krumch, neutral male human Software Engineer -------- |#......| ------------- -------- |.......| ..........|.| |......|##|#...,..| ####------)---).|$|).($....| |..>..@M,`|..#...#| ####,,,%%)[[+.|.($$....=...((.| |......|#......_/.| ,,,,`,,|....(..(...|.$..((|.|.| ------.-##--|------ ####,##........--|..$...$.$%..| ------## #,# #,,,,,,,# ##,# ,,######,# ..$..||....| |....|,#------#########,# ####-.-.------------,,# ### # .- -- ----- |...<|,#......,,,,,,,,,`, |..............|,## |....|,|.....|#########, |..............|,# |.....,....`.| |..............|,# |.`.`|#|.....| |..............|,# ------ |.....+ |..............|,# |.....| |...............,# ------- ----------------## % % [Krumch the Q/A Tester] St6 Dx13 Co8 In13 Wi7 Ch5 SofHumMalNeu Spa:26 $176 HP0(55) Pw40(40) AC8 Xp5/286 Wt11/1130 T445 Latest messages The wolf mummy bites you! You hear the howling of the CwnAnnwn... [-6 -> 2] Warning: HP low! You hear some noises in the distance. (2x) What do you want to drink? [v or ?*] That was smooth! What do you want to eat? [sx or ?*] That food really hit the spot! You hear some noises in the distance. You stop eating the food ration. Walking on paved floor makes lots of noise. The wolf mummy bites you! You hear the howling of the CwnAnnwn... [-10 -> 4] Warning: HP low! You hit the wolf mummy. You hear some noises in the distance. The wolf mummy bites you! You die... Your inventory Weapons a - an uncursed +0 flintlock (weapon in hand) {10} Comestibles s - 6 uncursed slime molds {0} x - an uncursed partly eaten food ration {1} Scrolls c - an uncursed scroll of remove curse {0} d - an uncursed scroll of inventory id {0} f - an uncursed scroll of diving {0} g - an uncursed scroll of root password detection {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} r - an uncursed scroll of antimatter {0} Tools j - an uncursed hairclip {0} k - an uncursed charger {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: numbopathy Scroll identification only worked 100 times out of 123 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 65% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 60% Armor drop chance was reduced to 50% Tool drop chance was reduced to 77% Food drop chance was reduced to 85% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 98% chance The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: divination spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 24) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 14634 Monster spawn increase reached its maximum at turn 90778 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6002370 The monster class that cannot be genocided was cat or other feline The monster color that was spawned more often: white (freq bonus 2) The monster species that spawned more often: bearded spirit (freq bonus 8) The monster species that spawned more often: sylveon (freq bonus 2) The monster species that spawned more often: clairvoyant (freq bonus 3) The monster species that spawned more often: lullabying toledo knacker flier (freq bonus 18) The monster species that spawned more often: orc berserker (freq bonus 10) The monster species that spawned more often: mutability atomism (freq bonus 1) The monster species that spawned more often: black muzzle (freq bonus 1) The monster species that spawned more often: officially torii (freq bonus 2) The monster species that spawned more often: unidentified raven (freq bonus 10) The monster species that spawned more often: stationary wight (freq bonus 15) The monster species that spawned more often: rust water vortex (freq bonus 3) The monster species that spawned more often: confusing turret (freq bonus 42) The monster species that spawned more often: air elemental (freq bonus 12) The monster species that spawned more often: malady fancy (freq bonus 4) The monster species that spawned more often: decapitating windowing (freq bonus 7) The monster species that spawned more often: uncommon orc (freq bonus 6) The monster species that spawned more often: freeloader objection (freq bonus 2) The monster species that spawned more often: O--}Yl^#6D*1[ (freq bonus 4) The monster species that spawned more often: bum beggar (freq bonus 1) The monster species that spawned more often: subjectivity trackage (freq bonus 24) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 4) The monster trait that was more common: monsters with shock resistance (freq bonus 6) The monster trait that was more common: monsters whose attacks cause you to tremble (freq bonus 2) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 2) The monster trait that was more common: monsters that count as gnome (freq bonus 6) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 2) The monster trait that was more common: monsters that make chicken sounds (freq bonus 2) The monster trait that was more common: monsters that have no hands (freq bonus 4) The monster species that never randomly spawned: sst ray The monster species that never randomly spawned: novel patch The monster species that never randomly spawned: wild woman The monster species that never randomly spawned: nors devil The monster species that never randomly spawned: withhold upsetter wearying tiddly The monster species that never randomly spawned: solvated moue The monster species that never randomly spawned: mildew git The monster species that never randomly spawned: mage vortex The monster species that never randomly spawned: grief causer The monster species that never randomly spawned: leader sentai The RNG hath decreed that this item was never generated: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was never generated: undead turning (copper) The RNG hath decreed that this item was never generated: whispers from beyond (detestable) The RNG hath decreed that this item was never generated: elm street stone (gray) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was never generated: antideath cloak (demonic cloak) The RNG hath decreed that this item was never generated: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: berserk (immortal) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 6) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: implant of beauty (glacial, freq bonus 3) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 16) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 15) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: green gown ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: intelligence pack ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 4) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 8) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 3) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 5) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 3) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of technicality (hitec, freq bonus 2) The RNG hath decreed that this item was generated more often: doorning stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of quota (assamic, freq bonus 2) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 52) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 42) The RNG hath decreed that this item was always generated cursed: weak sight stone (gray) The RNG hath decreed that this item was always generated cursed: reboot (programmed) The RNG hath decreed that this item was always generated cursed: silk mail ((null)) The RNG hath decreed that this item was always generated cursed: hugging boot ((null)) The RNG hath decreed that this item was always generated cursed: cloak of contamination resistance (ill cloak) The RNG hath decreed that this item was always generated cursed: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was always generated cursed: add spell memory (loved) The RNG hath decreed that this item was always generated cursed: umbrella ((null)) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this trap was always invisible: madness trap The RNG hath decreed that this trap was generated more often: training trap (freq bonus 1) Trap randomization happened for 1 in 878 traps Next attribute increase check would have come at turn 583 Strength training was 37 Dexterity training was 27 Wisdom training was 8 Constitution training was 15 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having numbopathy (0) You had 1332 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Linus Torvalds, Bjarne Stroustrup and Mark Zuckerberg Your deity was Bjarne Stroustrup The version you were playing was: Unix SlashEMExtended Version 2.5.0 (699cca81) - last build Sun Apr 21 23:11:19 2019. You could not have safely prayed (520) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) zap em 1X Not Ready(2348) Discoveries Armor healer uniform (clean white clothes) Scrolls scroll of remove curse (CURSED TIN OF COCKATRICE MEAT) scroll of inventory id (DPIEV WENWWSG UNNZMI) scroll of enchant armor (CATCHES ERYONES EYE) scroll of diving (IBFALABLO) scroll of root password detection (SHIFTLY ITEM TRICK HIT CONTINUE) scroll of healing (HAHAHAHAHAHAHA) scroll of mana (HEAVY ELF CANT FLEW) scroll of phase door (K MEASURER FORCEFEEDS US ACHIEVEMENT UNLOCKABLES) scroll of standard id (ABABILA) scroll of cure (FLASH EM EXTENDED PHOTOSHOOT) * scroll of extra healing (DDEV SHOULD PLAY SLEX AND SEE HOW MUCH BETTER THAN KKFS IT IS) * scroll of greater mana restoration (SUTSI) scroll of food detection (AMY MUST WALK BAREFOOT ACROSS A GRAVEL PARKING LOT AT MINUS30 DEGREES C) scroll of antimatter (BAUACHYCH BAKAXICHYCH BAZABACHYCH) Potions potion of coffee (colorless) potion of oil (herbal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 26: <- You are here Vanquished creatures 0 combo fuel barrels (2 created) 2 checkals a jackal a gravity jackal a wussy cat 0 slowlaines (1 created) a minigater a mynock an imipig 0 field voles (3 created) a chipmunk a grabhappy plant (2 created) 0 beginner elementals (1 created) a nold 2 sparkling fungi (0 created) 0 pat gnomes (1 created) 2 killer kops 3 creep mummies (7 created) an ant mummy (3 created) 3 rat mummies (4 created) 0 mummies (1 created) 0 early mummies (2 created) a bat mummy 0 ratling mummies (1 created) 0 blob mummies (1 created) 0 kobold mummies (1 created) a gnome mummy 0 wolf mummies (1 created) 0 mimic mummies (1 created) 0 eekbesus (1 created) 6 shambling wights 0 wights (1 created) a new zombie (2 created) 0 ant zombies (1 created) a rat zombie 3 kobold zombies (5 created) a controller 0 newt zombies (1 created) 2 gnome zombies (4 created) 0 gecko zombies (1 created) a crawling claw 0 bat zombies (1 created) 0 chicken zombies (1 created) 2 dog zombies a never an orc zombie 2 dwarf zombies 0 humanoid zombies (1 created) a ghast a horse zombie 0 zombie nymphs (1 created) a human 0 geeks (1 created) 0 minighosts (4 created) 3 eh ghosts (6 created) a confined ghost (7 created) 0 bus (1 created) a discharge floater 3 super mario boos a shadow (2 created) a phantom ghost 0 gargars (1 created) a child spirit 7 hungry demons a slata 119 creatures born. 66 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 57 times You killed 36 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (8 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (28 of 160) searching [Basic] (max Grand Master) (20 of 160) missile weapons [Unskilled] (max Expert) (10 of 20) techniques [Basic] (max Master) (23 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (109 of 160) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) Goodbye krumch the Software Engineer... You died in Space Base on dungeon level 26 with 8430 points, and 176 pieces of gold, after 445 moves. Killer: a monster (wolf mummy) You were level 5 with a maximum of 55 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 9351 krumch-Sof-Hum-Mal-Neu died in Space Base on level 28. Killed by a monster (giant eel). - [12] * 2 8430 krumch-Sof-Hum-Mal-Neu died in Space Base on level 26. Killed by a monster (wolf mummy). - [55] 3 7470 krumch-Pir-Uni-Mal-Law died in The Gnomish Mines on level 6. Killed by a dart. - [77] 4 1384 BSOD2-Gre-Pea-Mal-Cha starved to death in The Gnomish Mines on level 3 [max 4]. 48 [50]