krumch, chaotic male alchemist User of Stand ----------+--- .@@.`......$.+ |........`...| -------------- [Krumch the Arrow Pierced] St8 Dx11 Co6 In7 Wi6 Ch6 UseAlcMalCha Dlvl:1 $0 HP12(12) Pw10(10) AC-2 Xp1/0 Wt33/870 T3 Latest messages Tileset Small tiles not defined. Use hybrid races? [yn] (n) Hello krumch, welcome to SlashEMExtended! You are a chaotic male alchemist User of Stand. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. Whoops - your hands are squeezed by these gloves! The moon is waning tonight. You stop. Your bard called Michael Jackson the rhymer is in the way! The bard called Michael Jackson the rhymer drops 18 gold pieces. Autopickup: ON, for $ objects. Autopickup: OFF. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: discount action You could not have this property extrinsically: energy regeneration You could not have this property intrinsically: technicality Scroll identification only worked 100 times out of 111 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 63 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 29% Ring drop chance was reduced to 73% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 47% Weapon drop chance was reduced to 55% Food drop chance was reduced to 88% The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: form VI (Niman) The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: occult spells (turn 110) The following skill became untrainable if you tried to train it too early: scimitar (turn 40) The following skill became untrainable after a while: javelin (turn 18397) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 55401) Sticky curses were more common by 14% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 57328 Monster spawn increase reached its maximum at turn 198238 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5921426 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: humanoid (freq bonus 2) The monster color that was spawned more often: transparent (freq bonus 12) The monster species that spawned more often: black unicorn foal (freq bonus 16) The monster species that spawned more often: forest cattle (freq bonus 3) The monster species that spawned more often: clear rubber (freq bonus 8) The monster species that spawned more often: notional feeing untimelier (freq bonus 9) The monster species that spawned more often: vampeyroid (freq bonus 15) The monster species that spawned more often: Kerstin's lovely sneaker (freq bonus 24) The monster species that spawned more often: aedil (freq bonus 56) The monster species that spawned more often: brown mushroom patch (freq bonus 20) The monster species that spawned more often: k2hack vortex (freq bonus 8) The monster species that spawned more often: ivory draconian (freq bonus 48) The monster species that spawned more often: Aballino (freq bonus 24) The monster species that spawned more often: Bulletproof Kriminologist (freq bonus 12) The monster species that spawned more often: unrepentingly salesperson (freq bonus 6) The monster species that spawned more often: colorful wort (freq bonus 6) The monster species that spawned more often: orange force patch (freq bonus 18) The monster species that spawned more often: weregreenslime (freq bonus 9) The monster species that spawned more often: swamp fern (freq bonus 16) The monster species that spawned more often: shade jelly (freq bonus 4) The monster species that spawned more often: semivowel oak metaphysician (freq bonus 16) The monster species that spawned more often: agent black growth (freq bonus 21) The monster trait that was more common: monsters that make boss taunts (freq bonus 3) The monster trait that was more common: monsters that revive after death (freq bonus 2) The monster trait that was more common: monsters whose attacks suck off your gear (freq bonus 2) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 1) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 4) The monster species that never randomly spawned: swirlier stolidity The monster species that never randomly spawned: ploy centeredly intenser unessential cooperated The monster species that never randomly spawned: gold thunderlord The monster species that never randomly spawned: emulsoid litigiosity The monster species that never randomly spawned: taker warp fungus The monster species that never randomly spawned: stardust stalk The monster species that never randomly spawned: ambiance woodcutter The monster species that never randomly spawned: czarism typology The monster species that never randomly spawned: player dolgsman The monster species that never randomly spawned: americanize freshwater The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was never generated: autocursing (gentle) The RNG hath decreed that this item was never generated: brass dragon scales ((null)) The RNG hath decreed that this item was never generated: needle ((null)) The RNG hath decreed that this item was never generated: volt rock (mistranslated) The RNG hath decreed that this item was never generated: automore stone (gray) The RNG hath decreed that this