aZ Player: js808 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-12-17.22:00:43.ttyrec Time: (1639778443) Fri Dec 17 22:00:43 2021 a(EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. aWShall I pick a character's race, role, gender and alignment for you? [ynq] afnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker (1 of 8)a1OH v - a Cartomancer  w - a Caveman/Cavewoman  x - a Cellar Child  y - a Chaos Sorceror  z - a Chevalier  A - a Climacterial  B - a Combatant  C - a Convict  D - a Cook  E - a Courier  F - a Cracker  G - a Cruel Abuser  H - a Cyberninja  I - a Dancer  J - a Death Eater  K - a Demagogue  L - a Diablist  M - a Dissident  N - a Diver  O - a Doll Mistress  P - a Doom Marine  Q - a DQ Slime  R - a Dragonmaster (2 of 8)a~0 S - a Druid  T - a Drunk  U - a Dunmer  V - an Electric Mage  W - an Elementalist  X - an Elph  Y - an Emera  Z - an Empath  a - an Erdrick  b - a Failed Existence  c - a Feat Master  d - a Feminist  e - a Fencer  f - a Fighter  g - a Firefighter  h - a Fjorde  i - a Flame Mage  j - a Form Changer  k - a Foxhound Agent  l - a Gamer  m - a Gang Scholar  n - a Gangster  o - a Geek (3 of 8)a" p - a Genderstarist  q - a Gladiator  r - a Goff  s - a Goldminer  t - a Graduate  u - a Grenadonin  v - a Gunner  w - a Half Baked  x - a Healer  y - a Hussy  z - an Ice Mage  A - an Intel Scribe  B - a Janitor  C - a Jedi  D - a Jester  E - a Justice Keeper  F - a Knight  G - a Korsair  H - a Kurwa  I - a Ladiesman  J - a Librarian  K - a Locksmith  L - a Lunatic (4 of 8)a#0B M - a Mahou Shoujo  N - a Mason  O - a Mastermind  P - a Medium  Q - a Midget  R - a Mill Swallower  S - a Monk  T - a Murderer  U - a Musician  V - a Mystic  W - a Necromancer  X - a Ninja  Y - a Nobleman/Noblewoman  Z - a Noob Mode Barb  a - a Nuclear Physicist  b - an Occult Master  c - an Officer  d - an Ordinator  e - an Otaku  f - a Paladin  g - a Pickpocket  h - a Pirate  i - a Poison Mage (5 of 8)a'V j - a Pokemon  k - a Politician  l - a Practicant  m - a Preversioner  n - a Priest/Priestess  o - a Prostitute  p - a Psion  q - a Psyker  r - a Quarterback  s - a Ranger  t - a Ringseeker  u - a Rocker  v - a Rogue  w - a Sage  x - a Saiyan  y - a Samurai  z - a Scientist  A - a Secret Advice Member  B - a Shapeshifter  C - a Shoe Fetishist  D - a Slave Master  E - a Social Justice Warrior  F - a Software Engineer (6 of 8)aS G - a Space Marine  H - a Spacewars Fighter  I - a Stormboy  J - a Supermarket Cashier  K - a Symbiant  L - a Thalmor  M - a Topmodel  N - a Tosser  O - a Tourist  P - a Tracer  Q - a Transsylvanian  R - a Transvestite  S - a Twelph  T - an Unbeliever  U - an Undead Slayer  V - an Undertaker  W - an User of Stand  X - a Valkyrie  Y - a Walscholar  Z - a Wandkeeper  a - a Warrior  b - a Weirdboy  c - a Wild Talent (7 of 8)ae  d - a Wizard  e - a Womanizer  f - a XelNaga  g - a Yautja  h - a Yeoman  i - a YSexymate  j - a Zookeeper  k - a Zyborg  * - Random  ! - Quit (8 of 8)a S G - a Space Marine  H - a Spacewars Fighter  I - a Stormboy  J - a Supermarket Cashier  K - a Symbiant  L - a Thalmor  M - a Topmodel  N - a Tosser  O - a Tourist  P - a Tracer  Q - a Transsylvanian  R - a Transvestite  S - a Twelph  T - an Unbeliever  U - an Undead Slayer  V - an Undertaker  W - an User of Stand  X - a Valkyrie  Y - a Walscholar  Z - a Wandkeeper  a - a Warrior  b - a Weirdboy  c - a Wild Talent (7 of 8)a_V j - a Pokemon  k - a Politician  l - a Practicant  m - a Preversioner  n - a Priest/Priestess  o - a Prostitute  p - a Psion  q - a Psyker  r - a Quarterback  s - a Ranger  t - a Ringseeker  u - a Rocker  v - a Rogue  w - a Sage  x - a Saiyan  y - a Samurai  z - a Scientist  A - a Secret Advice Member  B - a Shapeshifter  C - a Shoe Fetishist  D - a Slave Master  E - a Social Justice Warrior  F - a Software Engineer (6 of 8)aKB M - a Mahou Shoujo  N - a Mason  O - a Mastermind  P - a Medium  Q - a Midget  R - a Mill Swallower  S - a Monk  T - a Murderer  U - a Musician  V - a Mystic  W - a Necromancer  X - a Ninja  Y - a Nobleman/Noblewoman  Z - a Noob Mode Barb  a - a Nuclear Physicist  b - an Occult Master  c - an Officer  d - an Ordinator  e - an Otaku  f - a Paladin  g - a Pickpocket  h - a Pirate  i - a Poison Mage (5 of 8)aO+Choosing Race Pick the race of your Paladin   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard (1 of 12)ar  v - batman  w - beacher  x - blait  y - bodymorpher  z - borg  A - bossrusher  B - bover  C - breton  D - buldozgar  E - burninator  F - carthage  G - celtic  H - centaur  I - cerberus  J - challenger  K - changeling  L - chiquai  M - chiropteran  N - clockwork automaton  O - cockatrice  P - colorator  Q - cortex  R - cupid (2 of 12) a& S - curser  T - dark seducer  U - deathmold  V - deep elf  W - destabilizer  X - developer  Y - devil  Z - dinosaur  a - dolgsman  b - doppelganger  c - dorian  d - dragon  e - drow  f - dryad  g - dufflepud  h - dunadan  i - duthol  j - dwarf  k - dynamo  l - egymid  m - elemental  n - elf  o - engchip (3 of 12) aG  p - ent  q - erosator  r - etherealoid  s - evilvariant  t - expert  u - extravator  v - fairy  w - fawn  x - felid  y - feminizer  z - fenek  A - fiend  B - fixer  C - frendian  D - fro  E - gastly  F - gavil  G - gelatinous cube  H - gerteut  I - giant  J - glorkum  K - gnome  L - goauld (4 of 12) ak M - golden saint  N - golem  O - green slime  P - gremlin  Q - greuro  R - grid bug  S - grouper  T - hallucinator  U - haxor  V - HC alien  W - hemi-doppelganger  X - hemophage  Y - herald  Z - herbalist  a - heretic  b - hobbit  c - homicider  d - hound  e - hidden elf  f - human  g - hybridragon  h - hypothermic  i - illithid (5 of 12) aF j - immunizer  k - imp  l - imperial  m - incantifier  n - incorporealoid  o - indraenian  p - inheritor  q - inka  r - insectoid  s - iraha  t - ironman  u - irritator  v - itaque  w - jabberwock  x - japura  y - java  z - jelly  A - khajiit  B - klackon  C - kobold  D - kop  E - koronst  F - kutar (6 of 12)! an  G - leprechaun  H - levelscaler  I - levitator  J - lich  K - listener  L - lizardman  M - loli  N - lycanthrope  O - mactheist  P - magyar  Q - maia  R - matrayser  S - maymes  T - mazewalker  U - metal  V - mimic  W - minimalist  X - missingno  Y - mongung  Z - monkey  a - monster  b - moon elf  c - mould (7 of 12)) a d - mummy  e - mushroom  f - myrkalfr  g - naga  h - nastinator  i - navi  j - nemesis  k - nibelung  l - nord  m - null  n - nymph  o - octopode  p - ogre  q - orc  r - outsider  s - peacemaker  t - pervert  u - phantom  v - piece  w - piercer  x - poisoner  y - polyinitor  z - problematic (8 of 12)1 a$ A - quantum mechanic  B - race that doesn't exist  C - race X  D - randomizer  E - redditor  F - redguard  G - reticulan  H - rodneyan  I - rohirrim  J - roommate  K - rougelike  L - rusmot  M - salamander  N - satre  O - scriptor  P - scurrier  Q - sea elf  R - segfaulter  S - senser  T - serb  U - sheep  V - shell  W - shoe (9 of 12): a`  X - sinner  Y - skeleton  Z - skillor  a - snail  b - snakeman  c - sokosolver  d - soviet  e - spammer  f - spard  g - specialist  h - spiderman  i - spirit  j - spriggan  k - stairseeker  l - sticker  m - sustainer  n - suxxor  o - swikni  p - sylph  q - techless  r - thunderlord  s - tonberry  t - trainer (10 of 12)A ay  u - transformer  v - trapper  w - troll  x - tumblrer  y - turmene  z - turtle  A - umber hulk  B - unalignment thing  C - unbalancor  D - undefined  E - ungenomold  F - unicorn  G - unmagic  H - urian  I - vamgoyle  J - vampire  K - veela  L - venture capitalist  M - vietis  N - viking  O - vortex  P - warper  Q - wind inhabitant (11 of 12)F a  R - wisp  S - wookie  T - worm that walks  U - wraith  V - xorn  W - yeek  X - yokuda  Y - yugger  Z - yuki-onna  a - zruty  * - Random  ! - Quit (12 of 12)I a1 u - transformer  v - trapper  w - troll  x - tumblrer  y - turmene  z - turtle  A - umber hulk  B - unalignment thing  C - unbalancor  D - undefined  E - ungenomold  F - unicorn  G - unmagic  H - urian  I - vamgoyle  J - vampire  K - veela  L - venture capitalist  M - vietis  N - viking  O - vortex  P - warper  Q - wind inhabitant (11 of 12)I aR  X - sinner  Y - skeleton  Z - skillor  a - snail  b - snakeman  c - sokosolver  d - soviet  e - spammer  f - spard  g - specialist  h - spiderman  i - spirit  j - spriggan  k - stairseeker  l - sticker  m - sustainer  n - suxxor  o - swikni  p - sylph  q - techless  r - thunderlord  s - tonberry  t - trainer (10 of 12)I a&K A - quantum mechanic  B - race that doesn't exist  C - race X  D - randomizer  E - redditor  F - redguard  G - reticulan  H - rodneyan  I - rohirrim  J - roommate  K - rougelike  L - rusmot  M - salamander  N - satre  O - scriptor  P - scurrier  Q - sea elf  R - segfaulter  S - senser  T - serb  U - sheep  V - shell  W - shoe (9 of 12)J ac d - mummy  e - mushroom  f - myrkalfr  g - naga  h - nastinator  i - navi  j - nemesis  k - nibelung  l - nord  m - null  n - nymph  o - octopode  p - ogre  q - orc  r - outsider  s - peacemaker  t - pervert  u - phantom  v - piece  w - piercer  x - poisoner  y - polyinitor  z - problematic (8 of 12)J a G - leprechaun  H - levelscaler  I - levitator  J - lich  K - listener  L - lizardman  M - loli  N - lycanthrope  O - mactheist  P - magyar  Q - maia  R - matrayser  S - maymes  T - mazewalker  U - metal  V - mimic  W - minimalist  X - missingno  Y - mongung  Z - monkey  a - monster  b - moon elf  c - mould (7 of 12)L a j - immunizer  k - imp  l - imperial  m - incantifier  n - incorporealoid  o - indraenian  p - inheritor  q - inka  r - insectoid  s - iraha  t - ironman  u - irritator  v - itaque  w - jabberwock  x - japura  y - java  z - jelly  A - khajiit  B - klackon  C - kobold  D - kop  E - koronst  F - kutar (6 of 12)L aީ M - golden saint  N - golem  O - green slime  P - gremlin  Q - greuro  R - grid bug  S - grouper  T - hallucinator  U - haxor  V - HC alien  W - hemi-doppelganger  X - hemophage  Y - herald  Z - herbalist  a - heretic  b - hobbit  c - homicider  d - hound  e - hidden elf  f - human  g - hybridragon  h - hypothermic  i - illithid (5 of 12)L aj  p - ent  q - erosator  r - etherealoid  s - evilvariant  t - expert  u - extravator  v - fairy  w - fawn  x - felid  y - feminizer  z - fenek  A - fiend  B - fixer  C - frendian  D - fro  E - gastly  F - gavil  G - gelatinous cube  H - gerteut  I - giant  J - glorkum  K - gnome  L - goauld (4 of 12)L a  S - curser  T - dark seducer  U - deathmold  V - deep elf  W - destabilizer  X - developer  Y - devil  Z - dinosaur  a - dolgsman  b - doppelganger  c - dorian  d - dragon  e - drow  f - dryad  g - dufflepud  h - dunadan  i - duthol  j - dwarf  k - dynamo  l - egymid  m - elemental  n - elf  o - engchip (3 of 12)M a% v - batman  w - beacher  x - blait  y - bodymorpher  z - borg  A - bossrusher  B - bover  C - breton  D - buldozgar  E - burninator  F - carthage  G - celtic  H - centaur  I - cerberus  J - challenger  K - changeling  L - chiquai  M - chiropteran  N - clockwork automaton  O - cockatrice  P - colorator  Q - cortex  R - cupid (2 of 12)Q a4< S - curser  T - dark seducer  U - deathmold  V - deep elf  W - destabilizer  X - developer  Y - devil  Z - dinosaur  a - dolgsman  b - doppelganger  c - dorian  d - dragon  e - drow  f - dryad  g - dufflepud  h - dunadan  i - duthol  j - dwarf  k - dynamo  l - egymid  m - elemental  n - elf  o - engchip (3 of 12)S a v - batman  w - beacher  x - blait  y - bodymorpher  z - borg  A - bossrusher  B - bover  C - breton  D - buldozgar  E - burninator  F - carthage  G - celtic  H - centaur  I - cerberus  J - challenger  K - changeling  L - chiquai  M - chiropteran  N - clockwork automaton  O - cockatrice  P - colorator  Q - cortex  R - cupid (2 of 12)T a  S - curser  T - dark seducer  U - deathmold  V - deep elf  W - destabilizer  X - developer  Y - devil  Z - dinosaur  a - dolgsman  b - doppelganger  c - dorian  d - dragon  e - drow  f - dryad  g - dufflepud  h - dunadan  i - duthol  j - dwarf  k - dynamo  l - egymid  m - elemental  n - elf  o - engchip (3 of 12)U a'  p - ent  q - erosator  r - etherealoid  s - evilvariant  t - expert  u - extravator  v - fairy  w - fawn  x - felid  y - feminizer  z - fenek  A - fiend  B - fixer  C - frendian  D - fro  E - gastly  F - gavil  G - gelatinous cube  H - gerteut  I - giant  J - glorkum  K - gnome  L - goauld (4 of 12)V a> M - golden saint  N - golem  O - green slime  P - gremlin  Q - greuro  R - grid bug  S - grouper  T - hallucinator  U - haxor  V - HC alien  W - hemi-doppelganger  X - hemophage  Y - herald  Z - herbalist  a - heretic  b - hobbit  c - homicider  d - hound  e - hidden elf  f - human  g - hybridragon  h - hypothermic  i - illithid (5 of 12)V a  j - immunizer  k - imp  l - imperial  m - incantifier  n - incorporealoid  o - indraenian  p - inheritor  q - inka  r - insectoid  s - iraha  t - ironman  u - irritator  v - itaque  w - jabberwock  x - japura  y - java  z - jelly  A - khajiit  B - klackon  C - kobold  D - kop  E - koronst  F - kutar (6 of 12)W a  G - leprechaun  H - levelscaler  I - levitator  J - lich  K - listener  L - lizardman  M - loli  N - lycanthrope  O - mactheist  P - magyar  Q - maia  R - matrayser  S - maymes  T - mazewalker  U - metal  V - mimic  W - minimalist  X - missingno  Y - mongung  Z - monkey  a - monster  b - moon elf  c - mould (7 of 12)Y a d - mummy  e - mushroom  f - myrkalfr  g - naga  h - nastinator  i - navi  j - nemesis  k - nibelung  l - nord  m - null  n - nymph  o - octopode  p - ogre  q - orc  r - outsider  s - peacemaker  t - pervert  u - phantom  v - piece  w - piercer  x - poisoner  y - polyinitor  z - problematic (8 of 12)\ ajg A - quantum mechanic  B - race that doesn't exist  C - race X  D - randomizer  E - redditor  F - redguard  G - reticulan  H - rodneyan  I - rohirrim  J - roommate  K - rougelike  L - rusmot  M - salamander  N - satre  O - scriptor  P - scurrier  Q - sea elf  R - segfaulter  S - senser  T - serb  U - sheep  V - shell  W - shoe (9 of 12)d azU  X - sinner  Y - skeleton  Z - skillor  a - snail  b - snakeman  c - sokosolver  d - soviet  e - spammer  f - spard  g - specialist  h - spiderman  i - spirit  j - spriggan  k - stairseeker  l - sticker  m - sustainer  n - suxxor  o - swikni  p - sylph  q - techless  r - thunderlord  s - tonberry  t - trainer (10 of 12)h a̻ u - transformer  v - trapper  w - troll  x - tumblrer  y - turmene  z - turtle  A - umber hulk  B - unalignment thing  C - unbalancor  D - undefined  E - ungenomold  F - unicorn  G - unmagic  H - urian  I - vamgoyle  J - vampire  K - veela  L - venture capitalist  M - vietis  N - viking  O - vortex  P - warper  Q - wind inhabitant (11 of 12)l a&(+Use hybrid races? [yn] (n) o a. nChoosing Gender Pick the gender of your transformer Paladin  m - male f - female * - Random ! - Quit(end) r a+9+Choosing Alignment Pick the alignment of your male transformer Paladin  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) u aAb+u auNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More-- a@Ŀ+@?f# aZ[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T1 It is written in the Book of Ariel:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Ariel seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Fighter of Law, have been heralded from birth as the instrument of Ariel. