krumch, neutral male alien Feminist ------- |....o| ......| |.....| ..$@@.. ------- [Krumch the Rebel Woman] St14 Dx14 Co12 In5 Wi4 Ch18 FemAliMalNeu Dlvl:1 $0 HP16(16) Pw11(11) AC1 Xp1/0 Wt1290/1450 T1 Latest messages Tileset Small tiles not defined. Use hybrid races? [yn] (n) Use the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) Hello krumch, welcome to SlashEMExtended! You are a neutral male alien Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -20 Your max alignment was 10 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: teleport control You could not have this property intrinsically: quad attacks Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 22 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 92% Musable item generation frequency had a negative bias of 74% Ring drop chance was reduced to 79% Wand drop chance was reduced to 67% Amulet drop chance was reduced to 55% Implant drop chance was reduced to 91% Potion drop chance was reduced to 93% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: quarterstaff (turn 23) The following skill became untrainable if you tried to train it too early: matter spells (turn 7865) The following skill became untrainable after a while: matter spells (turn 23269) The following skill couldn't be trained before a certain turn number is reached: long sword (turn 48205) Heavy curses were more common by 1% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 82703 Monster spawn increase reached its maximum at turn 183040 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 6414510 The monster class that cannot be genocided was (null) The monster class that was spawned more often: nymph (freq bonus 2) The monster species that spawned more often: greater stun monster (freq bonus 18) The monster species that spawned more often: hewed ax (freq bonus 33) The monster species that spawned more often: flying goomba (freq bonus 24) The monster species that spawned more often: Mister Ancient Regime (freq bonus 18) The monster species that spawned more often: completely bad monster (freq bonus 12) The monster species that spawned more often: master mantidragon (freq bonus 8) The monster species that spawned more often: big wraith (freq bonus 12) The monster species that spawned more often: atomization reembody (freq bonus 30) The monster species that spawned more often: gnome thief (freq bonus 8) The monster species that spawned more often: noisy lich (freq bonus 12) The monster species that spawned more often: gulch knickknack (freq bonus 4) The monster species that spawned more often: reinvesting hovered (freq bonus 5) The monster species that spawned more often: secluded colony (freq bonus 12) The monster species that spawned more often: pile of deceptor coins (freq bonus 10) The monster species that spawned more often: rock ripper (freq bonus 8) The monster species that spawned more often: fuck this clay golem (freq bonus 24) The monster species that spawned more often: thiamine hempseed (freq bonus 8) The monster species that spawned more often: dazzling ripper (freq bonus 14) The monster species that spawned more often: lava troll (freq bonus 3) The monster species that spawned more often: elder stargazer (freq bonus 16) The monster trait that was more common: monsters that make orc sounds (freq bonus 2) The monster trait that was more common: monsters that are amorphous (freq bonus 1) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 1) The monster trait that was more common: monsters that count as orc (freq bonus 6) The monster trait that was more common: monsters that neigh (freq bonus 2) The monster trait that was more common: monsters that can see invisible (freq bonus 2) The monster trait that was more common: monsters that never move (freq bonus 2) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 4) The monster species that never randomly spawned: silver warp patch The monster species that never randomly spawned: insurmountable growth The monster species that never randomly spawned: generic error The monster species that never randomly spawned: large blue snake The monster species that never randomly spawned: spiderling The monster species that never randomly spawned: slugged told brakeage alphameric dribbler pacifist The monster species that never randomly spawned: erring wight The monster species that never randomly spawned: tech turret The monster species that never randomly spawned: ninh The monster species that never randomly spawned: unimaginable prevent The RNG hath decreed that this item was never generated: evil plate mail ((null)) The RNG hath decreed that this item was never generated: orcish helm (iron skull cap) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: implant of osmosis (stellar) The RNG hath decreed that this item was never generated: lubricant can ((null)) The RNG hath decreed that this item was never generated: volt rock (mistranslated) The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: too heavy stone (gray) The RNG hath decreed that this item was never generated: helm of full nutrition (brick helmet) The RNG hath decreed that this item was never generated: hyperspace summon (sour) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 9) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 5) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: zoom shot crossbow ((null), freq bonus 86) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of anima (aureolin, freq bonus 7) The RNG hath decreed that this item was generated more often: zoom shot crossbow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 10) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 10) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 8) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: red spell heels (lolita boots, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 10) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 76) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this item was always generated cursed: time (momentary) The RNG hath decreed that this item was always generated cursed: shield of reflection (polished silver shield) The RNG hath decreed that this item was always generated cursed: cloak of stone (gray cloak) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: world fall (charming) The RNG hath decreed that this item was always generated cursed: stun monster (octarine) The RNG hath decreed that this item was always generated cursed: genocide (extraordinary) The RNG hath decreed that this item was always generated cursed: world fall (charming) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this trap was always invisible: summon undead trap The RNG hath decreed that this trap was generated more often: shrouded identity trap (freq bonus 1) Trap randomization happened for 1 in 651 traps Next attribute increase check would have come at turn 105 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having wonderlegs (0) You had 1500 points of nutrition remaining You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (95) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (nature boots) Scrolls scroll of healing (ITAINO ITAINO TONDEKE) scroll of mana (TOMSOD SAYS SLEX IS A GELATINOUS CUBE) scroll of phase door (REUTHRA ENROUCH ZERPHRECH) scroll of standard id (SLASH UPOROTYH TO FUCK) scroll of cure (LOOKIE WHAT I FOUND) * scroll of extra healing (BLEEP BOOP BEEP) * scroll of greater mana restoration (CHUTZPAH) Tools leather leash (leash) Gems worthless piece of black glass (black) worthless piece of radiant glass (radiant) worthless piece of pink glass (pink) obsidian stone (black) worthless piece of blue glass (blue) loadstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye krumch the Feminist... 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