krumch, lawful female ancient Supermarket Cashier -.-.- |.@d# |..... |.#$.| -- --- [Krumch the Low Worker] St8 Dx7 Co11 In7 Wi6 Ch18 SupAncFemLaw Dlvl:1 $500 HP19(19) Pw14(14) AC8 Xp1/0 Wt18/1120 T1 Latest messages Tileset Small tiles not defined. Hello krumch, welcome to SlashEMExtended! You are a lawful female ancient Supermarket Cashier. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: jumping You could not have this property intrinsically: wonderlegs Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 96% chance Wand drop chance was reduced to 90% Implant drop chance was reduced to 97% Potion drop chance was reduced to 91% Armor drop chance was reduced to 75% Food drop chance was reduced to 80% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 99% chance The following skill was trained at half the usual rate: general combat The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: mace (turn 2) Sticky curses were more common by 42% Heavy curses were more common by 49% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64399 Monster spawn increase reached its maximum at turn 190730 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 998844 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: gnome (freq bonus 6) The monster species that spawned more often: taction yore hiccoughed (freq bonus 16) The monster species that spawned more often: highlevel Tsathoggua spawn (freq bonus 14) The monster species that spawned more often: petty kobold basher (freq bonus 24) The monster species that spawned more often: dream vortex (freq bonus 54) The monster species that spawned more often: shark sashimi (freq bonus 42) The monster species that spawned more often: umbra warp fungus (freq bonus 32) The monster species that spawned more often: gloomy sphere (freq bonus 22) The monster species that spawned more often: phasing acid blob (freq bonus 32) The monster species that spawned more often: hindu gashed grill (freq bonus 16) The monster species that spawned more often: dependance scragging (freq bonus 14) The monster species that spawned more often: venom mushroom (freq bonus 28) The monster species that spawned more often: stalking journeyman lichen (freq bonus 20) The monster species that spawned more often: big potion trove (freq bonus 36) The monster species that spawned more often: indoctrinated alien (freq bonus 14) The monster species that spawned more often: planting unsatisfactory (freq bonus 14) The monster species that spawned more often: inquisitor (freq bonus 56) The monster species that spawned more often: cadmium draconian (freq bonus 33) The monster species that spawned more often: furious dwarf (freq bonus 42) The monster species that spawned more often: fire bird (freq bonus 36) The monster species that spawned more often: decapitate antony (freq bonus 8) The monster trait that was more common: monsters whose attacks cause you to tremble (freq bonus 6) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 2) The monster trait that was more common: monsters with a thick skin (freq bonus 1) The monster species that never randomly spawned: lame angel The monster species that never randomly spawned: low speeze The monster species that never randomly spawned: castalia The monster species that never randomly spawned: miniskirter The monster species that never randomly spawned: believeth microsurgeon extemporized pecky tune malefaction The monster species that never randomly spawned: very old rainbow dragon The monster species that never randomly spawned: dwarven brigand thief The monster species that never randomly spawned: scratchily proctoring The monster species that never randomly spawned: unwelcome feeling The monster species that never randomly spawned: Banpei-kun The RNG hath decreed that this item was never generated: high-scoring heels (qahramoni mokasen) The RNG hath decreed that this item was never generated: yomg'ir (washed) The RNG hath decreed that this item was never generated: green dragon scales ((null)) The RNG hath decreed that this item was never generated: bo'sh qog'oz (plain) The RNG hath decreed that this item was never generated: stone of no return (gray) The RNG hath decreed that this item was never generated: make pentagram (BLESSED CHARGING GAVE ONLY ONE CHARGE) The RNG hath decreed that this item was never generated: blinding venom (zahari sachratmoq) The RNG hath decreed that this item was never generated: multi shoes (kamalak chizilmasin) The RNG hath decreed that this item was never generated: bilqillama qumloq (deserted) The RNG hath decreed that this item was never generated: psionic cloak (aql bovar qilmaydigan plash) The RNG hath decreed that this item was generated more often: curing uniform (toza oq kiyim, freq bonus 3) The RNG hath decreed that this item was generated more often: voulge (kutuplu yoruvchi, freq bonus 7) The RNG hath decreed that this item was generated more often: harakati (threatening, freq bonus 13) The RNG hath decreed that this item was generated more often: orange spell stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 26) The RNG hath decreed that this item was generated more often: ham tuman (above ground, freq bonus 7) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 24) The RNG hath decreed that this item was generated more often: ice box of digestion (sovutish qutisini, freq bonus 30) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: infoless helmet (buekuemlue soyabon dubulg'a, freq bonus 43) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wooden flute (nay, freq bonus 2) The RNG hath decreed that this item was generated more often: black spell gauntlets (folbinlik qo'lqop, freq bonus 23) The RNG hath decreed that this item was generated more often: long screwup stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helm of speed (konusning-pokiza zarbdan, freq bonus 7) The RNG hath decreed that this item was generated more often: deprovement stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: chest (yog'och idish, freq bonus 3) The RNG hath decreed that this item was always generated cursed: ruby dragon scale shield (yoqut ajdaho yashir qalqoni) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: eternium blade ((null)) The RNG hath decreed that this item was always generated cursed: nastypole ((null)) The RNG hath decreed that this item was always generated cursed: skill up (OPGELEVELT) The RNG hath decreed that this item was always generated cursed: stone chain ((null)) The RNG hath decreed that this item was always generated cursed: tooled horn (shox) The RNG hath decreed that this item was always generated cursed: himoya (wide) The RNG hath decreed that this item was always generated cursed: momhat (oshxona xet) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this trap was always invisible: counterclockwise spin trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 1) Trap randomization happened for 1 in 886 traps Next attribute increase check would have come at turn 308 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had 1500 points of nutrition remaining You had teleportitis Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Homies, the Robbers and the Motherfuckers Your deity was the Homies The version you were playing was: Unix SlashEMExtended Version 2.5.0 (91d611fc) - last build Sun May 5 05:38:21 2019. You could not have safely prayed (527) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) rage eruption 1 O Prepared(0) Discoveries Armor past chizilmasin (poyabzal yurish) Scrolls scroll of davolash (UTOR COMPERIO) scroll of sirli kuch (DEMOGORGONHACK IS A GREAT NETHACK VARIANT) scroll of bosqich eshik (BUEYUE BRIGITTE) scroll of yagona identifikatsiya (SWAGLAB) scroll of qattiqlashishi (GINOH DIVAD) * scroll of qo'shimcha shifo (GNASH EM EXTENDED DENTAL PLAN) * scroll of katta sehrli energiya tiklash (01DOTE) Potions potion of mevali sharbat (purple) potion of olam (golden) potion of neft (jasmine) Tools neft chiroq (chiroq) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) Goodbye krumch the Supermarket Cashier... Since you quit, the score list will not be checked.