jenseits, chaotic female alchemist Gunner --- |<..-- --- ---- |.)...- .. .. -..|... -.---+--.----+- -.|-.....---- ------ --- ..| ..|-.|.-.)| .........|--- |....| |..----..---|-..--|.)| --^|%...|..----...-- |..|.| --+-.....-.--........--)| -----..|....|..%..--- |..|.|--- -......--.........)......| ..|..........).. ---|.-..| ....... ..--------|--..-- -......---....... |.|..| ...{.... |...?..)..|..-- |)..)... |.... |.|..| -.@..... |(?..=[..%|...| ----.... --...- |.|--- --....--- -----------...| -...| -...|.--..|...|..Z.|------ |.......- -..... -....|.....)..---.@.-|.(..| |.------- --..--.........%--).. |-..%@.(%.| |.| ....|...`...%...|-...|.).-|...(| |.| --....^....--..|......(.|------ |.--|------- -.......- --|...|..#.|------ -.....|....| --..(--- --..|...--......|..){....)-.| ----- -----.....----........|..|(| ------- --------------- [Jenseits the SMG User] St14 Dx10 Co9 In9 Wi7 Ch9 GunAlcFemCha Min:8 $109 HP114(114) Pw47(47) AC-5 Exp9 T4062 Latest messages Unknown command '^O'. You don't have anything to put on. Unknown command 'M-O'. Unknown command 'M-'. Unknown command 'M-E'. Unknown command 'M-'. Unknown command 'M-E'. Unknown command 'M-'. You hear some noises in the distance. You hear some noises. Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) @ a human or elf (peaceful watchman) (base level 6) (female) Accessing Pokedex entry for watchman... Base statistics of this monster type: Base level = 6, difficulty = 8, AC = 10, magic resistance = 0, alignment -2. Slow (10). Special generation in groups. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. Follows you to other levels. Can be seen with infravision. Can spontaneously betray you if tame. Can't be tamed. Is not a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical More info? [yn] (n) Pick an object. There are many objects here. The orc zombie just misses! # Really quit [yes/no]? Your inventory Weapons a - an uncursed corroded +0 assault rifle (weapon in hand) {16} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - an uncursed +0 sniper rifle {20} d - 34 uncursed +0 bullets (in quiver) {17} g - a blessed +1 scalpel {2} w - an uncursed +1 sniper rifle {20} Armor e - an uncursed +0 leather jacket {12} i - an uncursed +5 lab coat (being worn) {4} C - a blessed +0 splint mail (being worn) {160} Comestibles v - 4 uncursed cream pies {2} K - an uncursed food ration {1} M - 3 uncursed bananas {2} Scrolls r - 3 uncursed scrolls of healing {2} s - 4 uncursed scrolls of mana {4} t - an uncursed scroll of phase door {1} y - an uncursed scroll of random enchantment {1} F - 2 cursed scrolls of healing {2} L - an uncursed scroll of teleportation {1} N - an uncursed scroll of scare monster {1} Spellbooks p - an uncursed spellbook of chemistry (0:5) {1} Potions j - an uncursed potion of radium {1} k - a blessed potion of cyanide {1} l - an uncursed potion of paralysis {1} m - an uncursed potion of acid {1} n - an uncursed potion of sickness {1} u - an uncursed potion of gain energy {1} I - an uncursed potion of water {1} S - a selfmade uncursed potion of levitation {1} Wands o - an uncursed wand of clone monster (0:3) {1} A - an uncursed wand of locking (0:1) {1} D - an uncursed wand of extra healing (0:7) {1} E - an uncursed wand of speed monster (6:0) {1} G - an uncursed wand of bad effect (6:7) {1} P - an uncursed wand of teleportation (0:8) {1} Tools f - an uncursed medical kit {27} h - an uncursed tin whistle {1} q - an uncursed chemistry set (0:34) {20} J - a cursed skeleton key {1} O - an uncursed tin whistle {1} Gems x - a cursed +0 worthless piece of violet glass {1} z - a cursed +0 healthstone B - an uncursed +0 worthless piece of red glass {1} H - an uncursed +1 worthless piece of teal glass {1} Contents of the medical kit: a blessed bandage {1} a heavily cursed phial {2} 2 cursed phials {4} 5 uncursed phials {10} 3 uncursed bandages {3} an uncursed phial {2} a cursed phial {2} 6 uncursed pills {7} Final attributes You were piously aligned Your alignment was 29 Your max alignment was 30 You carried 0 sins Scroll identification only worked 100 times out of 186 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 57 Armor identification only worked 15 times out of 49 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 71% Amulet drop chance was reduced to 27% Potion drop chance was reduced to 60% Concealing monsters were spawned underneath items 79% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 45240 Monster spawn increase reached its maximum at turn 84840 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1892184 The monster class that cannot be genocided was wraith The monster class that was spawned