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For th awJe sake of us all: Go bravely with Ariel!--More-- aggĿ+@f# avSalutations js808, welcome to SlashEMExtended! You are a lawful male transformer Paladin.--More-- aZ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More-- a˚h Ŀ +Message of the day: For the time being, SLEX is still available on this public server. The developer reserves the right to retire development at any point, though. --Amy--More-- aZB Ŀ a+[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T1The moon is waxing tonight. a Weapons a - an uncursed +3 long sword (weapon in hand) {16} Armor b - an uncursed +0 large shield (being worn) {40} c - an uncursed +0 helmet (being worn) {20} d - an uncursed greased +0 studded leather armor (being worn) {80} e - an uncursed +0 pair of leather gloves (being worn) {4} f - an uncursed +0 pair of low boots (being worn) {4} Comestibles h - 4 uncursed food rations {0} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks g - an uncursed spellbook of forgotten spell (0:2) {0} Rings i - an uncursed ring of warning {0}(end) ahĿ+@?f# [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T1 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T1 at6Do you want to turn on the number pad? [yn] (n)  a!gInDo you want to turn this annoying message off? [yn] (n)  a2n Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true] (1 of 7) a-(  a - checkpoint [true]  b - cmdassist [true]  c - color [true]  d - confirm [true]  e - classic_status [true]  f - cursesgraphics [false]  g - DECgraphics [false]  h - eatingboulders [true]  i - eatingconfirm [false]  j - eatingdoors [true]  k - eatingwalls [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - gmmessage [true]  o - graffitihilite [true]  p - help [true]  q - hilite_pet [true]  r - hitpointbar [true]  s - IBMgraphics [true]  t - ignintr [false]  u - inertiaconfirm [false]  v - invweight [true]  w - knapsacklimit [false] (2 of 7) a@|  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true] (1 of 7) a  a - checkpoint [true]  b - cmdassist [true]  c - color [true]  d - confirm [true]  e - classic_status [true]  f - cursesgraphics [false]  g - DECgraphics [false]  h - eatingboulders [true]  i - eatingconfirm [false]  j - eatingdoors [true]  k - eatingwalls [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - gmmessage [true]  o - graffitihilite [true]  p - help [true]  q - hilite_pet [true]  r - hitpointbar [true]  s - IBMgraphics [true]  t - ignintr [false]  u - inertiaconfirm [false]  v - invweight [true]  w - knapsacklimit [false] (2 of 7) a[ a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - materialglyph [false]  e - memorizationknown [false]  f - statuscolors [true]  g - menucolors [false]  h - menu_on_esc [true]  i - menu_glyphs [false]  j - missing_safety [true]  k - mon_polycontrol [false]  l - moreforced [true]  m - numpadmessage [true]  n - null [true]  o - paranoidquit [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false] (3 of 7) aj a - rest_on_space [false]  b - safe_pet [true]  c - showexp [false]  d - showrace [false]  e - showrealtime [false]  f - showscore [false]  g - showsym [true]  h - showdmg [true]  i - showweight [false]  j - showmc [false]  k - showmovement [false]  l - showlongstats [false]  m - showsanity [false]  n - showsymbiotehp [false]  o - silent [true]  p - simpledescs [false]  q - sortpack [true]  r - sound [true]  s - sparkle [true]  t - standout [false]  u - tabcursesconfirm [false]  v - tech_description [true]  w - time [true] (4 of 7) a߬d a - timed_autosave [true]  b - quick_autosave [false]  c - tombstone [true]  d - toptenwin [false]  e - travel [true]  f - use_inverse [false]  g - verbose [true]  h - wallglyph [true]   Compounds (selecting will prompt for new value):  name [js808]  role [Paladin]  race [transformer]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)] (5 of 7) a#l  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run] (6 of 7) a*  a - scores [3 top/2 around]  b - sortloot [none]  c - suppress_alert [(none)]  d - tileset [(none)]  e - autopickup exceptions (0 currently set) (7 of 7) a& ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run] (6 of 7) aNd a - timed_autosave [true]  b - quick_autosave [false]  c - tombstone [true]  d - toptenwin [false]  e - travel [true]  f - use_inverse [false]  g - verbose [true]  h - wallglyph [true]   Compounds (selecting will prompt for new value):  name [js808]  role [Paladin]  race [transformer]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)] (5 of 7) aO a - rest_on_space [false]  b - safe_pet [true]  c - showexp [false]  d - showrace [false]  e - showrealtime [false]  f - showscore [false]  g - showsym [true]  h - showdmg [true]  i - showweight [false]  j - showmc [false]  k - showmovement [false]  l - showlongstats [false]  m - showsanity [false]  n - showsymbiotehp [false]  o - silent [true]  p - simpledescs [false]  q - sortpack [true]  r - sound [true]  s - sparkle [true]  t - standout [false]  u - tabcursesconfirm [false]  v - tech_description [true]  w - time [true] (4 of 7) aJ a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - materialglyph [false]  e - memorizationknown [false]  f - statuscolors [true]  g - menucolors [false]  h - menu_on_esc [true]  i - menu_glyphs [false]  j - missing_safety [true]  k - mon_polycontrol [false]  l - moreforced [true]  m - numpadmessage [true]  n - null [true]  o - paranoidquit [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false] (3 of 7) aZ + at a - checkpoint [true]  b - cmdassist [true]  c - color [true]  d - confirm [true]  e - classic_status [true]  f - cursesgraphics [false]  g - DECgraphics [false]  h - eatingboulders [true]  i - eatingconfirm [false]  j - eatingdoors [true]  k - eatingwalls [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - gmmessage [true]  o - graffitihilite [true]  p - help [true]  q - hilite_pet [true]  r - hitpointbar [true]  s - IBMgraphics [true]  t - ignintr [false]  u - inertiaconfirm [false]  v - invweight [true]  w - knapsacklimit [false] (2 of 7) a+ aL  a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - materialglyph [false]  e - memorizationknown [false]  f - statuscolors [true]  g - menucolors [false]  h - menu_on_esc [true]  i + menu_glyphs [false]  j - missing_safety [true]  k - mon_polycontrol [false]  l - moreforced [true]  m - numpadmessage [true]  n - null [true]  o - paranoidquit [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false] (3 of 7) a% a - rest_on_space [false]  b - safe_pet [true]  c - showexp [false]  d - showrace [false]  e - showrealtime [false]  f - showscore [false]  g - showsym [true]  h - showdmg [true]  i - showweight [false]  j - showmc [false]  k - showmovement [false]  l - showlongstats [false]  m - showsanity [false]  n - showsymbiotehp [false]  o - silent [true]  p - simpledescs [false]  q - sortpack [true]  r - sound [true]  s - sparkle [true]  t - standout [false]  u - tabcursesconfirm [false]  v - tech_description [true]  w - time [true] (4 of 7) ad a - timed_autosave [true]  b - quick_autosave [false]  c - tombstone [true]  d - toptenwin [false]  e - travel [true]  f - use_inverse [false]  g - verbose [true]  h - wallglyph [true]   Compounds (selecting will prompt for new value):  name [js808]  role [Paladin]  race [transformer]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)] (5 of 7) as  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run] (6 of 7) ar a - scores [3 top/2 around]  b - sortloot [none]  c - suppress_alert [(none)]  d - tileset [(none)]  e - autopickup exceptions (0 currently set) (7 of 7) a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T1-----|.+..|.@.||?f#|--- a Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) a+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is se a[}t, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) --More-- ag^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off a aZhll armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' --More-- a( [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T1-----|.+..|.@.||?f#|--- a2Specify unknown object by cursor? [ynq] (q)  aA SyPlease move the cursor to an unknown object.--More-- a{((For instructions type a ?) a a~ a av a2  a8?+ a spell book or a closed door (spellbook)--More-- a!More info? [yn] (n)  a/y The Book of Three lay closed on the table. Taran had never been allowed to read the volume for himself; now he was sure it held more than Dallben chose to tell him. In the sun- filled room, with Dallben still meditating and showing no sign of stopping, Taran rose and moved through the shimmering beams. From the forest came the monotonous tick of a beetle. His hands reached for the cover. Taran gasped in pain and snatched them away. They smarted as if each of his fingers had been stung by hornets. He jumped back, stumbled against the bench, and dropped to the floor, where he put his fingers woefully into his mouth. Dallben's eyes blinked open. He peered at Taran and yawned slowly. "You had better see Coll about a lotion for those hands," he advised. "Otherwise, I shouldn't be surprised if they blistered." [ The Book of a502 Three, by Lloyd Alexander ]--More-- a -----|.+..|.@.||?f#|---Pick an object. aߚ  a-2 a6  a2;Unknown direction: 'C' (use hjkl or .).--More-- a a~5 Use [hjkl] to move the cursor to an unknown object. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . or , or ; or : when you are at the right place. Press Escape when you're done. --More-- anM ---+..@.|f#|-- as[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T1 aR! 6Do you want to turn on the number pad? [yn] (n)  aInDo you want to turn this annoying message off? [yn] (n)  a4n Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true] (1 of 7)# a a - checkpoint [true]  b - cmdassist [true]  c - color [true]  d - confirm [true]  e - classic_status [true]  f - cursesgraphics [true]  g - DECgraphics [false]  h - eatingboulders [true]  i - eatingconfirm [false]  j - eatingdoors [true]  k - eatingwalls [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - gmmessage [true]  o - graffitihilite [true]  p - help [true]  q - hilite_pet [true]  r - hitpointbar [true]  s - IBMgraphics [false]  t - ignintr [false]  u - inertiaconfirm [false]  v - invweight [true]  w - knapsacklimit [false] (2 of 7)1 ai a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - materialglyph [false]  e - memorizationknown [false]  f - statuscolors [true]  g - menucolors [false]  h - menu_on_esc [true]  i - menu_glyphs [true]  j - missing_safety [true]  k - mon_polycontrol [false]  l - moreforced [true]  m - numpadmessage [true]  n - null [true]  o - paranoidquit [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false] (3 of 7)6 a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T1-----|.+..|.@.||?f#|---8 a  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) 9 aJ++ Extended Commands List  Press '#', then type:  # - perform an extended command.  * 2weapon - toggle two-weapon combat.  * ? - get this list of extended commands.  * adjust - adjust inventory letters.  * annotate - name current level.  apply - apply (use) a tool (pick-axe, key, lamp...).  attributes - show your attributes (intrinsic ones included in debug or explore mode).  autopickup - toggle the pickup option on/off.  * borrow - steal from monsters.  call - call (name) a particular monster.  callold - call (name) a particular monster (vanilla).  cast - zap (cast) a spell.  * cha9 ax+*t - talk to someone.  close - close a door.  * conduct - list which challenges you have adhered to.  * dip - dip an object into something.  discoveries - show what object types have been discovered. --More--< a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T1-----|.+..|.@.||?f#|---> a8E Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) A aR+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is seA a}t, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) --More--C aPG^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off aC aGll armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' --More--G a D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or sG a- :pell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) --More--L aCW wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards tL ahat have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) --More--P a86[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T1-----|.+..|.@.||?f#|---Q a Pick an object.S a?oS a T a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T1X aÓ Weapons  a - ) an uncursed +3 long sword (weapon in hand) {16}  Armor  b - [ an uncursed +0 large shield (being worn) {40}  c - [ an uncursed +0 helmet (being worn) {20}  d - [ an uncursed greased +0 studded leather armor (being worn) {80}  e - [ an uncursed +0 pair of leather gloves (being worn) {4}  f - [ an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - % 4 uncursed food rations {0}  Scrolls  j - ? 5 uncursed scrolls of healing {0}  k - ? 4 uncursed scrolls of mana {0}  l - ? 3 uncursed scrolls of phase door {0}  m - ? 2 uncursed scrolls of standard id {0}  n - ? an uncursed scroll of cure {0}  o - ? an uncursed scroll of heal other {0}  Spellbooks X a g - + an uncursed spellbook of forgotten spell (0:2) {0}  Rings  i - = an uncursed ring of warning {0} (end) [ a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T1-----|.+..|.@.||?f#|---_ a Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) a aW+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is sea a}t, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) --More--b a^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off ab aĎll armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' --More--c a2D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or sc aA3:pell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) --More--d aM W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards td aN hat have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) --More--i a}[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T1-----|.+..|.@.||?f#|---j a9 Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) k a? R[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T1l aR Currently known spells   Name Level Category Fail Memory a - forgotten spell 1 + occult 13% 100% ? - Describe a spell instead(end) q a +---+..@.|f#|-- Choose a spell to describe   Name Level Category Fail Memory a - forgotten spell 1 + occult 13% 100% ? - Memorize a spell instead(end) r a?&+---+..@.|f#|--spellbooks of forgotten spell - This is a spellbook. Color: white. Material: paper. Appearance: spotted. Spell level: 1. Spell school: occult spells. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell.--More--z a ----- |.+..Simulates the effects of casting a forgotten spell, so you might e.g. become confused or stunned.--More-- a  Choose a spell to describe   Name Level Category Fail Memory a - forgotten spell 1 + occult 13% 100% ? - Memorize a spell instead(end) a+---+..@.|f#|-- Choose a spell to (de-)memorize   Name Level Category Fail Memory a - forgotten spell 1 + occult 13% 100% ? - View spells instead(end) aQ---+..@.|f#|--[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T1 a?  Weapons  a - ) an uncursed +3 long sword (weapon in hand) {16}  Armor  b - [ an uncursed +0 large shield (being worn) {40}  c - [ an uncursed +0 helmet (being worn) {20}  d - [ an uncursed greased +0 studded leather armor (being worn) {80}  e - [ an uncursed +0 pair of leather gloves (being worn) {4}  f - [ an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - % 4 uncursed food rations {0}  Scrolls  j - ? 5 uncursed scrolls of healing {0}  k - ? 4 uncursed scrolls of mana {0}  l - ? 3 uncursed scrolls of phase door {0}  m - ? 2 uncursed scrolls of standard id {0}  n - ? an uncursed scroll of cure {0}  o - ? an uncursed scroll of heal other {0}  Spellbooks  a g - + an uncursed spellbook of forgotten spell (0:2) {0}  Rings  i - = an uncursed ring of warning {0} (end) a  +-----|.+..|.@.||?f#|---[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T1ring of warning - This is a ring. Color: orange. Material: stone. Appearance: coral. You can wear a maximum of two rings; they will often have some sort of magical effect if worn. Every worn ring will cause you to go hungry a little bit faster. Dropping a ring on a sink will cause it to disappear while providing you with a clue to its nature.--More-- a[e----- |.+.. |.@.|This ring allows you to detect monsters and get a difficulty rating indicating their strength.--More-- a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T1 aw  Weapons  a - ) an uncursed +3 long sword (weapon in hand) {16}  Armor  b - [ an uncursed +0 large shield (being worn) {40}  c - [ an uncursed +0 helmet (being worn) {20}  d - [ an uncursed greased +0 studded leather armor (being worn) {80}  e - [ an uncursed +0 pair of leather gloves (being worn) {4}  f - [ an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - % 4 uncursed food rations {0}  Scrolls  j - ? 5 uncursed scrolls of healing {0}  k - ? 4 uncursed scrolls of mana {0}  l - ? 3 uncursed scrolls of phase door {0}  m - ? 2 uncursed scrolls of standard id {0}  n - ? an uncursed scroll of cure {0}  o - ? an uncursed scroll of heal other {0}  Spellbooks  akx g - + an uncursed spellbook of forgotten spell (0:2) {0}  Rings  i - = an uncursed ring of warning {0} (end) a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T1-----|.+..|.@.||?f#|--- a There appears to be no shopkeeper here to receive your payment.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T1 aA 9What do you want to put on? [i or ?*]  a [4Which ring-finger, Right or Left? [rl]  a r aq i - an uncursed ring of warning (on right hand) {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T2 a Weapons  a - ) an uncursed +3 long sword (weapon in hand) {16}  Armor  b - [ an uncursed +0 large shield (being worn) {40}  c - [ an uncursed +0 helmet (being worn) {20}  d - [ an uncursed greased +0 studded leather armor (being worn) {80}  e - [ an uncursed +0 pair of leather gloves (being worn) {4}  f - [ an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - % 4 uncursed food rations {0}  Scrolls  j - ? 5 uncursed scrolls of healing {0}  k - ? 4 uncursed scrolls of mana {0}  l - ? 3 uncursed scrolls of phase door {0}  m - ? 2 uncursed scrolls of standard id {0}  n - ? an uncursed scroll of cure {0}  o - ? an uncursed scroll of heal other {0}  Spellbooks  a>[19;1H g - + an uncursed spellbook of forgotten spell (0:2) {0}  Rings  i - = an uncursed ring of warning (on right hand) {0} (end) a#[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T2-----|.+..|.@.||?f#|--- a;There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T2 a  a There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T2 a*  ag+There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T2 aR  aLS There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T2 a  aעTYou displaced your kitten.f@ aYou see here a nano axe {48}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T2 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T3f< a!T  aT p - a nano axe {48}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T3 aU  Weapons  a - ) an uncursed +3 long sword (weapon in hand) {16}  p - ) a nano axe {48}  Armor  b - [ an uncursed +0 large shield (being worn) {40}  c - [ an uncursed +0 helmet (being worn) {20}  d - [ an uncursed greased +0 studded leather armor (being worn) {80}  e - [ an uncursed +0 pair of leather gloves (being worn) {4}  f - [ an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - % 4 uncursed food rations {0}  Scrolls  j - ? 5 uncursed scrolls of healing {0}  k - ? 4 uncursed scrolls of mana {0}  l - ? 3 uncursed scrolls of phase door {0}  m - ? 2 uncursed scrolls of standard id {0}  n - ? an uncursed scroll of cure {0}  o - ? an uncursed scroll of aV heal other {0}  Spellbooks  g - + an uncursed spellbook of forgotten spell (0:2) {0}  Rings  i - = an uncursed ring of warning (on right hand) {0} (end) aik?+-----|.f..|.<.||?@#|--- ak[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T3nano axe - This is a weapon. Color: red. Material: nanomachine. Appearance: (null). Skill: axe. You can wield it to attack enemies. Some weapons are also suitable for throwing.--More-- a-B ----- aC.A rather strong one-handed axe. It can be used to chop down trees.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T3 a.  Weapons  a - ) an uncursed +3 long sword (weapon in hand) {16}  p - ) a nano axe {48}  Armor  b - [ an uncursed +0 large shield (being worn) {40}  c - [ an uncursed +0 helmet (being worn) {20}  d - [ an uncursed greased +0 studded leather armor (being worn) {80}  e - [ an uncursed +0 pair of leather gloves (being worn) {4}  f - [ an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - % 4 uncursed food rations {0}  Scrolls  j - ? 5 uncursed scrolls of healing {0}  k - ? 4 uncursed scrolls of mana {0}  l - ? 3 uncursed scrolls of phase door {0}  m - ? 2 uncursed scrolls of standard id {0}  n - ? an uncursed scroll of cure {0}  o - ? an uncursed scroll of ae heal other {0}  Spellbooks  g - + an uncursed spellbook of forgotten spell (0:2) {0}  Rings  i - = an uncursed ring of warning (on right hand) {0} (end) a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T3-----|.f..|.<.||?@#|--- a= Weapons  a - ) an uncursed +3 long sword (weapon in hand) {16}  p - ) a nano axe {48}  Armor  b - [ an uncursed +0 large shield (being worn) {40}  c - [ an uncursed +0 helmet (being worn) {20}  d - [ an uncursed greased +0 studded leather armor (being worn) {80}  e - [ an uncursed +0 pair of leather gloves (being worn) {4}  f - [ an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - % 4 uncursed food rations {0}  Scrolls  j - ? 5 uncursed scrolls of healing {0}  k - ? 4 uncursed scrolls of mana {0}  l - ? 3 uncursed scrolls of phase door {0}  m - ? 2 uncursed scrolls of standard id {0}  n - ? an uncursed scroll of cure {0}  o - ? an uncursed scroll of heal o ather {0}  Spellbooks  g - + an uncursed spellbook of forgotten spell (0:2) {0}  Rings  i - = an uncursed ring of warning (on right hand) {0} (end) a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T3-----|.f..|.<.||?@#|--- aYrThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T3 aIcmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More-- a-8-----|.f..|.<.||?@#|--- a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T3You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n)  a n----- |.f.. |.<.| |?@#| --- Turn the number pad on? [yn] (n)  a3n[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T3 a CDo you want to turn on the number pad? [yn] (n)  a> InDo you want to turn this annoying message off? [yn] (n)  an Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true] (1 of 7) a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T3-----|.f..|.<.||?@#|--- a Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ao+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is se aKp}t, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) --More-- a5[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T3-----|.f..|.<.||?@#|--- aWd There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T3 a,  aThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T3 a  a There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T3 a  a There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T3 a`  aaThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T3 a&CDo you want to turn on the number pad? [yn] (n)  a{ y Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true] (1 of 7) a"[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T3-----|.f..|.<.||?