2MçeeşÍ Player: ixoth Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-03-05.16:49:54.ttyrec Time: (1709657394) Tue Mar 5 16:49:54 2024 2Mçe~öThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net 2MçerWShall I pick a character's race, role, gender and alignment for you? [ynq] 3MçeğŠnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) 4Mçeò+Choosing Race Pick the race of your Tourist  d - doppelganger h - hobbit H - human * - Random q - Quit(end) 5Mçeâ¶#+Choosing Gender Pick the gender of your human Tourist  m - male f - female * - Random q - Quit(end) 6Mçe„TY+6MçeéUZ-------.$..%||.....||@..x.|..d...||.....|-------6Mçe*VIxoth the Rambler St:14 Dx:10 Co:14 In:15 Wi:8 Ch:17 Neutral S:0 Dlvl:1 $:1077 HP:10(10) Pw:2(2) AC:10 Xp:1/0 Wt:328/750 T:1   It is written in the Book of The Lady:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess The Lady seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rambler, have been heralded from birth as the instrument of The Lady. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For th6Mçe:VMe sake of us all: Go bravely with The Lady!--More--6Mçe¤{------.$..%|.....|@..x.|.d...|.....|------6MçeL6MçeYVAloha ixoth, welcome to SlashEM! You are a neutral female human Tourist.8Mçe Weapons a - 31 +2 darts (in quiver) Armor l - an uncursed +0 Hawaiian shirt (being worn) Comestibles b - an uncursed carrot c - 8 uncursed food rations d - 2 uncursed tins of lichen e - an uncursed tin of goblin meat f - an uncursed slime mold g - an uncursed eucalyptus leaf Scrolls j - 4 uncursed scrolls of magic mapping k - 2 blessed scrolls of magic mapping Potions h - a blessed potion of extra healing i - an uncursed potion of extra healing Tools m - an expensive camera (0:75) n - an uncursed credit card(end) <] ).)=MçeÄS.=MçeôSUThe dart misses the grid bug.72 >Mçe- 3In what direction? [hykulnjb><] >Mçe£Ì @).).>MçeæÌ ™The dart misses the grid bug.63 dx).@Mçe62TThe little dog bites the grid bug.@MçeY2sThe grid bug is killed!4 d..AMçe»al5 -.<@dAMçe9i™You stop. Your little dog is in the way!6 ..dAMçe¹.ƒ7 .@d.AMçeÒ¬ .@AMçeI­ „You see here 2 +2 darts.8 d..AMçe—ü AMçeÏü ‚a - 2 +2 darts (in quiver).89 .dJMçeîõ 10 @.d..KMçe~yR@.You see here a pancake.KMçey’You feel your magical energy drain away!01 d.LMçe„J LMçeJ‡o - a pancake.302 d..MMçe=The little dog looks less powerful!MMçeºeYou displaced your little dog.3 @dMMçeç†z4 @.^dMMçekL!@.MMçeLuYou see here 19 gold pieces.5 d.MMçeë› MMçeœ ”19 gold pieces.19 966 ..dNMçeºZÉ8 #@...#d..NMçeæl¼##@###d...###.NMçemŠ21 3 @#-OMçeşt#@######OMçeÃ8 29 33 @####0#OMçeõÍ NYou try to move the boulder, but in vain.PMçe” ”4 #d@##+PMçe@5With great effort you move the boulder.5 #0@dQMçecÇb6 0@d#QMçeYİ\7 0@d#QMçe‡E \8 0@##QMçe+Z9 0@#RMçe5U[40 0@#RMçeôhZ1 0@#RMçe- Z2 0@#RMçeç Z3 0@#SMçe Z4 0@#SMçeNƒZ5 0@#SMçesíZ6 0@#SMçe Z7 0@#SMçeA€Z8 0@#TMçe‰©Z9 0@#TMçe÷«[50 0@#TMçeĞ+ Z1 0@#TMçeA¼ Z2 0@#UMçe|ÎZ3 0@#UMçea6Z4 0@#UMçeLZ5 0@#UMçey~ Z6 0@#UMçec NYou try to move the boulder, but in vain.VMçeF3[You try to move the boulder, but in vain.VMçeîjR7 #@VMçez[ +#######@dVMçe›[ U63 #######@dVMçeª\ Ì70 #######@#7 8 #WMçe|üo9 #@##WMçeÆ€80 #@d#XMçeÓwÊ######+#@##XMçelxÑ4 #########@91 2 YMçe Ö8 @#######YMçe,„ S9 #@ZMçeóÍV100 #@ZMçeø9T1 #@ZMçexXU2 #@ZMçeVD ô#########@##.....----ZMçe¬D 5 9 #-.--##|...|#@..|||[Mçeú™12 -...@-[MçeÄ–J3 @.\Mçe集5 ##@..\Mçe~gJ@####.\Mçe­hÅ9 ##@#########\Mçe iİ26 32 @########]MçeƒYM3 @#]Mçe b S4 #@^Mçe¿^MçeRM5 @#^Mçe _^Mçe·‘S6 #@^MçeæH ^Mçe”>M7 @#_Mçe£ h8 @#d_Mçe¯_Mçeô‰You displaced your little dog.9 #d@_MçeÑ’ u40 ##d@_Mçe™_ _MçeĞ_ You displaced your little dog.1 @#d`MçeoLp2 @##`Mçeµhj3 @#d`Mçeşt4 @##`MçeãìV5 @#`Mçe-µ V6 @d`MçeC~ aMçeÅ.Count: 10aMçeägy7 8 +#aMçeÇd &In what direction? [hykulnjb><] aMçe‡4aMçeÇ4KThe door opens.9 -bMçe‚R50 .|.@#:|bMçe$Ï 1 ..@-.cMçepWYou miss the newt.The newt bites!cMçeÅ’[2 pts.]8(10) Pw:2(2) AC:10 Xp:1/0 Wt:30/750 T:151  2 dMçe¸D dMçeëDjYou kill the newt!23 13 %dMçe›ÑV .@..|dMçe÷ÑJYou see here a newt corpse.4 eMçe"':What do you want to eat? [b-go or ?*,] eMçeÙ´v eat what?  Comestibles a - a newt corpse(end) eMçe™Ş R+eMçeèŞ ÅThis newt corpse tastes terrible!5 6 7 You finish eating the newt corpse.eMçeß U8 You hear the splashing of a naiad.fMçe¡u¹---.@.  You hear bubbling water.60 gMçeY,Ì--@. |. 1 That door is closed.2 gMçeE †4  .|@d|..hMçeEú ZThere is a fountain here. Use "q." to drink from it.iMçeÄ :What do you want to drink? [hi or ?*.] iMçeå-iMçeF.This tepid water is tasteless.95 .djMçefÇ ±6  {.d.@....kMçeÒh¦7   d @|.>|kMçemTu8  .@---kMçeé Q..@>-kMçeÂé Á|. @.