fThe gecko bites![Lichenfodder the Conjurer  ]  HP:26f.2_You miss the gecko.The gecko bites![Lichenfodder the Conjurer  ]  HP:25.f..2_WYou kill the gecko!.f..2_J R..@f.2_\Where do you want to travel to?(For instructions type a '?')2_Pn ..............@..f...................#.........#...@[Lichenfodder the Conjurer  ]  HP:26fMM#@)f.@#f##)#.MM[Lichenfodder the Conjurer  ]  HP:27@######..f#Md@#f.#.......The jackal bites![Lichenfodder the Con2_n Rjurer  ]  HP:26f#2_aWYou kill the jackal!.#f2_V _@.f#..2_O \Where do you want to travel to?(For instructions type a '?')2_id@...#..2_` You miss the jackal.The jackal bites![Lichenfodder the Conjurer  ]  HP:25fM2_LxYou kill the jackal![Lichenfodder the Conjurer  ]  HP:26%.fMM2_0@ ........#@#...You see here a jackal corpse.f.MMM2_HThere is a jackal corpse here; eat it? [ynq] (n) 2_I8What do you want to eat? [tuwAB or ?*] 2_ݗ !Never mind.2_0H - a jackal corpse.@You rebalance your load. Movement is difficult. Stressedf.MM÷2_ KWhat do you want to drop? [$a-zA-HLMOPR-TV-Z or ?*] ķ2_e  Coins  $ - 45 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  x - a leather armor  F - an elven mithril-coat  L - a pair of buckled boots  Comestibles  t - a cursed tripe ration  u - 5 food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  H - a jackal corpse  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - an uncursed scroll called strc_100  C - an uncursed scroll called eir_80 (1 of 3)ŷ2_ +#---------.- ----------|.........| |.........######|.........|0###################0 |....)...|#..........|#---------------- |........|#|....)..).-#########|..........##########0|...| ----.-----#---------.-###|.........|########....|###############)#######0|.........|#####|...|##@|...<......########....| ####fŷ2_ ##..........|##----- --.---#---.-#-----------#### |.....#|....#######)#### |....|##|...|###### |.....###-----#|....###--------# |....|####....|#|...|###..>....|### |....|#|....#|...||......-# ------|.._|#---.-|......||.[.-##--------..[ŷ2_ 36m))|-----[Lichenfodder the Conjurer  ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:1 $:45 HP:26(28) Pw:33(33) AC:9 Xp:3 StressedYou drop a jackal corpse.--More--Ʒ2_ KnYour movements are only slowed slightly by your load. BurdenedƷ2_ HThere is a jackal corpse here; eat it? [ynq] (n) Ƿ2_R0 6This jackal corpse tastes okay.#fMM[Lichenfodder the Conjurer  ]  HP:27f.MMYou finish eating the jackal corpse.#fMMɷ2_jWhere do you want to travel to?(For instructions type a '?')ɷ2_ ?.........@###.........[Lichenfodder the Conjurer ]  HP:28fMM.@f#@#f###########@M#### ...# ...#...f...@.....MMM MMM......#.@ʷ2_v > Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ˷2_++˷2_0###################0#----------------#|..........##########0|...|#|.........|########....|#0|.........|#####|...||...<......########....|##..........|##-----#-----------###########--------####..>....|###|......-#|......|-------- [Lichenfodder the Conjurer ] St:11˷2_8 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:1 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 Burdened What would you like to drop?   Armor  x - a leather armor  F - an elven mithril-coat  L - a pair of buckled boots  Comestibles  u - 5 food rations  Scrolls  M - a scroll called id  R - a scroll called id  T - a scroll called strc_100  Z - a scroll called prat_100  Spellbooks  D - a spellbook called thick_200  V - a spellbook called orange_100  Potions  G - a potion called golden_100  Rings  X - a ring called bronze_200  Wands  W - a wand called forked_88zm  Tools (1 of 2)̷2_Vl+++++++++++++̷2_ k - a lock pick  O - a magic marker  P - an empty bag called sack  Gems/Stones  Y - a yellowish brown gem (2 of 2)̷2_B #++++̷2_JT #---------.- ----------|.........| |.........######|.........|0###################0 |....)...|#..........|#---------------- |........|#|....)..).-#########|..........##########0|...| ----.-----#---------.-###|.........|########....|###############)#######0|.........|#####|...|###|...<......########....| #######..........|##̷2_}T [C----- --.---#---.-#-----------#### |.....#|....#######)#### |....|##|...|###### |.....###-----#|....###--------# |....|####....|#|...|###..>....|### |....|#|....#|...||......-# ------|..@|#---.-|......||.[.-##--------..))|-----MMM[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 ̷2_T Wi:11 Ch:13 Chaotic Dlvl:1 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 BurdenedA leather armor lands on the altar.--More--ͷ2_FAn elven mithril-coat lands on the altar.--More--ͷ2_: ^There is a black flash as a pair of buckled boots hits the altar.--More--Ϸ2_">5 food rations land on the altar.--More--з2_YThere is a black flash as a scroll called id hits the altar.--More--ӷ2_~ ZThere is an amber flash as a scroll called id hits the altar.--More--Է2_IA scroll called strc_100 lands on the altar.--More--շ2_PIA scroll called prat_100 lands on the altar.--More--շ2_k MA spellbook called thick_200 lands on the altar.--More--ַ2_{NA spellbook called orange_100 lands on the altar.--More--ַ2_OM bThere is an amber flash as a potion called golden_100 hits the altar.--More--׷2_ IA ring called bronze_200 lands on the altar.--More--ط2_JA wand called forked_88zm lands on the altar.--More--ط2_ pA lock pick lands on the altar.A magic marker lands on the altar.--More--ٷ2_YWIAn empty bag called sack lands on the altar.--More--ٷ2_'FA yellowish brown gem lands on the altar.--More--ڷ2_gYour movements are now unencumbered.f۷2_2uM Pick up what?   Armor  a - a cursed pair of buckled boots  b - an uncursed elven mithril-coat  c - an uncursed leather armor  Comestibles  d - 5 uncursed food rations  Scrolls  e - a blessed scroll called id  f - a cursed scroll called id  g - an uncursed scroll called prat_100  h - an uncursed scroll called strc_100  Spellbooks  i - an uncursed spellbook called orange_100  j - an uncursed spellbook called thick_200  Potions  k - a blessed potion called golden_100  Rings  l - an uncursed ring called bronze_200  Wands  m - an uncursed wand called forked_88zm  Tools (1 of 2)۷2_> l+++++++++++++ܷ2_W a - an empty uncursed bag called sack  b - an uncursed lock pick  c - an uncursed magic marker  Gems/Stones  d - an uncursed yellowish brown gem (2 of 2)ܷ2_v#++++ܷ2_ #---------.- ----------|.........| |.........######|.........|0###################0 |....)...|#..........|#---------------- |........|#|....)..).-#########|..........##########0|...| ----.-----#---------.-###|.........|########....|###############)#######0|.........|#####|...|###|...<......########....| #######..........|##ܷ2_ [C----- --.---#---.-#-----------#### |.....#|....#######)#### |....|##|...|###### |.....###-----#|....###--------# |....|####....|#|...|###..>....|### |....|#|...f#|...||......-# ------|..@|#---.-|......||.[.-##--------..))|-----MMM[Lichenfodder the Conjurer ] Stܷ2_P :11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:1 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3L - a cursed pair of buckled boots.--More--ݷ2_]@F - an uncursed elven mithril-coat.--More--ݷ2_x ]You have a little trouble lifting x - an uncursed leather armor.--More--޷2_f[You have a little trouble lifting u - 5 uncursed food rations.--More--޷2_nL ^You have a little trouble lifting R - a blessed scroll called id.--More--߷2_]You have a little trouble lifting M - a cursed scroll called id.--More--߷2_%nYou have a little trouble lifting Z - an uncursed scroll called prat_100. --More--߷2_- M#You have a little trouble lifting q - an uncursed scroll called strc_100. --More--2_;D M#You have a little trouble lifting V - an uncursed spellbook called orange_100. --More--2_. M#You have a little trouble lifting D - an uncursed spellbook called thick_200. --More--2_ M#You have a little trouble lifting G - a blessed potion called golden_100. --More--2_( M#You have a little trouble lifting X - an uncursed ring called bronze_200. --More--2_] M#You have a little trouble lifting W - an uncursed wand called forked_88zm. --More--2_@ M#You have a little trouble lifting P - an empty uncursed bag called sack. --More--2_ v M#You have a little trouble lifting k - an uncursed lock pick.--More--2_p\You have a little trouble lifting O - an uncursed magic marker.--More--2_ qYou have a little trouble lifting Y - an uncursed yellowish brown gem.@--More--2_Your movements are slowed slightly because of your load. Burdened..f2_rEf._@2_7@MM..@fM2_w@ [.....@_fMM2_z MMM.....@..fMMM2_ S.@f)MM2_bz.@You see here a cursed pair of jackboots...fM2_ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) 2_1+2_U###################0----------------|..........##########0|...||.........|########....||.........|#####|...||...<......########....|..........|##----------------##########--------####..>....|###|......-#|......|-------- [Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl2_:1 $:45 HP:28(28) Pw:33(33) AC:9 Xp:3 Burdened What would you like to drop?  Armor L - a cursed pair of buckled boots Comestibles t - a cursed tripe ration Scrolls M - a cursed scroll called id Gems/Stones s - a cursed blue gem(end) 2_Z*)++++2_Q -2_0###################0----------------|..........##########0|...||.........|########....||.........|#####|...||...<......########....|..........|##----------------####You drop a cursed tripe ration.You drop a cursed scroll called id.--More--2_ You drop a cursed blue gem.The kitten picks up an uncursed arrow.f..M2_.*f@The kitten drops an uncursed arrow.)f2_5nf@You swap places with your kitten.--More--2_j Things that are here: 8 uncursed arrows 8 arrows--More--2_Hf.The kitten picks up an uncursed arrow..f2_`zo@.fMThe kitten drops an uncursed arrow.2_h T@f)MM2_-What do you want to wear? [L or ?*] 2_1L - a cursed pair of buckled boots.--More--2_M ;What do you want to wear? [L or ?*] 2_p!Never mind.2_You were wearing an uncursed +0 cloak of magic resistance. AC:10 Xp:3 Burdenedf..M2_>What do you want to wear? [bxFL or ?*] 2_ Armor b - an uncursed +0 cloak of magic resistance x - an uncursed leather armor F - an uncursed elven mithril-coat L - a cursed pair of buckled boots(end) 2_2 s+0###################0#----------------#####|..........##########0|...