i  Player: jonkler Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-02-04.17:17:17.ttyrec Time: (1770225437) Wed Feb 4 17:17:17 2026 i NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. iy VShall I pick character's race, role, gender and alignment for you? [ynaq] in name: jonkler  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) ,i + name: jonkler  role: Rogue  race: choosing now  gender: not yet specified  alignment: chaotic Pick a race or species  h - human o - orc * + Random  ? - Pick another role first " - Pick gender first role forces chaotic q - Quit(end) 1ib+ name: jonkler  role: Rogue  race: human  gender: choosing now  alignment: chaotic Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first role forces chaotic q - Quit(end) ;i- name: jonkler  role: Rogue  race: human  gender: female  alignment: chaotic Is this ok? [ynq]  jonkler, chaotic female human Rogue  y + Yes; start game n - No; choose role again q - Quit(end) Bib-Bi |---------|...@..{||....d..||.......||.......|---|-----Bi Jonkler the Footpad St:14 Dx:18 Co:14 In:11 Wi:10 Ch:8 Chaotic Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1 It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely Bi- with Kos!--More--HiRHiЬ]Hello jonkler, welcome to NetHack! You are a chaotic female human Rogue.HiYou are lucky! Full moon tonight.Jonkler the Footpad St:14 Dx:18 Co:14 In:11 Wi:10 Ch:8 Chaotic Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1HiUbc - an uncursed +1 leather armor (being worn). Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Potions e - Tools  U - Items known to be Uncursed(end) Ni8c - an uncursed +1 leather armor (being worn).Ni9 Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Potions e - Tools  U - Items known to be Uncursed(end) Ni c - an uncursed +1 leather armor (being worn).Ni% d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ViV+(For instructions type a '?')Wii Hc - an uncursed +1 leather armor (being worn).Wij  What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  U - Items known to be Uncursed(end) YiJ +]i8c - an uncursed +1 leather armor (being worn).]i:<@]i ....@d^iQc - an uncursed +1 leather armor (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  U - Items known to be Uncursed(end) bii +ci -dic+di= +ei2+fi~_ s What do you want to take off?  Weapons a - a +0 short sword (weapon in hand) b - 9 +0 daggers (alternate weapon; not wielded) Armor c - an uncursed +1 leather armor (being worn)(end) iiG c - an uncursed +1 leather armor (being worn).jiyc - an uncursed +1 leather armor (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) kixc - an uncursed +1 leather armor (being worn).ki8y Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Potions e - Tools  U - Items known to be Uncursed(end) li c - an uncursed +1 leather armor (being worn).mi\c - an uncursed +1 leather armor (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  U - Items known to be Uncursed(end) miBrc - an uncursed +1 leather armor (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  U - Items known to be Uncursed(end) oi(c - an uncursed +1 leather armor (being worn).rimv Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) |i" p+Menu control keys: Selection: On page Full menu  Select all , .  Deselect all \ -  Invert all ~ @  Text match : Search and toggle matching entries Navigation:  Go to > Next page  < Previous page  ^ First page  | Last page  SPACE Next page, if any, otherwise RETURN  RETURN/ENTER Finish menu with any selection(s) made  ESCAPE Cancel menu without selecting anything --More--if Jonkler the Footpad St:14 Dx:18 Co:14 In:11 Wi:10 Ch:8 Chaotic Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1---------|...<..{||.......||.......||@.d....|---|-----i_ !Unknown command ' '.iAS i^1What do you want to wield? [- ab or ?*] ixi2$/You are empty handed.d..i >What do you want to wield? [- ab or ?*] i iC Ca - a +0 short sword (weapon in hand).d.i i ,You don't have anything to eat.iH i20What do you want to ready? [- b or ?*] i 0You don't have that object.--More--i7What do you want to ready? [- b or ?*] i/Never mind.iK iU.What do you want to drink? [d or ?