-That door is closed.70 lMçe ™4In what direction? [hykulnjb><] lMçe£: lMçeÖ: AThe door resists!1 mMçe!‘4In what direction? [hykulnjb><] mMçehmMçe†AThe door resists!2 mMçeëÉ HThat door is closed.mMçe#44In what direction? [hykulnjb><] nMçe¹nMçe*¹AThe door resists!3 nMçeeHThat door is closed.nMçe«X4In what direction? [hykulnjb><] nMçeİá nMçeâ wThe door opens.4 .-doMçe$O5  @d oMçeùHU6  @- oMçeËL oMçeN f7 ##@pMçeÓMF10(10) Pw:2(2) AC:10 Xp:1/1 Wt:30/750 T:180 ##@#######2 +@d###pMçeñMDThat door is closed.5 qMçeëª4In what direction? [hykulnjb><] qMçe½îqMçeĞîTThe door resists!6 #qMçe|,4In what direction? [hykulnjb><] qMçel» qMçe{» AThe door resists!7 rMçe;¸4In what direction? [hykulnjb><] rMçe˜™rMçe§™TThe door resists!8 drMçe4In what direction? [hykulnjb><] rMçeD¸ rMçep¸ PThe door opens.9 ------------.............|...........:.-#........$....-------------sMçeq®Ï90 -:|.@#.|-tMçeş &In what direction? [hykulnjb><] tMçeğìtMçeíSThe dart misses the newt.291 tMçef#4In what direction? [hykulnjb><] uMçeüuMçe4 sYou kill the newt!7 282 )uMçe¶ &vMçeËíz3 -@--vMçep“@. Things that are here: 2 +2 darts a newt corpse--More--wMçeåV4 wMçe?5 -What do you want to eat? [b-go or ?*,] wMçeÍH v eat what?  Comestibles a - a newt corpse(end) wMçe( S+wMçek( éThis newt corpse tastes terrible!5 6 7 You finish eating the newt corpse.8 xMçešaxMçeÉaUa - 2 +2 darts (in quiver).309 xMçe®H SLASH'EM History file for release 0.0.8 Behold, mortal, the origins of SLASH'EM... Jay Fenlason wrote the original Hack with help from Kenny Woodland, Mike Thome, and Jon Payne. Andries Brouwer did a major re-write, transforming Hack into a very different game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for UNIX(tm) machines to the Usenet. Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing PC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and went on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6). R. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, producing ST Hack 1.03. Mike Stephenson merged these various versions back together, incorporating many of the added features, and produced NetHack version 1.4. He then coordinated a cast of thousands in enhancxMçeéH Øing and debugging NetHack 1.4 and released NetHack versions 2.2 and 2.3.  Later, Mike coordinated a major rewrite of the game, heading a team which included Ken Arromdee, Jean-Christophe Collet, Steve Creps, Eric Hendrickson, Izchak Miller, Eric S. Raymond, John Rupley, Mike Threepoint, and Janet Walz, to produce NetHack 3.0c. The same group subsequently released ten patch- level revisions and updates of 3.0. NetHack 3.0 was ported to the Atari by Eric R. Smith, to OS/2 by Timo Hakulinen, and to VMS by David Gentzel. The three of them and Kevin Darcy later joined the main development team to produce subsequent revisions of --More--yMçe + 3.0. Olaf Seibert ported NetHack 2.3 and 3.0 to the Amiga. Norm Meluch, Stephen Spackman and Pierre Martineau designed overlay code for PC NetHack 3.0. Johnny Lee ported NetHack 3.0 to the Macintosh. Along with various other Dungeoneers, they continued to enhance the PC, Macintosh, and Amiga ports through the later revisions of 3.0. A scant one month before the next major version release of Nethack, two adventurous souls undertook their own modification to the sacred Nethack formula. Tom Proudfoot and Yuval released Nethack++, which was rapidly renamed Nethack--, containeing new monsters, items and other miscellaneous modifications.  Headed by Mike Stephenson and coordinated by Izchak Miller and Janet Walz, the development team which now included Ken Arromdee, David Cohrs, Jean-Christophe Collet, Kevin Darcy, Matt Day, Timo Hakulinen, Steve Linhart, Dean Luick, Pat Rankin, EriyMçeæ+  c Raymond, and Eric Smith undertook a radical revision of 3.0. They re-structured the game's design, and re-wrote major parts of the code. They added multiple dungeons, a new display, special individual character quests, a new endgame and many other new features, and produced NetHack 3.1. Ken Lorber, Gregg Wonderly and Greg Olson, with help from Richard Addison, Mike Passaretti, and Olaf Seibert, developed NetHack 3.1 for the Amiga. Norm Meluch and Kevin Smolkowski, with help from Carl Schelin, Stephen Spackman, Steve VanDevender, and Paul Winner, ported NetHack 3.1 to the PC. Jon Watte and Hao-yang Wang, with help from Ross Brown, Mike Engber, David Hairston, Michael Hamel, Jonathan Handler, Johnny Lee, Tim Lennan, Rob Menke, and Andy Swanson developed NetHack 3.1 for the Macintosh, porting it for --More--zMçevMPW. Building on their development, Barton House added a Think