jenseits, chaotic female devilish Jester ---+--- TTTTT -@----------- |......[....| |@[[.[).[[[[| ------------- [Jenseits the Little Fool] St8 Dx9 Co14 In9 Wi9 Ch14 JesDevFemCha Dlvl:4 $66 HP-2(17) Pw6(6) AC3 Exp1 T653 Latest messages There is a staircase up here. You see here a studded leather armor {80}. The priest called Septimus the acolyte picks up a chain mail {120}. The priest called Septimus the acolyte removes a blue robe {16} and puts on a chain mail {120}. You hear a door open. Really attack Aksaray? [yn] (n) The priest called Septimus the acolyte drops a blue robe {16}. In what direction? [hykulnjb><] The door opens. You enter a room full of stinking trolls... The troll wields a pronged polearm {60}! The troll thrusts a pronged polearm. You are almost hit by a pronged polearm. The flying troll hits you! [-8 -> 9] The flying troll claws you! [-7 -> 2] Warning: HP low! The flying troll bites you! You die... Your inventory Weapons p - 2 uncursed +1 daggers (wielded) {8} t - an uncursed +0 rubber hose (alternate weapon; not wielded) {8} Armor a - a cursed +3 Hawaiian shirt (being worn) {2} b - a cursed +3 dunce cap (being worn) {2} c - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles q - 9 uncursed cream pies {9} r - a blessed cream pie {1} Scrolls x - 5 uncursed scrolls of healing {5} y - 4 uncursed scrolls of mana {4} z - 3 uncursed scrolls of phase door {3} A - 2 uncursed scrolls of standard id {2} B - an uncursed scroll of cure {1} D - an uncursed scroll of enchant armor {1} E - an uncursed scroll of enchant weapon {1} Spellbooks v - an uncursed spellbook of freeze sphere (5:2) {1} w - an uncursed spellbook of slow monster (0:1) {1} Potions C - 2 potions of holy water {2} Tools u - an uncursed towel {1} Gems d - 2 uncursed +0 worthless pieces of radiant glass {2} e - 92 uncursed +0 rocks (in quiver) {49} f - 3 uncursed +0 worthless pieces of violet glass {3} g - an uncursed +0 worthless piece of yellow glass {1} h - an uncursed +0 silver slingstone i - 9 uncursed -1 rocks {5} j - an uncursed +0 worthless piece of teal glass {1} k - 2 uncursed +0 worthless pieces of blue glass {2} l - 2 uncursed +0 worthless pieces of green glass {2} m - an uncursed -1 worthless piece of red glass {1} n - an uncursed +0 worthless piece of white glass {1} o - 10 uncursed +4 rocks {5} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 212 Potion identification only worked 3 times out of 27 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 19 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 197 Monsters only dropped their musable items with 77% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 32% Wand drop chance was reduced to 92% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 8884 Monster spawn increase reached its maximum at turn 36532 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 292371 The monster class that cannot be genocided was nymph Today, this monster class was always generated invisible: blob The monster class that was spawned more often: archfiend (freq bonus 4) The monster species that spawned more often: elder air elemental (freq bonus 6) The monster species that spawned more often: rainbow to (freq bonus 14) The monster species that spawned more often: refuge Uhlert (freq bonus 14) The monster species that spawned more often: special ufo part (freq bonus 5) The monster species that spawned more often: ghoul mage (freq bonus 6) The monster species that spawned more often: moldy mushroom (freq bonus 12) The monster species that spawned more often: the forever train (freq bonus 6) The monster species that spawned more often: domestic ogre (freq bonus 5) The monster species that spawned more often: munchkin (freq bonus 6) The monster species that spawned more often: steel maggot (freq bonus 6) The monster species that spawned more often: radio transmitter (freq bonus 24) The monster species that spawned more often: cold corpse (freq bonus 24) The monster species that spawned more often: dao elemental (freq bonus 14) The monster species that spawned more often: dolgsman hunter (freq bonus 8) The monster species that spawned more often: frozen spirit (freq bonus 24) The monster species that spawned more often: bad spore (freq bonus 6) The monster species that spawned more often: hollow fungus (freq bonus 16) The monster species that spawned more often: Freddie (freq bonus 6) The monster species that spawned more often: quantum penetrator (freq bonus 10) The monster species that spawned more often: asian lady (freq bonus 6) The monster species that never randomly spawned: pustulent force fungus The monster species that never randomly spawned: ethereal missingno The monster species that never randomly spawned: oread The monster species that never randomly