*] iNever mind.i iv Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) iA+ NetHack Options Help: Set options as OPTIONS= in /dgldir/userdata/jonkler/nethack/jonkler.nh360rc or use `NETHACKOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): acoustics, altmeta, ascii_map, autodescribe, autodig, autoopen, autopickup, autoquiver, blind, bones, checkpoint, clicklook, cmdassist, color, confirm, dark_room, eight_bit_tty, extmenu, female, fixinv, force_invmenu, fullscreen, goldX, guicolor, help, herecmd_menu, hilite_pet, hilite_pile, hitpointbar, ignintr, implicit_uncursed, large_font, legaciy, lit_corridor, lootabc, mail, mention_walls, menucolors, menu_objsyms, menu_overlay, monpolycontrol, news, nudist, null, perm_invent, pickup_thrown, popup_dialog, preload_tiles, pushweapon, rest_on_space, safe_pet, selectsaved, showexp, showrace, showscore, silent, softkeyboard, sortpack, sparkle, splash_screen, standout, status_updates, tiled_map, time, tombstone, toptenwin, travel, travel_debug, use_darkgray, use_inverse, verbose, vt_tiledata, whatis_menu, whatis_moveskip, wizweight, wraptext. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic), `align_message' - message window alignment, `align_status' - status window alignment, `altkeyhandler' - alternate key handler, `boulder' - deprecated (use S_boulder in sym file instead), `catname' - the name of your (first) cat (eiɔ.g., catname:Tabby), `disclose' - the kinds of information to disclose at end of game, `dogname' - the name of your (first) dog (e.g., dogname:Fang), `dungeon' - the symbols to use in drawing the dungeon map, `effects' - the symbols to use in drawing special effects, `font_map' - the font to use in the map window, `font_menu' - the font to use in menus, `font_message' - the font to use in the message window, `font_size_map' - the size of the map font, `font_size_menu' - the size of the menu font, --More--iMr 8Jonkler the Footpad St:14 Dx:18 Co:14 In:11 Wi:10 Ch:8 Chaotic Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1---------|...<..{||..d....||.......||@......|---|-----c - an uncursed +1 leather armor (being worn).i) Hc - an uncursed +1 leather armor (being worn).i v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) i-+ NetHack Options Help: Set options as OPTIONS= in /dgldir/userdata/jonkler/nethack/jonkler.nh360rc or use `NETHACKOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): acoustics, altmeta, ascii_map, autodescribe, autodig, autoopen, autopickup, autoquiver, blind, bones, checkpoint, clicklook, cmdassist, color, confirm, dark_room, eight_bit_tty, extmenu, female, fixinv, force_invmenu, fullscreen, goldX, guicolor, help, herecmd_menu, hilite_pet, hilite_pile, hitpointbar, ignintr, implicit_uncursed, large_font, legaciy, lit_corridor, lootabc, mail, mention_walls, menucolors, menu_objsyms, menu_overlay, monpolycontrol, news, nudist, null, perm_invent, pickup_thrown, popup_dialog, preload_tiles, pushweapon, rest_on_space, safe_pet, selectsaved, showexp, showrace, showscore, silent, softkeyboard, sortpack, sparkle, splash_screen, standout, status_updates, tiled_map, time, tombstone, toptenwin, travel, travel_debug, use_darkgray, use_inverse, verbose, vt_tiledata, whatis_menu, whatis_moveskip, wizweight, wraptext. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic), `align_message' - message window alignment, `align_status' - status window alignment, `altkeyhandler' - alternate key handler, `boulder' - deprecated (use S_boulder in sym file instead), `catname' - the name of your (first) cat (eiƕ.g., catname:Tabby), `disclose' - the kinds of information to disclose at end of game, `dogname' - the name of your (first) dog (e.g., dogname:Fang), `dungeon' - the symbols to use in drawing the dungeon map, `effects' - the symbols to use in drawing special effects, `font_map' - the font to use in the map window, `font_menu' - the font to use in menus, `font_message' - the font to use in the message window, `font_size_map' - the size of the map font, `font_size_menu' - the size of the menu font, --More--i`font_size_message' - the size of the message font, `font_size_status' - the size of the status font, `font_size_text' - the size of the text font, `font_status' - the font to use in status window, `font_text' - the font to use in text