C port. Timo Hakulinen ported NetHack 3.1 to OS/2. Eric Smith ported NetHack 3.1 to the Atari. Pat Rankin, with help from Joshua Delahunty, is responsible for the VMS version of NetHack 3.1. Michael Allison ported NetHack 3.1 to Windows NT. Dean Luick, with help from David Cohrs, developed NetHack 3.1 for X11. Warwick Allison added in the "tiled" version of the game and generated most of the individual tiles for NetHack 3.2. Time passed, and Nethack-- was ported to 3.11 by Chris. Stephen White then released his own modification known as Nethack Plus, which contained new character classes. Unbeknownst to the world at large, Tom Proudfoot took this source and combined it with his Nethack--. Stephen White went on to add weapon skills, which were eventually integrated into the next version of Nethack, and otherzMçeÊe features. In February 1996, Tom Proudfoot released SLASH V1. Including part of Stephen White's Nethack Plus and his own Nethack--, leaving unmentioned his own slew of further modifications, this is perhaps the best known of the Nethack modifications. Six versions of this, ending with SLASH V6, are known to exist. The 3.2 development team, comprised of: Michael Allison; Ken Arromdee; David Cohrs; Jessie Collet; Steve Creps; Kevin Darcy; Timo Hakulinen; Steve Linhart; Dean Luick; Pat Rankin; Eric Smith; Mike Stephenson; Janet Walz; and Paul Winner, released version 3.2 in April of 1996. Version 3.2 marks the tenth anniversary of the formation of the development team. In a testament to their dedication to the game, all thirteen members --More--zMçeìê of the original development team remained on the team at the start of work on the current release. During the interval between the release of 3.1.3 and 3.2, one of the founding members of the development team, Dr. Izchak Miller, passed away. This release of the game is dedicated to him by the development and porting teams. Version 3.2 proved to be more stable than previous versions. Many bugs were fixed, abuses eliminated, and game features tuned for better game play. SLASH V6 was picked up by Enrico Horn managed to synchronize it with the 3.2 source. The new SLASH 4.1.2 was released as far back as November 1996 went through at least 4 editlevels (E5, E6, E7) with the latest version being 4.1.2E8, synchronized with Nethack 3.2.2 and the Blackmarket option available, released in June 1997. Nathan La began the arduous task of drawing tiles for the SLASH monsters. Kentaro zMçe6ë YShirakata ported SLASH 4.1.2E8 to Unix. Lief Clennon ported SLASH 4.1.2E8 to OS/2. Romain Dolbeau ported SLASH 4.1.2E8 to Macintosh. Warren Cheung combined SLASH 4.1.2 and Wizard Patch to create SLASH'EM 0.1 in November 1997. Several revisions including new spells and other minor additions have led to SLASH'EM 0.0.3. Steven Uy has generously made additional modifications. Dirk Schoenberger has continued updating the SLASH/SLASH'EM monster tiles. He has also ported SLASH'EM to Linux. --More--{MçeeµLief Clennon ported SLASH'EM to OS/2 EMX. Kevin Hugo ported SLASH'EM to Macintosh, and has also contributed additional changes and improvements. Robin Johnson finished arduous task of drawing tiles for the SLASH'EM monsters. He has also contributed many more new tiles. Kevin later joined the DevTeam and incorporated the best of these ideas in NetHack 3.3. JNetHack (the Japanese version of NetHack) has been around since at least 1994, developed by Issei Numata and others. The GTK interface was written for this variant and released in 1999. Mitsuhiro Itakura headed a team which began the process of redrawing the NetHack tiles in 8-bit color at 32x32 pixels. The final update to 3.2 was the bug fix release 3.2.3, which was released simultaneously with 3.3.0 in December 1999 just in time for the Year 2000. The 3.3 development team, consisting of Michael Allison, Ken{Mçe×µÍ Arromdee, David Cohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen, Kevin Hugo, Steve Linhart, Ken Lorber, Dean Luick, Pat Rankin, Eric Smith, Mike Stephenson, Janet Walz, and Paul Winner, released 3.3.0 in December 1999 and 3.3.1 in August of 2000. Version 3.3 offered many firsts. It was the first version to separate race and profession. The Elf class was removed in preference to an elf race, and the races of dwarves, gnomes, and orcs made their first appearance in the game alongside the familiar human race. Monk and Ranger roles joined Archeologists, Barbarians, Cavemen, Healers, Knights, Priests, Rogues, --More--|MçeÙ=Samurai, Tourists, Valkyries and of course, Wizards. It was also