k2, lawful male rodneyan Gladiator --- -- |&G .| |@@"S| |D.h!| |.rSF| |Fh"m| |.TjF| |xd@D| |&%:v| |.§&b| |.q*n| |U@@}| |DtFG| |@@r}| |FFFF| ------ [K2 the Velite] St11 Dx9 Co16 In13 Wi8 Ch7 GlaRodMalLaw S12486 Dlvl:38 $0 HP-7(32) Pw17(17) AC4 Xp2/39 T3 Hal Latest messages The red force patch touches you! [-1 -> 27] [-4 -> 23] The bang lich touches you! [-1 -> 22] You're covered in frost! [-4 -> 18] The animated silver statue hits you! [-7 -> 11] "DELETED!!" The tomb scorpion zaps himself with a tapering wand! The four castle sightseeing is suddenly moving faster. The watch lieutenant seems to drain your energy with its gaze! The jynx touches you! [-1 -> 10] You're covered in frost! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of detect treasure (0:5) {1} e - an uncursed spellbook of levelport (0:5) {1} f - an uncursed spellbook of drain life (0:5) {1} g - an uncursed spellbook of resist sleep (0:5) {1} h - an uncursed spellbook of force bolt (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 154 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 34 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 92% Amulet drop chance was reduced to 80% Number of artifacts generated was 0 Monster spawn increase started at turn 19446 Monster spawn increase reached its maximum at turn 31607 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 725232 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 6) The monster species that spawned more often: Leonie (freq bonus 28) The monster species that spawned more often: pink warp fungus (freq bonus 18) The monster species that spawned more often: dracolisk (freq bonus 9) The monster species that spawned more often: Uno (freq bonus 24) The monster species that spawned more often: crooked imp (freq bonus 8) The monster species that spawned more often: vamp permamimic (freq bonus 28) The monster species that spawned more often: grey naga hatchling (freq bonus 8) The monster species that spawned more often: reaper mold (freq bonus 16) The monster species that spawned more often: yellow jacket (freq bonus 16) The monster species that spawned more often: amorphous fungus (freq bonus 8) The monster species that spawned more often: blink colony (freq bonus 20) The monster species that spawned more often: Michaela (freq bonus 16) The monster species that spawned more often: drolem (freq bonus 18) The monster species that spawned more often: nomi (freq bonus 22) The monster species that spawned more often: animated sexy leather pump (freq bonus 10) The monster species that spawned more often: insecteon (freq bonus 14) The monster species that spawned more often: nexus naga (freq bonus 10) The monster species that spawned more often: sadistic prostitute (freq bonus 40) The monster species that spawned more often: electric eel (freq bonus 11) The monster species that spawned more often: undead permamimic (freq bonus 10) The monster species that never randomly spawned: Professor Moriarty The monster species that never randomly spawned: bramble colony The monster species that never randomly spawned: mutated undead cockatrice The monster species that never randomly spawned: bad boys The monster species that never randomly spawned: warty stalk The monster species that never randomly spawned: supermarket cashier The monster species that never randomly spawned: gaunt soul The monster species that never randomly spawned: Hailbush The monster species that never randomly spawned: shaped warp patch The monster species that never randomly spawned: neurotoxin fly The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was never generated: granite scourge ((null)) The RNG hath decreed that this item was never generated: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 4) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: speedbug boots (profiled boots) The RNG hath decreed that this item was always generated cursed: plasteel helm ((null)) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this item was always generated cursed: diode (two-wired thing) The RNG hath decreed that this item was always generated cursed: blue lightsaber (lightsaber) The RNG hath decreed that this trap was always invisible: flooding trap The RNG hath decreed that this trap was generated more often: web (freq bonus 10) Next attribute increase check would have come at turn 989 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were hallucinating (20) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1492 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Patriots, Aerdrie Faenya and the void Your deity was Arsene Lupin You could not have safely prayed (485) You are dead Spells known in the end Name Level Category Fail Memory a - detect treasure 4 divine 90% 300% b - levelport 8 body 100% 700% c - drain life 3 attack 90% 200% d - resist sleep 1 protect 0% 100% e - force bolt 1 attack 0% 100% Techniques known in the end Name Level Status appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye k2 the Gladiator...