item was never generated: implant of puncturing (fortified) The RNG hath decreed that this item was never generated: lion cloak (barley cloak) The RNG hath decreed that this item was never generated: probing (uranium) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 34) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: dixplosion gloves (demolition gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 16) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 7) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: nuclear hostage chain ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 12) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 9) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 3) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tracker (pigtail, freq bonus 7) The RNG hath decreed that this item was generated more often: leveling gloves (tar gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 10) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 6) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 21) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 43) The RNG hath decreed that this item was always generated cursed: poison blast (tattered) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: flicker strip stone (gray) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: fedora ((null)) The RNG hath decreed that this item was always generated cursed: cloak of protection (tattered cape) The RNG hath decreed that this item was always generated cursed: erasure (FAGEYUDUD) The RNG hath decreed that this item was always generated cursed: tar star ((null)) The RNG hath decreed that this item was always generated cursed: antimatter bullet ((null)) The RNG hath decreed that this item was always generated cursed: plastic mace ((null)) The RNG hath decreed that this trap was always invisible: magic portal The RNG hath decreed that this trap was generated more often: antisearch trap (freq bonus 1) Trap randomization happened for 1 in 121 traps Next attribute increase check would have come at turn 574 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having discount action (0) You fumbled You had 1497 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jonathan Joestar, Hirohiko Araki and Cars Your deity was Cars The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could have safely prayed (88) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor gauntlets of fumbling (spanish gloves) lab coat (white coat) Scrolls scroll of healing (FELLOW LEAF ELF STAT CANNT LOWED) scroll of mana (GOD IS IT SO HARD TO KEEP VANILLA FEATURES) scroll of phase door (CASH EM OUSSIDE HOW BOU DAH) scroll of standard id (MADELEINES CALF LEATHER SANDALS ARE REALLY CUUUUUTE) scroll of cure (SKYB) * scroll of extra healing (SO INFERO NO) * scroll of greater mana restoration (ELF USED TO TELL SECRET TO EN LOSE SIGHT OF WHY COMPETE) Spellbooks spellbook of chemistry (corroded) Potions * potion of booze (starlight) * potion of fruit juice (unlight) * potion of see invisible (blue flag) * potion of sickness (fuming) * potion of sleeping (camping) * potion of clairvoyance (silver) * potion of confusion (glassy) * potion of hallucination (alcoholic) * potion of healing (violet-red) * potion of extra healing (luminescent) * potion of restore ability (greasy) * potion of blindness (venomous) * potion of ESP (raspberry) * potion of gain energy (muddy) * potion of gain health (glowing-red) * potion of banishing fear (jasmine) * potion of fire resistance (dimly-shining) * potion of ice (flubber) * potion of fire (warping) * potion of fear (blueberry) * potion of stunning (puce) * potion of numbness (gastric) * potion of dimness (shining) * potion of slime (deep blue) * potion of urine (cyan) * potion of cancellation (polka-dot) * potion of sanity (turquoise) * potion of cure insanity (sizzling) * potion of porter (ice-cold) * potion of wonder (gray) * potion of terces dlu (coffee) * potion of hiding (distilled) * potion of decoy making (pungent) * potion of down level (violet) * potion of keen memory (fluorescent) * potion of cure wounds (herbal) * potion of cure serious wounds (magenta) * potion of night vision (carcinogenic) * potion of cure critical wounds (cooling) * potion of resistance (nectar) * potion of poison (iffy) * potion of coffee (mum) * potion of red tea (endbringer) * potion of oolong tea (illegal) * potion of green tea (aqueous) * potion of cocoa (sparkly) * potion of green mate (orange) * potion of terere (dandelion) * potion of aojiru (unnatural) * potion of wine (effervescent) * potion of Ultimate Tsuyoshi Special (palmarosa) * potion of Mehoho Burusasan G (paisley) * potion of beneficial effect (manky) * potion of random intrinsic (cough) * potion of training (bright green tea) * potion of invisibility (cloudy) * potion of monster detection (mulberry) * potion of object detection (instant coffee) * potion of enlightenment (golden) * potion of full healing (vinaigrette) * potion of levitation (blue) * potion of polymorph (gloss) * potion of mutation (lavender) * potion