lance, neutral female hidden elven Locksmith ------------ --- --- ###|..[*..*.$=| .. .. ###--------- #,,......?/}`.| !.#.. #,,........| #,#|...../.+<.| ... ###,#|.-----.|## #,#|.{.#.%{`..| ... #,,,#|.| |..,# #,#|....#..}=.| .. #,###|.|## |.|,# #,#-.--------|- #|# #,# |.-|---.|,# #,##,## #,,,,,########,# ########,# |.......|,# #,###,###,#####,,,,,,,,# #,,,,,,,,# -----.---,# #,# #,##,,# -.--------- -------#------#,# #,# #,# #,# -)--|---##|.........| |....(-,|....#|,# ### #,# #,# |......|,,-.........| |...{#|,|...>.|,# #,#-------,# |......|,#|.#.......| |...#.|,|..#...,# #,,......|,# |..%...|,#|........%| |.....|,|.....|,##############|.....-,# |...#.<|,#----------- -------,......|,,,,,,,,,,,,,),-....[|## |..@...-,# ##-------###############|.....| ---|----## -|----- #,# #[# ### [Lance the Lock Breaker] St18/03 Dx19 Co18 In9 Wi12 Ch10 LocHidFemNeu Dlvl:4 $0 HP149(149) Pw90(90) AC-17 Exp9 T5423 Sat Latest messages What do you want to use or apply? [eGP or ?*] u - a wand of cold {1}. What do you want to zap? [u or ?*] In what direction? [hykulnjb><] You kill the permamimic! You kill the petit permamimic! The bolt of cold bounces! You see here a canine badger corpse {300}. What do you want to eat? [u or ?*,] This canine badger corpse tastes terrible! You're having a hard time getting all of it down. Stop eating? [yn] (y) You're finally finished. You see here a petit permamimic corpse {200}. What do you want to eat? [u or ?*,] This petit permamimic corpse tastes terrible! You're having a hard time getting all of it down. Stop eating? [yn] (y) You choke over your food. You die... Final attributes You were piously aligned Your alignment was 36 Your max alignment was 37 You carried 0 sins Scroll identification only worked 100 times out of 143 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 65% chance Scroll drop chance was reduced to 78% Wand drop chance was reduced to 82% Number of artifacts generated was 0 Monster spawn increase started at turn 17328 Monster spawn increase reached its maximum at turn 43086 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 814860 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: nonethical nurse (freq bonus 5) The monster species that spawned more often: master quylthulg (freq bonus 4) The monster species that spawned more often: blood boss (freq bonus 4) The monster species that spawned more often: flying asshole (freq bonus 4) The monster species that spawned more often: epidote force patch (freq bonus 6) The monster species that spawned more often: meteor (freq bonus 3) The monster species that spawned more often: centaur (freq bonus 2) The monster species that spawned more often: king toad (freq bonus 8) The monster species that spawned more often: silver growth (freq bonus 4) The monster species that spawned more often: goblin leader (freq bonus 11) The monster species that spawned more often: morlock savant (freq bonus 4) The monster species that spawned more often: nasty griffin (freq bonus 3) The monster species that spawned more often: weak crow (freq bonus 10) The monster species that spawned more often: legion devil zapper (freq bonus 8) The monster species that spawned more often: hole ogre (freq bonus 4) The monster species that spawned more often: old bear (freq bonus 8) The monster species that spawned more often: walrus (freq bonus 6) The monster species that spawned more often: dune beast (freq bonus 21) The monster species that spawned more often: gargantuan beast (freq bonus 6) The monster species that spawned more often: lavender mold (freq bonus 4) The monster species that never randomly spawned: scurrier The monster species that never randomly spawned: indigo mushroom The monster species that never randomly spawned: silver dragon The monster species that never randomly spawned: giant bat The monster species that never randomly spawned: giant awgwa The monster species that never randomly spawned: nexus chicken The monster species that never randomly spawned: Simone The monster species that never randomly spawned: marid elemental The monster species that never randomly spawned: adult amphitere The monster species that never randomly spawned: orange stalk The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: youkan ((null)) The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was never generated: helm of starvation (guzzle helmet) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was never generated: sleeping (effervescent) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 212) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 20) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 25) The RNG hath decreed that this item was always generated cursed: worthless piece of violet glass (violet) The RNG hath decreed that this item was always generated cursed: leather cloak ((null)) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this item was always generated cursed: stygian pike ((null)) The RNG hath decreed that this item was always generated cursed: elven toga ((null)) The RNG hath decreed that this trap was always invisible: vulnerability trap The RNG hath decreed that this trap was generated more often: spear trap (freq bonus 4) Next attribute increase check would have come at turn 12099 Strength training was 6 Dexterity training was -50 Wisdom training was 2 Constitution training was 10 You were cold resistant Your chance to block was 34% You saw invisible You had automatic searching You had infravision You had 5280 points of nutrition remaining You could swim Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nuada, Dagda and Morrigan Your deity was Dagda You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - identify 5 divine 95% 57% b - solar beam 6 matter 98% 95% Techniques known in the end Name Level Status appraisal 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) Voluntary challenges You eaten 41 times You eaten food with animal by-products 36 times You eaten meat 36 times You were an atheist You never prayed to the gods You hit with a wielded weapon 169 times You killed 109 monsters You read items or engraved 18 times You never genocided any monsters You never polymorphed an object You never changed form You used 1 wish You did not wish for any artifacts You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (47 of 160) two-handed combat [Basic] (max Expert) (46 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Basic] (max Expert) (149 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (1 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye lance the Locksmith...