@#|--- a Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) a,R[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T3 a Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true] (1 of 7) aU a - checkpoint [true]  b - cmdassist [true]  c - color [true]  d - confirm [true]  e - classic_status [true]  f - cursesgraphics [true]  g - DECgraphics [false]  h - eatingboulders [true]  i - eatingconfirm [false]  j - eatingdoors [true]  k - eatingwalls [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - gmmessage [true]  o - graffitihilite [true]  p - help [true]  q - hilite_pet [true]  r - hitpointbar [true]  s - IBMgraphics [false]  t - ignintr [false]  u - inertiaconfirm [false]  v - invweight [true]  w - knapsacklimit [false] (2 of 7) a a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - materialglyph [false]  e - memorizationknown [false]  f - statuscolors [true]  g - menucolors [false]  h - menu_on_esc [true]  i - menu_glyphs [true]  j - missing_safety [true]  k - mon_polycontrol [false]  l - moreforced [true]  m - numpadmessage [false]  n - null [true]  o - paranoidquit [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false] (3 of 7) a - a - rest_on_space [false]  b - safe_pet [true]  c - showexp [false]  d - showrace [false]  e - showrealtime [false]  f - showscore [false]  g - showsym [true]  h - showdmg [true]  i - showweight [false]  j - showmc [false]  k - showmovement [false]  l - showlongstats [false]  m - showsanity [false]  n - showsymbiotehp [false]  o - silent [true]  p - simpledescs [false]  q - sortpack [true]  r - sound [true]  s - sparkle [true]  t - standout [false]  u - tabcursesconfirm [false]  v - tech_description [true]  w - time [true] (4 of 7) a d a - timed_autosave [true]  b - quick_autosave [false]  c - tombstone [true]  d - toptenwin [false]  e - travel [true]  f - use_inverse [false]  g - verbose [true]  h - wallglyph [true]   Compounds (selecting will prompt for new value):  name [js808]  role [Paladin]  race [transformer]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)] (5 of 7) aI~ ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run] (6 of 7) a8+ a  a - scores [3 top/2 around]  b - sortloot [none]  c - suppress_alert [(none)]  d - tileset [(none)]  e - autopickup exceptions (0 currently set) (7 of 7) aX Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) a!/+[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T3-----|.f..|.<.||?@#|--- a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T3 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T4@. a) [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T4<@ aThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T4 a  aRThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T4 at cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More-- ak [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T4-----|.f..|.<.||?@#|--- aWThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T4 aR&  a'There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T4 a܁  aThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T4 a~  a>There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T4 ac  aDd There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T4 a  a There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T4 af  aThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T4 at  atThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T4 a  aThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T4 a8  a There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T4 aw  ax There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T4 ah[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T5@. a;&<@ aO"[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T5The kitten picks up a spellbook {0}..f--More-- aKThe kitten drops a spellbook {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T6+f aK= Weapons  a - ) an uncursed +3 long sword (weapon in hand) {16}  p - ) a nano axe {48}  Armor  b - [ an uncursed +0 large shield (being worn) {40}  c - [ an uncursed +0 helmet (being worn) {20}  d - [ an uncursed greased +0 studded leather armor (being worn) {80}  e - [ an uncursed +0 pair of leather gloves (being worn) {4}  f - [ an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - % 4 uncursed food rations {0}  Scrolls  j - ? 5 uncursed scrolls of healing {0}  k - ? 4 uncursed scrolls of mana {0}  l - ? 3 uncursed scrolls of phase door {0}  m - ? 2 uncursed scrolls of standard id {0}  n - ? an uncursed scroll of cure {0}  o - ? an uncursed scroll of a=heal other {0}  Spellbooks  g - + an uncursed spellbook of forgotten spell (0:2) {0}  Rings  i - = an uncursed ring of warning (on right hand) {0} (end)  aM[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T6-----|....|.+f||?@#|--- a  a You displaced your kitten.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T6 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T7f@. a4 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T7@+.f a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T8.@ ac You stop. Your kitten is in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T8 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T9f. a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T9..f@ a#There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T9 aR  aRThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T9 a  a_You stop. Your kitten is in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T10 a   a You displaced your kitten.@fThere is a staircase up here.--More-- a=You see here a transforming spellbook {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T10 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T11f. aB  a You displaced your kitten.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T11 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T12f+@ a  a߂There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T12 ag@.There is a staircase up here.--More--! a You see here a transforming spellbook {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T12 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T13f.# ag # a#hq - a transforming spellbook {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T13# am[[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T13 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T14..f<@% aV[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T14 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T15.@.% a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T15 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T16@<& ai[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T16.@' aq[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T17@<( a%t[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T17 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T18@.( ax [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T18.@) a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T19@<* a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T19 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T20.f@, aUThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T20/ a`vUnix SlashEMExtended Version 2.7.3 (69c954a0) - last build Mon Dec 13 04:53:25 2021.--More--0 a6 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T201 ab There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T202 aW Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 3 aDn[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T204 a% Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 5 ap[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T209 a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T20 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T21@<: aThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T21: a7[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T21 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T22@.; a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T22.@< alThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T22> a > agThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T22? a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T23<@? aThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T23A aM[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T23 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T24..@f.A au[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T24 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T25@<.fB a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T25 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T26.@.f.B a? [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T26 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T27#f.@?<,C a a#.@##C aί You see here a scroll labeled SEVEN MINUS {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T27..fE a~ E ar - a scroll labeled SEVEN MINUS {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T27E a| E aӚ You displaced your kitten.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T28@fF a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T28 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T29@f,,F a\[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T29@f..F a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T30@.F a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T30 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T31.f.@F aq There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T31G aw0 G a0There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T31H a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T31 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T32@..fH aך [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T32.@f.I a![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T33.@I a &[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T33 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T34f@,<.,I a:[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T34 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T35.f@I avTThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T35J aM [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T35 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T36f,@,#K amG[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T36.,f@-,#K a +[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T37,,@#,#L a'[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T37 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T38,f@#,#L a There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T38M a3b [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T38 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T391,f@,,#N aX[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T39 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T40,,f@###N a+ N a/ RYou displaced your kitten.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T40#f,@,,O a=[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T41#,#@,,#O a^ There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T41O at[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T41 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T42f,@#,#P a#[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T42 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T43,,f@,,#P a/';[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T43,,f@,##Q a~8You displaced your kitten.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T44##@f#R a?[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T44 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T45,f,@#,#R ad{ 5[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T45,,,@#,#S a3,,@#,#You see a message scrawled in blood here.S a6Use "r." to read it.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T46U aՎ >What do you want to read? [gi-oqr or ?*.] W aNYou see a message scrawled in blood here.--More--X az You read: "Immunity to mental s?aults.".[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T46^ a< [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T46 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T47 ,,@#,#_ a4[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T47,,@#,#_ a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T48,,@###` aThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T48a at6[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T48 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T49,a aS ~[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T49 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T50,b aʬA,You find a secret door!--More--c aD[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T50f+d auWThe door opens.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T51[|..*.?....|-......+.....|------d a+V [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T51 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T52-----`...........[f|.,@|.-e a_You cannot diagonally move out of a door![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T52g aވR[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T52 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T53---|.|.|,,-@-g a> +@.g a @ You see here a scroll labeled BUFF DEDEDE {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T53 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T54i ai as - a scroll labeled BUFF DEDEDE {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T54i a!w 3@.i ax You see here a leather armor {60}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T54 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T55fk aC[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T551[@f-.k ay8 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T56.@l a? +@.l a(B You see here a pair of low boots {4}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T56 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T571 f.o ak Weapons  a - ) an uncursed +3 long sword (weapon in hand) {16}  p - ) a nano axe {48}  Armor  b - [ an uncursed +0 large shield (being worn) {40}  c - [ an uncursed +0 helmet (being worn) {20}  d - [ an uncursed greased +0 studded leather armor (being worn) {80}  e - [ an uncursed +0 pair of leather gloves (being worn) {4}  f - [ an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - % 4 uncursed food rations {0}  Scrolls  j - ? 