|.fYou finish your dressing maneuver. AC:5 Xp:3 Burdened2_ Coins  $ - 45 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance  x - an uncursed leather armor  F - an uncursed +0 elven mithril-coat (being worn)  L - a cursed pair of buckled boots  Comestibles  u - 5 uncursed food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - 2 uncursed scrolls called strc_100  C - an uncursed scroll called eir_80  R - a blessed scroll called id  S - an uncursed scroll of gold detection (1 of 3)2_  Z - an uncursed scroll called prat_100  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  D - an uncursed spellbook called thick_200  V - an uncursed spellbook called orange_100  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed potion called brown_100  r - an uncursed potion called pink_50  y - an uncursed potion called fizzy_50  G - a blessed potion called golden_100  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - an uncursed ring called bronze_200  Wands  c - a wand of opening (0:4)  W - an uncursed wand called forked_88zm  Tools  k - an uncursed lock pick (2 of 3)2_3@$ n - an uncursed leather drum  v - an uncursed bag of tricks  z - an uncursed flute  O - an uncursed magic marker  P - an empty uncursed bag called sack  Gems/Stones  Y - an uncursed yellowish brown gem (3 of 3)2_u[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:1 $:45 HP:28(28) Pw:33(33) AC:5 Xp:3 Burdened#---------.- ----------|.........| |.........######|.........|0###################0 |....)...|#..........|#---------------- |........|#|....)..).-#########|..........##########0|...| ----.-----#---------.-###|.........|########....|###############)#######0|.........|#####|...|###|.2_..<......########....| #######..........|##----- --.---#---.-#-----------#### |.....#|....#######)#### |....|##|...|###### |.....###-----#|....###--------# |....|####....|#|...|###..>....|### |....|#|....#|...||......-# ------|.f@|#---.-|......||.2_y[34m*.-##--------...)|-----MMM2_& Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 81%-90% b - create monster 2 clerical 95% 76%-100%(end) 2_#--------.-.........|.........|0###################0.........|#----------------....)..).-#########|..........##########0|...|2_.fMYou finish taking off your suit. AC:10 Xp:3 Burdened2_= >What do you want to wear? [bxFL or ?*]  2_ Armor b - an uncursed +0 cloak of magic resistance x - an uncursed leather armor F - an uncursed +0 elven mithril-coat L - a cursed pair of buckled boots(end) 2_N+0###################0#----------------#####|..........##########0|...| AC:8 Xp:3 Burdened.fMf-MYou finish your dressing maneuver. 2_I ..f)MMYou finish taking off your suit. AC:10 Xp:3 Burdened 2_Q< >What do you want to wear? [bxFL or ?*] 2_ Armor b - an uncursed +0 cloak of magic resistance x - an uncursed +0 leather armor F - an uncursed +0 elven mithril-coat L - a cursed pair of buckled boots(end) 2_+0###################0#----------------#####|..........##########0|...|f.-MYou finish your dressing maneuver. AC:5 Xp:3 Burdened2_ <What do you want to wear? [bL or ?*] 2_\  Armor b - an uncursed +0 cloak of magic resistance L - a cursed pair of buckled boots(end) 2_m+0###################0You are now wearing a cloak of magic resistance. AC:4.fM2_  Coins  $ - 45 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  x - an uncursed +0 leather armor  F - an uncursed +0 elven mithril-coat (being worn)  L - a cursed pair of buckled boots  Comestibles  u - 5 uncursed food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - 2 uncursed scrolls called strc_100  C - an uncursed scroll called eir_80  R - a blessed scroll called id  S - an uncursed scroll of gold detection (1 of 3) 2_  Z - an uncursed scroll called prat_100  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  D - an uncursed spellbook called thick_200  V - an uncursed spellbook called orange_100  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed potion called brown_100  r - an uncursed potion called pink_50  y - an uncursed potion called fizzy_50  G - a blessed potion called golden_100  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - an uncursed ring called bronze_200  Wands  c - a wand of opening (0:4)  W - an uncursed wand called forked_88zm  Tools  k - an uncursed lock pick (2 of 3)!2_P$ n - an uncursed leather drum  v - an uncursed bag of tricks  z - an uncursed flute  O - an uncursed magic marker  P - an empty uncursed bag called sack  Gems/Stones  Y - an uncursed yellowish brown gem (3 of 3)!2_[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:1 $:45 HP:28(28) Pw:33(33) AC:4 Xp:3 Burdened#---------.- ----------|.........| |.........######|.........|0###################0 |....)...|#..........|#---------------- |........|#|....)..).-#########|..........##########0|...| ----.-----#---------.-###|.........|########....|###############)#######0|.........|#####|...|###|.!2_..<......########....| #######..........|##----- --.---#---.-#-----------#### |.....#|....#######)#### |....|##|...|###### |.....###-----#|....###--------# |....|####....|#|...|###..>....|### |....|#|....#|...||......-# ------|..@|#---.-|......||.*!2_Rvf-##--------...)|-----MMM"2_s7@_.fM"2_ԍ .@ Things that are here: a cursed blue gem a cursed scroll called id a cursed tripe ration a cursed pair of jackboots--More--#2_`###################0----------------f-#2_>What do you want to drop? [$a-ru-zA-GLOPRSV-Z or ?*] #2_A lYou drop an uncursed +0 leather armor.f)M$2_6a NWhat do you want to drop? [$a-ru-wyzA-GLOPRSV-Z or ?*] %2_  Coins  $ - 45 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  F - an uncursed +0 elven mithril-coat (being worn)  L - a cursed pair of buckled boots  Comestibles  u - 5 uncursed food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - 2 uncursed scrolls called strc_100  C - an uncursed scroll called eir_80  R - a blessed scroll called id  S - an uncursed scroll of gold detection  Z - an uncursed scroll called prat_100 (1 of 3)>2_r Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of create monster  D - an uncursed spellbook called thick_200  V - an uncursed spellbook called orange_100  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed potion called brown_100  r - an uncursed potion called pink_50  y - an uncursed potion called fizzy_50  G - a blessed potion called golden_100  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - an uncursed ring called bronze_200  Wands  c - a wand of opening (0:4)  W - an uncursed wand called forked_88zm  Tools  k - an uncursed lock pick  n - an uncursed leather drum (2 of 3)>2_  v - an uncursed bag of tricks  z - an uncursed flute  O - an uncursed magic marker  P - an empty uncursed bag called sack  Gems/Stones  Y - an uncursed yellowish brown gem (3 of 3)?2_: #---------.- ----------|.........| |.........######|.........|0###################0 |....)...|#..........|#---------------- |........|#|....)..).-#########|..........##########0|...| ----.-----#---------.-###|.........|########....|###############)#######0|.........|#####|...|###|...<......########....| #######..........|##?2_ [C----- --.---#---.-#-----------#### |.....#|....#######)#### |....|##|...|###### |.....###-----#|....###--------# |....|####....|#|...|###..>....|### |....|#|....#|...||......-# ------|.._|#---.-|......||.@f-##--------...)|-----MM[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch?2_ :13 Chaotic Dlvl:1 $:45 HP:28(28) Pw:33(33) AC:4 Xp:3 BurdenedWhat do you want to drop? [$a-ru-wyzA-GLOPRSV-Z or ?*] @2_o_!Never mind.D2_# D2_aD2_V djustD2_È OWhat do you want to adjust? [a-ru-wyzA-GLOPRSV-Z or ?*] E2_]  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  F - an uncursed +0 elven mithril-coat (being worn)  L - a cursed pair of buckled boots  Comestibles  u - 5 uncursed food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  Scrolls  i - a blessed scroll of food detection  j - an uncursed scroll of magic mapping  p - an uncursed scroll called id  q - 2 uncursed scrolls called strc_100  C - an uncursed scroll called eir_80  R - a blessed scroll called id  S - an uncursed scroll of gold detection  Z - an uncursed scroll called prat_100  Spellbooks  l - a blessed spellbook of force bolt (1 of 3)F2_&  m - an uncursed spellbook of create monster  D - an uncursed spellbook called thick_200  V - an uncursed spellbook called orange_100  Potions  f - an uncursed potion of sickness  g - an uncursed potion of booze  h - an uncursed potion of restore ability  o - an uncursed potion called brown_100  r - an uncursed potion called pink_50  y - an uncursed potion called fizzy_50  G - a blessed potion called golden_100  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - an uncursed ring called bronze_200  Wands  c - a wand of opening (0:4)  W - an uncursed wand called forked_88zm  Tools  k - an uncursed lock pick  n - an uncursed leather drum  v - an uncursed bag of tricks  z - an uncursed flute (2 of 3)K2_ei  O - an uncursed magic marker  P - an empty uncursed bag called sack  Gems/Stones  Y - an uncursed yellowish brown gem (3 of 3)M2_ MMM+#---------.- ----------|.........| |.........######|.........|0###################0 |....)...|#..........|#---------------- |........|#|....)..).-#########|..........##########0|...| ----.-----#---------.-###|.........|########....|###############)#######0|.........|#####|...|###|...<......########....| #######..........|M2_!##----- --.---#---.-#-----------#### |.....#|....#######)#### |....|##|...|###### |.....###-----#|....###--------# |....|####....|#|...|###..>....|### |....|#|....#|...||......-# ------|.._|#---.-|......||.@f-##--------...)|-----MM[Lichenfodder the Conjurer ] St:11 Dx:11 Co:M2_G15 In:16 Wi:11 Ch:13 Chaotic Dlvl:1 $:45 HP:28(28) Pw:33(33) AC:4 Xp:3 BurdenedAdjust letter to what [stxH-KMNPQTU] (? see used letters)? N2_2FSwapping: g - an empty uncursed bag called sack.O2_JWhat do you want to use or apply? [cgknvzOW or ?*] O2_i  Your bag called sack is empty. Do what with it?  : - Look inside the bag i - put something in r - put in, then take out s - stash one item into the bag  q + do nothing(end) P2_S +0###################0#----------------#########|..........##########0|...|###|.........|########....|##)#######0|.........|#####|...||...<......########....| Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be CursedP2_ 3 U - Items known to be Uncursed(end) Q2_* +Q2_+R2_m###################0----------------|..........##########0|...||.........|########....||.........|#####|...||...<......########....|..........|##----------------##########--------####..>....|###|......-#|......