the first version to allow you to ride a steed, and was the first version to have a publicly available web-site listing all the bugs that had been discovered. Despite that constantly growing bug list, 3.3 proved stable enough to last for more than a year and a half. Warren Cheung combined SLASH'EM 0.0.5E7F1 and NetHack 3.3 to create SLASH'EM 0.0.6 and maintained the DOS and Microsoft Windows ports. J. Ali Harlow incorporated the GTK interface and Mitsuhiro Itakura's 32x32 tileset into SLASH'EM 0.0.6 and maintained the UNIX port of SLASH'EM 0.0.6. Peter Makholm maintained the Debian package. Paul Hurtley maintained the MAC port of SLASH'EM 0.0.6. The 3.4 development team initially consisted of Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Kevin Hugo, Ken Lorber, Dean Luick, Pat Rankin, Mike Stephenson, Janet Walz,|Mçe+>° and Paul Winner, with Warwick Allison joining just before the release of NetHack 3.4.0 in March 2002. As with version 3.3, various people contributed to the game as a whole as well as supporting ports on the different platforms that NetHack runs on: Pat Rankin maintained 3.4 for VMS. Michael Allison maintained NetHack 3.4 for the MS-DOS platform. Paul Winner and Yitzhak Sapir provided encouragement. Dean Luick, Mark Modrall, and Kevin Hugo maintained and enhanced the Macintosh port of 3.4. Michael Allison, David Cohrs, Alex Kompel, Dion Nicolaas, and Yitzhak Sapir --More--|MçeúA maintained and enhanced 3.4 for the Microsoft Windows platform. Alex Kompel contributed a new graphical interface for the Windows port. Alex Kompel also contributed a Windows CE port for 3.4.1. Ron Van Iwaarden maintained 3.4 for OS/2. Janne Salmijarvi and Teemu Suikki maintained and enhanced the Amiga port of 3.4 after Janne Salmijarvi resurrected it for 3.3.1. Christian `Marvin' Bressler maintained 3.4 for the Atari after he resurrected it for 3.3.1. Warren Cheung, Christian Cooper, J. Ali Harlow, Paul Hurtley, Pekka Rousu and Darshan Shaligram combined SLASH'EM 0.0.6E5F2 and Nethack 3.4 to create SLASH'EM 0.0.7 The Slash'EM home page is at http://www.slashem.org/.  - - - - - - - - - - From time to time, some depraved individual out there in netland sends a particularly intriguing modification to help out with the game. The Gods of [|MçeWB ­23;1Hthe Dungeon sometimes make note of the names of the worst of these miscreants in this, the list of Dungeoneers:  Adam Aronow Izchak Miller Mike Stephenson  Alex Kompel J. Ali Harlow Norm Meluch  Andreas Dorn Janet Walz Olaf Seibert  Andy Church Janne Salmijarvi Pasi Kallinen  Andy Swanson Jean-Christophe Collet Pat Rankin  Ari Huttunen Jochen Erwied Paul Winner  Barton House John Kallen Pierre Martineau --More--|Mçewò  Benson I. Margulies John Rupley Ralf Brown  Bill Dyer John S. Bien Ray Chason  Boudewijn Waijers Johnny Lee Richard Addison  Bruce Cox Jon W{tte Richard Beigel  Bruce Holloway Jonathan Handler Richard P. Hughey  Bruce Mewborne Joshua Delahunty Rob Menke  Carl Schelin Keizo Yamamoto Robin Johnson  Chris Russo Ken Arnold Roderick Schertler  David Cohrs Ken Arromdee Roland McGrath  David Damerell Ken Lorber Ron Van Iwaarden  David Gentzel Ken Washikita Ronnen Miller  David Hairston Kevin Darcy Ross Brown  Dean Luick Kevin Hugo Sascha Wostmann  Del Lamb |MçeÉò  Kevin Sitze Scott Bigham  Deron Meranda Kevin Smolkowski Scott R. Turner  Dion Nicolaas Kevin Sweet Stephen Spackman  Dylan O'Donnell Lars Huttar Stephen White  Eric Backus Malcolm Ryan Steve Creps  Eric Hendrickson Mark Gooderum Steve Linhart  Eric R. Smith Mark Modrall Steve VanDevender  Eric S. Raymond Marvin Bressler Teemu Suikki  Erik Andersen Matthew Day Tim Lennan  Frederick Roeber Merlyn LeRoy Timo Hakulinen  Gil Neiger Michael Allison Tom Almy  Greg Laskin Michael Feir Tom West  Greg Olson Michael Hamel Warren Cheung  Gregg Wonderly Michael Sokolov |Mçeâò  Warwick Allison  Hao-yang Wang Mike Engber Yitzhak Sapir  Helge Hafting Mike Gallop  Irina Rempt-Drijfhout Mike Passaretti --More--}Mçep¨Ixoth the Rambler St:14 Dx:10 Co:14 In:15 Wi:8 Ch:17 Neutral S:27 Dlvl:1 $:1096 HP:10(10) Pw:2(2) AC:10 Xp:1/2 Wt:330/750 T:199  #########0#######################-----#-------##+|#####-....^|##|-#####|.....|##|{|###|<....|#||#####......|--------------#|[3}Mçeݨ8;5;7m|##|.....|.............@|##->|###-------|.............-##########-----###........$.....|#########---------------#########--.--###|...|#....||...|-----~MçeŸ±}201 ...@~MçeåzWd-@...~Mçe#{†You see here 2 gold pieces.4 .d.~Mçe{ ~MçeŞ w2 gold pieces.9 85 d.Mçe2ım.@.d.......Mçevı›10 3 .#@d...MçeÜÍe6 @##....