windows, `fruit' - the name of a fruit you enjoy eating, `gender' - your starting gender (male or female), `horsename' - the name of your (first) horse (e.g., horsename:Silver), `map_mode' - map display mode under Windows, `menustyle' - user interface for object selection, `menu_deselect_all' - deselect all items in a menu, `menu_deselect_page' - deselect all items on this page of a menu, `menu_first_page' - jump to the first page in a menu, `menu_headings' - text attribute for menu headings, `menu_invert_all' - invert all items in a menu, `meiTnu_invert_page' - invert all items on this page of a menu, `menu_last_page' - jump to the last page in a menu, `menu_next_page' - goto the next menu page, `menu_previous_page' - goto the previous menu page, `menu_search' - search for a menu item, `menu_select_all' - select all items in a menu, `menu_select_page' - select all items on this page of a menu, `monsters' - the symbols to use for monsters, `msghistory' - number of top line messages to save, `msg_window' - the type of message window required, `name' - your character's name (e.g., name:Merlin-W), `mouse_support' - game receives click info from mouse, `number_pad' - use the number pad for movement, `objects' - the symbols to use for objects, `packorder' - the inventory order of the items in your pack, `paranoid_iTconfirmation' - extra prompting in certain situations, `petattr' - attributes for highlighting pets, `pettype' - your preferred initial pet type, `pickup_burden' - maximum burden picked up before prompt, `pickup_types' - types of objects to pick up automatically, `pile_limit' - threshold for "there are many objects here", `playmode' - normal play, non-scoring explore mode, or debug mode, `player_selection' - choose character via dialog or prompts, --More--i$ `race' - your starting race (e.g., Human, Elf), `role' - your starting role (e.g., Barbarian, Valkyrie), `runmode' - display frequency when `running' or `travelling', `scores' - the parts of the score list you wish to see, `scroll_amount' - amount to scroll map when scroll_margin is reached, `scroll_margin' - scroll map when this far from the edge, `sortloot' - sort object selection lists by description, `statushilites' - 0=no status highlighting, N=show highlights for N turns, `statuslines' - 2 or 3 lines for status display, `symset' - load a set of display symbols from the symbols file, `roguesymset' - load a set of rogue display symbols from the symbols file, `suppress_alert' - suppress alerts about version-specific features, `term_cols' - number of columns, `term_il rows' - number of rows, `tile_width' - width of tiles, `tile_height' - height of tiles, `tile_file' - name of tile file, `traps' - the symbols to use in drawing traps, `vary_msgcount' - show more old messages at a time, `whatis_coord' - show coordinates when auto-describing cursor position, `whatis_filter' - filter coordinate locations when targeting next or previous, `windowborders' - 0 (off), 1 (on), 2 (auto), `windowcolors' - the foreground/background colors of windows, `windowtype' - windowing system to use, `DECgraphics' - load DECGraphics display symbols, `IBMgraphics' - load IBMGraphics display symbols. Some of the options can be set only before the game is started; those items will not be selectable in the 'O' command's menu. --More--i{ Jonkler the Footpad St:14 Dx:18 Co:14 In:11 Wi:10 Ch:8 Chaotic Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1---------|...<..{||..d....||.......||@......|---|-----i`-You don't have anything to read.i'DWhat do you want to use or apply? [efg or ?*] iܘ0You don't have that object.--More--i>What do you want to use or apply? [efg or ?*] i6Never mind.i".Unknown command ' '.i0:You don't have anything to read.iDWhat do you want to use or apply? [efg or ?*] i4:That is a silly thing to use or apply.i 9You don't have anything to eat.i./Unknown command '^?'.i6a i In what direction? iȚ iIn what direction? iQ iZOuch! That hurts! Dx:17  HP:11.diJ<What do you want to drop? [a-g or ?*] i i @You drop an uncursed potion of sickness..diEYour right leg is in no shape for kicking.--More--i i8Your right leg is in no shape for kicking.--More--i i{ 8Your right leg is in no shape for kicking.--More--