lance, lawful female transformer Otaku ----------+- #,# ###|..........| --.----- #,,-......<...| |......|##,#|........... |...@..|,,,#------------ |...)V{|,### |{>....|,# |.......,# --------## Lance the Heyaduo St8 Dx14 Co9 In20 Wi5 Ch9 OtaTraFemLaw S236 Dlvl:1 $468 HP19(23) Pw30(30) AC10 Exp2 T120 Latest messages The brown pudding claws you! You feel deathly sick. You miss the brown pudding. You hit the brown pudding. You are suddenly very hot! You kill the brown pudding! Welcome to experience level 2. u - a brown pudding corpse {500}. What do you want to eat? [c-iu or ?*] You have a very bad case of stomach acid. This brown pudding corpse tastes terrible! You finish eating the brown pudding corpse. ishiyumi - Color: brown. Material: wooden. Appearance: (null). The crossbow is a two-handed ranged weapon that fires bolts, doing respectable damage. Put a stack of bolts in your quiver to fire. # What do you want to drop? [$a-t or ?*] You drop an uncursed +0 ishiyumi {20}. Count: 99 Count: 999 You die from your illness. Your inventory Weapons a - an uncursed +0 katana (weapon in hand) {16} Armor b - a cursed rotted +0 T-shirt (being worn) {2} Comestibles c - 3 uncursed fortune cookies {3} d - an uncursed tripe ration {1} e - an uncursed cream pie {1} f - an uncursed nin'niku {1} g - 4 uncursed carrots {2} h - an uncursed meat stick {1} i - an uncursed newt egg {1} Scrolls m - an uncursed scroll of lockout {1} n - an uncursed scroll of light {1} o - 5 uncursed scrolls of healing {5} p - 4 uncursed scrolls of mana {4} q - 3 uncursed scrolls of phase door {3} r - an uncursed scroll of standard id {1} Potions j - an uncursed potion of full healing {1} k - a blessed potion of oil {1} l - an uncursed potion of water {1} Wands s - an uncursed wand of remove resistance (0:2) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 9 You carried 1 sins Scroll identification only worked 100 times out of 200 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 19 Scroll drop chance was reduced to 88% Ring drop chance was reduced to 74% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 48% Concealing monsters were spawned underneath items 72% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 29095 Monster spawn increase reached its maximum at turn 110060 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 551380 The monster class that cannot be genocided was elemental The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: bug (freq bonus 8) The monster species that spawned more often: (freq bonus 18) The monster species that spawned more often: spined devil (freq bonus 5) The monster species that spawned more often: novice medium wall (freq bonus 10) The monster species that spawned more often: young woman (freq bonus 4) The monster species that spawned more often: Marianne (freq bonus 3) The monster species that spawned more often: blister stalk (freq bonus 10) The monster species that spawned more often: Patricia's steel-capped sandal (freq bonus 4) The monster species that spawned more often: training snake (freq bonus 6) The monster species that spawned more often: yellow worm mass (freq bonus 16) The monster species that spawned more often: breeder (freq bonus 4) The monster species that spawned more often: skeletal terror (freq bonus 5) The monster species that spawned more often: freezer snake (freq bonus 4) The monster species that spawned more often: divine summoner (freq bonus 10) The monster species that spawned more often: clock force fungus (freq bonus 6) The monster species that spawned more often: clear centipede (freq bonus 3) The monster species that spawned more often: fly (freq bonus 12) The monster species that spawned more often: slithy tortoise (freq bonus 3) The monster species that spawned more often: bright violet warp fungus (freq bonus 5) The monster species that spawned more often: crimson force patch (freq bonus 6) The monster species that never randomly spawned: baby water dragon The monster species that never randomly spawned: glare turret The monster species that never randomly spawned: Maurus The monster species that never randomly spawned: satyr The monster species that never randomly spawned: deep lava drowning fish The monster species that never randomly spawned: eldritch mind flayer The monster species that never randomly spawned: electro skeleton The monster species that never randomly spawned: bright violet patch The monster species that never randomly spawned: baluchitherium The monster species that never randomly spawned: korsair The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: egoism (ITS ALL MINE) The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was never generated: lock pick ((null)) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 41) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 7) The RNG hath decreed that this item was generated more often: purple dragon scale shield (amethyst dragonhide shield, freq bonus 9) The RNG hath decreed that this item was always generated cursed: amulet of conflict (sounding) The RNG hath decreed that this item was always generated cursed: gray dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this trap was always invisible: ceiling collapse trap The RNG hath decreed that this trap was generated more often: multiplicator trap (freq bonus 6) Next attribute increase check would have come at turn 781 Strength training was 8 Dexterity training was 4 Wisdom training was 2 Constitution training was 0 You were paralyzed (963) You had 1872 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Brahma, Vishnu and Shiva Your deity was Brahma You could not have safely prayed (256) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You were a vegetarian You eaten 1 time You eaten food with animal by-products 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 10 times You killed 3 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (30 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara lance the Otaku...