krumch, lawful male spiritual Samurai ############################################################################### ############################################################################### #######,##########################----8--###################################### #------#------####################|).$.I|##################---------########### #|......>....|####################|...I.+,########,#,###,,,+.+?????|########### #|...-----...|####################|..I..|,,,,,,,#------#,##|.??????|########### #|...|##`|...|##########------###,|.....|######,#|....|#,##---------########### #|...-----...|#########,.....|###,----+--######,#|....+,,###################### #|...........|#########,|.....,,,,####,########,,.....|######################## #-.-------|---########,,|....|########,##### ------######################## ##,,,,,,##,,,,,,#####,,,|...{|,,,,,,,,,,,,,, ######################## #######,,,,####,,,###,#,------,#######-.---- ,,######################## ##########,,,,,,,,,,,`*,,,,,,#,######--.|..| ---.-####################### ###########-----.----,#,#############|....%| |...|####################### ###########|%<......|,,,#############|%....| ,|...|##########----######### ###########|.........,,##############|.....-,,,,###|...|##########|^.|######### ###########|........|################|....--#######-----##########|..|######### ###########----------################------#######################----######### ############################################################################### ############################################################################### ############################################################################### [Krumch the Ninja Gaiden] St17 Dx16 Co7 In10 Wi3 Ch5 SamEspMalLaw+I Dlvl:2 $983 HP-25(65) Pw41(41) AC-1 Xp6/411 Wt341/1650 T1076 Bli Latest messages It opens a gate! It hits you! You are hit by ice blocks! It hits you! [-29 -> 31] You miss it. You hear a chugging sound. It hits you! You are hit by ice blocks! The cold doesn't seem to affect you. It hits you! [-2 -> 29] It hits you! You're on fire! The heat melts the ice surrounding you! [-23 -> 6] Warning: HP low! It hits you! You're on fire! You die... Your inventory Amulets k - an uncursed corroded amulet of magical breathing (being worn) {0} Weapons a - an uncursed rusty +0 katana (weapon in hand) {16} b - a blessed +0 wakizashi (alternate weapon; not wielded) {12} c - a blessed burnt +0 yumi {12} d - 28 uncursed burnt +0 ya (in quiver) {0} o - 17 uncursed rotted +0 dark elven arrows {0} H - an uncursed +0 rubber hose {8} Armor e - an uncursed rusty rustproof +0 dou-maru (being worn) {160} y - an uncursed +0 orcish helm {12} F - an uncursed +0 kusari-katabira {120} Comestibles m - an uncursed burnt meatball {0} q - an uncursed rotted tin of hahaha growth {0} Scrolls f - 2 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - an uncursed rotted scroll of standard id {0} j - an uncursed burnt scroll of cure {0} r - an uncursed burnt scroll of blank paper {0} u - an uncursed finalized burnt scroll of teleportation {0} x - an uncursed scroll of standard id {0} A - an uncursed finalized scroll of teleportation {0} E - a blessed scroll of healing {0} Potions n - an uncursed finalized rotted potion of healing {0} p - an uncursed burnt diluted potion of oil (400) {0} Rings s - an uncursed burnt ring of alacrity (on right hand) {0} Tools l - an uncursed rotted magic whistle {0} t - 5 uncursed burnt 0 candle (2000)'s {0} z - an uncursed towel {0} Gems B - an uncursed +0 worthless piece of red glass {1} Final attributes You have transgressed Your alignment was -37 Your max alignment was 13 You carried 0 sins You could not have this property extrinsically: magical breathing You could not have this property intrinsically: magical breathing Scroll identification only worked 100 times out of 176 Ring identification only worked 4 times out of 21 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 46 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 76% chance Monsters only dropped their equipment with 93% chance Wand drop chance was reduced to 89% Amulet drop chance was reduced to 78% Weapon drop chance was reduced to 70% Tool drop chance was reduced to 97% The following skill was trained at one fifth the usual rate: shield The following skill was limited to expert proficiency: javelin The following skill became untrainable after a while: broadsword (turn 36695) The following skill couldn't be trained before a certain turn number is reached: sexy flats (turn 54120) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32943 Monster spawn increase reached its maximum at turn 122459 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 295392 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: xorn (freq bonus 2) The monster species that spawned more often: bloated pajama (freq bonus 24) The monster species that spawned more often: undead unbeliever (freq bonus 48) The monster species that spawned more often: prickliest shelve (freq bonus 18) The monster species that spawned more often: solely spectral disemboweling ciphered unbelievably sprawled (freq bonus 14) The monster species that spawned more often: phasing trapper (freq bonus 9) The monster species that spawned more often: roughhew criminated (freq bonus 12) The monster species that spawned more often: evaluating incriminated bowyer (freq bonus 16) The monster species that spawned more often: strong ogre (freq bonus 30) The monster species that spawned more often: soul killer (freq bonus 5) The monster species that spawned more often: jamming broiling (freq bonus 8) The monster species that spawned more often: petty battery hen (freq bonus 12) The monster species that spawned more often: manly cantilevered (freq bonus 12) The monster species that spawned more often: large weasel (freq bonus 12) The monster species that spawned more often: misnumber shivering (freq bonus 72) The monster species that spawned more often: very nasty bomb (freq bonus 160) The monster species that spawned more often: storm lord (freq bonus 10) The monster species that spawned more often: Bueuer (freq bonus 16) The monster species that spawned more often: bad boys (freq bonus 6) The monster species that spawned more often: huge newt (freq bonus 14) The monster species that spawned more often: Simone (freq bonus 20) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 