more often: grue (freq bonus 4) The monster species that spawned more often: petty vampire (freq bonus 6) The monster species that spawned more often: indigo force fungus (freq bonus 7) The monster species that spawned more often: aoa (freq bonus 12) The monster species that spawned more often: undead activistor (freq bonus 8) The monster species that spawned more often: gas spore (freq bonus 21) The monster species that spawned more often: brass beetle (freq bonus 10) The monster species that spawned more often: shaped stalk (freq bonus 5) The monster species that spawned more often: Manuela's whore boot (freq bonus 16) The monster species that spawned more often: translucent stalk (freq bonus 12) The monster species that spawned more often: Ozan (freq bonus 12) The monster species that spawned more often: wood nymphomaniac (freq bonus 12) The monster species that spawned more often: night willow (freq bonus 120) The monster species that spawned more often: hill giant (freq bonus 7) The monster species that spawned more often: inertia mold (freq bonus 12) The monster species that spawned more often: Vegeta, the Super Sayajin Prince (freq bonus 12) The monster species that spawned more often: tsuchinoko (freq bonus 14) The monster species that spawned more often: steam zombie (freq bonus 6) The monster species that spawned more often: master newt (freq bonus 5) The monster species that spawned more often: cursed sword (freq bonus 6) The monster species that spawned more often: sasquatch (freq bonus 22) The monster species that never randomly spawned: musk ox The monster species that never randomly spawned: prostitute The monster species that never randomly spawned: metal smasher The monster species that never randomly spawned: acid mage The monster species that never randomly spawned: baby draken The monster species that never randomly spawned: Roxy Greta's sneaker The monster species that never randomly spawned: devteam horror The monster species that never randomly spawned: snake archer The monster species that never randomly spawned: Keystone Policeman The monster species that never randomly spawned: disguised undead unicorn The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was never generated: metal club (heavy club) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was never generated: gain level (leveled) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 60) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 28) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 3) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 17) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 31) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 10) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 18) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 8) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 8) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 2) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 8) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 7) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 10) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 2) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 10) The RNG hath decreed that this item was always generated cursed: katana (samurai sword) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this item was always generated cursed: levitation (cyan) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: slow digestion (steel) The RNG hath decreed that this trap was always invisible: bishop trap The RNG hath decreed that this trap was generated more often: glyph number seven (freq bonus 2) Next attribute increase check would have come at turn 7498 Strength training was 50 Dexterity training was 50 Wisdom training was 23 Constitution training was 50 You were fire resistant You were sleep resistant You were poison resistant You were acid resistant You saw invisible You had an increased fear factor You had 2064 points of nutrition remaining You were stealthy Your luck was zero You had reduced health (-2) Your mana bonus was zero Your pantheon consisted of go, Max and Anton Your deity was Anton You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 45% 60% Techniques known in the end Name Level Status create ammo 9X Not Ready(1535) surgery 9X Prepared(0) research 9 R Prepared(0) tinker 9 R Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Not Ready(1082) invoke deity 9 R Prepared(0) Vanquished creatures a worker ant a butterfly an acid blob a parrot chick 0 little dogs (1 created) 0 dogs (1 created) a guard dog a poison gas spore 0 pulsating spheres (1 created) 0 blast spores (1 created) 0 