€Mçe(xCount: 10€MçeuR‘7 8 #d.Mçe_d@###.The jackal bites![2 pts.]8(10) Pw:2(2) AC:10 Xp:1/2 Wt:30/750 T:20  1 ‚Mçe/4In what direction? [hykulnjb><] ƒMçe†Å1The dart misses the jackal.ƒMçešÅF29 The jackal bites!ƒMçeÁÅp[1 pts.]7 2 #ƒMçe=4In what direction? [hykulnjb><] ƒMçeÛ? 1The dart misses the jackal.ƒMçeê? E8 The jackal bites!ƒMçe@ ][1 pts.]6 3 „MçeLs4In what direction? [hykulnjb><] „Mçe²`„MçeÍ`nYou kill the jackal!33 374 )„Mçe7¼ C#@#„MçeL¼ QYou see here 3 +2 darts.75 …MçeŸ¦…Mçe¼¦Ua - 3 +2 darts (in quiver).306 …Mçed |#@######.d…Mçey Ò31 4 @####..†Mçe°Ô U5 #@‡MçePÉ----#|.....###|####@8 9 ˆMçekÜCount: 10ˆMçe’¼:840 ˆMçeÁ¼Ú1 You hear bubbling water.2 3 4 5 +ˆMçeÅ~4In what direction? [hykulnjb><] ‰Mçe“‰Mçe°şThe door opens.6 .|...|(...-|...|$--‰MçeAá7 .....|@#.|...-.-‰Mçes¡-|@..d-.-‰Mçe%svYou see here a large box.51 .dŠMçerL# ŠMçe]Ò lootŠMçe4ÿ BThere is a large box here, loot it? [ynq] (q) ŠMçerO =yYou carefully open the large box...--More--‹Mçe›Á¸ Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) ‹Mçeöø 6+ Take out what type of objects?  a - All types b - Comestibles c - Potions A - Auto-select every item X - Items of unknown B/C/U status(end) ŒMçe…+ŒMçe¹ Take out what?  Comestibles a - a tripe ration Potions b - a sky blue potion(end) Mçeª‚++Mçe@» p - a tripe ration.Mçen» q - a sky blue potion.62 .d.MçeŒš ;What do you want to drink? [hiq or ?*] Mçe…X4You start to float in the air!MçeYÒ4 4100 T:252 Lev The little dog picks up 20 gold pieces.3 d$Mçeâ5(@Mçe¾âÖThe little dog drops 20 gold pieces.95 ...$d@Mçe ã OYou cannot reach the floor.‘Mçe’œ}6 @..$d‘MçeYAYou cannot reach the floor.‘MçeB_ ñ@...d$.9 60 ’Mçe‡à~1 .@.d’MçeÃû­2 ##@...d’Mçe]Éì||..#@#####...’MçesÉ6 9 -----------|.........|..............-@-##“Mçe™t10(10) Pw:2(2) AC:10 Xp:1/3 Wt:340/10 T:270 Lev 1 -----.....|........@.........|.d...........|.-------------“MçeJPc.d...@.“MçeP3 ..........@...d80 2 .@d...“MçeŸ, ‰4 @.d...”Mçeıäv5 ..@d”Mçex¦ š7 .d@#...”MçeÃ;1.@#”Mçe<Ù...#######@#94 8 ##d@•Mçe½Ù •Mçe‡1–Mçer1Count: 10–MçeÌ y9 300 ##—Mçe2å…#@You don't have enough leverage to push the boulder.1 —MçeÒ eYou don't have enough leverage to push the boulder.—MçeRì eYou don't have enough leverage to push the boulder.˜Mçeš­eYou don't have enough leverage to push the boulder.˜MçeP×S2 @#˜Mçe‚ñN3 d@#˜Mçe8® ™MçeU™MçewaYou displaced your little dog.4 @d™Mçe÷U5 @d#™MçeÔ54@#####™Mçeø5w8 13 @####™Mçe*@...™MçeP—5 @.d..........™Mçe­­22 7 d.@........šMçe»s8 ...@dšMçeN s30 ..d.@›Mçeh§q..######@›Mçe§ 6 8 ##d@›Mçe"¤ Á#.........d.@›Mçe`¤ Æ43 5 $.d.@#œMçe¿j6 .d@œMçe%Ë œMçeMË |You displaced your little dog.7 @dœMçeªw8 d@.#Mçe"V9 d@..MçeÑí-@.Mçe&îŸThe little dog picks up 20 gold pieces.50 .dMçeCS W1 .@MçeîÉ y2 d.$@Mçefè—4 (d...@#Mçe;På...d#@0You don't have enough leverage to push the boulder.6 ŸMçe=ágYou don't have enough leverage to push the boulder.ŸMçeŸÊT7 @#ŸMçe°ù ŸMçe ú bYou displaced your little dog.8 @dŸMçeA' &ŸMçesXP9 @d# Mçe©õÒ@d.The little dog drops 20 gold pieces.60 d$ MçeG u1 @d. Mçe¯‚ y2 d.@.¡Mçe®Mo3 .d-@¡Mçeƒ$r4 @.-d¡MçeYú M5 #@¡Mçeí)Ó71 ##@#####¢Mçe Ø Count: 10£MçeJj“2 3 4 5 £Mçeij”You float gently to the ground.75 T:376  7 #£Mçe,D##@#£Mçeˆ,*8 #######@#F85 8 ##d@F.¤Mçe²Ãk#.....@...d¤MçeÒø92 .@.d.The little dog bites the lichen.¤MçeğùThe lichen is killed!.@You see here a lichen corpse.5 .d¥Mçeˆ‡i6 @d..¦MçeÂK##@.¦Mçe<“The little dog picks up a lichen corpse.7 d.¦Mçes(Õ@d.The little dog drops a lichen corpse.8 d%§Mçey§^#@There is a doorway here.§Mçe¤§zYou see here a lichen corpse.9 #d§MçeÕÀ <What do you want to eat? [b-gop or ?*,] §MçeĞŸ x eat what?  Comestibles a - a lichen corpse(end) §MçeîÁS+§MçeÃThis lichen corpse tastes terrible!400 1 2 ##You finish eating the lichen corpse.3 ¨Mçe\$[4 d@.¨Mçeiâ ©Mçe³©MçeÓ‚You displaced your little dog.5 #@#©MçeéĞD#@##©Mçe„ÑÔ6 #@#######13 #@########©Mçe¬Ñv20 3 @d##ªMçeÄûCount: 10ªMçe;_4 5 6 7 8 9 30 1 2 +dªMçe, &In what direction? [hykulnjb><] «Mçe ê«Mçe&ê@The door resists!3 «Mçe  3In what direction? [hykulnjb><] «Mçe‹ «Mçe£ SThe door resists!4 #¬Mçe(Ø 3In what direction? [hykulnjb><] ¬MçeV· ¬Mçee· 8WHAMMM!!!5 ­MçeõM3In what direction? [hykulnjb><] ­MçelĞ~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--®Mçe¨2Ixoth the Rambler St:14 Dx:10 Co:14 In:15 Wi:8 Ch:17 Neutral S:43 Dlvl:1 $:1098 HP:10(10) Pw:2(2) AC:10 Xp:1/3 Wt:340/750 T:435  ----------------|..............|#########|...............############0#######################-----#-------|..............|##+|#####-....^||..............|##|-#####|.....|-.-----------+--##|{|###|<[38®MçeÓ2;5;7m....|#####@#####################||#####......|#------.--------#||##|.....