krumch, neutral male gigantic Librarian ---- |.*| |<.| --.| |.| |.| |.| |.| |.|--.| |.||.`| |.|-.-- |H|..- |.G.. |.-. [Krumch the Bestseller Reader] St6 Dx6 Co6 In15 Wi17 Ch6 LibGigMalNeu Min:3 $50 HP-4(40) Pw39(39) AC10 Xp3/64 Wt16/950 T681 Latest messages What do you want to read? [e-ik-oruxz or ?*] As you read the scroll, it disappears. You feel healthier! The porter gnome warrior hits you! [-6 -> 23] You miss the porter gnome warrior. The porter gnome warrior hits you! [-7 -> 16] You miss the porter gnome warrior. The porter gnome warrior hits you! [-2 -> 14] You hit the porter gnome warrior. (2x) The porter gnome warrior hits you! [-5 -> 9] You hit the porter gnome warrior. (2x) The porter gnome warrior hits you! [-8 -> 3] Warning: HP low! The porter gnome warrior hits you! You die... Your inventory Armor a - an uncursed +0 robe (being worn) {16} Comestibles q - 2 uncursed fortune cookies {0} s - a cursed tin of wimpgoblin meat {0} v - 5 uncursed slime molds {0} Scrolls g - a blessed finalized scroll of teleportation {0} h - 3 blessed scrolls of blank paper {0} i - 2 blessed finalized scrolls of blank paper {0} k - 4 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} r - an uncursed scroll of undo genocide {0} u - an uncursed finalized scroll of magic mapping {0} Spellbooks e - a blessed finalized spellbook of pet syringe (2:3) {0} f - a blessed spellbook of blank paper (0:4) {0} z - a blessed spellbook of tracker (0:5) {0} Potions t - an uncursed potion of healing {0} Rings x - a cursed -1 ring of gain wisdom {0} Tools b - a * uncursed pair of lenses {0} c - an uncursed magic marker (0:0) {0} d - an uncursed felt-tip marker (0:100) {0} y - an uncursed stethoscope {0} Boulders/Statues p - an uncursed boulder w - a blessed boulder Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: wallwalking You could not have this property intrinsically: stealth Implant identification only worked 1 times out of 23 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 126 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 84% chance Scroll drop chance was reduced to 60% Ring drop chance was reduced to 82% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 97% Food drop chance was reduced to 90% The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: sling The following skill was limited to basic proficiency: enchantment spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable after a while: dagger (turn 35360) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30079 Monster spawn increase reached its maximum at turn 119826 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 2341495 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: rodent (freq bonus 1) The monster species that spawned more often: grand ent (freq bonus 6) The monster species that spawned more often: barbed devil (freq bonus 4) The monster species that spawned more often: marjittel (freq bonus 12) The monster species that spawned more often: ivory stalk (freq bonus 12) The monster species that spawned more often: werejelly (freq bonus 9) The monster species that spawned more often: aureolin patch (freq bonus 12) The monster species that spawned more often: Menzoberranzan (freq bonus 12) The monster species that spawned more often: aligning ant (freq bonus 8) The monster species that spawned more often: minotaur vore (freq bonus 32) The monster species that spawned more often: freemason initiate (freq bonus 6) The monster species that spawned more often: accordion handwrit tarring diversification banally (freq bonus 3) The monster species that spawned more often: russian IRC client (freq bonus 8) The monster species that spawned more often: unclothed flagella gating tabooed (freq bonus 16) The monster species that spawned more often: flareon (freq bonus 4) The monster species that spawned more often: flame spider (freq bonus 6) The monster species that spawned more often: greater wild horse (freq bonus 4) The monster species that spawned more often: unprofessed subhuman ramjet clearinghouse (freq bonus 8) The monster species that spawned more often: mister flyspeck (freq bonus 15) The monster species that spawned more often: shiny botchily (freq bonus 6) The monster species that spawned more often: k2hack vortex (freq bonus 12) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 1) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 1) The monster species that never randomly spawned: scarab The monster species that never randomly spawned: gold viper The monster species that never randomly spawned: nutritionally inputted The monster species that never randomly spawned: porter yellow light The monster species that never randomly spawned: Fenja The monster species that never randomly spawned: Marihuana The monster species that never randomly spawned: bedpost rolled The monster species that never randomly spawned: behide white unicorn The monster species that never randomly spawned: airliner maltese The monster species that never randomly spawned: misplace pierce hemlock The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: rifle ((null)) The RNG hath decreed that this item was never generated: nownsible stone (gray) The RNG hath decreed that this item was never generated: trap creation (endangered) The RNG hath decreed that this item was never generated: implant of joy (forceful) The RNG hath decreed that this item was never generated: grow trees (mossy) The RNG hath decreed that this item was never generated: implant of anthrax (chestnut) The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was never generated: create familiar (glittering) The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was never generated: steel-capped sandal ((null)) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 51) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 95) The RNG hath decreed that this item was generated more often: stalactite (SHIUNIT, freq bonus 6) The RNG hath decreed that this item was generated more often: pin bolt ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 22) The RNG hath decreed that this item was generated more often: underlayer cloak (up-down cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 15) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 42) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: permanently black shoes (failuncap shoes, freq bonus 12) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 18) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 3) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 10) The RNG hath decreed that this item was generated more often: rememberance stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: meatsword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 65) The RNG hath decreed that this item was always generated cursed: one point shoot (magnum) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: magic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: death (long) The RNG hath decreed that this item was always generated cursed: bag of tricks (bag) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was always generated cursed: proof armor (I AM THE KING) The RNG hath decreed that this item was always generated cursed: bidenhander ((null)) The RNG hath decreed that this trap was always invisible: throwing star trap The RNG hath decreed that this trap was generated more often: nolite trap (freq bonus 6) Trap randomization happened for 1 in 746 traps Next attribute increase check would have come at turn 973 Strength training was 50 Dexterity training was 27 Wisdom training was 2 Constitution training was 44 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having phasing (0) You hungered rapidly You had infravision You had 677 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was Stephen Hawking The version you were playing was: Unix SlashEMExtended Version 2.5.0 (699cca81) - last build Sun Apr 21 23:11:19 2019. You could not have safely prayed (1453) You are dead Spells known in the end Name Level Category Fail Memory a - pet syringe 1 chaos 0% 94% Techniques known in the end Name Level Status research 3X LIMIT(436) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(255) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Armor robe (orange robe) Scrolls scroll of teleportation (NOTARY SOJAC) scroll of blank paper (unlabeled) scroll of healing (HOW WAS I) scroll of mana (GNOZAB) scroll of phase door (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) scroll of standard id (WOE TO THE PLIERS) scroll of cure (ERIKISEPHEARARACHARAPHTHISKERA) * scroll of extra healing (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) * scroll of greater mana restoration (CTRL ALT DEL) scroll of undo genocide (PONUS MOSTAS) scroll of magic mapping (LOGUNO JIVYA EVILYVON) Spellbooks spellbook of pet syringe (woodcut) spellbook of blank paper (plain) spellbook of tracker (antimatter) Potions potion of extra healing (golden) potion of healing (blue flag) Rings ring of gain wisdom (secretion) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: Level 3: <- You are here Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 9 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (3 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (38 of 160) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) searching [Basic] (max Grand Master) (24 of 160) memorization [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) chaos spells [Basic] (max Expert) (20 of 160) Goodbye krumch the Librarian...