|-------- [Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic DlvlR2_΁:1 $:45 HP:28(28) Pw:33(33) AC:4 Xp:3 Burdened Put in what?  Scrolls i - a blessed scroll of food detection j - an uncursed scroll of magic mapping p - an uncursed scroll called id q - 2 uncursed scrolls called strc_100 C - an uncursed scroll called eir_80 R - a blessed scroll called id S - an uncursed scroll of gold detection Z - an uncursed scroll called prat_100 Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of create monster D - an uncursed spellbook called thick_200 V - an uncursed spellbook called orange_100(end) R2_VD n++++++++++++S2_I 0###################0#----------------####|..........##########0|...|###|.........|########....|#####0|.........|#####|...||...<......########....|##..........|##-----#-----------#######)########--------####..>....|###|......-#|......|You put a blessed scroll of food detectS2_ 7ion into the bag called sack.--More--T2_bYou put an uncursed scroll of magic mapping into the bag called sack.--More--T2_>![You put an uncursed scroll called id into the bag called sack.--More--T2_aYou put 2 uncursed scrolls called strc_100 into the bag called sack.--More--T2_[_You put an uncursed scroll called eir_80 into the bag called sack.--More--T2_MYYou put a blessed scroll called id into the bag called sack.--More--T2_cYou put an uncursed scroll of gold detection into the bag called sack.--More--T2_"0aYou put an uncursed scroll called prat_100 into the bag called sack.--More--T2_`You put a blessed spellbook of force bolt into the bag called sack.--More--T2_o nYou put an uncursed spellbook of create monster into the bag called sack. --More--T2_ M#You put an uncursed spellbook called thick_200 into the bag called sack. --More--T2_e M#You put an uncursed spellbook called orange_100 into the bag called sack..fT2_L 0Unknown command ' '.T2_ U2_8<What do you want to use or apply? [cgknvzOW or ?*] U2_?` Do what with your bag called sack?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) U2_~ +0###################0#----------------#|..........##########0|...|##|.........|########....|##0|.........|#####|...||...<......########....|##..........|##-----#-----------#### Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be BlessedU2_ڶ f C - Items known to be Cursed U - Items known to be Uncursed(end) W2_e+W2_O###################0----------------|..........##########0|...||.........|########....||.........|#####|...||...<......########....|..........|##----------------##########--------####..>....|###|......-#|......|-------- Put in what?  Potions f - an uncursed potion of sickness h - an uncursW2_O'ed potion of restore ability o - an uncursed potion called brown_100 r - an uncursed potion called pink_50 y - an uncursed potion called fizzy_50 G - a blessed potion called golden_100 P - an uncursed potion of booze(end) W2_ A+++++++X2_0###################0#----------------##|..........##########0|...|###|.........|########....|###0|.........|#####|...||...<......########....|##..........|##-----#-----------####You put an uncursed potion of sickness into the bag called sack.--More--X2_VdYou put an uncursed potion of restore ability into the bag called sack.--More--Y2_#bYou put an uncursed potion called brown_100 into the bag called sack.--More--Y2_/`You put an uncursed potion called pink_50 into the bag called sack.--More--Y2_VaYou put an uncursed potion called fizzy_50 into the bag called sack.--More--Y2_aYou put a blessed potion called golden_100 into the bag called sack.--More--Y2_fYou put an uncursed potion of booze into the bag called sack..fY2_J.0Unknown command ' '.Y2_>[2_1What do you want to put on? [deX or ?*] [2_6  Rings d - an uncursed ring of warning e - an uncursed ring of sustain ability X - an uncursed ring called bronze_200(end) _2_C +0###################0#----------------Which ring-finger, Right or Left? [rl] `2__ LevYou start to float in the air!Your movements are now unencumbered.--More--a2_"nX - an uncursed ring of levitation (on right hand)..-fMc2_5What do you want to read? [*] d2_>!Never mind.d2_ N You were wearing an uncursed ring of levitation (on right hand). Burdened--More--e2_;;You float gently to the floor.--More--f2_HLUYour movements are slowed slightly because of your load.--More--f2_aThere are several objects here..f)Mg2_  Pick up what?  Armor a - a cursed pair of jackboots b - an uncursed +0 leather armor Comestibles c - a cursed tripe ration Scrolls d - a cursed scroll called id Gems/Stones e - a cursed blue gem(end) j2_e###################0----------------|..........##########0|...||.........|########....||.........|#####|...||...<......########....|..........|##----------------#######j2_w  Pick up what?  Armor a - a cursed pair of jackboots b - an uncursed +0 leather armor Comestibles c - a cursed tripe ration Scrolls d - a cursed scroll called id Gems/Stones e - a cursed blue gem(end) k2_+l2_-5###################0----------------|..........##########0|...||.........|########....||.........|#####|...||...<......########....|..........|##----------------#######You have a little trouble lifting M - a cursed scroll called id.@.-fMl2_JWhat do you want to use or apply? [cgknvzOW or ?*] m2_P` Do what with your bag called sack?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) m2_+0###################0#----------------#|..........##########0|...|##|.........|########....|##0|.........|#####|...||...<......########....|##..........|##-----#-----------#### Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessedm2_'f C - Items known to be Cursed U - Items known to be Uncursed(end) o2_+o2_m ###################0----------------|..........##########0|...||.........|########....||.........|#####|...||...<......########....|..........|##----------------##########--------####..>....|###|......-#|......|-------- Put in what?  Scrolls M - a cursed scroll called id(end) p2__+p2_[n###################0----------------You put a cursed scroll called id into the bag called sack..f)Mq2_ ]@[..fMMr2_:@What do you want to drop? [$a-egknu-wzABEFLOW-Y or ?*] r2_^You drop an uncursed bag called sack containing 20 items.--More--r2_6Your movements are now unencumbered.f.)MMs2_B7 f@You swap places with your kitten.(.fMt2_Lt2_Rge......@_f-MMt2_= ..f@....MMMu2_ MMM.......@..#...@####f##..#.#........... ........@###......... ....#.........#.......######@###... ........MMu2_v A.@....MMv2_I###@..... .................... ........###......... ....@........f.....##MMMv2_\f@#M...@f..Mv2_,7VYou stop. Your kitten is in the way!.fMw2_B.@f.Mx2_>.@).fMx2_-5.@.fMx2_HC.@)fMMx2_# =.@f.MMy2_`8f@).Mz2_ZWhere do you want to travel to?(For instructions type a '?')z2_Cd4staircase downz2_ .@......f......).@.............f@......................###f@........M#..@...........#####@F..##fM{2_DYou miss the lichen.f#M{2_ 0You miss the lichen.|2_|6You kill the lichen!#|2_i #f#@.You see here a crude dagger.#f~2_[jWhere do you want to travel to?(For instructions type a '?')2_h@...#fMThe kitten picks up a crude dagger..................................f#@.........###MM..@#.M.f.@#.MThe kitten drops a crude dagger.)f<@..f.@.MMMM...f.@..................................##.........##@#f@d#MM2_T7You kill the jackal!#M2_D#f@2_=M###f#@x>............f#x.2_i EYou kill the grid bug!#f.2_YX^#f@x....2_ *You kill the grid bug!.2_4#f@2_'.f@2_s %You descend the stairs.--More--2_c ------------------|.........>-#|....||..........||....|####################* -----##............###|....|#---------|----- |...|##----------|-####...#|.............| |{..|################.####+.............| |..%|####################|.............| |....###########################-.............| --.--#############|[32_c b0m.............|#########---------------#####0#########################-|--.---#############|......|##-.------.-------#|......-##|.f.............#|......||..@.....{.....||......|------------------------ [Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:2 $:45 HP:28(28) Pw:33(33) AC:4 Xp:3.f2_7\Where do you want to travel to?(For instructions type a '?')2_ 3staircase down2_z[@<M@.......f...........M@f.............@#f..................@f###########...............@|MMMf@...|#2_ # 2_?name2_P/ame2_)d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 2_+------|....||....|####################*|....|#---------|-----...#|.............|#########.####+.............|What do you want to call this dungeon level? 2_AD22_*&x2_i  2_ f2_io2_LLu2_t n2_w( t2_ a2_HLi2_Dn2_ac 2_#v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) 2_DR------|....||....|####################*|....|#---------|-----...#|.............|#########.####+.............|################|.............|#################-.............|#########|.............|####---------------###############-|--.---###|......|##2_ !Unknown command ' '.2_FY ;.>f@2_ M@..M2_tK%You descend the stairs.--More--2_K------------------ |*+.%[).[.|#-.....|--------------- |=(...[.(.|#|......#|.............| |.%..%*[..-##|.....|#|............%| -----------##|..>..|##-.............|##|.....|##|.............|##-------##-------------.-##############0##########------------2_K[m#############...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....@||.....%.###-------|..........|--------|....^||......|#....[.|[192_KJ;66H---------------------------|.....|-------[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:45 HP:28(28) Pw:33(33) AC:4 Xp:3You remember this level as vault, gen store.2_ ..@<.MMM@..MM2_J%.@..M2_8H.@....M2_O 8M@....MM2_M###@|...MM###@####........................@######MM2_ǽ ............................@.MMMM@...MMM2_ @....r.#@..r.....#-o..r@.r...or2_ U.@r.The sewer rat misses!2_You miss the sewer rat..oMMMThe sewer rat bites![Lichenfodder the Conjurer  ]  HP:262_F You kill the sewer rat!.ror...2_A.r@.The goblin hits![Lichenfodder the Conjurer ]  HP:242_Y ,You kill the goblin!%MWelcome to experience level 4.You feel awake![Lichenfodder the Conjurer  ]  HP:28(32) Pw:51(51) Xp:4r.r.2_.@ Things that are here: a goblin corpse an iron skull cap--More--2_xWr.r.2_` :There is a goblin corpse here; eat it? [ynq] (n) 2_$sThis goblin corpse tastes okay.[Lichenfodder the Conjurer  ]  HP:29r...rr.r.......r..rYou finish eating the goblin corpse.r.--More--2_;uThe giant rat bites![Lichenfodder the Conjurer ]  HP:262_ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 81%-90% b - create monster 2 clerical 95% 76%-100%(end) 2_G 6+--------.....|---------------|......