krumch, chaotic male american Politician ####################### #,,,,,,,,,,,,,*,,,,,,,## ---------------####### #,-------#,,-#----,##,,## -------------- |..............,,,,,,, #,......-,,,.....|,,#,,,##|............| |.............|#####,# #,|.....|##,|....-----,,,,.............| |%............| ,,###,|.....|##,|.........,,,,|............| |....*......... ,,@@,,+.....-,,,|........|#,#,------------#- ---.--------#-- ####,|....--###|.........,,,,# #,,,,%,,,,,,, #,--.-|-####----------,,,,# ###########,, ,,,,,,,,,,,,,,,,,,,,,,,,#,############ #,,,# ,,,#,##########,-+--#--,,,,,,,,,,,,,,,# ---------###,### #,,,-.----- #,#......,##,########--+------- |........,,,,# ##,---.....---###,|.....|##,,#,,,,,,,.........| |.......|############,,|......>..-,,,,#.<...-,,,,,,######|........| |.......-,,,,#,,,,,,,,#|.........|####|.....|,###### |........| |.......|####,,########|..........,###-------,# |........| |.......+,,,,,## ---.....---,,,,,,#####,# ---------- ---------###### ------- ######,,,,,,,# ######### [Krumch the Voter] St8 Dx4 Co6 In9 Wi10 Ch18 PolAmeMalCha Dlvl:1 $5009 HP0(20) Pw19(19) AC8 Xp2/28 Wt64/940 T366 Latest messages What do you want to read? [f-ko or ?*] As you read the scroll, it disappears. You miss krumch. Krumch zaps herself with an impact wand {0}! Krumch is suddenly moving faster. You miss krumch. Krumch zaps a poplar wand! The wand misses you. You miss krumch. Krumch zaps a wand of striking! The wand hits you! [-5 -> 15] You hear a crashing sound. You miss krumch by more than 20 points. Krumch zaps a wand of striking! The wand hits you! [-5 -> 10] Krumch zaps a wand of striking! The wand hits you! You die... Final attributes You have strayed Your alignment was -3 Your max alignment was 14 You carried 0 sins You could not have this property extrinsically: confusion resistance Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 86% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 85% Ring drop chance was reduced to 95% Potion drop chance was reduced to 94% Armor drop chance was reduced to 73% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 77% of the time only Monster death drops spawned with only 75% chance The following skill was trained at half the usual rate: elemental spells The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: divination spells (turn 11) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 86424 Monster spawn increase reached its maximum at turn 228137 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1145040 The monster class that cannot be genocided was leprechaun The monster species that spawned more often: hungry wort (freq bonus 144) The monster species that spawned more often: salably impenitent table vyingly (freq bonus 2) The monster species that spawned more often: frost beast (freq bonus 16) The monster species that spawned more often: psyker (freq bonus 2) The monster species that spawned more often: cryolisk (freq bonus 3) The monster species that spawned more often: Mister Submarine (freq bonus 10) The monster species that spawned more often: King in Yellow (freq bonus 16) The monster species that spawned more often: iceblock bug (freq bonus 12) The monster species that spawned more often: tree mold (freq bonus 8) The monster species that spawned more often: wud centaur (freq bonus 4) The monster species that spawned more often: gigantic wraith (freq bonus 24) The monster species that spawned more often: legion mage (freq bonus 8) The monster species that spawned more often: king cobra (freq bonus 18) The monster species that spawned more often: venom growth (freq bonus 1) The monster species that spawned more often: rainbow wort (freq bonus 18) The monster species that spawned more often: split draconian (freq bonus 18) The monster species that spawned more often: baby roc (freq bonus 9) The monster species that spawned more often: drydrip warp fungus (freq bonus 6) The monster species that spawned more often: fanatic minion (freq bonus 24) The monster species that spawned more often: bestia acerbus (freq bonus 3) The monster trait that was more common: monsters that have hug attacks (freq bonus 2) The monster trait that was more common: monsters with death resistance (freq bonus 4) The monster trait that was more common: silent monsters (freq bonus 4) The monster trait that was more common: monsters that have trample attacks (freq bonus 6) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 2) The monster trait that was more common: monsters that have no limbs (freq bonus 2) The monster trait that was more common: monsters that are breathless (freq bonus 1) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 6) The monster species that never randomly spawned: ping daemon The monster species that never randomly spawned: microfilmed pulque The monster species that never randomly spawned: jealousy The monster species that never randomly spawned: wrinkled patch The monster species that never randomly spawned: water xorn The monster species that never randomly spawned: canna rennet The monster species that never randomly spawned: armed migo queen The monster species that never randomly spawned: contenting winking The monster species that never randomly spawned: gray spore The monster species that never randomly spawned: passivity lichen The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was never generated: remove curse (wrinkled) The RNG hath decreed that this item was never generated: healing (purple-red) The RNG hath decreed that this item was never generated: difficult shield ((null)) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: amulet of blindness (radiant) The RNG hath decreed that this item was never generated: magic missile (steel) The RNG hath decreed that this item was never generated: dogshit boot ((null)) The RNG hath decreed that this item was never generated: wishing (TRICK 13) The RNG hath decreed that this item was never generated: failed attempt boots (gentle sneakers) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 31) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 17) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 3) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 8) The RNG hath decreed that this item was generated more often: using hazard (wiseguy, freq bonus 123) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 24) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 18) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 13) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 13) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 2) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: add spell memory (loved, freq bonus 20) The RNG hath decreed that this item was generated more often: defog (above ground, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 2) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 6) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 74) The RNG hath decreed that this item was always generated cursed: meatsword ((null)) The RNG hath decreed that this item was always generated cursed: antimatter bullet ((null)) The RNG hath decreed that this item was always generated cursed: laser beam ((null)) The RNG hath decreed that this item was always generated cursed: rumor (scribbled) The RNG hath decreed that this item was always generated cursed: paralysis (automatic) The RNG hath decreed that this item was always generated cursed: stone of vulnerability (gray) The RNG hath decreed that this item was always generated cursed: code editing (sourcecode) The RNG hath decreed that this item was always generated cursed: detect unseen (violet) The RNG hath decreed that this item was always generated cursed: geyser (stolen) The RNG hath decreed that this item was always generated cursed: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this trap was always invisible: feeler gauges trap The RNG hath decreed that this trap was generated more often: metal spell trap (freq bonus 2) Trap randomization happened for 1 in 652 traps Next attribute increase check would have come at turn 1872 Strength training was 10 Dexterity training was 7 Wisdom training was 5 Constitution training was 25 Your sanity was 0 You had not decided on your sexuality yet You had 1117 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Democracy, Communism and Despotism Your deity was Despotism The version you were playing was: Unix SlashEMExtended Version 2.5.0 (91d611fc) - last build Sun May 5 05:38:21 2019. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Armor low boots (walking shoes) Scrolls scroll of healing (THIS ISNT DISNEYLAND) scroll of mana (FLURRY GRUESOME ABILITY OF ALL RISED) scroll of phase door (GICCC) scroll of standard id (MAKE THE PRIZE TWICE USED) scroll of cure (PARALLAX PROBLEM) * scroll of extra healing (OEH DER HAT SCHON NULL PLUS VIER RUESTUNG) * scroll of greater mana restoration (UUM MAAMA MIA) scroll called bad funny man (ACHPHIPHIO IAIA OCH SEBAU PHRE) scroll of summon ghost (EUTOW) Wands wand of speed monster (impact) wand of striking (poplar) Tools bag of holding (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 6 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye krumch the Politician...