kanto, lawful male missing Pokemon ------------ |..........+ |...<......| |.@........| -+----.----- [Kanto the CROC] St16 Dx14 Co10 In6 Wi6 Ch7 PokMisMalLaw Dlvl:1 $0 HP26(26) Pw10(10) AC10 Exp1 T4 Bli Latest messages Use hybrid races? [yn] (n) Hello kanto, welcome to SlashEMExtended! You are a lawful male missing Pokemon. Caution! The missingno might still be an unstable race. I tried to fix all the crashes but some may still remain. You can disable the missing_safety option if you deliberately want the game to be crashy. --Amy You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Unknown command ' '. You can't open anything -- you have no hands! Try to open it with another part of your body instead? [yn] (n) A cloud of darkness falls upon you. Off - you just blinded yourself! # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: polymorph control You could nothave this property extrinsically: drain resistance You could not have this property intrinsically: teleport control Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 31% chance Scroll drop chance was reduced to 53% Amulet drop chance was reduced to 55% Potion drop chance was reduced to 86% The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: mace The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: shield (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24908 Monster spawn increase reached its maximum at turn 70118 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 193315 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: vampire (freq bonus 1) The monster species that spawned more often: duck warrior (freq bonus 8) The monster species that spawned more often: enormous ogre (freq bonus 4) The monster species that spawned more often: ghost mage (freq bonus 12) The monster species that spawned more often: eight of spades (freq bonus 2) The monster species that spawned more often: barracuda (freq bonus 3) The monster species that spawned more often: toxic colony (freq bonus 3) The monster species that spawned more often: Julchen's sneaker (freq bonus 5) The monster species that spawned more often: falling turret (freq bonus 6) The monster species that spawned more often: black harpy (freq bonus 3) The monster species that spawned more often: Robur, the Conqueror (freq bonus 2) The monster species that spawned more often: warty fungus (freq bonus 8) The monster species that spawned more often: purple wraith (freq bonus 8) The monster species that spawned more often: mugger (freq bonus 18) The monster species that spawned more often: werepermamimic (freq bonus 3) The monster species that spawned more often: blue-green colony (freq bonus 4) The monster species that spawned more often: giant black jellyfish (freq bonus 3) The monster species that spawned more often: returned archer (freq bonus 16) The monster species that spawned more often: girly girl (freq bonus 3) The monster species that spawned more often: blade naga hatchling (freq bonus 6) The monster species that spawned more often: consumed fire boar (freq bonus 10) The monster species that never randomly spawned: goals goblin The monster species that never randomly spawned: sweet woman The monster species that never randomly spawned: onanocter 6f The monster species that never randomly spawned: werelich The monster species that never randomly spawned: gold draconian The monster species that never randomly spawned: angry watch leader The monster species that never randomly spawned: formula 1 champion The monster species that never randomly spawned: Carmen The monster species that never randomly spawned: Team Fortress pyro The monster species that never randomly spawned: summoning spirit The monster class that always generated with extra speed: apelike creature The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was never generated: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was never generated: black dress ((null)) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was never generated: suguhanoken ((null)) The RNG hath decreed that this item was never generated: boots of swimming (fin boots) The RNG hath decreed that this item was never generated: inferno (subsurface) The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was never generated: boots of safeguard (orange boots) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 90) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 17) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: fire golem (jetting, freq bonus 20) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 71) The RNG hath decreed that this item was generated more often: cirmocline (pink, freq bonus 7) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 4) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 6) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 6) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 6) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 11) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 72) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 8) The RNG hath decreed that this item was always generated cursed: acquirement (gained) The RNG hath decreed that this item was always generated cursed: wonder (elven-lettered) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: genocide (extraordinary) The RNG hath decreed that this item was always generated cursed: magic harp (harp) The RNG hath decreed that this item was always generated cursed: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was always generated cursed: infravision (zinc) The RNG hath decreed that this item was always generated cursed: aojiru (greenish-blue) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this item was always generated cursed: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this trap was always invisible: item teleporter The RNG hath decreed that this trap was generated more often: waterpool (freq bonus 12) Next attribute increase check would have come at turn 334 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were disintegration-resistant You were blinded (41) You were prevented from having drain resistance (0) You were prevented from having polymorph control (0) You had 1497 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of A'En, Dr. Oujide and Team Missile Bomb Your deity was A'En You could not have safely prayed (171) You survived You didn't know any spells. Techniques known in the end Name Level Status poke ball 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) recharge 1 R Prepared(0) Discoveries Scrolls scroll of healing (MAER GEM HON YN GWESTEIWR ALMAENEG) scroll of mana (SLITHLY ATTACKING IS MORE STRONGER DONT HOLD PROP) scroll of phase door (ABOR EFECTOR) scroll of standard id (POKEMONGO GOTTA CHEAT EM ALL) scroll of cure (MERRY XMAS JOYEUX NOEL FELIZ NAVIDAD) Wands wand of enlightenment (pine) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills (none) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye kanto the Pokemon...