krumch, neutral male alien Janitor ... S@- ..| [Krumch the Toilet Scrubber] St13 Dx7 Co5 In5 Wi10 Ch7 JanAliMalNeu+e Spa:40 $96 HP17(17) Pw9(9) AC11 Xp1/0 Wt1272/1050 T1 Brd Latest messages Tileset Small tiles not defined. Use hybrid races? [yn] (n) Use the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Randomized hybridization (but always add at least one hybrid race)? [yn] (n) Hello krumch, welcome to SlashEMExtended! You are a neutral male erosator alien Janitor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. Be careful! New moon tonight. Your movements are slowed slightly because of your load. # Really quit [yes/no]? # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -13 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 165 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 146 Tool identification only worked 5 times out of 10 Amulet drop chance was reduced to 94% Potion drop chance was reduced to 74% Weapon drop chance was reduced to 86% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 92% chance The following skill was trained at one fifth the usual rate: short sword The following skill became untrainable if you tried to train it too early: divination spells (turn 15) The following skill became untrainable if you tried to train it too early: healing spells (turn 2016) The following skill became untrainable after a while: general combat (turn 15431) The following skill couldn't be trained before a certain turn number is reached: saber (turn 54130) Sticky curses were more common by 36% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 54670 Monster spawn increase reached its maximum at turn 133953 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 463284 The monster class that cannot be genocided was troll The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: visor warg (freq bonus 8) The monster species that spawned more often: blank beam (freq bonus 6) The monster species that spawned more often: undead elementalist (freq bonus 8) The monster species that spawned more often: amnesia fungus (freq bonus 6) The monster species that spawned more often: angelfish boot (freq bonus 6) The monster species that spawned more often: ekans (freq bonus 12) The monster species that spawned more often: incrust err (freq bonus 10) The monster species that spawned more often: arkhai (freq bonus 4) The monster species that spawned more often: novice ranger (freq bonus 4) The monster species that spawned more often: infused mastodon (freq bonus 20) The monster species that spawned more often: uncommon orc (freq bonus 18) The monster species that spawned more often: meanbeam mummy (freq bonus 6) The monster species that spawned more often: xelnaga (freq bonus 16) The monster species that spawned more often: luminescent mushroom (freq bonus 12) The monster species that spawned more often: sand barrier (freq bonus 12) The monster species that spawned more often: tone centipede (freq bonus 24) The monster species that spawned more often: Ghosty (freq bonus 5) The monster species that spawned more often: white centipede (freq bonus 3) The monster species that spawned more often: hedgebear (freq bonus 8) The monster species that spawned more often: dhole (freq bonus 36) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 2) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 4) The monster species that never randomly spawned: agronomic sunlight somnambulator The monster species that never randomly spawned: big implant trove The monster species that never randomly spawned: urinated rime The monster species that never randomly spawned: chemical stalk The monster species that never randomly spawned: Warder Kommissioner The monster species that never randomly spawned: hobbit caster The monster species that never randomly spawned: pwning tweaker The monster species that never randomly spawned: frosting The monster species that never randomly spawned: siena growth The monster species that never randomly spawned: death mage The RNG hath decreed that this item was never generated: plasteel gloves (white gloves) The RNG hath decreed that this item was never generated: implant of deception (serrated) The RNG hath decreed that this item was never generated: implant of king beefcake (cream) The RNG hath decreed that this item was never generated: insanity (brexit) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: implant of cruelty (fascinating) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was never generated: cloak of health (white cloak) The RNG hath decreed that this item was never generated: secret whip ((null)) The RNG hath decreed that this item was never generated: snow (tall) The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 77) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of ten thousand things (cross, freq bonus 6) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: bubble bobble (unlucky, freq bonus 17) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 24) The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 3) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 2) The RNG hath decreed that this item was generated more often: tracker (pigtail, freq bonus 4) The RNG hath decreed that this item was generated more often: fallout helmet (post-nuclear helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of stopped evolution (darwinism, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of finger pointing (perverted, freq bonus 12) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 6) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 96) The RNG hath decreed that this item was always generated cursed: bestest cloak (slexual cloak) The RNG hath decreed that this item was always generated cursed: bohemian ear spoon ((null)) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: paper shield ((null)) The RNG hath decreed that this item was always generated cursed: unaffected candle (candle) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: lycanthropy (transforming) The RNG hath decreed that this item was always generated cursed: sailor blouse ((null)) The RNG hath decreed that this item was always generated cursed: green lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this trap was always invisible: long screwup trap The RNG hath decreed that this trap was generated more often: beamer (freq bonus 1) Trap randomization happened for 1 in 975 traps Next attribute increase check would have come at turn 370 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had the following amount of trash in your trash can: 0 You were prevented from having manaleech (0) You had 1500 points of nutrition remaining You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Grime, Dog Shit and Fag Butt Your deity was Dog Shit The version you were playing was: Unix SlashEMExtended Version 2.5.0 (91d611fc) - last build Sun May 5 05:38:21 2019. You could not have safely prayed (211) You survived You didn't know any spells. Techniques known in the end Name Level Status iron skin 1X Prepared(0) concentrating 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor bunny uniform (red leather armor) iron shoes (hard shoes) Scrolls scroll of healing (KITCHACK IS NOT A KITCHEN SINK) scroll of mana (HAHAHAHAHAHAHA) scroll of phase door (TOP SECRET DO NOT READ) scroll of standard id (NOBIMUS UPSCOTI) scroll of cure (PAS DIO LEO) * scroll of extra healing (GNOZAB) * scroll of greater mana restoration (YOUSHOWICHS) Potions potion of oil (ethereal) Tools skeleton key (key) Gems loadstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 40: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye krumch the Janitor... Since you quit, the score list will not be checked.