krumch, lawful female spiritual Flame Mage V #, #-,,- G --...... --........ #|.......).. .Z|,,#,##,......)%.. .C|,####<,.......... --8)####,,......... [Krumch the Combuster] St12 Dx15 Co12 In17 Wi11 Ch6 FlaEspFemLaw Dlvl:7 $399 HP-4(100) Pw37(105) AC0 Xp10/8942 Wt281/1920 T7077 Latest messages Suddenly, you produce beautiful farting noises with your sexy butt. The kentaurs hits you! [-11 -> 64] The kentaurs kicks you! [-8 -> 56] The Keystone Kop misses. The kentaurs hits you! [-13 -> 44] Your studded leather armor deflects the kentaurs' attack. You kill the Keystone Kop! The kentaurs hits you! [-9 -> 36] The kentaurs kicks you! [-15 -> 21] The kentaurs hits you! You hear the howling of the CwnAnnwn... [-14 -> 7] Warning: HP low! The kentaurs kicks you! You die... Your inventory Amulets Y - an uncursed amulet of ESP (being worn) {0} Weapons # - the uncursed +0 axe named Icebiter {24} # - a blessed +0 black halberd {60} a - a blessed +4 quarterstaff (weapon in hands) {16} t - 44 uncursed +0 flimsy darts {1} Armor # - an uncursed +0 enchanted (of the Force) cloak of peace {4} # - a cursed -1 pair of gauntlets of leech {4} b - an uncursed fireproof +0 studded leather armor (being worn) {80} H - a cursed +0 pair of gnomish boots {4} Q - a blessed +0 pair of gnomish boots (being worn) {4} W - an uncursed rusty +0 gnomish suit {20} Comestibles # - an uncursed tin of fish {0} # - a cursed tin of petty gnome thief meat {0} # - an uncursed tripe ration {0} # - a blessed tin of human adventurer meat {0} # - 2 uncursed lemons {0} # - an uncursed tin of levitator meat {0} o - 2 uncursed cloves of garlic {0} C - an uncursed tin of fox brother meat {0} F - 5 uncursed bananas {0} G - 4 uncursed pears {0} N - 2 uncursed bananas {0} S - 24 uncursed slime molds {0} Scrolls # - a * cursed scroll of mass murder {0} # - an uncursed scroll of identify {0} # - a blessed scroll of blank paper {0} # - a cursed scroll of blank paper {0} # - a blessed finalized scroll of blank paper {0} # - a ! blessed scroll of enthronization {0} # - a cursed scroll of mana {0} l - 8 uncursed scrolls of healing {0} m - 6 uncursed scrolls of mana {0} n - 4 uncursed scrolls of phase door {0} r - an uncursed scroll of remove curse {0} v - an uncursed finalized scroll of gold detection {0} x - an uncursed finalized scroll of remove curse {0} D - a blessed finalized scroll of remove curse {0} K - an uncursed finalized scroll of acquirement {0} L - 2 uncursed scrolls of teleportation {0} M - a blessed scroll of identify {0} O - a blessed scroll of mana {0} T - an uncursed scroll of create monster {0} Spellbooks # - an uncursed spellbook of endure cold (7:1) {0} h - a blessed spellbook of flame sphere (0:1) {0} i - a blessed spellbook of fireball (3:4) {0} j - a blessed spellbook of light (0:2) {0} p - an uncursed spellbook of blank paper (0:1) {0} B - an uncursed finalized spellbook of detect monsters (0:0) {0} Potions # - a blessed potion of extra healing {0} d - an uncursed potion of levitation {0} w - an uncursed burnt diluted potion of extra healing {0} E - an uncursed potion of booze {0} I - an uncursed finalized potion of booze {0} R - an uncursed burnt diluted potion of paralysis {0} U - an uncursed potion of clairvoyance {0} V - an uncursed potion of paralysis {0} X - an uncursed finalized potion of speed {0} Rings # - a cursed -1 ring of increase damage {0} # - an uncursed ring of poison resistance {0} g - a blessed +4 ring of protection (on right hand) {0} u - an uncursed ring of invisibility (on left hand) {0} A - a cursed ring of slow digestion {0} Z - an uncursed mood ring {0} Wands # - an uncursed wand of polymorph (0:0) {0} # - a blessed wand of death (6:8) {0} c - an uncursed wand of lightning (0:1) {0} e - a * uncursed wand of digging (0:13) {0} f - an uncursed rusty wand of fire (0:19) {0} q - a * uncursed wand of digging (0:10) {0} s - an uncursed wand of striking (1:9) {0} y - an uncursed wand of enlightenment (0:4) {0} P - a * uncursed wand of digging (0:10) {0} Tools # - an uncursed tin whistle {0} # - an uncursed +0 unicorn horn {8} # - 2 uncursed +0 torch (747)'s {40} # - 7 uncursed wax candle (2000)'s {0} k - an uncursed blindfold {0} z - an uncursed +0 unicorn horn {8} J - an uncursed sack {5} Gems # - 3 uncursed +0 worthless pieces of pink glass {3} The sack is empty. Final attributes You were piously aligned Your alignment was 38 Your max alignment was 38 You carried 0 sins You could not have this property extrinsically: magical breathing You could not have this property intrinsically: technicality Scroll identification only worked 100 times out of 582 Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 55% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 75% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 86% Tool drop chance was reduced to 74% Food drop chance was reduced to 97% Monster death drops spawned with only 96% chance The following skill could not be trained at all: long sword The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: lightsaber The following skill became untrainable if you tried to train it too early: long sword (turn 89) The following skill became untrainable if you tried to train it too early: occult spells (turn 306) The following skill couldn't be trained before a certain turn number is reached: long sword (turn 46309) Number of artifacts generated was 2 Number of fake artifacts generated was 5 Monster spawn increase started at turn 36005 Monster spawn increase reached its maximum at turn 161870 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 700236 The monster class that cannot be genocided was ghost Today, this monster class was always generated invisible: piercer The monster color that was spawned more often: gray (freq bonus 2) The monster species that spawned more often: crunchy wort (freq bonus 1) The monster species that spawned more often: layered leapt (freq bonus 12) The monster species that spawned more often: chasme (freq bonus 2) The monster species that spawned more often: barb colony (freq bonus 12) The monster species that spawned more often: vile hunter (freq bonus 2) The monster species that spawned more often: guardian beast (freq bonus 4) The monster species that spawned more often: bong colic demimondaine (freq bonus 10) The monster species that spawned more often: renegade watch captain (freq bonus 2) The monster species that spawned more often: petty big black unicorn (freq bonus 4) The monster species that spawned more often: elder minotaur (freq bonus 9) The monster species that spawned more often: enemy cube jelly (freq bonus 10) The monster species that spawned more often: dreading privet (freq bonus 12) The monster species that spawned more often: hobbit youngling (freq bonus 4) The monster species that spawned more often: news xpress (freq bonus 6) The monster species that spawned more often: petty wendina (freq bonus 6) The monster species that spawned more often: clean rubber (freq bonus 2) The monster species that spawned more often: paralysator vortex (freq bonus 9) The monster species that spawned more often: petty volcano play figure (freq bonus 2) The monster species that spawned more often: clawolith (freq bonus 2) The monster species that spawned more often: fantast maidenhood snorer (freq bonus 6) The monster trait that was more common: monsters that have lash attacks (freq bonus 5) The monster trait that was more common: monsters that imitate (freq bonus 2) The monster trait that was more common: monsters of large size (freq bonus 1) The monster trait that was more common: monsters with drain resistance (freq bonus 3) The monster trait that was more common: monsters with random thieving attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 8) The monster trait that was more common: monsters that growl (freq bonus 15) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 2) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 6) The monster species that never randomly spawned: worldwide accountancy replay The monster species that never randomly spawned: knockwurst advising The monster species that never randomly spawned: cutting horror The monster species that never randomly spawned: Bull-Man The monster species that never randomly spawned: rattleclink vortex The monster species that never randomly spawned: emperor lich The monster species that never randomly spawned: pure chaos horde The monster species that never