|################..............|##->|###----------.--#|.............-##########-----###|.....################..............|#########|....|®Mçeá2S#---------------########|....|####--.--|(...-####|...||....|#....||$..$.##0|...|---.-------#®MçeÂ&In what direction? [hykulnjb><] ®Mçe{, ®Mçe, 8WHAMMM!!!6 ¯Mçe¤´3In what direction? [hykulnjb><] ¯MçeB…¯MçeU…8WHAMMM!!!7 ¯Mçeh 3In what direction? [hykulnjb><] ¯Mçeo¯Mçeƒ8WHAMMM!!!8 °MçeîÕ3In what direction? [hykulnjb><] °Mçeåd°Mçeùd8WHAMMM!!!9 °MçeI3In what direction? [hykulnjb><] ±MçeñMçeÕƒLWHAMMM!!!40 d±Mçeü+ 3In what direction? [hykulnjb><] ±MçelQ ±Mçe€Q 8WHAMMM!!!1 ²Mçe%\3In what direction? [hykulnjb><] ²Mçeyˆ²Mçeˆ8WHAMMM!!!2 ³Mçeú3In what direction? [hykulnjb><] ³Mçe•1³Mçe°1€As you kick the door, it crashes open!3 d#³Mçe~$ ³MçeŸ$ zYou displaced your little dog.4 @d´MçevVw5 @d#´Mçe‰+jd.@.....´Mçe2,38 .d..@........55 7 d.@...´Mçe†—r8 .d.@µMçeæ O..####@µMçe !º62 6 ####d@µMçes¹ ”#.....d@µMçe˹ À9 73 ...-..@¶Mçe‚z4 d-@.¶MçeD .@¶Mçe` zYou see here 20 gold pieces.5 .d¶MçeY7 ¶Mçe7 †20 gold pieces.6 116 .d.¶Mçetw.@.¶Mçe wh.d@..¶MçeéwzYou see here 11 gold pieces.9 d.·MçeÖ¥&·Mçe¼é11 gold pieces.74 2980 (.d¼Mçec˜h1 @d..¼MçeW¿ ¼Mçeƒ¿ —You displaced your little dog.2 .@.d¼Mçeir w3 @d.½MçeS8y4 d.@.½Mçee–o5 .d.@½MçeäQy6 ..@d½MçeM c7 -@.½Mçe³N |8 @#d¾MçeµÖŒ9 #@d.¾Mçe @##..¾Mçeh ß90 #####@##7 ########@¾Mçe p504 6 #@¿MçeLm @.d....@¿Mçe—m ğ11 ............@.d8 9 .dÀMçeQ„ÀMçe‡„zYou displaced your little dog.20 d@ÀMçe)_X1 .d@ÀMçe%o _.-####@#ÀMçe;o 5 8 ##@FÁMçeÄIYou just miss the lichen.9 ÁMçe4 ÁMçeH DYou hit the lichen.30 ÂMçeW{ÂMçej{DYou miss the lichen.1 ÂMçeˆ¼CYou kill the lichen!#ÂMçe¶¼v90 7 You hear some noises.2 ÂMçe› S3 #@ÂMçeà<=4 d@ÃMçe=RN5 #d@ÃMçe–İi6 @#dÃMçeƒôz7 .d@.#ÃMçe´¹ 40  .d#- .@ÅMçe¬------------+-|...?........||@...........|..d...(.......|............|--------------Ixoth the Rambler St:14 Dx:10 Co:14 In:15 Wi:8 Ch:17 Neutral S:140 Dlvl:2 $:1129 HP:10(10) Pw:2(2) AC:10 Xp:1/7 Wt:340/750 T:540  ÅMçe§­M1 .dÆMçe„7˜2 @<..dÆMçe«~3 .@.dÆMçe[(.@ÆMçe”(¢You see here a scroll labeled HACKEM MUCHE.4 d..ÇMçeĞd:What do you want to read? [jk or ?*,] ÇMçeŸƒ read what?  Scrolls a - a scroll labeled HACKEM MUCHE(end) ÇMçe¾a ´+As you read the scroll, it disappears.This is an identify scroll.--More--ÈMçeí§ What would you like to identify first?  Comestibles o - a pancake p - a tripe ration(end) ÊMçe(v+ÊMçe·,5 o - an uncursed pancake.ÊMçe -U5 d.ËMçe<óx6 ..@.dËMçe†ï'.@ËMçeæïqYou see here a large box.7 .dÌMçe;9# ÌMçe8•lootÌMçe ·BThere is a large box here, loot it? [ynq] (q) ÌMçeHåNyHmmm, it seems to be locked.ÌMçe-× HUnknown command ' '.ÍMçe¡;BWhat do you want to use or apply? [gmn or ?*] ÎMçeÑQÌ Comestibles g - an uncursed eucalyptus leaf Tools m - an expensive camera (0:75) n - an uncursed credit card(end) ÏMçe „+In what direction? [hykulnjb><] ĞMçe¬›ĞMçeÍ›ŠYou take a picture of the floor.8 d..ÑMçek´ Z Weapons a - 31 +2 darts (in quiver) Armor l - an uncursed +0 Hawaiian shirt (being worn) Comestibles b - an uncursed carrot c - 8 uncursed food rations d - 2 uncursed tins of lichen e - an uncursed tin of goblin meat f - an uncursed slime mold g - an uncursed eucalyptus leaf o - an uncursed pancake p - a tripe ration Scrolls j - 4 uncursed scrolls of magic mapping k - 2 blessed scrolls of magic mapping Potions h - a blessed potion of extra healing i - an uncursed potion of extra healing Tools m - an expensive camera (0:74) n - an uncursed credit card(end) ÔMçeôçÉ Ixoth the Rambler St:14 Dx:10 Co:14 In:15 Wi:8 Ch:17 Neutral S:150 Dlvl:2 $:1129 HP:10(10) Pw:2(2) AC:10 Xp:1/7 Wt:340/750 T:548  ÔMçeº 4What do you want to use or apply? [gmn or ?*] ÔMçe0ò .In what direction? [hykulnjb><] ÕMçeüû>There is a large box here, unlock it? [ynq] (q) ÕMçe  yÕMçeÄ ƒYour credit card breaks in half!399 .dÖMçeq # ÖMçe½M loot×Mçe¤DBThere is a large box here, loot it? [ynq] (q) ×Mçe&ŒNyHmmm, it seems to be locked.ØMçe73 Weapons a - 31 +2 darts (in quiver) Armor l - an uncursed +0 Hawaiian shirt (being worn) Comestibles b - an uncursed carrot c - 8 uncursed food rations d - 2 uncursed tins of lichen e - an uncursed tin of goblin meat f - an uncursed slime mold g - an uncursed eucalyptus leaf o - an uncursed pancake p - a tripe ration Scrolls j - 4 uncursed scrolls of magic mapping k - 2 blessed scrolls of magic mapping Potions h - a blessed potion of extra healing i - an uncursed potion of extra healing Tools m - an expensive camera (0:74)(end) ÙMçeS» Ixoth the Rambler St:14 Dx:10 Co:14 In:15 Wi:8 Ch:17 Neutral S:150 Dlvl:2 $:1129 HP:10(10) Pw:2(2) AC:10 Xp:1/7 Wt:339/750 T:549  ÙMçeDˆ m50 @d(.