krumch, lawful female ak Thief is dead! Topmodel ------------ 1 |.....#....| ------ ##|##........| ----------------,|....|#### --------------- #,-..........| |............~..,|....-,,,# |.............+ ##,|..........| |.......>......|,-....|##,#### |.............| #,,---------.-- |..............|,|....| #,#,,# |.............|`#,## #,# |..............| |`...| ####,# -------.-----.-,`,### #,# |............... |....|#####,###########,####,,,,,,,,,,,,,, ,,#,# |..............| -|----,,,,,,,,,,,,,,#,(,,,,,,,#####,,---.-+- -.-.- ----------------##,,,,,,####,#,,`,#-.------|---- ##,,,|.....| |.<.| ,,,,,##### ............|##,,#,|.....| |...| ####,# |...........|#,,##,......| |...| |...........|,,# ##|.....| |.(.| +............,# |.....| |...| |...........|# ------- ----- ------------- [Krumch the Sweet Girl] St3 Dx10 Co6 In13 Wi11 Ch17 TopAktFemLaw Dlvl:1 $14 HP16(16) Pw13(13) AC8 Xp1/6 Wt49/680 T212 Hun Latest messages The door resists! (2x) In what direction? [hykulnjb><] The door opens. There is a wall in the way! The mould misses. You hit the mould. The mould hits you! [-1 -> 15] You miss the mould. The mould hits you! [-1 -> 15] You kill the mould! k - a mould corpse {20}. l - a paper shield {10}. What do you want to wear? [l or ?*] You are now wearing a paper shield. Autopickup: ON, for $ objects. Autopickup: OFF. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: see invisible You could not have this property extrinsically: see invisible You could not have this property intrinsically: teleport control Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 25 Amulet identification only worked 15 times out of 31 Implant identification only worked 1 times out of 53 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 77% Amulet drop chance was reduced to 80% Armor drop chance was reduced to 85% Food drop chance was reduced to 86% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 85% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: mace The following skill became untrainable if you tried to train it too early: petkeeping (turn 30) You had blown your chance of training the petkeeping skill The following skill became untrainable if you tried to train it too early: shield (turn 1488) The following skill became untrainable after a while: healing spells (turn 21942) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 29701) Heavy curses were more common by 27% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 12174 Monster spawn increase reached its maximum at turn 149394 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 9668808 The monster class that cannot be genocided was piercer The monster class that was spawned more often: eye or sphere (freq bonus 3) The monster species that spawned more often: gravity warp fungus (freq bonus 10) The monster species that spawned more often: ill spore (freq bonus 10) The monster species that spawned more often: squeaking lich (freq bonus 12) The monster species that spawned more often: clockwork dood (freq bonus 15) The monster species that spawned more often: petty xorn (freq bonus 14) The monster species that spawned more often: nausea mushroom (freq bonus 30) The monster species that spawned more often: water nymph (freq bonus 5) The monster species that spawned more often: pink parasite (freq bonus 7) The monster species that spawned more often: watch turret (freq bonus 28) The monster species that spawned more often: adventurer yeek (freq bonus 10) The monster species that spawned more often: terracotta soldier (freq bonus 4) The monster species that spawned more often: Windows XP (freq bonus 4) The monster species that spawned more often: white harpy (freq bonus 5) The monster species that spawned more often: ringing hobbit (freq bonus 10) The monster species that spawned more often: poison lich (freq bonus 15) The monster species that spawned more often: sprite (freq bonus 16) The monster species that spawned more often: drakeling mummy (freq bonus 20) The monster species that spawned more often: redistribute outlive (freq bonus 10) The monster species that spawned more often: erenge tick (freq bonus 24) The monster species that spawned more often: island force patch (freq bonus 20) The monster trait that was more common: monsters of small size (freq bonus 6) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 1) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 6) The monster species that never randomly spawned: Utsutsu Mujuro the Blind The monster species that never randomly spawned: eye of chaos The monster species that never randomly spawned: idiocy teared The monster species that never randomly spawned: giant spotted jellyfish The monster species that never randomly spawned: koruny redemptive The monster species that never randomly spawned: camo rust monster The monster species that never randomly spawned: drow zombie The monster species that never randomly spawned: unhappiest conspirator admonition unfulfilled premised bumping The monster species that never randomly spawned: Baaaael The monster species that never randomly spawned: undead shapeshifter The RNG hath decreed that this item was never generated: monnoise stone (gray) The RNG hath decreed that this item was never generated: gray dragon scale mail ((null)) The RNG hath decreed that this item was never generated: flood (watery) The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was never generated: worthless piece of violet glass (violet) The RNG hath decreed that this item was never generated: black dress ((null)) The RNG hath decreed that this item was never generated: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was never generated: cursed part stone (gray) The RNG hath decreed that this item was never generated: implant of admiration (fierce) The RNG hath decreed that this item was never generated: cloak of permanence (concrete cloak) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 43) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 84) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 84) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 10) The RNG hath decreed that this item was generated more often: bionic cloak (avenger cloak, freq bonus 47) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 47) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 20) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 80) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 3) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: autocursing (gentle, freq bonus 10) The RNG hath decreed that this item was generated more often: brittle spear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: implant of replenishing (hibernal, freq bonus 12) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 89) The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)) The RNG hath decreed that this item was always generated cursed: shield of reflection (polished silver shield) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: magic mapping (ELAM EBOW) The RNG hath decreed that this item was always generated cursed: color cone (conical hat) The RNG hath decreed that this item was always generated cursed: oliharcon splint mail ((null)) The RNG hath decreed that this item was always generated cursed: identify (wedged) The RNG hath decreed that this item was always generated cursed: magic mapping (ELAM EBOW) The RNG hath decreed that this item was always generated cursed: apple ((null)) The RNG hath decreed that this item was always generated cursed: slow digestion (steel) The RNG hath decreed that this trap was always invisible: timerun trap The RNG hath decreed that this trap was generated more often: techcap trap (freq bonus 1) Trap randomization happened for 1 in 675 traps Next attribute increase check would have come at turn 831 Strength training was 10 Dexterity training was 1 Wisdom training was 12 Constitution training was 6 Your sanity was 0 You were level-drain resistant You had not decided on your sexuality yet You were prevented from having see invisible (0) Your chance to block was 18% You were telepathic You were warned You had 355 points of nutrition remaining You were stealthy You could fly You could survive without air You regenerated You were an un in Protect mode You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Speedy Gonzales, Dan Naginati and Kylie Lum Your deity was Speedy Gonzales The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (1233) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of change (standard) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * leather peep-toes (asian footwear) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (red helmet) * sedge hat (transversal helmet) * skullcap (anachrononononaut helmet) * flack helmet (post-nuclear helmet) * crystal helm (eternal helmet) * mining helm (tasseled helmet) * field helm (silk helmet) * helm of safeguard (viking helmet) * war hat (hacker helmet) * plasteel gloves (white gloves) * leather gloves (transparent gloves) * gauntlets of safeguard (spiky gloves) * gauntlets of plugsuit (padded gloves) * commander gloves (moth-bitten gloves) * field gloves (fighting gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (profiled boots) * field boots (sexy heels) * boots of safeguard (castlevania boots) Scrolls scroll of healing (ZARRO BOOGS) scroll of mana (ME FALLS NIX MORE IN) scroll of phase door (AMYBSOD INVITES YOU TO SLASHEMEXTENDED IRC CHANNEL) scroll of standard id (4OFAE OF9 SCC9) scroll of cure (FLY LIKE AN EAGLE FLIEGEN WIE EIN IGEL) * scroll of extra healing (HEALHEALHEALHEAL) * scroll of greater mana restoration (CHRIS ANGST) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (23 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (22 of 160) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye krumch the Topmodel...