spawned: gnome cleric The monster species that never randomly spawned: azure stalk The monster species that never randomly spawned: bar-lgura The monster species that never randomly spawned: lava golem The monster species that never randomly spawned: ass troll The monster species that never randomly spawned: taker mold The monster species that never randomly spawned: big bear brother The RNG hath decreed that this item was never generated: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was never generated: really heavy iron ball ((null)) The RNG hath decreed that this item was never generated: relay (four-wired thing) The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: leather cloak ((null)) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 19) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 22) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 6) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 7) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 9) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 3) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 6) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 13) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 8) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 8) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 70) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 32) The RNG hath decreed that this item was always generated cursed: elven cloak (faded pall) The RNG hath decreed that this item was always generated cursed: mummy wrapping ((null)) The RNG hath decreed that this item was always generated cursed: lembas wafer ((null)) The RNG hath decreed that this item was always generated cursed: cocoa (nettle) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this trap was always invisible: intrinsic loss trap The RNG hath decreed that this trap was generated more often: bullet trap (freq bonus 2) Next attribute increase check would have come at turn 955 Strength training was 5 Dexterity training was 0 Wisdom training was 4 Constitution training was 19 You were fire resistant You were poison resistant You were level-drain resistant You had infravision You had 853 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Barnum, Bailey and Shaco Your deity was Shaco You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 matter 0% 94% b - slow monster 2 enchant 0% 94% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures an acid blob (2 created) 0 blue blobs (1 created) 0 jackals (3 created) an evasive fox a jermlaine a kobold 0 forest moogles (1 created) 0 petit mimics (8 created) 0 mimics (4 created) 0 small mimics (1 created) 0 little wild pigs (4 created) 0 cave spiders (2 created) a baby metroid 0 tron bugs (1 created) a tiny pseudodragon (28 created) 0 baby gray dragons (4 created) 0 baby silver dragons (9 created) 0 baby mercurial dragons (4 created) 0 baby shimmering dragons (2 created) 0 baby black dragons (1 created) 0 baby golden dragons (1 created) 0 baby stone dragons (2 created) 0 baby cyan dragons (2 created) 0 baby psychic dragons (2 created) 0 baby green dragons (3 created) 0 baby blood dragons (1 created) 0 baby plain dragons (1 created) 0 lightning demons (1 created) 0 young shimmering dragons (1 created) 0 …¨ßqo¼‘ b­¯'s (1 created) 0 trolls (24 created) 0 petty trolls (4 created) 0 flying trolls (8 created) 0 evasive trolls (10 created) 0 trollors (2 created) 0 timid trolls (18 created) 0 priests (1 created) 0 shopkeepers (18 created) 0 tortoises (1 created) 0 jellyfish (2 created) a gecko 0 health troves (1 created) 7 creatures vanquished. 184 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 2 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (23 of 160) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye jenseits the Jester... You died in The Dungeons of Doom on dungeon level 4 with 250 points, and 66 pieces of gold, after 653 moves. Killer: a monster (flying troll) You were level 1 with a maximum of 17 hit points when you died. You reached the 134th place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 1845157 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Wyrm Caves on level 29. Poisoned by an ore-spore lichen. 310 [310] 3 1667460 BSOD2-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 27. 297 [297] 132 288 Andy-Sex-Gno-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Neuvicq, the shopkeeper). - [21] 133 255 dig-Jed-Dry-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (two-footed snake). - [37] *134 250 jenseits-Jes-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (flying troll). - [17] 135 232 Elronnd-Drd-Sok-Fem-Neu quit in The Dungeons of Doom on level 1. 19 [19] 136 222 dig-Sam-Elf-Mal-Law quit in The Dungeons of Doom on level 2. 48 [48]