ÚMçeT&In what direction? [hykulnjb><] ÚMçe‰SÚMçe°S]THUD!1 d.ÛMçeç4In what direction? [hykulnjb><] ÛMçeö°THUD!ÛMçe2±ŠYou break open the lock!2 ..dÜMçe!ÑeYou displaced your little dog.d@ÜMçeUÑuYou see here a large box.3 .dÜMçeı # ÜMçeB× lootÜMçe.­BThere is a large box here, loot it? [ynq] (q) İMçeŞG=yYou carefully open the large box...--More--İMçe/…¸ Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) İMçeQ§ Ä+ Take out what?  Comestibles a - a tripe ration(end) ŞMçe›U+ŞMçe%è JŞMçe=è †p - a tripe ration.44 d..ßMçe4J&ßMçe ßMçeª …You stop. Your little dog is in the way!5 .dßMçecÍ 6 dd@(..àMçe:  àMçeq” àMçe®” §You displaced your little dog.7 d.d@.áMçe}·š8 ..d@.dâMçeU You kill the jackal!4 89 %.dâMçeãë.@.âMçeìzYou see here a jackal corpse.60 .dãMçe~1.@%ãMçe1|1 r.dãMçey: ãMçeA ‘You miss the giant rat.d.The giant rat bites!ãMçeBA ½[1 pts.]9(10) Pw:2(2) AC:10 Xp:1/8 Wt:349/750 T:561  2 .däMçeëö 4In what direction? [hykulnjb><] äMçeF$^The dart hits the giant rat.d.äMçeo$¥8 The giant rat bites![2 pts.]7 3 åMçe%Ä4In what direction? [hykulnjb><] åMçeb¶åMçe¤¶¥You kill the giant rat!86 16 Wt:347/750 T:564 d%.æMçeL…xYou displaced your little dog.##@dæMçee…*There is a doorway here.æMçe‘…wYou see here a +2 dart.5 .dæMçe4. æMçeI. ”a - a +2 dart (in quiver).86 d..çMçeÒ}##@#..dçMçe*~€7 870 ..r#@d##.%The giant rat bites![3 pts.]5 1 èMçeìî4In what direction? [hykulnjb><] èMçeS èMçei XThe dart hits the giant rat.d#èMçe’ z7 The little dog misses the giant rat.2 èMçe%» 4In what direction? [hykulnjb><] èMçeöú 4The dart misses the giant rat.èMçeû ~6 The little dog misses the giant rat.The giant rat bites!èMçe;û ][1 pts.]4 3 éMçeJô4In what direction? [hykulnjb><] éMçeq€éMçe†€OYou kill the giant rat!d#éMçe³€“218 245 The little dog eats a giant rat corpse.4 êMçejaYou displaced your little dog.||.!....####@#dêMçe·aLYou see here 2 +2 darts.5 êMçe êMçeSja - 2 +2 darts (in quiver).76 #ëMçe,¸â7 ###|.#@--+---##ëMçe½Ñ82 -----|..$........|##@#####-##ìMçeχ3 --.||@.ìMçevõI4 @.ìMçeé}[55 @.ìMçe.§ $@..ìMçeU§ dYou see here a golden potion.7 díMçeí:What do you want to drink? [hi or ?*,] íMçeƒyv drink what?  Potions a - a golden potion(end) íMçeT]R+íMçe”]µYou feel better.2 11(11) Pw:2(2) AC:10 Xp:1/24 Wt:347/750 T:588 .d.îMçe¨ª…9 @.d.îMçeÈ,@.îMçe/ȆYou see here 55 gold pieces.90 d..îMçe îMçeâ†55 gold pieces.83 8481 d.ïMçe½œj2 @..dïMçe°lïMçeÉ ïMçeBÉ uYou displaced your little dog.3 .@dğMçeãO.....@dThat door is closed.5 ğMçe³Ë3In what direction? [hykulnjb><] ğMçe^ğMçeƒŒThe door opens.6 .d.|ğMçe~´ ƒ7 .d@#ñMçeWPš.|######@ñMçeÁPO602 6 #@###d|.|$.|>.|...-----ñMçeœ— ñMçeÊ— :You displaced your little dog.d-@-........|...--5 757 You feel strong!ñMçeä— gYou must have been exercising.You feel agile!ñMçeø— 11 --More--òMçe K 9You must have been working on your reflexes.óMçeÊ$!#.----.d...@|You see here 5 gold pieces.9 .dôMçe- ôMçeg|5 gold pieces.8 910 .>dôMçeÒ¿ }1 .@.dõMçe0³d2 ..dõMçeÿ† Â------.---|........||$...h...||........|........@|----------Ixoth the Rambler St:15 Dx:11 Co:14 In:15 Wi:8 Ch:17 Neutral S:338 Dlvl:3 $:1189 HP:11(11) Pw:2(2) AC:10 Xp:1/24 Wt:348/775 T:612  õMçeŒ )3 ÷Mçe%*4 ÷Mçe©vk5 .h÷Mçe¬Ô iThe hobbit wields a runed dagger!6 øMçeØ´R7 .hùMçeò–&In what direction? [hykulnjb><] ùMçeÃ-ùMçeÕ-TThe dart misses the hobbit.78 ùMçe&4In what direction? [hykulnjb><] úMçe ¡1The dart misses the hobbit.úMçe.¡z6 The hobbit thrusts his runed dagger.The hobbit hits!úMçe\¡–[8 pts.]3(1) Pw:2(2) AC:10 Xp:1/24 Wt:346/75 T:618  9 ûMçe©4In what direction? [hykulnjb><] ûMçe”91The dart misses the hobbit.ûMçeª9z5 The hobbit thrusts his runed dagger.The hobbit hits!ûMçeÙ9^[2 pts.]1 20 üMçesŠ4In what direction? [hykulnjb><] üMçe˜ı üMçeëı oYou kill the hobbit!90 3741 )şMçe)dÅ@< Things that are here: 4 +2 darts a hobbit corpse a runed dagger an elven mithril-coat--More--ÿMçexl2 ÿMçeò\  Pick up what?  Weapons a - 4 +2 darts b - a runed dagger Armor c - an elven mithril-coat Comestibles d - a hobbit corpse(end) NçeÚE+NçerWƒNçeWTa - 4 +2 darts (in quiver).83 NçeŠß <What do you want to eat? [b-gop or ?*,] Nçe×Î x eat what?  Comestibles a - a hobbit corpse(end) Nçe S+NçeL èThis hobbit corpse tastes terrible!4 rYou stop eating the hobbit corpse.5 .rNçeş Pick up what?  Weapons a - a runed dagger Armor b - an elven mithril-coat Comestibles c - a partly eaten hobbit corpse(end) Nçeª+NçeÈlwNçeúlzr - an elven mithril-coat.496 .rNçe¦v7 .r%@ Nçe§Î-------|.....||.....||.....|#####|......#######--|----#########------------+-####|............|####|<...........|#####..%...(.......-.-----|............||......--------------|.....||@....||..d...