kivla, neutral male human Healer ------------ |..@d......| |...rj...... -... |..[.......| ------.----- [Kivla the Rhizotomist] St8 Dx12 Co12 In15 Wi11 Ch8 HeaHumMalNeu Dlvl:1 $1379 HP19(20) Pw25(25) AC8 Exp1 T3 Latest messages Use hybrid races? [yn] (n) Use the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) Hello kivla, welcome to SlashEMExtended! You are a neutral male human Healer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. The little dog misses the wild rabbit. The wild rabbit bites you! [-1 -> 19] Really save? [yn] (n) In what direction? [hykulnjb><] What do you want to ready? [- or ?*] Never mind. # Really quit [yes/no]? # Really quit [yes/no]? Your inventory Weapons a - an uncursed +1 scalpel (weapon in hand) {2} Armor b - an uncursed +1 pair of leather gloves (being worn) {4} Comestibles k - 27 uncursed apples {18} Scrolls m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks i - a blessed spellbook of healing (0:3) {1} j - a blessed spellbook of stone to flesh (0:1) {1} Potions e - 4 uncursed potions of healing {4} f - 4 uncursed potions of extra healing {4} Wands g - an uncursed wand of sleep (7:1) {1} h - an uncursed wand of healing (0:6) {1} Tools c - an uncursed stethoscope {1} d - an uncursed medical kit {25} l - an uncursed blindfold {1} Contents of the medical kit: a cursed pill {1} a blessed phial {2} a cursed phial {2} an uncursed phial {2} an uncursed bandage {1} 2 uncursed bandages {2} 5 uncursed phials {10} a blessed bandage {1} 7 uncursed pills {7} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: peacevision You could not have this property intrinsically: jumping Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 142 Tool identification only worked 5 times out of 16 Monsters only dropped their equipment with 45% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 73% Amulet drop chance was reduced to 87% Concealing monsters were spawned underneath items 94% of the time only The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: spirituality (turn 62) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15261 Monster spawn increase reached its maximum at turn 68418 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 460759 The monster class that cannot be genocided was orc The monster class that was spawned more often: piercer (freq bonus 1) The monster species that spawned more often: gnolloid (freq bonus 21) The monster species that spawned more often: Antonia (freq bonus 6) The monster species that spawned more often: sea naga hatchling (freq bonus 20) The monster species that spawned more often: mickey mouse (freq bonus 9) The monster species that spawned more often: egyptian pharao (freq bonus 8) The monster species that spawned more often: venus flytrap (freq bonus 16) The monster species that spawned more often: praetor (freq bonus 3) The monster species that spawned more often: hungry force patch (freq bonus 18) The monster species that spawned more often: Daughter Lily (freq bonus 26) The monster species that spawned more often: protector of the poor (freq bonus 3) The monster species that spawned more often: wandkeeper (freq bonus 8) The monster species that spawned more often: firebreather (freq bonus 36) The monster species that spawned more often: zealot (freq bonus 4) The monster species that spawned more often: oblivion wight (freq bonus 32) The monster species that spawned more often: green warp patch (freq bonus 6) The monster species that spawned more often: aquator (freq bonus 6) The monster species that spawned more often: high force patch (freq bonus 10) The monster species that spawned more often: regenerating mind flayer (freq bonus 4) The monster species that spawned more often: angry watch leader (freq bonus 12) The monster species that spawned more often: duergar thief (freq bonus 6) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 1) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 1) The monster trait that was more common: monsters with fire resistance (freq bonus 2) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 8) The monster trait that was more common: joke monsters (freq bonus 6) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 1) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 1) The monster trait that was more common: monsters that count as prince (freq bonus 8) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 4) The monster species that never randomly spawned: abyss smasher The monster species that never randomly spawned: net sprow The monster species that never randomly spawned: wonderful trove The monster species that never randomly