randomly spawned: inserted lodgeable scarification reconsolidated The monster species that never randomly spawned: trash subnormally intriguing foxiest The monster species that never randomly spawned: ghost wolf The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: ensnaring (cryptolocker) The RNG hath decreed that this item was never generated: helm of thirst (echo helmet) The RNG hath decreed that this item was never generated: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was never generated: horror stone (gray) The RNG hath decreed that this item was never generated: possession identification (catched) The RNG hath decreed that this item was never generated: implant of dusk (volcanic) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was generated more often: cloak of bad part (old-fashioned cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 42) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 60) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 6) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 21) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of galvanization (misunderstood, freq bonus 14) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 18) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 13) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 9) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 10) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 9) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 4) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 3) The RNG hath decreed that this item was generated more often: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 3) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 12) The RNG hath decreed that this item was always generated cursed: flogger ((null)) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this item was always generated cursed: implant of vengeance (yelling) The RNG hath decreed that this item was always generated cursed: tron boots (balanced boots) The RNG hath decreed that this item was always generated cursed: keep satiation (useful) The RNG hath decreed that this item was always generated cursed: ribbed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this item was always generated cursed: worthless piece of orange glass (orange) The RNG hath decreed that this item was always generated cursed: magic marker ((null)) The RNG hath decreed that this item was always generated cursed: blue dragon scales ((null)) The RNG hath decreed that this trap was always invisible: tracker trap The RNG hath decreed that this trap was generated more often: bank trap (freq bonus 5) Trap randomization happened for 1 in 914 traps Next attribute increase check would have come at turn 9979 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 Your sanity was 0 You were tremling, reducing your to-hit and spellcasting chances. Amount: 1 You were fire resistant You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were immune to petrification You were possessed by the ghost of Maurah. (825) You had not decided on your sexuality yet You were suffering from very slight contamination. (5) You were telepathic You were aware of the presence of something You were warned of undead You had infravision You had 1146 points of nutrition remaining You were invisible You could fly You could survive without air You could walk through walls You were protected Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth The version you were playing was: Unix SlashEMExtended Version 2.5.0 (699cca81) - last build Sun Apr 21 23:11:19 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 740% b - fireball 4 matter 0% 250% c - light 1 divine 0% 60% d - detect monsters 4 divine 0% 96% e - endure cold 2 protect 0% 108% Techniques known in the end Name Level Status reinforce memory 10X Prepared(0) appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) power surge 8X Prepared(0) draw energy 6X Prepared(0) disarm 3 O Prepared(0) sigil of tempest 1X Prepared(0) Discoveries Amulets amulet of ESP (sigil-engraved) Weapons quarterstaff (staff) black halberd (black polearm) Armor cloak of peace (eldritch cloak) gauntlets of leech (covered pair of gloves) gnomish boots