5 uncursed scrolls of healing {0}  k - ? 4 uncursed scrolls of mana {0}  l - ? 3 uncursed scrolls of phase door {0}  m - ? 2 uncursed scrolls of standard id {0}  n - ? an uncursed scroll of cure {0}  o - ? an uncursed scroll of o aDheal other {0}  r - ? a scroll labeled SEVEN MINUS {0}  s - ? a scroll labeled BUFF DEDEDE {0}  Spellbooks  g - + an uncursed spellbook of forgotten spell (0:2) {0}  q - + a transforming spellbook {0} (1 of 2)p a!'[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T57-----##|....,#|.<.|,#|?.#|,#----,##,####,##,,,##,#####,##,,##,--------#,| ar(Bm.`.....1#,|.....@|#,|..f..*.#,|......|#,-......+##|......|--------q ap#[@q a`You see here a cyan gem {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T57--More--r aۙThe kitten picks up a leather armor {60}.1 .f--More--s aN The kitten drops a leather armor {60}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T58[fu a_[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T581 #f.*@,#v aik[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T59,.@,#w ao [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T59 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T601 ,,#@#[,#w aVThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T60x aUB[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T60 1,,#@,,,x a7[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T61,,#@,,.x a$ [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T61 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T62,,# 1@,,,y a;H[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T62,,#@ 1,,,y a :[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T63#,#@,,,z a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T63 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T64--------.......|.%..................#,..@,1,, { a--...|...|......|,|.......|@.........|,------+-----,, { a:1[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T64You see a door open.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T651{ ar*[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T65 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T66---+..|.|.|,,.@@,|} a There is nothing here to pick up.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T66 a)Pick an object. a  a ak a4 ah aJ  aӮ  a  a]  a] a@ a human or elf (aaah aaah) (base level 0) (male)  Accessing Pokedex entry for aaah aaah...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 10, magic resistance = 0, alignment -8. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Can spontaneously betray you if tame. Origin: Fallout or Elder Scrolls. Is a valid polymorph form.  Attacks:  1d3, beam - insanity  --More-- ab -----##------------ |....,#+..........| |.<.|,#|...%......| |?.#|,#|..........| ----,#|..........| #,#,|..........| ###,##,. a # S[38;5;7m@....@....| #,,,##,------|----- #,###,,# ##,#,,#[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T66 a  Weapons  a - ) an uncursed +3 long sword (weapon in hand) {16}  p - ) a nano axe {48}  Armor  b - [ an uncursed +0 large shield (being worn) {40}  c - [ an uncursed +0 helmet (being worn) {20}  d - [ an uncursed greased +0 studded leather armor (being worn) {80}  e - [ an uncursed +0 pair of leather gloves (being worn) {4}  f - [ an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - % 4 uncursed food rations {0}  Scrolls  j - ? 5 uncursed scrolls of healing {0}  k - ? 4 uncursed scrolls of mana {0}  l - ? 3 uncursed scrolls of phase door {0}  m - ? 2 uncursed scrolls of standard id {0}  n - ? an uncursed scroll of cure {0}  o - ? an uncursed scroll of heal o a) >ther {0}  r - ? a scroll labeled SEVEN MINUS {0}  s - ? a scroll labeled BUFF DEDEDE {0}  Spellbooks  g - + an uncursed spellbook of forgotten spell (0:2) {0}  q - + a transforming spellbook {0} (1 of 2) a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T66-----##------------|....,#+..........||.<.|,#|...%......||?.#|,#|..........|----,#|..........|#,#,|..........| a0###,##,.@....@....|#,,,##,------|-----#,###,,###,#,,##,,#,,##,--------,,##,|.`.....,,##,|.....[|#,##,|..... an[m*.,,##,|......|###,-......+##|......|-------- a,What do you want to throw? [ap or ?*]  a| Weapons  a - ) an uncursed +3 long sword (weapon in hand) {16}  p - ) a nano axe {48}  Armor  b - [ an uncursed +0 large shield (being worn) {40}  c - [ an uncursed +0 helmet (being worn) {20}  d - [ an uncursed greased +0 studded leather armor (being worn) {80}  e - [ an uncursed +0 pair of leather gloves (being worn) {4}  f - [ an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - % 4 uncursed food rations {0}  Scrolls  j - ? 5 uncursed scrolls of healing {0}  k - ? 4 uncursed scrolls of mana {0}  l - ? 3 uncursed scrolls of phase door {0}  m - ? 2 uncursed scrolls of standard id {0}  n - ? an uncursed scroll of cure {0}  o - ? an uncursed scroll of heal o aP|>ther {0}  r - ? a scroll labeled SEVEN MINUS {0}  s - ? a scroll labeled BUFF DEDEDE {0}  Spellbooks  g - + an uncursed spellbook of forgotten spell (0:2) {0}  q - + a transforming spellbook {0} (1 of 2) a +-----##------------|....,#+..........||.<.|,#|...%......||?.#|,#|..........|----,#|..........|#,#,|..........|###,##,.@....@....| am #,,,##,------|-----#,###,,###,#,,##,,#,,##,--------,,##,|.`.....,,##,|.....[|#,##,|.....*.,,##,|......|##[ a 38;5;3m#,-......+##|......|-------- a  [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $0 HP 22(22)  Pw 23(23)  AC-2 Exp1 T66In what direction? [hykulnjb><]  aX ) a$ [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T66 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T67f)@. a4 .@ a You see here a nano axe {48}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T67.@. a  a p - a nano axe {48}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T67 an[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T68.@ ae; You kill the aaah aaah![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T69% aQ.@ a:You see here an aaah aaah corpse {1450}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T69 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T70 a8What do you want to eat? [eh or ?*,]  a|a  eat what?  Comestibles ('%') a - % an aaah aaah corpse {1450}(end) ak) +This aaah aaah corpse tastes terrible!--More-- aS1You cannibal! You will regret this! aYYour sanity increases.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T71 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T72 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T73 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T74 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T75--More-- a) CYou finish eating the aaah aaah corpse.--More-- a .It tasted really, really strange. a Your sanity increases tremendously.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T76 aMY[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T77@. a1 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T78@. a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T78@. aA(@. aOYou see here a grant corpse {10}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T79 a8What do you want to eat? [eh or ?*,]  af eat what?  Comestibles ('%') a - % a grant corpse {10}(end) a K+ a>This grant corpse tastes terrible![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T80 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T81f.--More-- aYou finish eating the grant corpse.f.. aq[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T82.@ a".@ a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T82The kitten drops a leather armor {60}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T83[f a "[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T84.f..@ aJ [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T85.f.@ aa9[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T86..f.@#,, a1[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T86.f|@,,, aQ[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T87,@,,, a%G[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T87 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T88.,,@#,, aL There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T88 a F[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T89,,#,@,### a5[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T90,#,,@,.........|...--- a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T90#,,@##..........--...---- aa There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T90 aL[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T91,-@-......|.....|....|....|...--- a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T92,,------.---|....@.||..| a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T93.@ a;[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T93.@ a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T94.@ a  [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T95.@|- a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T95.@ a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T96@. aia[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T97@. a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T98.@ a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T99.@ a z [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T99.@ a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T100,.@?# ac,.@## aYou see here a scroll labeled SO QUE SWING {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T101 a  a t - a scroll labeled SO QUE SWING {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T101 a\ a>]There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T101 a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T102#,@, a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T103#,@## a -[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T103#,#@,, a/[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T104#,#@,,, a%4 .[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T105#,#@,, a.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T105#,#@,, a1.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T106#,#@,, a-[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T107#,#@,, aǭ ,[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T108#,#@,, a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T108#,,@,, a{o[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T109#,,|@-....|,, aL [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T110,,@,# acW}[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T110,,,,@,,#.| az[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T111|,,.,,@,#. anF[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T111 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T112,#.,,@,#. aR[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T113|.,#.,,@#..| az[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T113----......,|.,,@|.......$..|..|.(|--- a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T114--|.|,-@||.|.|..|..--- aM [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T115.@ ar2[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T116.@ a4 Y.@Something is engraved here on the floor. a Use "r." to read it.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T117 a ?What do you want to read? [gi-oq-t or ?*.]  aMSomething is engraved here on the floor.--More-- a~jYou read: "Unwanted mail? Sell it to the bookshop!".[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T117 a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T117.@ ap@. aTYou see here 34 gold pieces {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T118 a  a1 34 gold pieces.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw 34 HP 22(22)  Pw 23(23)  AC-2 Exp1 T118 a i@.Something is engraved here on the floor. a Use "r." to read it.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T119 a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T119@. a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T120#@,., a{[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T121#.@## aw [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T122,@,# a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T123,,@,# aM[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T123,,@!# ai,,@,# aYou see here a reddish potion {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T124 a2'  a' u - a reddish potion {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T124 a9%[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T125,,@,# aH,[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T126,,@#,# a,[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T126,,@#,# aͧs[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T127,,@#,.....---- as[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T128|,.--,)....|@.....|###...|--- a d[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T128--.-......|.,@| an q[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T129--|.|,,.@- av[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T129 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T130.@ a5)@. aYou see here a batleth {12}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T131 a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T132 a[v - a batleth {12}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T132 ar Weapons  a - ) an uncursed +3 long sword (weapon in hand) {16}  p - ) a nano axe {48}  v - ) a batleth {12}  Armor  b - [ an uncursed +0 large shield (being worn) {40}  c - [ an uncursed +0 helmet (being worn) {20}  d - [ an uncursed greased +0 studded leather armor (being worn) {80}  e - [ an uncursed +0 pair of leather gloves (being worn) {4}  f - [ an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - % 4 uncursed food rations {0}  Scrolls  j - ? 