lel, lawful male alchemist Courier ------ |.....----#, |........-,---------- +.....@..|,|<(......| |.....d..|,|........| |........|,|........| ----------,|........| #(.......... ##|........| -------.-- [Lel the Vault Dweller] St6 Dx7 Co9 In8 Wi5 Ch5 CouAlcMalLaw Dlvl:1 $0 HP-2(11) Pw2(2) AC-1 Exp1 T37 FPo Latest messages You are left with the empty bottle. Oops! It drops to the floor! What do you want to drink? [dhijk or ?*.] You are jolted back to your senses. What do you want to drink? [dhijk or ?*.] You are jolted back to your senses. What do you want to drink? [hijk or ?*.] You don't have that object. What do you want to drink? [hijk or ?*.] That is a silly thing to drink. What do you want to drink? [hijk or ?*.] This was radioactive radium! You feel deathly sick. You are left with the empty bottle. Oops! It drops to the floor! What do you want to drink? [ijk or ?*.] You feel even worse. 4 points of your strength got sapped! CN(-) + HCl <==> HCN + Cl(-) You die... Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: free action You could not have this property intrinsically: glib combat Scroll identification only worked 100 times out of 331 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 162 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 99% chance Book drop chance was reduced to 98% Musable item generation frequency had a negative bias of 44% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 83% Tool drop chance was reduced to 70% Monster death drops spawned with only 96% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: implants The following skill became untrainable if you tried to train it too early: flail (turn 26) The following skill became untrainable if you tried to train it too early: polymorphing (turn 40) The following skill became untrainable after a while: two-handed sword (turn 23657) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 40128) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 53409 Monster spawn increase reached its maximum at turn 106732 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 10111613 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: wraith (freq bonus 4) The monster species that spawned more often: jounin (freq bonus 14) The monster species that spawned more often: mussier conformism (freq bonus 48) The monster species that spawned more often: vile lancer (freq bonus 28) The monster species that spawned more often: Gloeckle (freq bonus 36) The monster species that spawned more often: india toastmaster (freq bonus 9) The monster species that spawned more often: green jelly (freq bonus 24) The monster species that spawned more often: conscious mold (freq bonus 30) The monster species that spawned more often: flayer blowdart (freq bonus 12) The monster species that spawned more often: hardened warrior (freq bonus 10) The monster species that spawned more often: ether disease bearer (freq bonus 80) The monster species that spawned more often: weretroll (freq bonus 32) The monster species that spawned more often: loss fly (freq bonus 24) The monster species that spawned more often: wandering horror (freq bonus 24) The monster species that spawned more often: ladylove inseparability (freq bonus 10) The monster species that spawned more often: suspicious vortex (freq bonus 24) The monster species that spawned more often: irresistible stalk (freq bonus 10) The monster species that spawned more often: green naga hatchling (freq bonus 24) The monster species that spawned more often: purple force patch (freq bonus 33) The monster species that spawned more often: appurtenance cinched (freq bonus 15) The monster species that spawned more often: chaotic spawn (freq bonus 54) The monster trait that was more common: monsters that are telepathic (freq bonus 2) The monster trait that was more common: monsters with seduction dialogue (freq bonus 4) The monster trait that was more common: monsters which petrify others on touch (freq bonus 2) The monster trait that was more common: monsters that usually spawn tame (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 1) The monster species that never randomly spawned: riot breaker The monster species that never randomly spawned: glam bitch The monster species that never randomly spawned: cambridge iscose bronzier The monster species that never randomly spawned: giant blue jellyfish The monster species that never randomly spawned: porter block stalk The monster species that never randomly spawned: venom turret The monster species that never randomly spawned: unclouded playwear dicing sawfly choreman permissive The monster species that never randomly spawned: greater evil elemental The monster