spawned: DOOM player The monster species that never randomly spawned: wench The monster species that never randomly spawned: porter spiked devil The monster species that never randomly spawned: Rough Teresa The monster species that never randomly spawned: rapidfire gloam The monster species that never randomly spawned: troll king The monster species that never randomly spawned: secluded spore The monster class that always generated with extra speed: human or elf The RNG hath decreed that this item was never generated: blesscursing (above) The RNG hath decreed that this item was never generated: dwarvish iron helm (hard hat) The RNG hath decreed that this item was never generated: magic candle (candle) The RNG hath decreed that this item was never generated: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was never generated: heretic cloak (godless cloak) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: amulet of trash (shitty) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was never generated: poison resistance (pearl) The RNG hath decreed that this item was generated more often: cure glib (lovely, freq bonus 17) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 17) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 49) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 7) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 2) The RNG hath decreed that this item was generated more often: ESP (dawn, freq bonus 6) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 3) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 4) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 8) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 45) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 30) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: scaling stone (gray) The RNG hath decreed that this item was always generated cursed: amnesia (sparkling) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: clockwise stone (gray) The RNG hath decreed that this item was always generated cursed: secret attack stone (gray) The RNG hath decreed that this item was always generated cursed: burrow (beautiful) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: mass healing (vermilion) The RNG hath decreed that this trap was always invisible: bolt trap The RNG hath decreed that this trap was generated more often: paranoia trap (freq bonus 4) Next attribute increase check would have come at turn 1713 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were prevented from having sleep resistance (0) You were prevented from having peacevision (0) You had 1498 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Athena, Hermes and Poseidon Your deity was Hermes The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (240) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% b - stone to flesh 3 healing 0% 200% Techniques known in the end Name Level Status surgery 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor leather gloves (concrete gloves) Scrolls scroll of healing (KLATHA DATHA NY ARYATHA) scroll of mana (NESCHOE NEOSTSCHOE NOISELANOSTSCHANOE) scroll of phase door (GNIK SISI VLE) scroll of standard id (EMPLY MENTAL TO SWITCH STATUS) scroll of cure (JUBILEX IS MY BEST FRIEND) Spellbooks spellbook of healing (translated) spellbook of stone to flesh (pregnant) Potions * potion of healing (venomous) * potion of extra healing (brilliant blue) * potion of booze (hallowed) * potion of fruit juice (dark) * potion of see invisible (yerba mate) * potion of sickness (pungent) * potion of sleeping (roast mate) * potion of clairvoyance (bird's eye) * potion of confusion (radiating) * potion of hallucination (orange) * potion of restore ability (ruby) * potion of blindness (pseudo-violet) * potion of ESP (hibiscus) * potion of gain energy (colorless) * potion of gain health (purple) * potion of banishing fear (fluorescent) * potion of fire resistance (fuming) * potion of ice (peppermint) * potion of fire (purple-red) * potion of fear (gray) * potion of stunning (sky blue) * potion of numbness (smoky) * potion of dimness (cornflower) * potion of slime (illuminated) * potion of urine (alchemical) * potion of cancellation (cranberry) * potion of porter (greasy) * potion of wonder (green) * potion of terces dlu (ochre) * potion of hiding (reddish) * potion of decoy making (ice-cold) * potion of down level (black lily) * potion of keen memory (bright green tea) * potion of cure wounds (soapy) * potion of cure serious wounds (stevia) * potion of night vision (effervescent) * potion of cure critical wounds (aromatic) * potion of resistance (warping) * potion