#|.............||.....|#|.............| Pw:46In what direction? 2_x vThe spell misses the giant rat.The spell hits the giant rat!--More--2_ You kill the giant rat!%The giant rat bites![Lichenfodder the Conjurer ]  HP:25 M[Lichenfodder the Conjurer ]  HP:262_J You hit the giant rat.The giant rat bites![Lichenfodder the Conjurer ]  HP:232_1You miss the giant rat.2_DWYou miss the giant rat.The giant rat misses!2_d 7You kill the giant rat!.2_Ԯ([@2_ .@2_ |.@ Things that are here: a giant rat corpse a food ration--More--2_/2_A' =There is a giant rat corpse here; eat it? [ynq] (n) 2_ This giant rat corpse tastes okay.[Lichenfodder the Conjurer ]  HP:24--More--2_B4You finish eating the giant rat corpse.2_q :I - a food ration.@2_}v Pw:48..@.@[Lichenfodder the Conjurer ]  HP:25.@.@.@..@2_ .............................@2_S .................@[Lichenfodder the Conjurer ]  HP:26..#@......@# Pw:50@#######@[Lichenfodder the Conjurer ]  HP:27#@######@...M2_g[Lichenfodder the Conjurer  ]  HP:28@|...MM#@####@You hear someone cursing shoplifters.@#M[Lichenfodder the Conjurer  ]  HP:29 Pw:51#@#M#@####@[Lichenfodder the Conjurer  ]  HP:30........................@###MM2_J.................@2_7 v........#@2_#@2_%#@[Lichenfodder the Conjurer  ]  HP:31####@.....#@.:.......MMM2_W....@.The newt misses!2_D2You kill the newt!.2_!@.2_W.@2_ >.@:The newt misses!2_2_&You kill the newt!#2_n [Lichenfodder the Conjurer ]  HP:32..@........M.#@....#@....2_?...##@ek#......#.......MMM2_Dp Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 81%-90% b - create monster 2 clerical 95% 76%-100%(end) 2_a s+--------.....|---------------|......#|.............||.....|#|.............|You fail to cast the spell correctly. Pw:49#2_D Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 81%-90% b - create monster 2 clerical 95% 76%-100%(end) 2_ U+--------.....|---------------|......#|.............||.....|#|.............| Pw:44In what direction? 2_2sThe spell hits the floating eye!You kill the floating eye!%2_.Q#@You see here a floating eye corpse.2_(NThere is a floating eye corpse here; eat it? [ynq] (n) 2_[This floating eye corpse tastes okay.k--More--2_{ 6You stop eating the floating eye corpse.2_<: [There is a partly eaten floating eye corpse here; eat it? [ynq] (n) 2_>You resume your meal. Pw:46M#kYou finish eating the floating eye corpse.--More--¹2_k?You feel a strange mental acuity.k#ù2_ 6You kill the kobold!#ù2_Ֆ #@Ĺ2_#@Ĺ2_ M@#M@#######M##@..........#.............................................Ź2_W Pw:47.@.....@.@Something is written here in the dust.You read: "? er? ium".ƹ2_Gƹ2_ 8M+You find a hidden door.ǹ2_.*In what direction? ǹ2_u0This door is locked.ȹ2_qIWhat do you want to use or apply? [cknvzOW or ?*] ȹ2_$In what direction? ȹ2_{+Unlock it? [yn] (n) ɹ2_O6You succeed in picking the lock.ɹ2_ *In what direction? ɹ2_h <The door opens.|ʹ2_+r@..........ʹ2_L 6M#You find a hidden passage.˹2_q Pw:49M^You find a teleportation trap.˹2_ |@.........Something is written here in the dust.You read: "er? ?um".̹2_*In what direction? ̹2_=The door closes.+͹2_7....@...@͹2_1 .@ι2_G\Where do you want to travel to?(For instructions type a '?')ι2_  3staircase downϹ2_ @...@...Something is written here in the dust.You read: "e ??m". Pw:50ѹ2_)!@.ѹ2_"3 [Where do you want to travel to?(For instructions type a '?')ѹ2_ @......@......................:ҹ2_ DYou miss the gecko.The gecko misses!ӹ2_;3You kill the gecko!#ӹ2_;W@#.............Թ2_'[Where do you want to travel to?(For instructions type a '?')Թ2_#..........#........@##... Pw:51#####@#@#......####......@###..............M@.MM@.....M@..............@####.#####@######@...M|@...M........@....MM.@..[19Թ2_;29H.MM@....MM@#####..........@.....#....#....####.@.MM.@.չ2_ %You descend the stairs.--More--չ2_ -------------|............#|...........|##............|##-------------##############-------#######..(..>|#0##############################|.....|###### ------#|......######------.-- |....|#----+--##--.--##.>....... |....|#^#-|----#|...|#|.......| |@...|####|....-#####....չ2_ [m-#|.......| |^...-u#.....||...|--------- ----------------- MM[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:4 $:45 HP:32(32) Pw:51(51) AC:4 Xp:4# Mֹ2_ J<@# M..@#M׹2_&.@#׹2_|NMMM.u#.@׹2_k  MMM...u ...#.-@MMM# .u ..@ ..#Mع2_yyM@uMYou swap places with your pony.(.MMع2_Լ ~@#MYou see here an empty unlocked large box.u#MMٹ2_! @#u#MMM@u####(The pony drops an empty unlocked large box.........@##u(#MMM..................o#@..........####ڹ2_u.@You are beginning to feel hungry. Hungry۹2_@ @..@o۹2_0 zu.@o.The hobgoblin throws a crude dagger!)).).).).You are hit by a crude dagger.).[Lichenfodder the Conjurer  ]  HP:31@ݹ2_M>.u)@ݹ2_" ,.u.@޹2_.B.u.@o.޹2_ˆ ,u..@߹2_0*You kill the hobgoblin![Lichenfodder the Conjurer ]  HP:32).u%߹2_Pc.@You see here a hobgoblin corpse..u߹2_TJThere is a hobgoblin corpse here; eat it? [ynq] (n) 2_R This hobgoblin corpse tastes terrible!.....u..--More--2_KYou finish eating the hobgoblin corpse.u.2_N@.u..MM2_# <..@u..2_Jz .@....MM...........#..........#.......##@2_ŃMu###@MMM######@u(............2_]Bu@You swap places with your pony.u#....You hear someone counting money.2_ _#.@You see here an empty unlocked chest.2_ M#.(u@2_ 0..u.@2_Ie.@Something is written here in the dust.You read: "? ?? r ??"..u2_|?u..@2_4] >u..@2_Zg(..u..@2_3c..........###@...MMM######....u@...2_##u@2_p ZMM@.....#..MM2_9W M@|....MMM@#u###|...2_߂ =u@#.2_fQM#@#u.2_6 n#@#u#@#u###2_6 `+u#You find a hidden door.#u2_*In what direction? 2_ExThe door opens....-u#......2_u@You swap places with your pony.u#...2_U-#u@.2_I ?#u@.2_W ?u#@.2_+(#u#@2_]With great effort you move the boulder.##u@02_6[#@...###MM2_` G-----........@##u###-|.||.|....-@-u##MMM2_RM|@--u-#MM2_">.u@#.#M2_xMM.....u@............u#@##MMM########u#@#MMM#u#@:MThe newt bites![Lichenfodder the Conjurer  ]  HP:31 M[Lichenfodder the Conjurer ]  HP:32#u2_#bYou kill the newt!u#%M2_"u#@You see here a newt corpse.#u2_vFThere is a newt corpse here; eat it? [ynq] (n) 2_7This newt corpse tastes okay.#uYou finish eating the newt corpse.u#2_L#u#@2_;1 |MM#u#.....@....2_QQMM#..#u@..M2_T#u@...@.uM..u@.M2_a@uYou swap places with your pony.-u2_[@.....u#2_oQMM#@.u-MM2_MKaM@..u..MMM2_[z J#@....uMM2_:.@-u2_,?.....@u#2_ gu@You swap places with your pony..u2_<^..u@.M2_ @##..u.......-#...M@#u##2_5pVMM#@#u#MMM2_&gMMM+#@#u##2_~~,MM#@##u##MM--------------@-.............|#............|#..........|#........|#---------##2_ ]M-#@|........---2_/A-@||.--2_!=.@..@2_n DMMM-.u.@2_9In what direction? 2_.This door is locked.2_HWhat do you want to use or apply? [cknvzOW or ?*] 2_#In what direction? 2_"*Unlock it? [yn] (n) 2_Ǒz.u...You succeed in picking the lock..u2_')In what direction? 2_XThe door opens..u|M2_ ..........................@#M2_.................|@2_Wg ............|u##@#########u#@MM#u2_Vn/M#u@2_=M@##u#MM2_s#####u@....................2_u #.@2_u>@......@...uMM#..@#.uM2_8Xu.@.....MM#@#u###.......#.............|.|@#-...|#.|####--####MMM----..o|..u#@#|{.#--MM2_rjMMM-$o#u-@-MM2_ 5You miss the goblin.#u 2_=What do you want to throw? [$aE or ?*]  2_  Coins $ - 45 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) E - an uncursed elven dagger(end) 2_:------|....||....|--------------------|.....##-.............|..$|---.--##|.............||.o.|What do you want to throw? [$aE or ?*]  2_Never mind. 2_O f Coins  $ - 45 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  F - an uncursed +0 elven mithril-coat (being worn)  L - a cursed pair of buckled boots  Comestibles  u - 5 uncursed food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  I - a food ration  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - an uncursed ring of levitation  Wands  c - a wand of opening (0:4)  W - an uncursed wand called forked_88zm  Tools (1 of 2) 2_(V  k - an uncursed lock pick  n - an uncursed leather drum  v - an uncursed bag of tricks  z - an uncursed flute  O - an uncursed magic marker  Gems/Stones  Y - an uncursed yellowish brown gem (2 of 2)2_B[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:4 $:45 HP:32(32) Pw:51(51) AC:4 Xp:4-------------------|....||............#|....|--------------------|...........|#|.....##-.............|..$|#...)........|#---.--##|.............||.o.|#-------------####|.............|##u@..|#######|.............|#|{..|#######--|------------####-----#########2_UB#######(#########-------########.(...>-#######0##############################|.....|######## ------#|......########------.--# |....|(----+--###--.--##.>.......# |....|#^#-|----#|...|#|.......| |<...|####|....-#####....-#|.......| 2_tB|^...-##.....||...|--------- -----------------2_Z0What do you want to throw? [$aE or ?*] 2_#In what direction? 2_ZThe pair of buckled boots misses the goblin.#u2_ u-The goblin hits![Lichenfodder the Conjurer  ]  HP:28 M[Lichenfodder the Conjurer  ]  HP:292_k^u#The goblin hits![Lichenfodder the Conjurer ]  HP:272_ WYou kill the goblin!%#u2_.@.M Things that are here: a goblin corpse a cursed pair of buckled boots--More--2_H#uM2_e  Pick up what?  Armor a - a cursed pair of buckled boots Comestibles b - a goblin corpse(end) 2_ػ_--------------------#-.............|...$|#|.............||.@.|#|.............|##u...|M2_X:There is a goblin corpse here; eat it? [ynq] (n) 2_̝vThis goblin corpse tastes okay.u.-...MMThe pony picks up a gold piece.[Lichenfodder the Conjurer  ]  HP:28u.M$uu.M--More--2_\ }You finish eating the goblin corpse.The pony drops a gold piece.u.M2_ pL - a cursed pair of buckled boots.u@$2_ @uMYou swap places with your pony.You see here 15 gold pieces..uM2_ $:60$ - 15 gold pieces.[Lichenfodder the Conjurer  ]  HP:29u@$M2_~h.@You see here a gold piece.u.2_3z $:61$ - a gold piece..u@2_S< =.@u.M2_^9@..uMM2_?#@.u.MM2_e #@.......[Lichenfodder the Conjurer  ]  HP:30#@u#...#@u##@####u[Lichenfodder the Conjurer  ]  HP:31########...@u2_ aMu# $:61##u2_XqMu#+You find a hidden door.#u#2_&)In what direction? 2_[ The door opens.[Lichenfodder the Conjurer ]  HP:32................#r.............-u...................... 2_U.@#u....MM 2_Ca*@-u# 2_h ?.r@.u# 2_Gx 7@..-uM!2_;@.u.!2_) ....r@..u......r@..u"2_?You miss the rock mole..u"2_ RYou hit the rock mole..u#2_l_SYou miss the rock mole.u.#2_sSYou miss the rock mole..u#2_  You miss the rock mole.The rock mole bites![Lichenfodder the Conjurer  ]  HP:28 M[Lichenfodder the Conjurer  ]  HP:29u..$2_ LYou miss the rock mole.u.%2_J[You kill the rock mole!!u.&2_?