jenseits, chaotic female addicted Gamer ------------- |.......%...| ##|......@I.... #,%-.......¯...| -------###,#|...........+ |<.....,,`%#------------- |.....|#### |...... |.....| |...... |.....| ------- [Jenseits the Boulderdash Player] St25 Dx25 Co25 In25 Wi25 Ch25 GamAddFemCha Dlvl:1 $0 HP-3(68) Pw48(48) AC1 Exp4 T51 Cnf Latest messages It kicks you! [-3 -> 30] It hits you! [-6 -> 25] It misses. It hits you! [-4 -> 21] It kicks you! [-2 -> 19] It hits you! [-3 -> 16] It kicks you! [-3 -> 13] Warning: HP low! It hits you! You hear the howling of the CwnAnnwn... [-8 -> 5] Warning: HP low! It kicks you! You die... Your inventory Armor a - a cursed +1 T-shirt (being worn) {2} Comestibles d - 4 blessed cram rations {4} e - 2 blessed K-rations {2} f - 7 blessed candy bars {7} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1} n - a cursed scroll of lava {1} Spellbooks c - a blessed spellbook of detect monsters (2:3) {1} o - an uncursed spellbook of create familiar (6:3) {1} Tools b - 12 blessed +0 spoons (in quiver) {12} l - a blessed +0 spoon {1} m - an uncursed +0 pick-axe {32} Final attributes You have transgressed Your alignment was -36 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 339 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 49 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 63% Amulet drop chance was reduced to 56% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17548 Monster spawn increase reached its maximum at turn 84742 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1381919 The monster class that cannot be genocided was archfiend Today, this monster class was always generated invisible: vortex The monster class that was spawned more often: trapper or lurker above (freq bonus 1) The monster species that spawned more often: rotten icky thing (freq bonus 5) The monster species that spawned more often: mud elemental (freq bonus 4) The monster species that spawned more often: hole ogre (freq bonus 20) The monster species that spawned more often: spike piercer (freq bonus 12) The monster species that spawned more often: skunk (freq bonus 4) The monster species that spawned more often: force leprechaun (freq bonus 3) The monster species that spawned more often: Anti-Elbereth Administrator (freq bonus 5) The monster species that spawned more often: butterfly (freq bonus 6) The monster species that spawned more often: enclave elite soldier (freq bonus 12) The monster species that spawned more often: young adult cyan dragon (freq bonus 4) The monster species that spawned more often: ocho-maru (freq bonus 20) The monster species that spawned more often: water dolphin (freq bonus 6) The monster species that spawned more often: aro sephirah (freq bonus 2) The monster species that spawned more often: beauty (freq bonus 10) The monster species that spawned more often: nightworm (freq bonus 8) The monster species that spawned more often: error (freq bonus 3) The monster species that spawned more often: village idiot (freq bonus 7) The monster species that spawned more often: theme cow (freq bonus 4) The monster species that spawned more often: snaga sapper (freq bonus 24) The monster species that spawned more often: onanocter 7g (freq bonus 2) The monster species that never randomly spawned: blood stone The monster species that never randomly spawned: healing trove The monster species that never randomly spawned: great wyrm of corruption The monster species that never randomly spawned: pale phalanx The monster species that never randomly spawned: old sorcerer The monster species that never randomly spawned: nightly mold The monster species that never randomly spawned: coal miner The monster species that never randomly spawned: night willow The monster species that never randomly spawned: leprechaun wanderer The monster species that never randomly spawned: noisy vortex The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: chrysocolla (cyan) The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was never generated: fire (hexagonal) The RNG hath decreed that this item was never generated: shotgun ((null)) The RNG hath decreed that this item was never generated: magic missile (vellum) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 12) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 55) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 27) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 16) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 6) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 38) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 6) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 8) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 9) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 16) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 9) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 4) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 13) The RNG hath decreed that this item was always generated cursed: amulet of reflection (hexagonal) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this item was always generated cursed: cause fear (light blue) The RNG hath decreed that this trap was always invisible: spacewars trap The RNG hath decreed that this trap was generated more often: relocation trap (freq bonus 5) Next attribute increase check would have come at turn 234 Strength training was 2 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were sleep resistant You were paralyzed (-3) You were confused (0) You had 2043 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nintendo, Microsoft and Sony Your deity was Sony You could not have safely prayed (329) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 0% 300% Techniques known in the end Name Level Status appraisal 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Vanquished creatures a jackal a little dog 0 kobolds (2 created) 0 hidden kobolds (1 created) 2 rabbits (3 created) a grid bug (5 created) 0 porter lichens (1 created) 0 moulds (1 created) 0 undefined creatures (1 created) 4 gnomes 0 mummies (1 created) 0 kobold zombies (2 created) a gnome zombie 0 farting boys (1 created) 0 bad item masters (15 created) 0 energy troves (2 created) 10 creatures vanquished. 42 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 10 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Basic] (max Master) (20 of 160) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye jenseits the Gamer... You died in The Dungeons of Doom on dungeon level 1 with 324 points, and 0 pieces of gold, after 51 moves. Killer: a monster (invisible farting boy), while helplessly knocked out You were level 4 with a maximum of 68 hit points when you died. You reached the 130th place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 1845157 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Wyrm Caves on level 29. Poisoned by an ore-spore lichen. 310 [310] 3 1667460 BSOD2-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 27. 297 [297] 128 332 Elronnd-Jed-Agb-Mal-Law quit in The Dungeons of Doom on level 2. 46 [46] 129 324 dig-Sam-Elf-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (mini jabberwock, while paralyzed by a monster's passive attack). - [29] *130 324 jenseits-Gam-Add-Fem-Cha died in The Dungeons of Doom * on level 1. Killed by a monster (invisible farting boy), while helplessly knocked out. - [68] 131 316 Charlie-Dea-Hom-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [31] 132 315 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (furry rothe). - [43]