species that never randomly spawned: edgy sphere The monster species that never randomly spawned: karnel The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: implant of admiration (fierce) The RNG hath decreed that this item was never generated: amnesia (acrylic) The RNG hath decreed that this item was never generated: diamond smasher ((null)) The RNG hath decreed that this item was never generated: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was never generated: polymorph control (emerald) The RNG hath decreed that this item was never generated: vaporize (illgotten) The RNG hath decreed that this item was never generated: dropbug stone (gray) The RNG hath decreed that this item was never generated: amulet of contamination resistance (gradual) The RNG hath decreed that this item was never generated: sawed-off shotgun ((null)) The RNG hath decreed that this item was never generated: helm of teleportation (spinning helmet) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: ESP (dawn, freq bonus 7) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 19) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 16) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 9) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: implant of erosion (vivid, freq bonus 28) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 9) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 13) The RNG hath decreed that this item was generated more often: barrier shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 5) The RNG hath decreed that this item was generated more often: inka saddle (saddle, freq bonus 11) The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 7) The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 1) The RNG hath decreed that this item was always generated cursed: yatagan ((null)) The RNG hath decreed that this item was always generated cursed: full healing (black) The RNG hath decreed that this item was always generated cursed: diode (two-wired thing) The RNG hath decreed that this item was always generated cursed: arcane rapier ((null)) The RNG hath decreed that this item was always generated cursed: lightning (rainbow) The RNG hath decreed that this item was always generated cursed: long stake ((null)) The RNG hath decreed that this item was always generated cursed: process card ((null)) The RNG hath decreed that this item was always generated cursed: heroism (tan) The RNG hath decreed that this item was always generated cursed: slow monster (light green) The RNG hath decreed that this item was always generated cursed: cloak of water squirting (blue cloak) The RNG hath decreed that this trap was always invisible: polymorph trap The RNG hath decreed that this trap was generated more often: Only %a%s can go there! (freq bonus 4) Next attribute increase check would have come at turn 880 Strength training was 0 Dexterity training was -4 Wisdom training was 0 Constitution training was -1 You were poison resistant You were acid resistant You were sick from food poisoning (25) You had not decided on your sexuality yet You were prevented from having peacevision (0) You were prevented from having free action (0) You fumbled You hungered rapidly You had 1355 points of nutrition remaining You aggravated monsters You caused conflict Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of President Kimball, Mr. House and Caesar Your deity was President Kimball The version you were playing was: Unix SlashEMExtended Version 2.2.2 (01f4f1a5) - last build Tue May 1 08:47:31 2018. You could not have safely prayed (465) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 36% 100% Techniques known in the end Name Level Status research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor gauntlets of fumbling (lead gloves) lab coat (white coat) Scrolls scroll of healing (SWAGLAB) scroll of mana (EARLYGAME LATEGAME ENDGAME) scroll of phase door (GORDON FREEMAN HAS HIS THUMB UP HIS ASS) scroll of standard id (AJMO TO UCINITI) scroll of cure (VALLATTA SPEATT) * scroll of extra healing (SUDDENLY THE DUNGEON COLLAPSES) * scroll of greater mana restoration (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) Spellbooks spellbook of chemistry (hardcover) Potions * potion of Jolt Cola (violet-red) * potion of booze (fizzy) * potion of fruit juice (palmarosa) * potion of see invisible (deep blue) * potion of sickness (smoky) * potion of sleeping (brown oolong tea) * potion of clairvoyance (murky) * potion of confusion (hibiscus) * potion of hallucination (muddy) * potion of healing (baloon flower) * potion of extra healing (ghostly) * potion of restore ability (cacao) * potion of blindness (blue) * potion of ESP (forget-me-not) * potion of gain energy (purple) * potion of gain health (spiritual) * potion of banishing fear (dandelion) * potion of fire resistance (white) * potion of ice (tan) * potion of fire (iris) * potion of fear (laurel) * potion of stunning (ochre) * potion of numbness (brilliant blue) * potion of dimness (carcinogenic) * potion of slime (tangerine) * potion of urine (effervescent) * potion of cancellation (dangerous) * potion of porter (ruby) * potion of wonder (alchemical) * potion of terces dlu (orange tea) * potion of hiding (sweet basil) * potion of decoy making (colorless) * potion of down level (hidden tea) * potion of keen memory (vapor) * potion of cure wounds (jasmine) * potion of cure serious wounds (unnatural) * potion of night vision (sizzling) * potion of cure critical wounds (black lily) * potion of resistance (shining) * potion of poison (greasy) * potion of coffee (iridescent) * potion of red tea (gray) * potion of oolong tea (illuminated) * potion of green tea (peppermint) * potion of cocoa (hallowed) * potion of green mate (freezing) * potion of terere (creamy) * potion of aojiru (concocted) * potion of wine (iffy) * potion of Ultimate Tsuyoshi Special (voluminous) * potion of Mehoho Burusasan G (mulberry) * potion of beneficial effect (stevia) * potion of random intrinsic (bayberry) * potion of training (tesco value) * potion of invisibility (lavender) * potion of monster detection (black) * potion of object detection (cherry-blossom) * potion of enlightenment (luminescent) * potion of full healing (green) * potion of levitation (bubbly) * potion of polymorph (St.John's Wort) * potion of mutation (bird's eye) * potion of speed (orange) * potion of acid (thaumaturgic) * potion of oil (finicky) * potion of salt water (cluster amaryllis) * potion of gain ability (magenta) * potion of gain level (golden) * potion of invulnerability (emerald) * potion of paralysis (nettle) * potion of extreme power (vermillion) * potion of recovery (bright green tea) * potion of heroism (aromatic) * potion of cyanide (pungent) * potion of radium (liquid) * potion of Pan Galactic Gargle Blaster (sticky) * potion of (null) (swirly) * potion of (null) (silver) * potion of (null) (milky) * potion of (null) (purple-red) * potion of (null) (plaid) * potion of (null) (blinding) * potion of (null) (blue flag) * potion of (null) (sparkly) * potion of (null) (wormwood) * potion of (null) (greenish-blue) * potion of (null) (creepy) * potion of (null) (squishy) * potion of (null) (camo) * potion of (null) (elder flower) * potion of (null) (incandescent) * potion of (null) (fuming) * potion of (null) (mint) * potion of (null) (illegal) * potion of (null) (coffee) * potion of (null) (red) * potion of (null) (castor bean) * potion of (null) (ice-cold) * potion of (null) (tasteless) * potion of (null) (flowing) * potion of (null) (yerba mate) * potion of (null) (nanika) * potion of (null) (cooling) * potion of (null) (paisley) * potion of (null) (fluorescent) * potion of (null) (peculiar) * potion of (null) (reddish) * potion of (null) (bewitched) * potion of (null) (mum) * potion of (null) (foaming) * potion of (null) (sky blue) * potion of (null) (slimy) * potion of (null) (ecru) * potion of (null) (topaz) * potion of (null) (roast mate) * potion of (null) (baby's breath) * potion of (null) (pink) * potion of (null) (venomous) * potion of (null) (warping) * potion of (null) (polka-dot) * potion of (null) (viscous) * potion of (null) (puce) * potion of (null) (cranberry) * potion of (null) (amber) * potion of (null) (bitter) * potion of (null) (steamy) * potion of (null) (homebrew) * potion of (null) (cornflower) * potion of (null) (manky) * potion of (null) (buzzing) * potion of (null) (crimson) * potion of (null) (simmering) * potion of (null) (soapy) * potion of (null) (rosemary) * potion of (null) (fragrant olive) * potion of (null) (silvervine) * potion of (null) (violet) * potion of (null) (prickly ash) * potion of (null) (raspberry) * potion of (null) (marigold) * potion of (null) (turquoise) * potion of (null) (distilled) * potion of (null) (yellow) * potion of (null) (cinnamon) * potion of (null) (pseudo-violet) * potion of (null) (aquamarine) * potion of (null) (chocolate) * potion of (null) (bright) * potion of (null) (cyan) * potion of (null) (thyme) * potion of (null) (gooey) * potion of (null) (dark green) * potion of (null) (radiating) * potion of (null) (blueberry) * potion of (null) (cloudy) * potion of (null) (icy) * potion of (null) (anise seed) * potion of (null) (dark) * potion of (null) (brown) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye lel the Courier...