@. Things that are here: a purple-red potion a crude dagger--More--&2_K Ru..M'2_9 Pick up what?  Weapons a - a crude dagger Potions b - a purple-red potion(end) '2_S ++(2_--------------------#-.............|##########....|#...@u.........-##|...|#|.............|##-...|J - a crude dagger.K - a purple-red potion.u@.)2_eR......u@)2_c 6u..@.*2_!?[Lichenfodder the Conjurer  ]  HP:30u.@.*2_H:MM.u@.*2_ { ........u..................@+2_ye................u..|@+2_-............|#u##@[Lichenfodder the Conjurer  ]  HP:31###u@#u@###u#@eMM,2_ BMM#u#@-2_  Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 81%-90% b - create monster 2 clerical 95% 76%-100%(end) .2_B+---------|....|...#|....|--------------------..|#|.....##-.............|##########....|..|#---.--##..............-##|...| Pw:46In what direction? .2__bThe spell misses the floating eye.u#/2_̶ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 81%-90% b - create monster 2 clerical 95% 76%-100%(end) 02_+---------|....|...#|....|--------------------..|#|.....##-.............|##########....|..|#---.--##..............-##|...| Pw:41In what direction? 02_ The spell hits the floating eye!You kill the floating eye![Lichenfodder the Conjurer ]  HP:32#u%M12_#@.......You see here a floating eye corpse.#u22_ NThere is a floating eye corpse here; eat it? [ynq] (n) 32_ nThis floating eye corpse tastes okay.#u--More--42_8\You finish eating the floating eye corpse.u#42_A##u@...............52_KMM#u@....52_ #.@62_u.62_3 #u72_V%You descend the stairs.--More--72_ -u--..@|.G.|G[Lichenfodder the Conjurer ] St:11 Dx:11 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:5 $:61 HP:32(32) Pw:41(51) AC:4 Xp:4.uG You hear some noises. Pw:4392_!X 92_Я-The gnome is killed!%M:2_-.<.@...MYou see here a gnome corpse...uG MM<2_vM - a gnome corpse.@You rebalance your load. Movement is difficult.u< Stressed--More--<2_Q5 The gnome lord hits![Lichenfodder the Conjurer ]  HP:25u.The gnome lord misses![Lichenfodder the Conjurer ]  HP:26?2_W..u@.G...MMThe pony hits the gnome lord.The pony bites the gnome lord.--More--?2_Z You feel agile! Dx:12 You must have been working on your reflexes.--More--@2_;2YThe pony hits the gnome lord.The pony bites the gnome lord.A2_@TYour load is too heavy to climb the stairs.--More--B2_IEkThe pony misses the gnome lord.The pony misses the gnome lord.--More--B2_>eThe gnome lord just misses!The pony hits the gnome lord.--More--B2_ ,The pony misses the gnome lord.C2_  Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 81%-90% b - create monster 2 clerical 95% 76%-100%(end) D2_`+You fail to cast the spell correctly. Pw:41The pony hits the gnome lord.--More--E2_iThe pony misses the gnome lord.The gnome lord hits the pony.--More--E2_The gnome lord hits![Lichenfodder the Conjurer ]  HP:21The pony misses the gnome lord.--More--F2_ IThe pony misses the gnome lord. Dx:12 G2_*NWhat do you want to drop? [$a-eknu-wzABEFI-MOW-Y or ?*] G2_;[ P  Coins  $ - 61 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  E - an uncursed elven dagger  J - a crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  F - an uncursed +0 elven mithril-coat (being worn)  L - a cursed pair of buckled boots  Comestibles  u - 5 uncursed food rations  w - 2 uncursed lichen corpses  A - 2 uncursed tripe rations  B - an uncursed slime mold  I - a food ration  M - a gnome corpse  Potions  K - a purple-red potion  Rings  d - an uncursed ring of warning  e - an uncursed ring of sustain ability  X - an uncursed ring of levitation (1 of 2)I2_C+-.--.u@|.G.|...MM[Lichenfodder the Conjurer ] St:11 Dx:12 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:5 $:61 HP:21(32) Pw:41(51) AC:4 Xp:4 StressedYou drop a gnome corpse.Your movements are now unencumbered.--More--J2_jThe pony misses the gnome lord.The pony bites the gnome lord.--More--J2_b XThe gnome lord misses the pony.The gnome lord just misses!K2_ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 81%-90% b - create monster 2 clerical 95% 76%-100%(end) L2_+You are beginning to feel hungry. Hungry--More--M2_! You fail to cast the spell correctly. Pw:39The pony hits the gnome lord.--More--M2_The gnome lord is killed![Lichenfodder the Conjurer ]  HP:22%MP2_FThere is a gnome corpse here; eat it? [ynq] (n) P2_,-This gnome corpse tastes okay..%uMMu%.MM Pw:41.u.MMu.M%.uGYou stop eating the gnome corpse.T2_ SThere is a partly eaten gnome corpse here; eat it? [ynq] (n) U2_l CYou resume your meal.[Lichenfodder the Conjurer ]  HP:23uG  u.MMG MMMYou hear some noises.--More--V2_37The gnome wields 3 daggers!--More--V2_-'The daggers weld themselves to the gnome's hand!.u...MM--More--W2_S1?You finish eating the gnome corpse.--More--X2_QThe pony picks up a gnome lord corpse.u.MY2_ =What do you want to eat? [uwABI or ?*] Z2_k Never mind.[2_@<%MThe pony drops a gnome lord corpse.%uM\2_w-.@..MYou see here a gnome lord corpse.[Lichenfodder the Conjurer ]  HP:24 u.M\2_ KThere is a gnome lord corpse here; eat it? [ynq] (n) ]2_ FThis gnome lord corpse tastes okay.--More--^2_jThe pony steps reluctantly over a gnome corpse..uM--More--^2_SThe pony picks up a gnome corpse.)uMMu.GMMM--More--_2_O3You stop eating the gnome lord corpse.`2_XThere is a partly eaten gnome lord corpse here; eat it? [ynq] (n) a2_3RYou resume your meal. Pw:43.u.G MMMu<G.MMYou stop eating the gnome lord corpse.--More--b2_cThe pony drops a gnome corpse.The pony hits the gnome.--More--b2_ The pony bites the gnome.The gnome hits![Lichenfodder the Conjurer ]  HP:18c2_ϔYou kill the gnome![Lichenfodder the Conjurer ]  HP:19%u)Md2_5*XThere is a partly eaten gnome lord corpse here; eat it? [ynq] (n) d2_ You resume your meal.<.uMM%<u.MMYou finish eating the gnome lord corpse.u.Gf2_ M..@...MYou see here 3 cursed daggers.The pony picks up a gnome corpse.[Lichenfodder the Conjurer ]  HP:20.uG hj2_j1CYou hear some noises..Mk2_....).u.@*...h GMMk2_h ..@-.MYou see here 2 violet gems.u.The dwarf wields a dagger!G GMMl2_  Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 81%-90% b - create monster 2 clerical 95% 76%-100%(end) m2_h+ Pw:38In what direction? m2_ The spell misses the dwarf..uG  MMo2_J..@.Gu .h.MMp2_A7You kill the gnome!*MThe pony drops a gnome corpse. Pw:39.MMp2_9 ......@...hGYou see here a white gem.*uGq2_TN - a white gem.[Lichenfodder the Conjurer ]  HP:21@u.Mr2_...@.... You see here 3 cursed daggers..uhGs2_".@)... The dwarf wields a dagger!s2_`{N..@..Ms2_ M...@.h.MMThe dwarf picks up 2 violet gems.You hear some noises.u2_.You hit the dwarf!u2_^ hYou miss the dwarf.The dwarf is killed!%Mv2_ ..@.GMThere are several objects here.The pony drops a dwarf corpse.--More--w2_ aThe pony hits the gnome.The pony misses the gnome.--More--x2_{The gnome misses the pony.The gnome hits![Lichenfodder the Conjurer ]  HP:19--More--x2_͉ hThe pony picks up a dwarf corpse.The pony hits the gnome.--More--y2_[*The gnome is killed!.My2_...u- .[@.G---MThe gnome throws a dart!)You are hit by a dart.).[Lichenfodder the Conjurer ]  HP:16 M[Lichenfodder the Conjurer ]  HP:17%u@z2_ 0Unknown command ' '.{2_P...@... There are several objects here.[uGM|2_GThere is a dwarf corpse here; eat it? [ynq] (n) |2_/.This dwarf corpse tastes okay. Pw:41[u.M[Lichenfodder the Conjurer ]  HP:18u.M[uM.uMYou hear some noises.[Lichenfodder the Conjurer ]  HP:19.MuM.M--More--~2_\FYou finish eating the dwarf corpse.uM2_ 9 Pick up what?  Weapons a - a dagger Armor b - a pair of hard shoes c - a hooded cloak Comestibles d - a gnome corpse Gems/Stones e - 2 violet gems(end) 2_K--.--...<|.)..|...@--...[.u---MM2_޺ 9There is a gnome corpse here; eat it? [ynq] (n) 2_YThis gnome corpse tastes terrible!.M--More--2_K>:You hear some noises in the distance.[Lichenfodder the Conjurer ]  HP:20 Pw:43[Lichenfodder the Conjurer ]  HP:21u.M--More--2_IYou finish eating the gnome corpse.u.M2_`I Pick up what?  Weapons a - a dagger Armor b - a pair of hard shoes c - a hooded cloak Gems/Stones d - 2 violet gems(end) 2_F+2_&=B--.--...<|.)..|...@--P - 2 violet gems.u@[M2_{..[@-M Things that are here: a hooded cloak a pair of hard shoes a dagger--More--2_0ru..2_ MMM.u..[@)2_|MM.%.@.-MYou see here 12 darts.2_ --.@..)-M Things that are here: a dwarf corpse a thonged club a white gem--More--2_ OuM2_9There is a dwarf corpse here; eat it? [ynq] (n) 2_ ^This dwarf corpse tastes okay.[Lichenfodder the Conjurer ]  HP:22.)M Pw:44uM.uMThe pony drops a hooded cloak.u.M--More--2_NThe pony picks up a hooded cloak.[Lichenfodder the Conjurer ]  HP:23u.).MM.uThe pony drops a hooded cloak..u).M--More--2_pv You finish eating the dwarf corpse.[Lichenfodder the Conjurer ]  HP:24[uM2_à  Pick up what?  Weapons a - a thonged club Gems/Stones b - a white gem(end) 2_ +2_--.--Q - a white gem.@u.M2_` u@You swap places with your pony.%--MYou see here a hooded cloak.--More--2_=7 yThe pony picks up a thonged club. Pw:46u)M2_9--.@.[-.MM Things that are here: a dwarf corpse a pair of hard shoes a dagger--More--2_#Y.uM2_H 9There is a dwarf corpse here; eat it? [ynq] (n) 2_; This dwarf corpse tastes okay.The pony drops a thonged club.[Lichenfodder the Conjurer ]  HP:25..)u.MM Satiatedu.)MM.uM--More--2_5The pony picks up a thonged club.[Lichenfodder the Conjurer ]  HP:26..u.MMu[M Pw:48..u.MM[u.MMYou finish eating the dwarf corpse.)uMM2_2_ M-.@[..u.MM2_ÁM..@..M Things that are here: a pair of hard shoes a dagger--More--2_Su)MM2_ [Lichenfodder the Conjurer ]  HP:27..[@...2_yMM...@.u.)MMM2_GaMM...@....MMM2_< TMM---@.u.MM2_"}M-.@.....u2_nnM-|@..|.u 2_>.@.u.M2_\..@....uMM2_[Lichenfodder the Conjurer  ]  HP:28...@....u.MMM2_>oM...@...uMM2_0MM--.@..u. h 2_U  Pw:49....@....u.  h  M..u..@....MM...@...M[Lichenfodder the Conjurer  ]  HP:29 u........@.....h   MM u....@...MM...--....@.u.h.. MMThe hobbit hits![Lichenfodder the Conjurer ] [242_ K;1H HP:26.uMM2_x0You kill the hobbit!)MWelcome to experience level 5.[Lichenfodder the Conjurer  ]  HP:37(42) Pw:59(61) Xp:5u MM2_Bu@You swap places with your pony........!M--More--2_htm Things that are here: a sling an elven mithril-coat--More--2_L.u2_c,M....)..@....MYou see here a potion called cloudy_150.u.2_ʨy.u.)@!...MM2_[< M...@...MYou see here a potion called cloudy_150. Pw:60..u2_cR - a potion called cloudy_150.u@.2_b...u@.....MM2_ [Lichenfodder the Conjurer  ]  HP:38.@ .u...MM2_pnMM---.@....uMM2_ pM..@...u.2_tMM---.@......u 2_A--.-@........u....2_Yq[Lichenfodder the Conjurer  ]  HP:39---@..u....2_F.@....M.uM Pw:61.-....................... @..u..MM......