5 uncursed scrolls of healing {0}  k - ? 4 uncursed scrolls of mana {0}  l - ? 3 uncursed scrolls of phase door {0}  m - ? 2 uncursed scrolls of standard id {0}  n - ? an uncursed scroll of cure {0}  o - ar! ? an uncursed scroll of heal other {0}  r - ? a scroll labeled SEVEN MINUS {0}  s - ? a scroll labeled BUFF DEDEDE {0}  t - ? a scroll labeled SO QUE SWING {0}  Spellbooks (1 of 2) a +-----##------------------|....,#+..........||....||.<.|,#|..........||....||?.#|,#|..[.......|#,,,,,#|....|----,#|..........|#,,,,,,[ a 38;5;6m-....|###,#,|..........|#,#####|.....,####,##,...........|#,#|....|,##,,,##,------|-----#,#|....|,##,###,,##,,,#####[3 a 8;5;4m,#|....|,###,#,,#,,,,,,,##,#|....|,##,,#,,#-------.----#,#|...(|,----.-#,--------,,#|..........|#,#------,|....|#,| aK [38;5;7m.`.....,,#|..........|#,##,|....--#,|.....[|#,#|..........|,,##,|.@....|#,|.....*.,,#|...........,###,.......|#,|......|##|.. aK ....-----####|......|#,-......+|......|--------##|......|---------------- a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $34 HP 22(22)  Pw 23(23)  AC-2 Exp1 T132batleth - This is a weapon. Color: gray. Material: antidotium. Appearance: (null). Skill: mace. You can wield it to attack enemies. Some weapons are also suitable for throwing.--More-- aS -----##------------------The klingons invented this weapon, and I have no real idea what it's supposed to represent so I decided to make it a mace-class weapon. Its damage output is mediocre.--More-- aKB -----##------------------[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T132 a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T132.@ a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T133@. a6[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T134@. ae [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T135#,,@. a}[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T135##,@.# a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T136#,@# aYThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T136 aX[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T137#,#@, a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T137#+#@,,, a The door resists![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T138 aa2 a5~The door resists![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T138 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T139 ao  ar The door resists![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T140 aG] aQ^The door resists![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T140 a aPThe door resists![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T141 aL  aP ~The door resists![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T141 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T142 a  aThe door opens.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T142-----|..`|..|..|.| a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T143------................-@-,, av [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T144-.|...|.!..$|@......(||---------, a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T145@. an% [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T145@. akJ*@. aMYou see here a statue of a cloll {600}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T146 at [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T146 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T147`@ ag[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T147.@ a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T148.@ aA .@ a[ You see here a magenta potion {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T149 a9  aw - a magenta potion {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T149 a4[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T149.@ aU[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T150.@ a3 .@ a You see here 10 gold pieces {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T150 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T151 a  a 10 gold pieces.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw 4 22(22)  Pw 23(23)  AC-2 Exp1 T151 a+ /.@ a, You see here a wooden box {500}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T151 aG#  avloot a; HThere is a wooden box {500} here, loot it? [ynq] (q)  a y aHmmm, it seems to be locked.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T151 a<What do you want to wield? [- apv or ?*]  as  aP 5The nano axe welds itself to your hand!--More-- a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $44 HP 22(22)  Pw 23(23)  AC-2 Exp1 T152-----##------------------|....,#+..........||....|------------|.<.|,#|..........||....||..`.......||?.#|,#|..[[38;5; a 7m.......|#,,,,,#|....||..........|----,#|..........|#,,,,,,-....|##|..........|#,#,|..........|#,#####|.....,#|.........@|###,##,...........|#,#|.... a> |,#-|----------#,,,##,------|-----#,#|....|,##,##,###,,##,,,#####,#|....|,###,###,#,,#,,,,,,,##,#|....|,##[38;5 a! ;1m,,##,,#,,#-------.----#,#|...(|,----.-##,--------,,#|..........|#,#------,|....|#,|.`.....,,#|..........|#,##,|....--#,|.....[ a$ [1m|#,#|..........|,,##,|......|#,|.....*.,,#|...........,###,.......|#,|......|##|......-----####|......|#,-......+|......|--------##|......|[20 a$ ?;37H---------------- a  Weapons  a - ) an uncursed +3 long sword {16}  p - ) a cursed nano axe (weapon in hand) {48}  v - ) a batleth {12}  Armor  b - [ an uncursed +0 large shield (being worn) {40}  c - [ an uncursed +0 helmet (being worn) {20}  d - [ an uncursed greased +0 studded leather armor (being worn) {80}  e - [ an uncursed +0 pair of leather gloves (being worn) {4}  f - [ an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - % 4 uncursed food rations {0}  Scrolls  j - ? 5 uncursed scrolls of healing {0}  k - ? 4 uncursed scrolls of mana {0}  l - ? 3 uncursed scrolls of phase door {0}  m - ? 2 uncursed scrolls of standard id {0}  n - ? an uncursed scroll of cure {0}  o  a "- ? an uncursed scroll of heal other {0}  r - ? a scroll labeled SEVEN MINUS {0}  s - ? a scroll labeled BUFF DEDEDE {0}  t - ? a scroll labeled SO QUE SWING {0}  Spellbooks (1 of 2) aV [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $44 HP 22(22)  Pw 23(23)  AC-2 Exp1 T152-----##------------------|....,#+..........||....|------------|.<.|,#|..........||....||..`.......||?.#|,#|..[....... aZ |#,,,,,#|....||..........|----,#|..........|#,,,,,,-....|##|..........|#,#,|..........|#,#####|.....,#|.........@|###,##,...........|#,#|....|,[ a)] m#-|----------#,,,##,------|-----#,#|....|,##,##,###,,##,,,#####,#|....|,###,###,#,,#,,,,,,,##,#|....|,##,,[38;5;3 a` m##,,#,,#-------.----#,#|...(|,----.-##,--------,,#|..........|#,#------,|....|#,|.`.....,,#|..........|#,##,|....--#,|.....[| aYc #,#|..........|,,##,|......|#,|.....*.,,#|...........,###,.......|#,|......|##|......-----####|......|#,-......+|......|--------##|......|--- ac /------------- a] Weapons  a - ) an uncursed +3 long sword {16}  p - ) a cursed nano axe (weapon in hand) {48}  v - ) a batleth {12}  Armor  b - [ an uncursed +0 large shield (being worn) {40}  c - [ an uncursed +0 helmet (being worn) {20}  d - [ an uncursed greased +0 studded leather armor (being worn) {80}  e - [ an uncursed +0 pair of leather gloves (being worn) {4}  f - [ an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - % 4 uncursed food rations {0}  Scrolls  j - ? 5 uncursed scrolls of healing {0}  k - ? 4 uncursed scrolls of mana {0}  l - ? 3 uncursed scrolls of phase door {0}  m - ? 2 uncursed scrolls of standard id {0}  n - ? an uncursed scroll of cure {0}  o  a;^"- ? an uncursed scroll of heal other {0}  r - ? a scroll labeled SEVEN MINUS {0}  s - ? a scroll labeled BUFF DEDEDE {0}  t - ? a scroll labeled SO QUE SWING {0}  Spellbooks (1 of 2)" a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $44 HP 22(22)  Pw 23(23)  AC-2 Exp1 T152-----##------------------|....,#+..........||....|------------|.<.|,#|..........||....||..`.......||?.#|,#|..[......." a|#,,,,,#|....||..........|----,#|..........|#,,,,,,-....|##|..........|#,#,|..........|#,#####|.....,#|.........@|###,##,...........|#,#|....|,[" am#-|----------#,,,##,------|-----#,#|....|,##,##,###,,##,,,#####,#|....|,###,###,#,,#,,,,,,,##,#|....|,##,,[38;5;3" am##,,#,,#-------.----#,#|...(|,----.-##,--------,,#|..........|#,#------,|....|#,|.`.....,,#|..........|#,##,|....--#,|.....[|" a#,#|..........|,,##,|......|#,|.....*.,,#|...........,###,.......|#,|......|##|......-----####|......|#,-......+|......|--------##|......|---" a!/-------------# a>T# $ a$ force$ a<7 3In what direction? [hykulnjb><] % as % aEw You swing your nano axe through thin air.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T153' a) # ( a force( ao 3In what direction? [hykulnjb><] * a!= IThere is a wooden box {500} here, force its lock? [ynq] (q) , aj y, atYou force your nano axe into a crack and pry.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T153 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T154 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T155 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T156 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T157--More--- a You succeed in forcing the lock.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T158. a# / aloot/ a; HThere is a wooden box {500} here, loot it? [ynq] (q) 1 a=yYou carefully open the wooden box...--More--2 a  Do what?  o - Take something out of the wooden box i - Put something into the wooden box b - Both of the above, out first r - Both of the above, in first(end) 5 a_@+--------------.......||....|------------.......||....||..`.......|.......|#,,,,,#|....||..........|.......|#,,,,,,-....|##|..........|.......|#,#####|.....,#|5 a@[38;5;7m.........@| Take out what?  Comestibles ('%') a - % a tin {0}(end) 6 a+6 as \---..|------------..||..`.......|..||..........|6 aUw zx - a tin {0}.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T158 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T1598 a[ Weapons  a - ) an uncursed +3 long sword {16}  p - ) a cursed nano axe (weapon in hand) {48}  v - ) a batleth {12}  Armor  b - [ an uncursed +0 large shield (being worn) {40}  c - [ an uncursed +0 helmet (being worn) {20}  d - [ an uncursed greased +0 studded leather armor (being worn) {80}  e - [ an uncursed +0 pair of leather gloves (being worn) {4}  f - [ an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - % 4 uncursed food rations {0}  x - % a tin {0}  Scrolls  j - ? 5 uncursed scrolls of healing {0}  k - ? 4 uncursed scrolls of mana {0}  l - ? 3 uncursed scrolls of phase door {0}  m - ? 2 uncursed scrolls of standard id {0}  n - ?8 a[2 an uncursed scroll of cure {0}  o - ? an uncursed scroll of heal other {0}  r - ? a scroll labeled SEVEN MINUS {0}  s - ? a scroll labeled BUFF DEDEDE {0}  t - ? a scroll labeled SO QUE SWING {0} (1 of 2)A a Y [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $44 HP 22(22)  Pw 23(23)  AC-2 Exp1 T159-----##------------------|....,#+..........||....|------------|.<.|,#|..........||....||..`.......||?.#|,#|..[.......A aZ |#,,,,,#|....||..........|----,#|..........|#,,,,,,-....|##|..........|#,#,|..........|#,#####|.....,#|.........@|###,##,...........|#,#|....|, a[ m#-|----------#,,,##,------|-----#,#|....|,##,##,###,,##,,,#####,#|....|,###,###,#,,#,,,,,,,##,#|....|,##,, aV] m##,,#,,#-------.----#,#|...(|,----.-##,--------,,#|..........|#,#------,|....|#,|.`.....,,#|..........|#,##,|....--#,|.....[|A a^ #,#|..........|,,##,|......|#,|.....*.,,#|...........,###,.......|#,|......|##|......-----####|......|#,-......+|......|--------##|......|---A a_ /-------------C ah[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T159@(C au [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T160@.C a4 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T161@.C a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T161@.D a\[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T162@.E auv[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T162 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T163@.E a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T164@.E a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T165@.E a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T165@.F aЯ There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T165F alo [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T166.@,G a;[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T166 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T167|@,G a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T168,@,,G a*[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T169,,@G aUThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T169H a:c [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T169,,@I aD[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T170,,.@I a& [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T170 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T171.@J aj[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T171.