stone (little black boots) gnomish suit (little blue vest) Scrolls scroll of enchant weapon (MUCH ORC VERI SMART) scroll of healing (ZUKKO MY GOOK) scroll of mana (CRAPPITY CRAP) scroll of phase door (FROM THE BODY FILLED FEARFUL AURA GONE BE ABLE SCARE UP) scroll of standard id (YOU WILL NEVER HURT MY METAL PIANIST AGAIN) scroll of cure (SUN FALL FROM SKY) * scroll of extra healing (RIBBET) * scroll of greater mana restoration (RAMBA ZAMBA) scroll of create monster (U HAVE MAIL) scroll of mass murder (DOUBTFUL BRUSH BUNDLE) scroll of identify (FLOW ABLES IS BACKWARD) scroll of blank paper (unlabeled) scroll of enthronization (MESSED AFTER RUSH AND WHIRLING) scroll of remove curse (CONJUROR AXIOMATICALLY SILO) scroll of gold detection (DYNA SOKO SUCK) scroll of acquirement (IDE BY 0) scroll of teleportation (REQUICO SIDES) Spellbooks spellbook of flame sphere (chaotic) spellbook of fireball (mossy) spellbook of light (extraordinary) spellbook of blank paper (plain) spellbook of detect monsters (red) spellbook of endure cold (inane) Potions potion of levitation (cyan) potion called numb (crimson) potion called freezem (ruby) potion of extra healing (colorless) potion of booze (tan) potion of paralysis (spiritual) potion of clairvoyance (starlight) potion of speed (warping) Rings ring of protection (rock solid) ring of invisibility (carnelian) mood ring (wire) ring of increase damage (jasper) ring of poison resistance (organic) ring of slow digestion (geode) Wands wand of fire (weathered) wand of digging (brittle) wand of striking (spongy) wand of sleep (wrapped) wand of magic missile (slippery) wand of polymorph (deformed) wand of death (willow) wand of lightning (aged) wand of enlightenment (exploding) Tools green lightsaber (lightsaber) tin whistle (whistle) wax candle (candle) sack (bag) Gems worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 7: <- You are here Vanquished creatures 0 gokiburis (4 created) 2 killer bees 0 grouping ants (1 created) a house ant 0 corroblobs (1 created) a fuel barrel a pyrolisk a checkal a flying wild dog a gang guy 0 hell hound pups (1 created) a touch spore 0 gas spores (1 created) 104 flaming spheres (107 created) a wussy cat (2 created) a kitten 0 automatic kittens (1 created) a khajiit a lion cub a tiger cub an operated hc child a dwarven child a force dwarf 2 army dwarves a dental brace guy 3 dwarf thieves a hobbit lord (2 created) a hobbit feighter 2 dolgsmen a duergar a changed potato 0 dwarf kings (1 created) a dwarf king permamimic 0 cocoon imps (1 created) a shruncus 0 retches (1 created) a brown ooze a monochrome jelly (0 created) a kobold a mountain kobold a baby leprechaun a mini leprechaun (2 created) a baby mimic a small mimic a dryad 0 fawns (1 created) an it goes nothing more perry a timid goblin an easy piercer a fister 0 little lambs (1 created) a shrotta 2 sewer rats a mine giant rat 0 giant white mice (1 created) a snow rabbit a squirrelhorn an eevee a rock mole 2 hole spiders a white centipede 0 centipedes (1 created) a red killer tomato a dork unicorn a slow humper a pony 0 winged white unicorns (1 created) 2 grain vortices a fog cloud a fock cloud a dast vortex a larva a grid bug 2 sain bugs 0 bugger errors (1 created) 2 spark bugs an egg-laying mammal a speedy mammal a running emu 0 zubats (1 created) a petty centaur shaman a baby gray dragon 0 baby blue dragons (1 created) a baby golden dragon a beginner elemental a space an emu a sylph a sylphie a sender (2 created) a stilter a flying earth elemental 2 lichens a shaded lichen (0 created) a rade lichen (0 created) 0 nolds (1 created) 2 porter lichens (0 created) 3 spore lichens (2 created) a colony lichen (0 created) 0 moulds (1 created) 2 deathmolds (1 created) 0 ivy lichens (1 created) a brown patch 3 brown mushrooms (0 created) 2 cribos (0 created) a waring (0 created) a golden mold (0 created) 2 green molds (1 created) a red mold (0 created) 3 red spores (1 created) a sparkling patch (0 created) a blister mushroom 0 sounders (1 created) 2 spore sounders (1 created) a violet fungus (0 created) 3 gray spores (0 created) a journeyman colony lichen (0 created) 0 screamers (1 created) a karmic mold (0 created) a faker (0 created) 