of speed (iris) * potion of acid (spoonful) * potion of oil (glam) * potion of salt water (viscous) * potion of gain ability (greenish-blue) * potion of gain level (thyme) * potion of invulnerability (moonshine) * potion of paralysis (orange tea) * potion of extreme power (milky) * potion of recovery (vermillion) * potion of heroism (nettle) * potion of cyanide (gaseous) * potion of radium (buzzing) * potion of Jolt Cola (spiritual) * potion of Pan Galactic Gargle Blaster (emerald) * potion of (null) (amber) * potion of (null) (brown) * potion of (null) (yellow) * potion of (null) (dirty) * potion of (null) (hibiscus) * potion of (null) (topaz) * potion of (null) (silvervine) * potion of (null) (frothing) * potion of (null) (purple) * potion of (null) (rosemary) * potion of (null) (dark) * potion of (null) (foaming) * potion of (null) (streamlined) * potion of (null) (pink) * potion of (null) (cherry-blossom) * potion of (null) (radiating) * potion of (null) (tesco value) * potion of (null) (thaumaturgic) * potion of (null) (bird's eye) * potion of (null) (roast mate) * potion of (null) (essential) * potion of (null) (swirly) * potion of (null) (sticky) * potion of (null) (sauce) * potion of (null) (freezing) * potion of (null) (anise seed) * potion of (null) (quicksilver) * potion of (null) (cacao) * potion of (null) (bayberry) * potion of (null) (smoky) * potion of (null) (reddish) * potion of (null) (clover) * potion of (null) (substitute) * potion of (null) (present) * potion of (null) (colorless) * potion of (null) (simmering) * potion of (null) (marigold) * potion of (null) (white) * potion of (null) (dark green) * potion of (null) (flammable) * potion of (null) (hidden tea) * potion of (null) (ghostly) * potion of (null) (infusion) * potion of (null) (ecru) * potion of (null) (steamy) * potion of (null) (baloon flower) * potion of (null) (syrup) * potion of (null) (ochre) * potion of (null) (castor bean) * potion of (null) (aromatic) * potion of (null) (honey) * potion of (null) (mint) * potion of (null) (sky blue) * potion of (null) (aquamarine) * potion of (null) (green) * potion of (null) (murky) * potion of (null) (ink) * potion of (null) (elder flower) * potion of (null) (tangerine) * potion of (null) (peculiar) * potion of (null) (red) * potion of (null) (gooey) * potion of (null) (vapor) * potion of (null) (bubbly) * potion of (null) (slimy) * potion of (null) (oobleck) * potion of (null) (turbulent) * potion of (null) (nanika) * potion of (null) (cranberry) * potion of (null) (brown oolong tea) * potion of (null) (rainbow) * potion of (null) (ethereal) * potion of (null) (tan) * potion of (null) (creepy) * potion of (null) (dangerous) * potion of (null) (fizzy) * potion of (null) (caramel) * potion of (null) (metallic) * potion of (null) (quiet) * potion of (null) (plaid) * potion of (null) (illuminated) * potion of (null) (St.John's Wort) * potion of (null) (mulled) * potion of (null) (opaque) * potion of (null) (tasteless) * potion of (null) (homebrew) * potion of (null) (ruby) * potion of (null) (feeding) * potion of (null) (bitter) * potion of (null) (peppermint) * potion of (null) (baby's breath) * potion of (null) (wormwood) * potion of (null) (pseudo-violet) * potion of (null) (ketchup) * potion of (null) (mineral) * potion of (null) (forget-me-not) * potion of (null) (blood-colored) * potion of (null) (addicted) * potion of (null) (deadweight) * potion of (null) (vitriol) * potion of (null) (liquid) * potion of (null) (maleen) * potion of (null) (creamy) * potion of (null) (flowing) * potion of (null) (laurel) * potion of (null) (squishy) * potion of (null) (cluster amaryllis) * potion of (null) (clotted blood) * potion of (null) (stevia) * potion of (null) (concocted) * potion of (null) (iridescent) * potion of (null) (voluminous) * potion of (null) (humour) * potion of (null) (squirting) * potion of (null) (soapy) * potion of (null) (black lily) * potion of (null) (whisky) * potion of (null) (bewitched) * potion of (null) (sweet) * potion of (null) (crimson) * potion of (null) (blinding) * potion of (null) (plasmatic) * potion of (null) (bright) * potion of (null) (gasoline) * potion of (null) (sweet basil) * potion of (null) (grog) * potion of (null) (brilliant blue) * potion of (null) (fragrant olive) * potion of (null) (finicky) * potion of (null) (chocolate) * potion of (null) (incandescent) * potion of (null) (bouillon) * potion of (null) (yerba mate) * potion of (null) (purple-red) * potion of (null) (cornflower) * potion of (null) (camo) * potion of (null) (hallowed) * potion of (null) (jackpot) * potion of (null) (yoghurt) * potion of (null) (icy) * potion of (null) (prickly ash) * potion of (null) (black) * potion of (null) (cinnamon) * potion of (null) (alchemical) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools tooled horn (horn) chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Grand Master) (20 of 160) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye krumch the User of Stand... Since you quit, the score list will not be checked.