@. Things that are here: a pair of hard shoes a dagger--More--2_K-----.-----....---[Lichenfodder the Conjurer  ]  HP:40 u 2_jM..[@.u .M2_hM.... @.u-..M2_oRmM... ..u@....M2_?M..u ....@....M2_ MM..u.@....M2_snMu...@..-.M2_[Lichenfodder the Conjurer  ]  HP:41u-.|@..-.M2_Ky jMM.u..@.|..M2_9vMM..u..@---M2_|! gMMMu...@..M2_ MMM.u....@..M2_{vMM..u..@|..M2_4XkMM.....u@--.M2_,[Lichenfodder the Conjurer ]  HP:42u....@.---M2_ M...@..MYou fall into a pit![Lichenfodder the Conjurer  ]  HP:41.2_, CYou are still in a pit.u2_NLE[Lichenfodder the Conjurer ]  HP:42..You crawl to the edge of the pit.u.MM.u...^.@|---M2_T ju.....@...M2_MM.u.......@----M2_ppMM..--u.@|.-M2_rMM---.@u....MM2_"TM..@...u.M2_ fMM..|.@..u...MM2_xdMM.--@.....uMMM2_MM.--.@..u...2_h{MM....@....u.MMM2_(MM....@-..|....MMM2_MM...@..uYou feel like someone is helping you..2_9X...@^..MM2__VMM...@...MM2_չ hM...@....M2_lM.......@....M2_lnMM....@.......MM2_h mMM....@.......MM2_ikM.......@....M2_R'lM.......@....M2_jmM.......@.--.M2_FTM....@..M2_a nMM...u@....MM2_ mMMu....@.....MM2_+D MMu........@....M2_ MMM.u.......@....M2__MMM.u.......@....M2_mMMM.u.......@...-M2_HMMM.u...@...M2_MM..u..@..-.M2_vM....@u.-.M2_sM.|@..-.u2_o~SM..@.u.M2_' u@You swap places with your pony......u..|..M2_Ν h....u.@----Mº2_ =M.u@.-Mº2_Y 3Mu..@ú2_fMM.u...@..-Mú2_ MM.u...@...-.MMĺ2_MMu.....@(....MMĺ2_? M....@...MYou see here a lamp..uź2_>2]S - a lamp.u.@ƺ2_)....u....@....Mƺ2_ tM.....u.@..-Mƺ2_{"fMMu...@..|MǺ2_6 vMM..u..@--.MȺ2_uSMM...u@|MȺ2_8]UM...u.@.--MȺ2_ IMM....@..MMɺ2_^M....@.uMMɺ2_khM..|.-@...uMMɺ2_^ rM.-.|@..--.uMʺ2_ "Unknown command ' '.ʺ2_k e..u@.---M˺2_ UM..u-.@.-M˺2_oMMu..-..@.-M˺2_kMM.u....@.-M̺2_on..u..@..M̺2_dM...u..@..M̺2_- eM....u.@--.Mͺ2_ MM...........u..@...|.-MM....u.@--Mκ2_1XM....u@---Mκ2_pE XMM....@..uMκ2_- yM....u..@.---MϺ2_`MM..u@.-MϺ2_` LMM...@u..MϺ2_hlMM...u@.....MMк2_]MM-..@u ....MMк2_TQpM......@u....MѺ2_QwM..u.....@....MѺ2_9MM.u........@-..-MҺ2_D1uMM .--..@|u.-.MMҺ2_V `MM..-.@.u...MMӺ2_ <What do you want to use or apply? [cknvzOSW or ?*] Ժ2_1l Wands c - a wand of opening (0:4) W - an uncursed wand called forked_88zm Tools k - an uncursed lock pick n - an uncursed leather drum v - an uncursed bag of tricks z - an uncursed flute O - an uncursed magic marker S - a lamp(end) պ2_+-----.-----....-----........-------...........|............)..--.--|..................<|---..............)..|--.[................[--.[--....^...............[.).---.....---..........Your lamp is now on...-.........u.....MMMֺ2_Z.....@...u..MMMֺ2_MMM......@..u...MMMֺ2_ .....-.|@.u.......׺2_.......@..u.......׺2_r.....>..@.--...u......׺2_ ........@.....u.....غ2_x MMM.......@.......u.MMMغ2_"SMMM.......@......u.غ2_t %You descend the stairs.--More--ٺ2_ -----..--------.....---...h...@>.-|................----........--|..---....---|.....---.....-...-..................------[Lichenfodder the Conjurer ] St:11 Dx:12 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:6 $:61 HP:42(42) Pw:61(61) AC:4 Xp:5 Satiatedں2_ &You climb up the stairs.--More--ۺ2_CQ-----.-----....-----........-------...........|............)..--.--|..................<|---..............)..|--.[.....................[--.[--....^.....................[.).---.....---................-----|.....-||..........@......--.....-----...--............-|......||[ۺ2_Q31m..--|..----...u...---....-------|-.||......-|......----.---......----.^....||...--.........|---.|.----............-------------......----..|.--------[Lichenfodder the Conjurer ] St:11 Dx:12 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:5 $:61 HP:42(42) Pw:61(61) AC:4 Xp:5 Satiatedu.ܺ2_ MMM.......>@.u......MMܺ2_MMM........@. ..u..MMMܺ2_C MMM........@.....u.MMMܺ2_ MMM.......@..u....MMMܺ2_MMM........@-..u....MMMݺ2_MMM.....-..@...u...MMMݺ2_MMM.......@.....u.MMMݺ2_ ..--|.@..-...........޺2_"7M.@..-....MMM޺2_e.--...--...|.@..u.MMM޺2_? ..|-....@..|u..޺2_Eq ---|--.@...u......ߺ2_rZ MMM-@...u.......2_r}-.-.@.....u...MMM2_uMM...-...@....u.....MMM2_G5 MM.......@u.........MMM2_MM-....@.u........MMM2_+GMM.....@...u.....MMM2_  MMM.....u.@.........MMM2_4' MMM.|.-.u..@........MMM2_ MMM.|-....@..u.....MMM2_KMMM-.-..@..u.......MMM2_SMMM.....@......u....MMM2_MM......@..u.......MMM2_ MM.......@u.......MMM2_m......@u............2_...--@.u.......2_z9yM@.....u...2_gY ---.|.--...|.@-.u...2_8MMM---..@..|u.....2_PMM---.@..-..uMMM2_; @.......u2_%h...@......2_{MM..........@..|.....MMM2_wtMM....@....MMM2_ MM.....@.....MMM Things that are here: a sling an elven mithril-coat--More--2_n -----.-----------....-----..|.--2_M...).@.......MMM2_[EMMM............@......MMM2_-MMM..........@...MM2_?Gu.......@......2_0.u.......@......MMM2_zu........@......MMM2_u........@.....MMM2_~ ...u...@......MMM2_\0 MMM..)...u..@....MMM2_y\ MMM......u@.......MMM2_[J&MMM.....@....).. Things that are here: a pair of hard shoes a dagger--More--2_ -----.-----------....-----..|.--.u2_+MM....[...@..MYou see here a hooded cloak.2_1S..[@-MYou see here a thonged club.2_ʫ `..@)You see here 12 darts.2_J....[..@)2_,MMM...@..M Things that are here: a hooded cloak a pair of hard shoes a dagger--More--2_ -----.-----------....-----..|.----........--......|----2_iMMM..|-@[.:..MMThe gecko misses!2_n.-@...|..|MMM2_(You kill the gecko!.M2__8....-..@.|---MMM2_?MMM......@|-MM2_X..-@..MM2_--.|.@..-...................2_iFMM--..@.MMM2_jMM-@......2_C A..@....MMM2_P..@..MMM2_MM.......................@.2_Z.....@..--MM2_ MMM....@....-MMM2_Z--..---F......|...........@.......................--.|...------.....-............|..........-@.........|.........--..|...------2_9 [......F@.-....|--.@................2_;qYou miss the yellow mold.You stagger... Stun2_;----...@........2_t ...@.......MMMYou feel a bit steadier now.2_6....@......MMM2_ӛ MM.......@........MMM2_}qYou miss the yellow mold.You stagger... Stun2_V.....@......MMM2_MMM....@....2_.....@.....2_I' MMM.....@.....MMMYou feel a bit steadier now.2_.....@.......MMM2_,%qYou miss the yellow mold.You stagger... Stun2_%....@........MMM2_?MMM.....@.....MMM2_ MMM.......@.2_3AMMM........@..You feel a bit steadier now.2_, ..F...@....MM2_|3 MM...@........MMM2_щpYou hit the yellow mold!You stagger... Stun2_ ......@.....MM2_^MMM.......@......MMM2_H~ MMM.@......2_6MMM----||@...........2_ Y.@....MMM2_]1M@.........You feel a bit steadier now.2_e< 2_RTb.@........MMM2_s..F@........MMM2_Uy Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 81%-90% b - create monster 2 clerical 95% 76%-100%(end) 2_cC+-----.-----------....-----..|.----........--......|---------................-||..|-------|............)..---...|----..-- Pw:56In what direction? 2_7 vThe spell hits the yellow mold!You kill the yellow mold!%2_ ..........@................You see here a yellow mold corpse.2_Fo............@..%...................---.................-..........|@.........--.........-..--.....--... Pw:582_ߢMMM-....@...MMM2_=--...@.---.......2_^ -----?..@....................-...j.MMM---...@.....................You see here a scroll labeled GNIK SISI VLE.2_KT - a scroll labeled GNIK SISI VLE.@2_--...@......--...|....|..... Pw:60..-....@.... .............MMM..| || -|@.. |. -|---MMMMMM-..@.... --MMM2_U5MMM...@.2_ +---@.M 2_MMM.@..... ..... 2_M........... ....@ 2_s= Pw:61....@..... ....MM.@.... 2_0MM--|.@. 2_ ZMM-@-..... 2_`K..@.......MMM 2_eEZMM..@.. ...MMM 2_+$JMM...@... 2_OMM.....@. ........MM 2_9M...@......MMM 2_b ...@........MMMM....................j...@...............|..MMMYou hear some noises in the distance........................@.-.------MM2_ x.......@.-2_J.....-@...MMM2_f..-.@..-......2_nMMM......@.......2_rd Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 81%-90% b - create monster 2 clerical 95% 76%-100%(end) 2_/IC+-----.-----------....-----..|.----........--......|---------................-||..|-------|............)..---...|----..-- Pw:56In what direction? 2_ gThe spell hits the blue jelly!0M#M@M#M0M#M*M0M#M@M#M0M#M*M0M#M@M#M0M#M*MjMThe blue jelly resists!2_I Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 81%-90% b - create monster 2 clerical 95% 76%-100%(end) 2_C+-----.-----------....-----..|.----........--......|---------................-||..|-------|............)..---...|----..-- Pw:51In what direction? 2_E pThe spell hits the blue jelly!You kill the blue jelly!%M2_'....@.......MMMYou see here a blue jelly corpse.2_X<LThere is a blue jelly corpse here; eat it? [ynq] (n) 2_HThis blue jelly corpse tastes okay.--More--2_j 6You finish eating the blue jelly corpse.2_ ...............................@-M2_^.......@.MYou hear some noises in the distance.2_& .....@....MMA board beneath you squeaks a B note loudly. Pw:522_+ .-.@.^......MMM2_ MMM.......-.@......MM2_hMM........@.|..--..-MMM2_L MM....-@...--.MM2_ԳmMM...-@..-..MM2_MMM..--.@|--|..MMM2_ MMM.......@.|.--MMM2_/MMMM........-.|@----MM2_=...@.M2_tU....@.M2_z......@...2_y....@....2_?v MMM...@......2_dMMM....@.....2_S Pw:54....@..........2_s dMMM....@.....MMM.............@.................MMM......................|@........--.....|.......|.....2_3wMMM....@.....MMM2_;((MMM......@.---MMMMMM.............@-M2_%n Pw:55.............@.......MMM.....@.....MMM...@.....MM.@............2_z ........@.........................MMM...............@..........................MMM Pw:57MMM.......@....MMMMMM.....|....................@...........................MMM 2_xMM...@.....MMM 2_A MMM.....@........ 2_7 MMM----...@......... 2_&--.@........!2_-|@....|.-......."2_zh..@......F.MMM"2_A Pw:58.@..........MMM"2_~ MM......@.......MMM#2_vMMM..........@...o...MMM#2_G Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 71%-80% b - create monster 2 clerical 95% 76%-100%(end) $2_c+-----.-----------....-----..|.-----------........--......|----|.....|-----................-||..||.....-------|............)..---...|----..-- Pw:53In what direction? $2_O The spell hits the green mold!You kill the green mold!%.&2_.....@......MMM'2_VMMM........@.......MMM'2_]<MMM.....@.o....MMMThe hobgoblin throws a crude dagger!)).)%--More--(2_TYou are almost hit by a crude dagger.).@(2_....)@o.......MMM)2_$^ MMM.....@.......MMMYou see here a yellow mold corpse.The hobgoblin hits![Lichenfodder the Conjurer ]  HP:36+2_d 9You kill the hobgoblin!.,2_Q.....%@.......MMM,2_s [Lichenfodder the Conjurer  ]  HP:37.....@.......MMM-2_..@.......MMM-2_.n.@.....MMM-2_w..@.....MMM-2_ MM......@....MMM-2_0J  Pw:54......@.....MM.2_MM.......@....MM.2_[Lichenfodder the Conjurer  ]  HP:38.......@...MM.2_PeMMM....