@J aI[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T172##>.@J a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T173.@K aoC[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T173@.K aS [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T174>@L aw[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T174 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T175@.L a,[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T176@.L a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T176@.M a6[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T177.@M aw[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T177 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T178@.M a!u [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T178 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T179,,@.M al [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T180@.N a There is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T180N a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T181,@,N a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T182,@,,N al [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T182 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T183,@,,N a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T183,@,,O a3[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T184,@,,O a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T185,@,,O a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T185,@,,O a<[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T186,@,,O a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T186 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T187@,,O a4 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T188,@,P a,[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T189@,,P ak[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T189 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T190,@,P aUx [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T190 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T191,,@,P a3 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T191,,@,Q aw)[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T192,@,,Q aI[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T193,@,,Q a2[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T194@,,Q a5 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T194 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T195@,Q aV[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T195 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T196@.,,R a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T197@.R ax[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T197@.R a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T198.@S aThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T198S a S aThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T198S a> S agYou cannot diagonally move through a door![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T198T a4 T adYou cannot diagonally move through a door![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T198T a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T198 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T199@.U aK[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T199,@.U al [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T200,,@-V ab7[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T201,,@,V aTH[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T201#,#@,W a/![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T202#,,@,,,,W a~[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T202 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T203###@,,,W aThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T203W a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T204,@X a J,,You find a secret door!--More--Y a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T205+Z a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T206,@,,[ a_E[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T206 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T207,#,,@,,,\ aL[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T207#,,@,,,,\ a9[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T208#,@,,,,\ a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T209#@,,,\ aۣ[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T209,@,] a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T210,,,@,] a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T210 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T211,,,@,] a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T212,,@,] as [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T212,,@,] aʖ [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T213,,@,] at[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T213 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T214,,@,^ a6[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T214,,@,^ a![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T215,,@,,^ a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T216,,@,_ a&[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T217,,@_ aCThere is a wall in the way![Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T217_ a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T218,@,` aʛ[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T218,@.,` a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T219@.` ahw[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T219 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T220@.` a' [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T221@.` a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T222@.a aq[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T222@.a a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T223@.a a` [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T224.@b a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T225@.b a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T225 [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T226,,@.b ā [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T226,@.c aa[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T227,,@,,c a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T228,,@,,c a+ [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T229b,@,,d ay#4[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T229f,,@,,e aYbYou miss the pestyblob.You got hit by botox spores!--More--f a$You feel deathly sick.--More--g ae [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T230 Ill i abYou miss the pestyblob.You got hit by botox spores!--More--j a "You feel much worse.--More--o a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T230 Ill .fo aYou still feel deathly sick.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T231 Ill q apYou miss the pestyblob.You got hit by botox spores!--More--r a "You feel even worse.--More--s a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T231 Ill s a.The kitten misses the pestyblob.s aXeThe kitten looks very sick.f|u as pYou miss the pestyblob.You got hit by botox spores!--More--v au "You feel even worse.--More--w a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T232 Ill y aN,What do you want to drink? [uw or ?*] z a  Potions u - ! a reddish potion {0} w - ! a magenta potion {0}(end) { ahy###------#,,+....|------------###,#|....||..`.......|{ aNever mind.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T232 Ill | aD>What do you want to read? [gi-oq-t or ?*] } a '  Scrolls j - ? 5 uncursed scrolls of healing {0} k - ? 4 uncursed scrolls of mana {0} l - ? 3 uncursed scrolls of phase door {0} m - ? 2 uncursed scrolls of standard id {0} n - ? an uncursed scroll of cure {0} o - ? an uncursed scroll of heal other {0} r - ? a scroll labeled SEVEN MINUS {0} s - ? a scroll labeled BUFF DEDEDE {0} t - ? a scroll labeled SO QUE SWING {0} Spellbooks g - + an uncursed spellbook of forgotten spell (0:2) {0} q - + a transforming spellbook {0} Rings i - = an uncursed ring of warning (on right hand) {0}(end)  ab ----##------------###------....,#+..........|#,,+....|------------.<.|,#|..........|#####,#|....||..`.......|?.#|,#|..[.......|#,,,,,#|....|[38;5; a 3m|..........|----,#|..........|#,,,,,,-....|##|..........|#,#,|..........|#,#####|.....,#|.........(|###,##,......f....|#,#|....|,#-|----------# a1 ,,,##,------|-----#,#|....|,##,##,###,,##b,,#####,#|....|,###,###,#,,#,@,,,,,##,#|....|,##,,#[ aN K#,,#,,#-------.----#,#|...(|,----.-##,--------,,#|..........|#,#------,|....|###,|.`.....,,#|..........|#,##,|....->-#,|.....[|[38;5;3 aY m#,#|..........|,,##,|......|#,|.....*.,,#|...........,###,.......| a+ Never mind.[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T232 Ill  a7 +Pick an object. a  a b a blob (pestyblob) (base level 0)  Accessing Pokedex entry for pestyblob...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Almost immobile (3). Normal generation, with frequency 1. Resists sleep, poison, acid, petrification, level drain. Conveys petrification resistance. Small, genocidable, breathless, amphibious, amorphous, acidic mindless. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form. Attacks:  1d4, passive - unique Pestilence attack  --More-- aX -----##------------###------ |....,#+..........|#,,+....|------------ |.<.|,#|..........|#####,#|....||..`.......| |?.#|,#|..[.......|#,,,,, aY #|....||..........| ----,#|..........|#,,,,,,-....|##|..........| #,#,|..........|#,#####|.....,#|.........(| ###,##,......f....|#,#|....| aZ ,#-|---------- #,,,##,------|-----#,#|....|,##,# #,###,,##b,,#####,#|....|,###,# ##,#,,#,@,,,,,##,# aH[ 7|....|,##,,#[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T232 Ill  a bYou miss the pestyblob.You got hit by botox spores!--More-- aI~"You feel even worse.--More-- aV[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T232 Ill [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T233 Ill  aUbYou miss the pestyblob.You got hit by botox spores!--More-- aD "You feel much worse.--More-- a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T233 Ill . abYou miss the pestyblob.You got hit by botox spores!--More-- aU"You feel even worse.--More-- a[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T234 Ill  abYou miss the pestyblob.You got hit by botox spores!--More-- a"You feel even worse.--More-- a"[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw  22(22)  Pw 23(23)  AC-2 Exp1 T234 Ill b, a'You die from your illness.[Js808 the Fighter of Law  22(22)  Pw 23(23)--More-- ak_  an -----##------------###------|....,#+..........|#,,+....|------------|.<.|,#|..........|#####,#|....||..`.......||?.#|,#|..[.......|#,,,,,#|....[38;5; ags 6m||..........|----,#|..........|#,,,,,,-....|##|..........|#,#,|..........|#,#####|.....,#|.........(|###,##,...........|#,#|....|,#-|----------#,,,#[10;31 aGw H#,------b-----#,#|....|,##,##,###,,##,,,#####,#|....|,###,###,#,,#,@,,,,,##,#|....|,##,,##[38; a{ 5;5m,,#,,#-------.----#,#|...(|,----.-##,--------,,#|..........|#,#------,|....|###,|.`.....,,#|..........|#,##,|....->-#,|.....[|[38;5; a 3m#,#|..........|,,##,|......|#,|.....*.,,#|...........,###,.......|#,|......|##|......-----####|......|#,-......+|......|--------##|......|--------[ aՁ )m-------- a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $44 HP 22(22)  Pw 23(23)  AC-2 Exp1 T235Do you want your possessions identified? DYWYPI? [ynq] (n)  ay Weapons  a - ) an uncursed +3 long sword {16}  p - ) a cursed -5 nano axe (weapon in hand) {48}  v - ) a blessed +4 batleth {12}  Armor  b - [ an uncursed +0 large shield (being worn) {40}  c - [ an uncursed +0 helmet (being worn) {20}  d - [ an uncursed greased +0 studded leather armor (being worn) {80}  e - [ an uncursed +0 pair of leather gloves (being worn) {4}  f - [ an uncursed +0 pair of low boots (being worn) {4}  Comestibles  h - % 4 uncursed food rations {0}  x - % an uncursed tin of gray twen meat {0}  Scrolls  j - ? 5 uncursed scrolls of healing {0}  k - ? 4 uncursed scrolls of mana {0}  l - ? 3 uncursed scrolls of phase door {0}  m - ? 2 uncursed scrolls of stand a5oard id {0}  n - ? an uncursed scroll of cure {0}  o - ? an uncursed scroll of heal other {0}  r - ? an uncursed scroll of stinking cloud {0}  s - ? an uncursed scroll of enchant weapon {0}  t - ? an uncursed scroll of remove curse {0} (1 of 2) arc -----##------------###------|....,#+..........|#,,+....|------------|.<.|,#|..........|#####,#|....||..`.......||?.#|,#|..[.......|#,,,,,#|.... ah [1m||..........|----,#|..........|#,,,,,,-....|##|..........|#,#,|..........|#,#####|.....,#|.........(|###,##,...........|#,#|....|,#-|----------#,,,# al #,------b-----#,#|....|,##,##,###,,##,,,#####,#|....|,###,###,#,,#,@,,,,,##,#|....|,##,,##[ ap m,,#,,#-------.----#,#|...(|,----.-##,--------,,#|..........|#,#------,|....|###,|.`.....,,#|..........|#,##,|....->-#,|.....[| au #,#|..........|,,##,|......|#,|.....*.,,#|...........,###,.......|#,|......|##|......-----####|......|#,-......+|......|--------##|......| av 3---------------- av [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $44 HP 22(22)  Pw 23(23)  AC-2 Exp1 T235Do you want to see your attributes? [ynq] (n)  a yFinal Attributes: You were haltingly aligned. Your alignment was 2. Your max alignment was 11. You carried 0 sins. You could not have the double effect of this property: burnopathy. Scroll identification only worked 100 times out of 119. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 8. Implant identification only worked 1 times out of 37. Monsters only dropped their equipment with 78% chance. Scroll drop chance was reduced to 99%. Ring drop chance was reduced to 48%. Wand drop chance was reduced to 93%. Armor drop chance was reduced to 92%. Tool drop chance was reduced to 97%. Food drop chance was reduced to 96%. Shop item generation was reduced to 95%. Mastering the following skill taught you the hidden power: paddle. The following skill was limited to basic proficiency: hammer. The following skill was lim aited to skilled proficiency: short sword. The following skill was limited to expert proficiency: trident. --More-- aThe following skill became untrainable if you tried to train it too early: two-weapon combat (turn 12). The following skill became untrainable after a while: divination spells (turn 44176). The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 23266). The following skill became harder to train at higher skill levels: quarterstaff. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 34526. Monster spawn increase had reached its maximum at turn 330158. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 925480. The monster class that cannot be genocided was flying fish. The monster species that was spawned more often: padawan (freq bonus 8). The monster species that was spawned more often: ore twen (freq bonus 12). The monster species that aiwas spawned more often: psi waser (freq bonus 12). The monster species that was spawned more often: early fly (freq bonus 6). The monster species that was spawned more often: irk younker misfitted occlusal (freq bonus 8). The monster species that was spawned more often: aggressive morlock (freq bonus 4).--More-- amThe monster species that was spawned more often: kobold vindicator (freq bonus 16). The monster species that was spawned more often: ice block (freq bonus 6). The monster species that was spawned more often: multivalence heap (freq bonus 12). The monster species that was spawned more often: ultrapowered astral elemental (freq bonus 144). The monster species that was spawned more often: sliant (freq bonus 2). The monster species that was spawned more often: de-foe warp fungus (freq bonus 12). The monster species that was spawned more often: outback centerpiece (freq bonus 8). The monster species that was spawned more often: lineage blue (freq bonus 6). The monster species that was spawned more often: slow growth (freq bonus 2). The monster species that was spawned more often: sager filing (freq bonus 24). The monster species that was spawned more often: teal force patch (freq bonus 4).The mo am}nster species that was spawned more often: wounded spore (freq bonus 6). The monster species that was spawned more often: Beruthiel, Queen of Cats (freq bonus 15). The monster species that was spawned more often: petro elemental (freq bonus 24). The monster trait that was more common: monsters with petrification resistance --More-- a_(freq bonus 4). The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 1). The monster trait that was more common: monsters that permanently mimic objects (freq bonus 4). The monster trait that was more common: monsters that have kick attacks (freq bonus 2). The monster trait that was more common: monsters that count as mercenaries (freq bonus 5). The monster trait that was more common: monsters that have beam attacks (freq bonus 2). The monster trait that was more common: monsters that have no hands (freq bonus 2).The monster species that was never randomly spawned: Tanisha. The monster species that was never randomly spawned: wimp. The monster species that was never randomly spawned: withering permamimic. The monster species that was never randomly spawned: yasd horror. The monster species that was never randomly spawned: rotting mus a7`hroom patch. The monster species that was never randomly spawned: small predator. The monster species that was never randomly spawned: corrosive light. The monster species that was never randomly spawned: affection buncombe. The monster species that was never randomly spawned: deformed fish. The monster species that was never randomly spawned: black crasher. --More-- a3The monster class that was always generated with extra speed: humanoid. The RNG hath decreed that this item was never generated: bleeding (dripdrop). The RNG hath decreed that this item was never generated: helmet of anti searching (ruined helmet). The RNG hath decreed that this item was never generated: binning kit ((null)). The RNG hath decreed that this item was never generated: autocursing (gentle). The RNG hath decreed that this item was never generated: starvation stone (gray). The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 7). The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 36). The RNG hath decreed that this item was generated more often: symbiosis (PARASITARY, freq bonus 16). The RNG hath decreed th aat this item was generated more often: sand (KALIMARI DESERT, freq bonus 6). The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 7). The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 39). The RNG hath decreed that this item was generated more often: camo qatar --More-- a((null), freq bonus 17). The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 16). The RNG hath decreed that this item was generated more often: cloak of sudden attack (fertile cloak, freq bonus 4). The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 7). The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 5). The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 2). The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 11). The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 4). The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 9). The RNG hath decreed that this a b item was generated more often: tech level up (suffous, freq bonus 10). The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 13). The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 9). --More-- abThe RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 8). The RNG hath decreed that this item was always generated cursed: high-heeled skiers (buffalo boots). The RNG hath decreed that this item was always generated cursed: PETA-compliant shirt ((null)). The RNG hath decreed that this item was always generated cursed: volcanic broadsword ((null)). The RNG hath decreed that this trap was always invisible: meltem trap. The RNG hath decreed that this trap was generated more often: knowledge trap (freq bonus 1). Trap randomization happened for 1 in 71 traps. Traps were spawned invisible 1 times in 83. Traps were extra hard to find 1% of the time. Next attribute increase check would have come at turn 750. Strength training was 10. Dexterity training was 0. Wisdom training was 1. Constitution training was 10. Your sanity was 276. Yo aCc{u had not decided on your sexuality yet. Your chance to block was 27%. You were warned. --More-- a You were aware of the presence of undead. You were aware of the presence of demons. You had 2267 points of nutrition remaining. You aggravated monsters. You were aggravating monsters for 835 more turns. You had polymorphitis. You were fast. You were unlucky (-4). You had spell retention for remembering 50 spells. You could not have safely prayed (0). You are dead. --More-- a-----##------------###------|....,#+..........|#,,+....|------------|.<.|,#|..........|#####,#|....||..`.......||?.#|,#|..[.......|#,,,,,#|.... a#[1m||..........|----,#|..........|#,,,,,,-....|##|..........|#,#,|..........|#,#####|.....,#|.........(|###,##,...........|#,#|....|,#-|----------#,,,# aS%#,------b-----#,#|....|,##,##,###,,##,,,#####,#|....|,###,###,#,,#,@,,,,,##,#|....|,##,,##[ a(m,,#,,#-------.----#,#|...(|,----.-##,--------,,#|..........|#,#------,|....|###,|.`.....,,#|..........|#,##,|....->-#,|.....[| a+#,#|..........|,,##,|......|#,|.....*.,,#|...........,###,.......|#,|......|##|......-----####|......|#,-......+|......|--------##|......| a.,3---------------- ag,[Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $44 HP 22(22)  Pw 23(23)  AC-2 Exp1 T235Do you want to see your discoveries? [ynq] (n)  a+y Discoveries   Armor  [ helmet (wok-shaped helmet)  [ leather gloves (delicious gloves)  [ low boots (walking shoes)  Scrolls  ? scroll of healing (YASH EM EXTENDED POSIX SHELL)  ? scroll of mana (WALKING LUNACY)  ? scroll of phase door (DID I ASK FOR YOUR OPINION)  ? scroll of standard id (SHIUNIT)  ? scroll of cure (BSSBSSBSSBSSBSSBSSBSSSSSSSSSSSS)  ? scroll of heal other (RAN NEVERTHELESS SO WELL)  ? * scroll of extra healing (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA)  ? * scroll of greater mana restoration (BREAKMILLBROOK BADOW)  ? scroll of stinking cloud (SEVEN MINUS)  ? scroll of enchant weapon (BUFF DEDEDE)  ? scroll of remove cu ad,rse (SO QUE SWING)  Spellbooks  + spellbook of forgotten spell (spotted)  + spellbook of cure blindness (transforming)  Potions  ! potion of polymorph (reddish) (1 of 2) aU ! potion of ESP (magenta)  Rings  = ring of warning (coral)  Venoms  . * blinding venom (splash of venom)  . * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom)  . * acid venom (splash of venom)  . * segfault venom (splash of venom) (2 of 2) av-----##------------###------|....,#+..........|#,,+....|------------|.<.|,#|..........|#####,#|....||..`.......||?.#|,#|..[.......|#,,,,,#|.... a|[1m||..........|----,#|..........|#,,,,,,-....|##|..........|#,#,|..........|#,#####|.....,#|.........(|###,##,...........|#,#|....|,#-|----------#,,,# a#,------b-----#,#|....|,##,##,###,,##,,,#####,#|....|,###,###,#,,#,@,,,,,##,#|....|,##,,##[ aFm,,#,,#-------.----#,#|...(|,----.-##,--------,,#|..........|#,#------,|....|###,|.`.....,,#|..........|#,##,|....->-#,|.....[| a #,#|..........|,,##,|......|#,|.....*.,,#|...........,###,.......|#,|......|##|......-----####|......|#,-......+|......|--------##|......| aV3---------------- a [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $44 HP 22(22)  Pw 23(23)  AC-2 Exp1 T235Do you want an account of creatures vanquished? [ynq] (n)  aQqy Vanquished creatures:  0 pestyblobs (1 created) 0 kittens (1 created) 0 tiny beitirs (1 created) 0 boom lights (1 created) an aaah aaah  5 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More-- a ###------#,,+....|------------##,#|....||..`.......|,,,#|....||..........|,,,,-....|##|..........|####|.....,#|.........(||....|,#-|----------|....|, a= ##,#|....|,###,#|....|,##,,#|...(|,----.-#Do you want to see your conduct? [ynq] (n)  a8 cy Voluntary challenges:  You eaten 2 times. You eaten food with animal by-products 2 times. You eaten meat 2 times. You were an atheist. You never prayed to the gods. You used a wielded weapon 1 time. You killed 1 monster. You read items or engraved 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 2. You had a maximum sanity of 276. You successfully searched for doors or corridors 2 times. You got sick from illness 8 times. You were a cannibal 1 time.--More-- a.C ----##------------###------....,#+..........|#,,+....|------------.<.|,#|..........|#####,#|....||..`.......|?.#|,#|..[.......|#,,,,,#|....|[38;5; aD 3m|..........|----,#|..........|#,,,,,,-....|##|..........|#,#,|..........|#,#####|.....,#|.........(|###,##,...........|#,#|....|,#-|----------#,,,# aE #,------b-----#,#|....|,##,##,###,,##,,,#####,#|....|,###,###,#,,#,@,,,,,##,#|....|,##,,##, aF ,#,,#-------.----#,#|...(|,----.-##,--------,,#|..........|#,#------,|....|###,|.`.....,,#|..........|#,##,|....->-#,|.....[|#, a7H [38;5;3m#|..........|,,##,|......|#,|.....*.,,#|...........,###,.......|#,|......|##|......-----####|......|#,-......+|......|--------##|......|--------[ a?I K-------- [Js808 the Fighter of Law ] St4 Dx11 Co9 In10 Wi5 Ch7 PalTraMalLaw Dlvl:1 $44 HP 22(22)  Pw 23(23)  AC-2 Exp1 T235 aNI   ----------  / \  / REST \  / IN \  / PEACE \  / \  | js808 |  | 44 Au |  | poisoned by a |  | pestyblob |  | |  | |  | |  | |  | 2021 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well js808 the Paladin... You were poisoned in The Dungeons of Doom on dungeon level 1 with 56 points, and 44 pieces of gold, after 235 moves. --More-- a =dYou were level 1 with a maximum of 22 hit points when you were poisoned.--More-- a  a) a(You reached the 28th place on the top 10000 list. No Points Name Hp [max] 1 197484 Tschortsch-Mon-Chu-Mal-Neu died in The Dungeons of Doom on level 39 [max 43]. Killed by a monster (Magdalena). - [127] 2 103056 nein-Sec-Lic-Mal-Neu died in Sokoban on level 5 [max 11]. Killed by a monster (weredisenchanter). - [96] 3 59150 Lienna IX-Mah-May-Fem-Cha died in The Dungeons of Doom on level 3 [max 10]. Killed by a bullet. - [98] a[q 26 234 Lienna XV-Mah-May-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (angry watch lieutenant). - [44] 27 64 tkirkby-Aci-Alc-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 14 [16] a 28 56 js808-Pal-Tra-Mal-Law was poisoned in The Dungeons of   Doom on level 1. Poisoned by a pestyblob. 22 [22] 29 16 tkirkby-Poi-Alc-Fem-Cha escaped the dungeon [max level 1]. 16 [16] 30 4 tkirkby-Aci-Alc-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (invisible stalker). - [16]