5 creeping stalks (4 created) 2 platinum growths (0 created) 3 sub-gnomes 2 gnomes (4 created) a normal gnome a san gnome 2 gnome thieves a little grey alien a pat gnome a panotty 4 intermediate gnomes (5 created) an intercrome a gnome guard 6 gnome lords 2 gnome watchers 3 gnomish wizards an angsty gnome a mittent gnome 3 deep gnomes a deep force gnome a deep gnome thief a gnome rulebreaker 0 small glesses (1 created) 0 New Kops (1 created) a Keystone Kop 3 Roadblock Kops a Kop Lieutenant 3 ant mummies an adom mummy a kobold mummy an eyp mummy a piercer mummy a buttsally a swing ogre a low speeze a tender butt a white force ooze a moveless glob (0 created) a hidden green slime a small generator a disenchanting thing a negative thing 4 rust monsters a house snake a tsuchinoko a snaker (2 created) 0 potato vamps (1 created) a sorta potato a grid xorn a tron xorn a lower thewer a porter xorn a humape a northpole monkey 0 human monkeys (1 created) 0 lame apes (1 created) a dune beast 0 yetis (1 created) a yellow ape 0 kobold zombies (1 created) 2 orc zombies 0 human zombies (2 created) an o zombie a gombie a ghast a gastly 0 giant zombies (1 created) a karakasa 0 part golems (1 created) a paper golem 0 credit golems (1 created) an aluminium golem 0 slash golems (1 created) a hallucinating survivor 0 suxxors (1 created) 3 muggers (4 created) a pencil elf a bandit 0 shopkeepers (8 created) 0 aligned priests (1 created) 0 watchmen (8 created) 0 watch captains (4 created) a super mario boo a shadow a sheyd a Joker Black 2 turto fish (3 created) a slata a barracuda a digi gill a twen (2 created) 0 leopard frogs (1 created) a geggo 0 giant turtles (1 created) 7 inactive mushroom patches 3 regular plants 2 colorless mushroom patches 4 stealer plants 3 batman plants a pi plant (2 created) a radio plant 2 floating spores a drag mewlip 5 oval foods 2 grey mushroom patches 2 silver mushroom patches a lime killer tomato a kogepan 3 attack foods 2 bloody killer tomatoes 2 chock mochis 2 mercury mushroom patches a wandering cactus 2 elandrakes a soft boiled eggman a bad egg a porter bad egg 3 kudzus (1 created) an inedible slime mold 2 couscoi a bellsprout a vicious mushroom a shock onion a Kop-branded ravenous cream pie a pile of nickels a normgrue (2 created) a stationary wall a novice dark wall a +1 nd wall 0 apprentice roll walls (1 created) a clear icky thing a hand of the dead 0 advanced gurglers (1 created) 2 flying fish (3 created) 0 firefish (3 created) a winged fish (2 created) a fli fish (2 created) 0 jumping bitefish (1 created) 0 flying oysters (1 created) 2 hopping eels 0 cheep-cheeps (1 created) a beep-beep 0 energy troves (1 created) a poison trove an unihorn trove a BDSM 466 creatures born. 410 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You were a vegetarian You eaten 13 times You eaten food with animal by-products 2 times You have communicated with the gods 31 times You never prayed to the gods You hit with a wielded weapon 425 times You killed 306 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (42 of 160) body armor [Basic] (max Expert) (28 of 160) devices [Basic] (max Expert) (32 of 160) memorization [Unskilled] (max Expert) (7 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Skilled] (max Expert) (445 of 540) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (28 of 160) enchantment spells [Unskilled] (max Expert) (4 of 20) protection spells [Unskilled] (max Expert) (2 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Skilled] (max Master) (197 of 540) Goodbye krumch the Flame Mage... You died in The Dungeons of Doom on dungeon level 7 with 36440 points, and 399 pieces of gold, after 7077 moves. Killer: a monster (kentaurs) You were level 10 with a maximum of 100 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 45204 Nirol-Cyb-Ind-Mal-Cha was poisoned in Space Base on level 51. Poisoned by a grunthack zombie. 113 [117] * 2 36440 krumch-Fla-Esp-Fem-Law died in The Dungeons of Doom on level 7. Killed by a monster (kentaurs). - [100] 3 12649 krumch-Ast-Clk-Mal-Law quit in Space Base on level 49. 40 [40] 4 9678 krumch-Ast-Lol-Fem-Cha died in Space Base on level 19 [max 20]. Killed by a monster (superjedi). - [110]