@.M.2_[u .....@......MMM.2_jv.@......./2_w|M@....../2_ NM@...MMM02_&You climb up the stairs.--More--02_+-------------------|....||............#|....|--------------------|...........|#|.....##-.............|##########....|#...)........|#---.--##..............-##|...|#-------------####|.............|##-...|#######|.............|#|{..|#######--|------------####-----################(######[12;6602_lH###-------########.(...>-#######0##############################|.....|######## ------#|......########------.--# |....|(----+--###--.--##.@.......# |....|#^#-|----#|...|#|.......| |<...|####|....-#####....-#|.......| |^...-##.....||...|--------- --02_---------------[Lichenfodder the Conjurer  ] St:11 Dx:12 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:4 $:61 HP:38(42) Pw:54(61) AC:4 Xp:522_F %You descend the stairs.--More--22_ -----.--------- -----....-----..|.-- |.------------........--......|---- --..||.....|-----................-||..| |..||.....-------|............)..---...|----..-- --..----------------.......|--------.--|...............||...---......-- |..........................--|..||....@|---.............---.............| |...-22_ -........----..%.......---..-----.)..|--.[............................-| --..||........--|........).%......||...[--.[--....^.......................| ----|.........----...|............---...[.))---.....---...................--|..........---..---................------|.....-||..........>.......----......^......--|................|--.....-----...--..........22_# ..-|.......--....----..|..--.|.|.|..||......||..--|..----.......|..|...--|.....----------------------....-------|-.||......-----------.....||......----.---......-----..----.^....||...--.........|--..|---.|.----............--|...|-----------......----.----..|22_J -.----------[Lichenfodder the Conjurer  ] St:11 Dx:12 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:5 $:61 HP:38(42) Pw:54(61) AC:4 Xp:5 M[Lichenfodder the Conjurer  ]  HP:3942_8<@..MM42_NM@...MMM42_j 8<@..MM52_NM@...MMM52_ZWhere do you want to travel to?(For instructions type a '?')62_h4staircase down62_<@..MM[Lichenfodder the Conjurer  ]  HP:40 Pw:56.......[.@.Me...u....@....@......)MMYou feel worried about your pony.82_/82_PLe.....@.. Things that are here: a pair of hard shoes a dagger--More--92_-----.-----------....-----..|.--u92_JMMM.....[@...u...MM:2_K4.......@....u.MM:2_U[Lichenfodder the Conjurer  ]  HP:41......@.u.......:2_t MMM......@...u...MMM;2_MMM..e.....@....u..MMM;2_ MMM........@...u.....MMM;2_  Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 71%-80% b - create monster 2 clerical 95% 76%-100%(end) <2_(+-----.-----------....-----..|.-----------........--......|----|.....|-----...e............-||..||.....-------|............)..---...|----..--You fail to cast the spell correctly. Pw:54u.=2_ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 71%-80% b - create monster 2 clerical 95% 76%-100%(end) =2_ݶ+-----.-----------....-----..|.-----------........--......|----|.....|-----...e............-||..||.....-------|............)..---...|----..-- Pw:49In what direction? =2_ uThe spell misses the floating eye.u..>2_(  Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 71%-80% b - create monster 2 clerical 95% 76%-100%(end) ?2_-+-----.-----------....-----..|.-----------........--......|----|.....|-----...e............-||..||.....-------|............)..---...|----..--You fail to cast the spell correctly. Pw:47u.?2_  Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 71%-80% b - create monster 2 clerical 95% 76%-100%(end) @2_=+-----.-----------....-----..|.-----------........--......|----|.....|-----...e............-||..||.....-------|............)..---...|----..--You fail to cast the spell correctly. Pw:45 M[Lichenfodder the Conjurer ]  HP:42.uA2_r Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 71%-80% b - create monster 2 clerical 95% 76%-100%(end) A2_J+-----.-----------....-----..|.-----------........--......|----|.....|-----...e............-||..||.....-------|............)..---...|----..-- Pw:40In what direction? A2_jThe spell misses the floating eye.u..C2_3z> Pw:41.......u@........C2_ف Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 71%-80% b - create monster 2 clerical 95% 76%-100%(end) D2_F!+-----.-----------....-----..|.-----------........--......|----|.....|-----...e............-||..||.....-------|...u...@....)..---...|----..--You fail to cast the spell correctly. Pw:39.uE2_X Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 71%-80% b - create monster 2 clerical 95% 76%-100%(end) E2_y+-----.-----------....-----..|.-----------........--......|----|.....|-----...e............-||..||.....-------|....u..@....)..---...|----..--You fail to cast the spell correctly. Pw:37.uMF2__ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 71%-80% b - create monster 2 clerical 95% 76%-100%(end) F2_What do you want to eat? [uwABIU or ?*] R2_5 HThis floating eye corpse tastes okay.--More--S2_17You finish eating the floating eye corpse.S2_]..........@........MMMT2_1MMM..........@......MMMT2_MMM...........@.......MMMT2_sRMMM..........@......MMMT2_ӅMMM..........@.......MMMT2_Q MMM.........@.U2_[MMM........@.U2_EMMM........@...MMU2_& Pw:33........@........MMU2_'MMM........@...MMMU2_ MMM........@..U2_ MMM........@..V2_fMMM........@....MMMV2_K= %You descend the stairs.--More--V2_ i -----..--------.....---...h...@>.-|................----........--|..---....---|.....---.....-...-..................------[Lichenfodder the Conjurer ] St:11 Dx:12 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:6 $:61 HP:42(42) Pw:33(61) AC:4 Xp:5.hX2_"<<What do you want to use or apply? [cknvzOSW or ?*] X2_9Your lamp is now off..hY2_-@<-.....-...The dwarf wields a pick-axe!Y2_yr}You hit the dwarf!The dwarf swings her pick-axe.The dwarf misses!Z2_FUYou hit the dwarf.The dwarf swings her pick-axe.The dwarf hits![Lichenfodder the Conjurer ]  HP:36[2_<=You kill the dwarf![\2_@...-...- Things that are here: a hooded cloak a pair of hard shoes a pick-axe--More--]2_------..--------.....---.....@.<>.-]2_ Pick up what?  Armor a - a pair of hard shoes b - a hooded cloak Tools c - a pick-axe(end) ^2_+^2_VX------..--------.....---.....@.<>.-|................-----........--|..---.....---|.......V - a pick-axe.@^2_#r[@....._2_.@........_2_>[Lichenfodder the Conjurer  ]  HP:37<@.....*......||`2_Ql%You descend the stairs.--More--`2_|.-|@||h|M[Lichenfodder the Conjurer  ] St:11 Dx:12 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:7 $:61 HP:37(42) Pw:33(61) AC:4 Xp:5`2_/ , M Pw:35a2_"You hit the bugbear.a2_ You miss the bugbear.The bugbear hits![Lichenfodder the Conjurer ]  HP:31c2_m Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 71%-80% b - create monster 2 clerical 95% 76%-100%(end) d2_ 0+You fail to cast the spell correctly. Pw:33The bugbear hits![Lichenfodder the Conjurer ]  HP:25f2_You miss the bugbear.The bugbear hits![Lichenfodder the Conjurer ]  HP:19f2_,You climb up the stairs.--More--g2_<:------..--------.....---.....[.<@.-|................-----........-.-|..---.....---|.......---......--...-......-..*...............-.------.||[Lichenfodder the Conjurer ] St:11 Dx:12 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:6 $:61 HP:19(42) Pw:33(61) AC:4 Xp:5h2_ [Lichenfodder the Conjurer ]  HP:20-->----@...........h2_X ..@........|..h2_¡.......@-|....i2_@.........|@-...i2_........@.|||.--.--j2_5...|...@...--j2_..................@..-..j2_ [.........@-.You see here a green gem.[Lichenfodder the Conjurer ]  HP:21k2_Sy:Z - a green gem.@k2_I !.......--....|.......|.-|@|-.-l2_ Pw:35.--....GG..@l2_U..........G..........@l2_I#..........G......@....Mm2_: ........G.@G.Mm2_eH[Lichenfodder the Conjurer ]  HP:22...........-.........@G.Mm2__ ...........@...m2_nH ....@......n2_Xq......@G.G....n2_3G.....-..@..G.n2_..........@.G......o2_MMM...@..G...G......p2_*[Lichenfodder the Conjurer ]  HP:23@......G.............p2_ M@..G....q2_^3.GG.r2_.#G.MMMr2_m  Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 47% 71%-80% b - create monster 2 clerical 95% 76%-100%(end) s2_+------..--------.....-----.....[.@>.-----|................------.....G..-.-..|-- Pw:30In what direction? s2_Y vThe spell hits the gnome lord!You kill the gnome lord!%MMt2_  Pw:32<@.......u2_.@....... Things that are here: a gnome lord corpse a yellow gem--More--u2_R# ------..--------.....--G.v2_v8>There is a gnome lord corpse here; eat it? [ynq] (n) w2_BrThis gnome lord corpse tastes okay.[Lichenfodder the Conjurer ]  HP:24G.--More--w2_O You stop eating the gnome lord corpse.The gnome hits![Lichenfodder the Conjurer ]  HP:20x2_ ,You hit the gnome.y2_ 8You kill the gnome!%z2_$XThere is a partly eaten gnome lord corpse here; eat it? [ynq] (n) z2_2 ;You resume your meal.[Lichenfodder the Conjurer ]  HP:21[Lichenfodder the Conjurer ]  HP:22 Pw:34You finish eating the gnome lord corpse.{2_ .*@....You see here a gnome corpse.|2_٠FThere is a gnome corpse here; eat it? [ynq] (n) |2_' MThis gnome corpse tastes okay.[Lichenfodder the Conjurer ]  HP:23[Lichenfodder the Conjurer ]  HP:24You finish eating the gnome corpse. Pw:36}2_H.@.....You see here a yellow gem.~2_9f - a yellow gem.@~2_' @........2_OM@........2_u[Lichenfodder the Conjurer ]  HP:25@<........2_@...... Things that are here: a hooded cloak a pair of hard shoes--More--2_'wd------..--------.....--2_  Pick up what?  Armor a - a pair of hard shoes b - a hooded cloak(end) 2_` +2_5 {------..--------.....-----.....@.<>.-----|................------........-.-..|--You have a little trouble lifting g - a pair of hard shoes.@--More--2_^pYour movements are slowed slightly because of your load. Burdened2_;k[@.....2_+y .@........2_&You climb up the stairs.--More--2_-----.--------- -----....-----..|.-- |.------------........--......|---- --..||.....|-----................-||..| |..||.....-------|......u.....)..---...|----..-- --..----------------.......|--------.--|...............||...---......-- |..........................--|..||....<|---.............---.............| 2_e|...--........----..%.......---..-----.)..|--.[............................-| --..||........--|........).%......||...[--.[--....^.......................| ----|.........----...|............---...[.))---.....---...................--|..........---..---................------|.....-||..........@.......----......^......--|................|[2_14;49H--.....-----...