1) The monster trait that was more common: monsters with death resistance (freq bonus 4) The monster trait that was more common: monsters that mumble (freq bonus 4) The monster trait that was more common: monsters that count as rats (freq bonus 4) The monster trait that was more common: monsters that can cast spells (freq bonus 6) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 2) The monster species that never randomly spawned: spectral killer The monster species that never randomly spawned: void monster The monster species that never randomly spawned: wedgie The monster species that never randomly spawned: wiggle cat The monster species that never randomly spawned: alinement brevity The monster species that never randomly spawned: mechanism lymphocytic The monster species that never randomly spawned: blue centipede The monster species that never randomly spawned: cheep-cheep king The monster species that never randomly spawned: bad nepper The monster species that never randomly spawned: chaotic lizard The RNG hath decreed that this item was never generated: implant of clumsiness (mnemonic) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was never generated: latency stone (gray) The RNG hath decreed that this item was never generated: aimbot lightning (shrined) The RNG hath decreed that this item was never generated: loadboulder (gray) The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was never generated: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was never generated: monnoise stone (gray) The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was generated more often: fireworks (scooting, freq bonus 20) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 14) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 15) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 17) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 38) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 3) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: implant of thawing (ambergris, freq bonus 17) The RNG hath decreed that this item was generated more often: scaler mittens (dusty gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of memory (astral, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of discount action (eternal cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 11) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: rang call stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: green spell stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 7) The RNG hath decreed that this item was generated more often: orange spell gloves (cuddly gloves, freq bonus 5) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was always generated cursed: implant of control (ember) The RNG hath decreed that this item was always generated cursed: deconstruction (dozed) The RNG hath decreed that this item was always generated cursed: embossed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: underlaid stone (gray) The RNG hath decreed that this item was always generated cursed: kunzite (pink) The RNG hath decreed that this item was always generated cursed: soiltype stone (gray) The RNG hath decreed that this item was always generated cursed: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was always generated cursed: cloak of paralysis (red cloak) The RNG hath decreed that this item was always generated cursed: slice of pizza ((null)) The RNG hath decreed that this trap was always invisible: snow trap The RNG hath decreed that this trap was generated more often: fleecescript trap (freq bonus 1) Trap randomization happened for 1 in 574 traps Next attribute increase check would have come at turn 3724 Strength training was 5 Dexterity training was 13 Wisdom training was 14 Constitution training was 46 Your sanity was 0 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were immune to petrification You were blinded (5) You had not decided on your sexuality yet You were aware of the presence of something You were warned of undead You had infravision You had 1089 points of nutrition remaining You could fly You could walk through walls You were ultra fast You were extremely unlucky (-10) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami The version you were playing was: Unix SlashEMExtended Version 2.5.0 (699cca81) - last build Sun Apr 21 23:11:19 2019. Amaterasu Omikami was very angry with you (6) You could not have safely prayed (1866) You are dead You didn't know any spells. Techniques known in the end Name Level Status kiii 6X Reloading(456) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) shield bash 1X Prepared(0) Discoveries Amulets amulet of magical breathing (trapezoid) Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (celtic helmet) * sugegasa (etched helmet) * skullcap (etheric helmet) * flack helmet (greenery helmet) * crystal helm (secret helmet) * mining helm (musical helmet) * field helm (hydra helmet) * helm of safeguard (basin helmet) * jingasa (guzzle helmet) * plasteel gloves (white gloves) * yugake (orange gloves) * gauntlets of safeguard (concrete gloves) * gauntlets of plugsuit (dusty gloves) * commander gloves (slit gloves) * field gloves (tightly fitting gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (battle boots) * field boots (chess boots) * boots of safeguard (cast iron boots) Scrolls scroll of healing (OWERED HITTING BY LOOK SOUP) scroll of mana (MISHMASH EM EXTENDED EVERYTHING BUT THE KITCHEN SINK) scroll of phase door (THRASH EM EXTENDED WRESTLING COMPETITION) scroll of standard id (GERMANY LOST 0 2 TO SOUTH KOREA IN 2018) scroll of cure (VAGUE POLITICAL COMMENTARY) * scroll of extra healing (SEXY FARTING BUTT EDITION) * scroll of greater mana restoration (HEAL A WOUND BY CALLING MANSERVENT) scroll of blank paper (unlabeled) scroll of teleportation (IOWA WE CASK NIACIN WE IX APOGEE IOWA) Potions potion called shock? (sweet) potion of healing (dirty) potion of oil (substitute) Rings ring of alacrity (pinewood) Tools magic whistle (whistle) 0 candle (candle) Gems worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You followed a strict vegan diet You eaten 1 time You have communicated with the gods 4 times You never prayed to the gods You hit with a wielded weapon 40 times You killed 45 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Sayonara krumch the Samurai...