of poison (pink) * potion of coffee (emerald) * potion of red tea (anise seed) * potion of oolong tea (greenish-blue) * potion of green tea (tangerine) * potion of cocoa (manky) * potion of green mate (golden) * potion of terere (unnatural) * potion of aojiru (raspberry) * potion of wine (thaumaturgic) * potion of Ultimate Tsuyoshi Special (coffee) * potion of Mehoho Burusasan G (sticky) * potion of invisibility (tan) * potion of monster detection (crimson) * potion of object detection (blueberry) * potion of enlightenment (blinding) * potion of full healing (amber) * potion of levitation (mulberry) * potion of polymorph (dark green) * potion of mutation (cherry-blossom) * potion of speed (creamy) * potion of acid (ecru) * potion of oil (cyan) * potion of salt water (sizzling) * potion of gain ability (mum) * potion of gain level (freezing) * potion of invulnerability (vermillion) * potion of paralysis (baby's breath) * potion of extreme power (luminescent) * potion of recovery (gooey) * potion of heroism (brown) * potion of cyanide (slimy) * potion of radium (mint) * potion of Jolt Cola (violet) * potion of Pan Galactic Gargle Blaster (prickly ash) * potion of (null) (bubbly) * potion of (null) (camo) * potion of (null) (slimy) * potion of (null) (bayberry) * potion of (null) (murky) * potion of (null) (wormwood) * potion of (null) (fizzy) * potion of (null) (muddy) * potion of (null) (aquamarine) * potion of (null) (blue flag) * potion of (null) (laurel) * potion of (null) (orange tea) * potion of (null) (thyme) * potion of (null) (magenta) * potion of (null) (rosemary) * potion of (null) (shining) * potion of (null) (black) * potion of (null) (elder flower) * potion of (null) (voluminous) * potion of (null) (icy) * potion of (null) (bright) * potion of (null) (concocted) * potion of (null) (carcinogenic) * potion of (null) (jasmine) * potion of (null) (iris) * potion of (null) (brown oolong tea) * potion of (null) (St.John's Wort) * potion of (null) (lavender) * potion of (null) (blue) * potion of (null) (plaid) * potion of (null) (bewitched) * potion of (null) (topaz) * potion of (null) (spiritual) * potion of (null) (marigold) * potion of (null) (baloon flower) * potion of (null) (squishy) * potion of (null) (creepy) * potion of (null) (cacao) * potion of (null) (yellow) * potion of (null) (cinnamon) * potion of (null) (cloudy) * potion of (null) (steamy) * potion of (null) (distilled) * potion of (null) (liquid) * potion of (null) (fragrant olive) * potion of (null) (red) * potion of (null) (nettle) * potion of (null) (cluster amaryllis) * potion of (null) (iffy) * potion of (null) (peculiar) * potion of (null) (sparkly) * potion of (null) (illegal) * potion of (null) (hidden tea) * potion of (null) (milky) * potion of (null) (foaming) * potion of (null) (dangerous) * potion of (null) (silver) * potion of (null) (castor bean) * potion of (null) (sweet basil) * potion of (null) (silvervine) * potion of (null) (vapor) * potion of (null) (viscous) * potion of (null) (iridescent) * potion of (null) (forget-me-not) * potion of (null) (flowing) * potion of (null) (violet-red) * potion of (null) (palmarosa) * potion of (null) (simmering) * potion of (null) (turquoise) * potion of (null) (buzzing) * potion of (null) (deep blue) * potion of (null) (cooling) * potion of (null) (ghostly) * potion of (null) (polka-dot) * potion of (null) (swirly) * potion of (null) (dandelion) * potion of (null) (puce) * potion of (null) (nanika) * potion of (null) (incandescent) * potion of (null) (white) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Wands wand of sleep (asymmetric) wand of healing (ironwood) Tools medical kit (leather bag) Gems * healthstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 little dogs (1 created) 0 normal jellies (1 created) 0 sewer rats (1 created) 0 wild rabbits (1 created) 0 grid bugs (1 created) 0 spore lichens (1 created) 6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye kivla the Healer... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 1379 pieces of gold, after 3 moves. Killer: quit You were level 1 with a maximum of 20 hit points when you quit. No Points Name Hp [max] 1 7097737 Bluescreen-Bar-Nor-Fem-Cha ascended to demigoddess-hood. 475 [527] 2 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 3 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 887 1 badnik-Elm-Jel-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (yellow centipede). - [12] 888 1 flumpraxxa-Wil-Lic-Fem-Law escaped the dungeon [max level 1]. 9 [9] * 0 kivla-Hea-Hum-Mal-Neu quit in The Dungeons of Doom on level 1. 19 [20]