--............-|.......--....----..|..--.|.|.|..||......||..--|..----.......|..|...--|.....----------------------....-------|-.||......-----------.....||......----.---......-----..----.^....||...--.........|--..|---.|.----............--|...|-----------[2_m......----.----..|.----------[Lichenfodder the Conjurer ] St:11 Dx:12 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:5 $:61 HP:25(42) Pw:36(61) AC:4 Xp:5 Burdened M[Lichenfodder the Conjurer ]  HP:26.u2_\Where do you want to travel to?(For instructions type a '?')2_1staircase up2_< ....@..>....MM.u Pw:37......u.@.............MMMM...@....M[Lichenfodder the Conjurer ]  HP:27.u....@.......MMMu...@....M[Lichenfodder the Conjurer ]  HP:28[302_ m......u....@............M..@....MM.u. Pw:38.........u.@............[Lichenfodder the Conjurer ]  HP:29....@..u..MM...@....M.u[Lichenfodder the Conjurer ]  HP:30....2_ .[......@......M.[@[Lichenfodder the Conjurer ]  HP:31 Pw:39..@...[...))2_Z&You climb up the stairs.--More--2_ -------------------|....||............#|....|--------------------|...........|#|.....##-.............|##########....|#...)........|#---.--##..............-##|...|#-------------####|.............|##-...|#######|.............|#|{..|#######--|------------####-----################(######[12;662_T H###-------########.(...>-#######0##############################|.....|######## ------#|......########------.--# |....|(----+--###--.--##.@.......# |....|#^#-|----#|...|#|.......| |<...|####|....-#####....-#|.......| |^...-##.....||...|--------- --2_| ---------------[Lichenfodder the Conjurer ] St:11 Dx:12 Co:15 In:16 Wi:11 Ch:13 Chaotic Dlvl:4 $:61 HP:31(42) Pw:39(61) AC:4 Xp:5 Burdened2_ \Where do you want to travel to?(For instructions type a '?')2_2 staircase up2_(@>[Lichenfodder the Conjurer ]  HP:32-#r@##.....................@##r#r@###The giant rat bites![Lichenfodder the Conjurer ]  HP:29The giant rat misses!2_{KYou miss the giant rat.The giant rat bites![Lichenfodder the Conjurer ]  HP:27 M[Lichenfodder the Conjurer ]  HP:282_You hit the giant rat.The giant rat bites![Lichenfodder the Conjurer ]  HP:252_x You miss the giant rat.The giant rat misses!The giant rat bites![Lichenfodder the Conjurer ]  HP:24 M Pw:402_You miss the giant rat.The giant rat bites![Lichenfodder the Conjurer ]  HP:222_f! <You kill the giant rat!%2__@#You see here a giant rat corpse.[Lichenfodder the Conjurer ]  HP:232_ KThere is a giant rat corpse here; eat it? [ynq] (n) 2_2GThis giant rat corpse tastes okay.--More--2_ 5You finish eating the giant rat corpse.2_iWhere do you want to travel to?(For instructions type a '?')2_ [Lichenfodder the Conjurer ]  HP:24@##@# Pw:41@##@#[Lichenfodder the Conjurer ]  HP:25@#h@#h#[Lichenfodder the Conjurer ]  HP:26@####@#h#MM###...@####You hear water falling on coins.[Lichenfodder the Conjurer ]  HP:27 Pw:42@#M*@#[Lichenfodder the Conjurer ]  HP:28.[372_ m@#####..........MM@-@>[Lichenfodder the Conjurer ]  HP:29.@...hM@(..#. Pw:44M@...........[Lichenfodder the Conjurer ]  HP:30@###MMMM@#M...........@...........#...........##MMM[Lichenfodder the Conjurer ]  HP:31.@.@ Pw:46@..@..M[Li2_ chenfodder the Conjurer ]  HP:32@...M@.[Lichenfodder the Conjurer ]  HP:33@....MM..........................@ Pw:48........##(@#M[Lichenfodder the Conjurer ]  HP:34#@#@[Lichenfodder the Conjurer ]  HP:35####@#@ M.......# ...# ...@#MMM.@- [Lichenfodder the Conju2_: rer ]  HP:36 M Pw:49@.M@.@. Co:16 You feel tough!--More--2_;@Your movements are now unencumbered.--More--2_ =You must have been leading a healthy life-style.2_o,You climb up the stairs.--More--2_= ------------------ |*+.%[).[.|#-.....|--------------- |=(...[.(.|#|......#|.............| |.%..%*[..-##|.....|#|.............| -----------##|..@..|##-.[...........|##|.....|##|.............|##-------##-------------.-###########^###0##########---+--------########2_ [m#####...........|#--------################|..........|#-.......##---|---#########|.......|..||..^...|##|.....|------.-####|..........||.......##|.....||......|#######|..........||......|#.....<||.......###-------|..........|--------|....^||......|#....[.|---------------------------|2_ .....|-------[Lichenfodder the Conjurer ] St:11 Dx:12 Co:16 In:16 Wi:11 Ch:13 Chaotic Dlvl:3 $:61 HP:36(42) Pw:49(61) AC:4 Xp:5You remember this level as vault, gen store.2_] gWhere do you want to travel to?(For instructions type a '?')2_P2staircase up2_;@>M[Lichenfodder the Conjurer  ]  HP:37.@..MMM............@........MM[Lichenfodder the Conjurer  ]  HP:38....######@#@ Pw:50##@#@#.@..MYou hear someone cursing shoplifters...@..M[Lichenfodder the Conjurer  ]  HP:39..@..MM..2_[18;28H..@...M Co:16 ......@..M2_,You climb up the stairs.--More--2_{ ------------------|.........@-#|....||..........||....|####################* -----##............###|....|#---------|----- |...|##----------|-####...#|.............| |{..|################.####+.............| |..%|####################|.............| |....###########################-.............| --.--#############|.............|#2_{ y########---------------#####0#########################-|--.---#############|......|##-.------.-------#|......-##|...............#|......||..<.....{.....||......|------------------------[Lichenfodder the Conjurer  ] St:11 Dx:12 Co:16 In:16 Wi:11 Ch:13 Chaotic Dlvl:2 $:61 HP:39(42) Pw:50(61) AC:4 Xp:5You remember this level as 2x fountain..M2_cgWhere do you want to travel to?(For instructions type a '?')2_h2staircase up2_gW=>f@..M2_-...f@2_ [Lichenfodder the Conjurer  ]  HP:40f.@.2_8,Really attack the kitten? [yn] (n) 2_ 2_V 2_9MM..f.@2_Y ...>.....f.........@2_H[Where do you want to travel to?(For instructions type a '?')2_"( ...........|@ Pw:52....##@.....#@[Lichenfodder the Conjurer  ]  HP:41.#@#@...###@.................@........[Lichenfodder the Conjurer ]  HP:42.@.@.@. What do you want to look at:  / - something on the map i - somethin2_x( g you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) 2_'------|....||....|####################*|....|#---------|-----...#|.............|#.####+.............|#########|.............|################-.............|2_0 &You climb up the stairs.--More--2_k#---------.- ----------|.........| |.........######|.........|0###################0 |....)...|#..........|#---------------- |........|#|....)..).-#########|..........##########0|...| ----.-----#---------.-###|.........|########....|###############)#######0|.........|#####|...|###|.).<......########....| #######..........|#[11;702_H#----- --.---#---.-#-----------#### |.....#|....############ |....|##|...|###### |.....###-----#|....###--------# |....|####....|#|...|###..@....|### |....|#|....#|...||......-# ------|.(_|#---.-|......||.[.-##--------...)|-----[Lichenfodder the Conjurer [2_rm] St:11 Dx:12 Co:16 In:16 Wi:11 Ch:13 Chaotic Dlvl:1 $:61 HP:42(42) Pw:52(61) AC:4 Xp:52_n \Where do you want to travel to?(For instructions type a '?')2_4chaotic altar2_fr>@ Pw:53...@.@M.-@.M@####....#......#......@######...# Pw:54@#@#.........@####...#@######..............................@..MMM Pw:55...@@.@.....@..2_r..............@...................#.........#...@##. Pw:56@#####..M@#........M@...M@...............@######...........#######@ Pw:57#2_r[12;17H@## ...# ...#...#...@.....MMM MMM.......@2_ɏ=.....@_M2_k S MMM......@2_3$ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 2_v*+2_ 0###################0#----------------#|..........##########0|...|#|.........|########....|#0|.........|#####|...||.).<......########....|##..........|##-----#-----------###########--------####..>....|###|......-#|......|-------- [Lichenfodder the Conjurer ] St:11 Dx:2_ 12 Co:16 In:16 Wi:11 Ch:13 Chaotic Dlvl:1 $:61 HP:42(42) Pw:57(61) AC:4 Xp:5 What would you like to drop?  Weapons J - a crude dagger Armor g - a pair of hard shoes Comestibles I - a food ration Scrolls T - a scroll labeled GNIK SISI VLE Potions K - a purple-red potion R - a potion called cloudy_150 Tools S - a lamp V - a pick-axe Gems/Stones f - a yellow gem N - a white gem P - 2 violet gems Q - a white gem Z - a green gem(end) 2_)z+++++++++++++2_E###################0----------------|..........##########0|...||.........|########....||.........|#####|...||.).<......########....|..........|##----------------##########--------####..>....|###|......-#|......|-------- M[Lichenfodder the Conjurer ] St:11 Dx:12 Co:16 In:16 Wi:11 Ch:13 Ch2_REaotic Dlvl:1 $:61 HP:42(42) Pw:57(61) AC:4 Xp:5A crude dagger lands on the altar.--More--2_EA pair of hard shoes lands on the altar.--More--2_N >A food ration lands on the altar.--More--2_ OA scroll labeled GNIK SISI VLE lands on the altar.--More--2_DA purple-red potion lands on the altar.--More--2_O KA potion called cloudy_150 lands on the altar.--More--2_ogA lamp lands on the altar.A pick-axe lands on the altar.--More--2_\KnA yellow gem lands on the altar.A white gem lands on the altar.--More--2_1n2 violet gems land on the altar.A white gem lands on the altar.--More--2_k-A green gem lands on the altar.2_{ Pick up what?  Weapons a - an uncursed crude dagger Armor b - an uncursed pair of hard shoes Comestibles c - an uncursed food ration Scrolls d - an uncursed scroll labeled GNIK SISI VLE Potions e - an uncursed purple-red potion f - an uncursed potion called cloudy_150 Tools g - an uncursed lamp h - an uncursed pick-axe Gems/Stones i - an uncursed green gem j - 2 uncursed violet gems k - an uncursed white gem l - an uncursed white gem m - an uncursed yellow gem(end) 2_Cz+++++++++++++2_ 0###################0#----------------#####|..........##########0|...|###|.........|########....|######0|.........|#####|...||.).<......########....|##..........|##-----#-----------##################--------####..>....|###|......-#|......|--------2_ '[K M[Lichenfodder the Conjurer ] St:11 Dx:12 Co:16 In:16 Wi:11 Ch:13 Chaotic Dlvl:1 $:61 HP:42(42) Pw:57(61) AC:4 Xp:5J - an uncursed crude dagger.g - an uncursed pair of hard shoes.--More--2_9u - an uncursed food ration.--More--2_* JT - an uncursed scroll labeled GNIK SISI VLE.--More--2_F?K - an uncursed purple-red potion.--More--2_mR - an uncursed potion called cloudy_150.S - an uncursed lamp.--More--2_d=bV - an uncursed pick-axe.Z - an uncursed green gem.--More--2_dP - 2 uncursed violet gems.Q - an uncursed white gem.--More--2_{ cN - an uncursed white gem.f - an uncursed yellow gem.@2_ 0Unknown command ' '.2_a-Really save? [yn] (n) 2_ Saving...2_V)[?1049lBe seeing you...