krumch, chaotic female devilish Chaos Sorceror ... Q&. --- [Krumch the Chaotic Dweller] St9 Dx6 Co13 In11 Wi7 Ch7 ChaDevFemCha Dlvl:1 $0 HP17(17) Pw17(22) AC3 Xp1/0 Wt16/1310 T2 Latest messages Tileset Small tiles not defined. Use hybrid races? [yn] (n) Hello krumch, welcome to SlashEMExtended! You are a chaotic female devilish Chaos Sorceror. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Mr. X received the syringe and is healthy again. Mr. X screams. spellbook of pet syringe - This is a spellbook. Color: red. Material: paper. Appearance: scooting. Spell level: 1. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Cast this spell to greatly heal all adjacent pets. However, this counts as abusing them. spellbook of lycanthropy - This is a spellbook. Color: white. Material: paper. Appearance: old. Spell level: 5. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Afflicts you with random lycanthropy. spellbook of selfdestruct - This is a spellbook. Color: white. Material: paper. Appearance: wrinkled. Spell level: 6. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Casting this spell causes you to blow yourself up and die, dealing great damage to monsters in a 7x7 radius. Better be wearing a source of life saving if you do. There is a wall in the way! You don't have enough energy to cast that spell. The required amount was 30. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -13 Your max alignment was 10 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: corrosivity Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 38 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 196 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 77% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 83% Tool drop chance was reduced to 89% Monster death drops spawned with only 95% chance The following skill was limited to basic proficiency: hammer The following skill was limited to expert proficiency: polymorphing Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29466 Monster spawn increase reached its maximum at turn 134264 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 434340 The monster class that cannot be genocided was quadruped The monster species that spawned more often: mountain centaur (freq bonus 3) The monster species that spawned more often: miscounted extravert readjustable (freq bonus 8) The monster species that spawned more often: admissibility illumed (freq bonus 16) The monster species that spawned more often: thief (freq bonus 7) The monster species that spawned more often: phase patch (freq bonus 24) The monster species that spawned more often: petty rifed sephirah (freq bonus 6) The monster species that spawned more often: begisamu turret (freq bonus 1) The monster species that spawned more often: replanned calmed protozoon (freq bonus 18) The monster species that spawned more often: Andreas (freq bonus 6) The monster species that spawned more often: gean canach (freq bonus 4) The monster species that spawned more often: escaloped administering (freq bonus 6) The monster species that spawned more often: absent warp fungus (freq bonus 1) The monster species that spawned more often: disintegration kobold (freq bonus 4) The monster species that spawned more often: grab kchief (freq bonus 4) The monster species that spawned more often: edged troll (freq bonus 4) The monster species that spawned more often: stingel rat (freq bonus 10) The monster species that spawned more often: dark woman (freq bonus 18) The monster species that spawned more often: Arle Nadja (freq bonus 2) The monster species that spawned more often: tenthly disservice (freq bonus 20) The monster species that spawned more often: ruralist calamitously (freq bonus 6) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 2) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters with soldier dialogue (freq bonus 2) The monster trait that was more common: monsters that can lay eggs (freq bonus 8) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 2) The monster trait that was more common: monsters that have no hands (freq bonus 2) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 2) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 1) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 2) The monster species that never randomly spawned: noob stonebiter The monster species that never randomly spawned: avoidable inconsumably The monster species that never randomly spawned: impacter The monster species that never randomly spawned: 50 foot woman The monster species that never randomly spawned: atone underexposing The monster species that never randomly spawned: squione The monster species that never randomly spawned: brittle haloing The monster species that never randomly spawned: recoloring freeboard The monster species that never randomly spawned: cursed spirit The monster species that never randomly spawned: werenymph The RNG hath decreed that this item was never generated: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was never generated: unidentify stone (gray) The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was never generated: amulet of data storage (icosaedrical) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: confuse monster (NR 9) The RNG hath decreed that this item was never generated: water dragon scales ((null)) The RNG hath decreed that this item was never generated: inka mithril-coat ((null)) The RNG hath decreed that this item was never generated: orcish arrow (crude arrow) The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 10) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 3) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 37) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 6) The RNG hath decreed that this item was generated more often: boiler kaboom (watered, freq bonus 9) The RNG hath decreed that this item was generated more often: multibeam (eternal, freq bonus 11) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of passion (triumphant, freq bonus 9) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 8) The RNG hath decreed that this item was generated more often: shining wave (virtual, freq bonus 2) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 46) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 10) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 19) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 2) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of opaque thoughts (fearsome helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 67) The RNG hath decreed that this item was always generated cursed: dwarvish roundshield (large round shield) The RNG hath decreed that this item was always generated cursed: fireball (ragged) The RNG hath decreed that this item was always generated cursed: amulet of initialization failure (bootstrapped) The RNG hath decreed that this item was always generated cursed: energy sap ((null)) The RNG hath decreed that this item was always generated cursed: fireball (ragged) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this item was always generated cursed: polyform (radiant green) The RNG hath decreed that this item was always generated cursed: dagger ((null)) The RNG hath decreed that this item was always generated cursed: evil variant stone (gray) The RNG hath decreed that this item was always generated cursed: parasol ((null)) The RNG hath decreed that this trap was always invisible: tunnel trap The RNG hath decreed that this trap was generated more often: dywypi trap (freq bonus 5) Trap randomization happened for 1 in 996 traps Next attribute increase check would have come at turn 397 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having corrosivity (0) You were prevented from using the force like a real jedi (0) You saw invisible You had infravision You had 1492 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.5.0 (91d611fc) - last build Sun May 5 05:38:21 2019. You could not have safely prayed (494) You survived Spells known in the end Name Level Category Fail Memory a - pet syringe 1 chaos 0% 110% b - lock manipulation 2 chaos 0% 100% c - lycanthropy 5 chaos 95% 400% d - selfdestruct 6 chaos 98% 500% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of ESP (red-moon) Armor robe of randomness (gray robe) Scrolls scroll of trap detection (FORAGAN MISROCH TULEVEI) scroll of enchant weapon (ABOR EFECTOR) scroll of rumor (WRAP STUNT ENEMY IN FEIRCE FIRES WANT TO BURN STATE) scroll of message (THE RESULT IS THE FRUIT) scroll of healing (EYEHACK TRASHED UNSKILLED WEAPONS ON PURPOSE) scroll of mana (KLATHA DATHA NY ARYATHA) scroll of phase door (SPRING NO HAPPEN) scroll of standard id (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) scroll of cure (I CAN HAZ HP PLZ) * scroll of extra healing (OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA) * scroll of greater mana restoration (CAO NI MA) Spellbooks spellbook of pet syringe (scooting) spellbook of lock manipulation (fat) spellbook of lycanthropy (old) spellbook of selfdestruct (wrinkled) Potions potion of extra healing (gray) potion of blood (blood-red) Wands wand of undead turning (immediate) wand of slow monster (hawthorn) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (21 of 160) Goodbye krumch the Chaos Sorceror... Since you quit, the score list will not be checked.