kittens (1 created) 2 dwarves (4 created) a force dwarf a duergar thief 0 bashers (1 created) 0 gondolindrims (1 created) 0 hobbit lords (1 created) 0 hobbit wizards (1 created) a dolgsman 2 duergar lords 0 imps (1 created) a white jelly a green ooze (0 created) 5 kobolds (7 created) a hidden kobold (3 created) 3 fallens a pleasure (2 created) 0 small group kobolds (1 created) 0 taslois (1 created) a carver 3 large kobolds (4 created) a poison kobold 2 special kobold lords 2 kobold shamans a kobold hewer 0 kappas (2 created) a fallen shaman 0 pleased shamans (1 created) a petty kobold shaman 0 swamp kobolds (1 created) a rock kappa a demented shaman a devilkin a devilish potato a dark potato a morlock 2 deranged shamans 0 skeleton moogles (1 created) a little leprechaun 0 small mimics (1 created) a small healing mimic 0 mountain nymphs (1 created) 0 snotlings (1 created) 0 iron piercers (1 created) 0 sheep (1 created) a sewer rat an evasive sewer rat a visor sewer rat 2 rabbits 0 ferret kits (1 created) a land spider 0 swarm centipedes (1 created) a recluse spider a big centipede a baby metroid (2 created) 0 black unicorns (1 created) a speedhorse 0 fog clouds (1 created) a caterpie 2 grid bugs 2 hidden bats 0 large bats (1 created) 0 athols (7 created) 0 blood hawks (1 created) a raven a baby cyan dragon 0 the hiddens (1 created) 2 spore lichens a blue stalk 3 yellow spores (0 created) a golden patch a cyan spore 0 pale patches (1 created) a slow mold 0 sucker molds (1 created) 0 shriekers (1 created) 6 quantum colonies (4 created) 3 sub-gnomes 7 gnomes (10 created) 4 intermediate gnomes (6 created) 5 gnome lords (7 created) 0 group gnome lords (1 created) a gnomish wizard a gnome cleric a deep force gnome (2 created) a deep gnome digger 0 Keystone Warders (4 created) a Kop Lieutenant (2 created) a Policeman Kaptain a freemason initiate 0 mummies (1 created) a kobold mummy a gnome mummy an orc mummy 2 elf mummies a human mummy 0 hole ogres (1 created) 0 tsuchinokos (1 created) a river moccasin a grid xorn a wood bear cub a kobold zombie a life stealer 3 orc zombies (6 created) 2 dwarf zombies (3 created) 0 elf zombies (2 created) 0 human zombies (1 created) 0 ghasts (1 created) 0 statue golems (1 created) 0 chimney sweeps (1 created) a yakuza member 0 immunizers (1 created) 0 item masters (29 created) 0 evasive snipers (1 created) 0 shopkeepers (4 created) 0 aligned priests (1 created) a watchman (4 created) 0 watch captains (1 created) a tortoise (4 created) 0 hata-matas (1 created) 0 pikes (1 created) 0 large eels (1 created) 0 jellyfish (14 created) 0 tuna (2 created) 0 legged tuna (3 created) 0 thick jellyfish (2 created) 0 demonic jellyfish (2 created) 2 babelfish (3 created) 0 giant crayfish (1 created) 0 giant oysters (1 created) 0 piranhas (1 created) 0 school eels (1 created) 0 poliwags (1 created) 0 eel-lizards (1 created) 0 electric eels (1 created) a twen 0 demitwens (1 created) 0 lizards (2 created) a mimic lizard (2 created) a plague poppy a bad egg a pile of copper coins 0 piles of silver coins (1 created) a novice dark wall 0 crude turrets (1 created) 0 dagger turrets (1 created) 0 gargoyle traps (1 created) 0 cold troves (1 created) 132 creatures vanquished. 287 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 16 times You eaten food with animal by-products 12 times You eaten meat 12 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 338 times You killed 91 monsters You read items or engraved 17 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills (none) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (440 of 160) Spellcasting Skills (none) Goodbye jenseits the Gunner... You quit in The Gnomish Mines on dungeon level 8 with 11503 points, and 109 pieces of gold, after 4062 moves. Killer: quit You were level 9 with a maximum of 114 hit points when you quit. You reached the 144th place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 11793365 Bluescreen-Bin-Iro-Mal-Neu ascended to demigod-hood. 596 [729] 3 10087420 Janszobar-Wiz-Gno-Mal-Neu died in Gehennom on level 70 [max 72]. Killed by a blast of disintegration. 456 [531] 142 11698 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 6. Killed by a monster (space monkey), while reading a cursed book. - [128] 143 11599 Lorskel-Jed-Iro-Mal-Neu quit in The Dungeons of Doom on level 2. 32 [112] *144 11503 jenseits-Gun-Alc-Fem-Cha quit in The Gnomish Mines on level 8. 114 [114] 145 11496 Janszobar-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 1 [max 6]. 123 [132] 146 11196 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Gnomish Mines on level 4. Poisoned by a large cockroach. 114 [141]