-------Ixoth the Rambler St:15 Dx:11 Co:14 In:15 NçeÁÎsWi:8 Ch:17 Neutral S:390 Dlvl:2 $:1189 HP:1(11) Pw:2(2) AC:10 Xp:1/37 Wt:498/775 T:627   Nçe*ĞS8 d. Nçe§Œ*What do you want to wear? [r or ?*]  NçeÊ ¦..d9 You finish your dressing maneuver.5  NçeÄäh Weapons a - 29 +2 darts (in quiver) Armor l - an uncursed +0 Hawaiian shirt (being worn) r - a +0 elven mithril-coat (being worn) Comestibles b - an uncursed carrot c - 8 uncursed food rations d - 2 uncursed tins of lichen e - an uncursed tin of goblin meat f - an uncursed slime mold g - an uncursed eucalyptus leaf o - an uncursed pancake p - 2 tripe rations Scrolls j - 4 uncursed scrolls of magic mapping k - 2 blessed scrolls of magic mapping Potions h - a blessed potion of extra healing i - an uncursed potion of extra healing Tools m - an expensive camera (0:74)(end) NçeúÅÈ Ixoth the Rambler St:15 Dx:11 Co:14 In:15 Wi:8 Ch:17 Neutral S:390 Dlvl:2 $:1189 HP:1(11) Pw:2(2) AC:5 Xp:1/37 Wt:498/775 T:629   Nçeñ— Count: 10NçeÿâCount: 100Nçe¢P230 1 2 3 4 5 6 7 8 9 40 1 2 3 4 35 6 7 8 9 50 1 2 3 4 5 6 7 8 9 Nçe.R460 1 2 3 4 5 6 7 8 9 70 1 2 3 4 55 6 7 8 9 80 1 2 3 4 5 6 7 8 9 [24;1Nçe­S9H690 1 2 3 4 5 6 7 8 9 700 1 2 3 4 75 6 7 8 9 10 1 2 3 4 5 6 7 8 9 82NçeNT´0 1 2 3 4 5 6 7 8 9 ..............d.Nçe‘¥ g30 >@d.Nçe¸Ûp1 .@d.NçeU<w3 ..@.dNçe½Ï Nçe¬gt4 d.@#NçeEâ 95 .#d.#@NçeÙâW###@########.#42 3 NçeOº˜5 #d#@#NçeÙNçe7Ù§You displaced your little dog.6 ##@d#Nçe*3»@#########NçeW39 10(1) Pw:2(2) AC:5 Xp:1/37 Wt:498/75 T:750 #0@####Nçem33You hear some noises.dNçeÅ3¾With great effort you move the boulder.2 #0d@###Nçeq¦–3 ###@#dNçeØQ  4 ##@d##Nçe”[Nçeä P#####@#Nçeü ”6 +########@##Nçe#63 15 70 -.0#######@##NçeùP1 -.|x###........|@#...............d#-------------Nçe mÁ2 --------------|.......:.$###...|........Z...x.@#-------------d##NçeUà§.:##@###Nçe½àYou hear some noises.3 .xNçeêò ä4 .#.Z.#@##Nçe>È #@You hear some noises in the distance.5 Nçe}ëê6 ---------@......+...x#....Nçeíp«7 -#@:#x|.Nçeÿ¶ S.@#-NçeF¸ ;x.x..@..:The grid bug is killed!..d..x..@...Nçez¸ Ğ84 ....dx..@.You see here a wide spellbook.Nçe™¸ U7 The little dog bites the grid bug.Nçe·¸ --More--Nçe”!oThe grid bug misses the little dog.8 .xNçeb­.d@+The grid bug bites!The little dog bites the grid bug.Nçe}WThe grid bug is killed!9 .Nçeúåw90 .@.dNçeù•|1 .@..dNçe3¸ .@NçeL¸ yYou see here a wide spellbook.2 d.Nçe<] !Nçe9é!NçeméâThe door opens.5 d#|.......-----!NçeÙ{ A6 #d-@-|...|...|`....-----!NçeK— 7 #-|-----+---@.......|.....|....---"Nçe€Q8 .@"Nçe¨iQ9 .@"Nçe¶… ..@"NçeÚ…SYou see here a statue of a jackal.11 #Nçeóo>`.@#Nçe!p2 9 |..#`....d..@##Nçe*C.@#NçerC26 #@#####....##Nçe S##@##Nçeß ‹32 -----....|.....|#@......|##..$.|##..|#---##$NçeøîĞ3 -.|#@|....---$Nçe! 4 -.@|-$Nçe\ \5 ..@$Nçe 9O6 .@%Nçeáã.@%NçeäKYou see here 29 gold pieces.7 %NçeŠ %Nçeš U29 gold pieces.419 2188 %Nçe‡× ‘@d....%Nçe›× †40 1 .d.&Nçe[&Nçeó&Nçe¿6&Nçea&Nçe˜| &Nçe¸| ‡You displaced your little dog.2 @.d&Nçen  w3 @.d.'Nçeè?t5 #@d...'Nçe®P#@##..'NçeèŒ7 51 @####d'Nçe¹5 mYou stop. Your little dog is in the way!2 #(NçeL¨3 #@.#0(NçeO$n4 #@#(NçeˆG¦5 o#@0d(Nçef (Nçe ‹You displaced your little dog.6 .#@)Nçey¸.od@#The little dog bites the goblin.)Nçe”OThe goblin is killed!d#)Nçe¡WThe little dog eats a goblin corpse.7 *Nçe)Pick an object.*NçeæK*Nçeƒ/ad a dog or other canine (tame little dog)+Nçe  +Nçe& XYou stop. Your little dog is in the way!8 ,Nçezf\9 @#,Nçe.ñiYou displaced your little dog.@dThere is a doorway here.,NçePñUYou see here a crude short sword.60 ,Nçe¹aU1 @)#,Nçe6 F.@dThere is a doorway here.,NçeZ TYou see here a crude short sword.2 -NçeŒ·^s - a crude short sword.523 -Nçeö*U4 @d#.NçeQic5 d@...Nçe .Nçe¹ wYou displaced your little dog.6 d@./NçeÍ‹ Weapons a - 29 +2 darts (in quiver) s - a crude short sword Armor l - an uncursed +0 Hawaiian shirt (being worn) r - a +0 elven mithril-coat (being worn) Comestibles b - an uncursed carrot c - 8 uncursed food rations d - 2 uncursed tins of lichen e - an uncursed tin of goblin meat f - an uncursed slime mold g - an uncursed eucalyptus leaf o - an uncursed pancake p - 2 tripe rations Scrolls j - 4 uncursed scrolls of magic mapping k - 2 blessed scrolls of magic mapping Potions h - a blessed potion of extra healing i - an uncursed potion of extra healing Tools m - an expensive camera (0:74)(end) 0Nçe3× Ixoth the Rambler St:15 Dx:11 Co:14 In:15 Wi:8 Ch:17 Neutral S:419 Dlvl:2 $:1218 HP:11(11) Pw:2(2) AC:5 Xp:1/37 Wt:528/775 T:866  0Nçe'? 1What do you want to drop? [$a-moprs or ?*] 0Nçe¢0NçeΈYou drop a crude short sword.497 d..1Nçe*i8 .@d1Nçe f9 ).d2Nçe‹)V70 d.2Nçe‹)1 2NçeOV2 .d2Nçe > g3 d).2Nçej[ T4 .d3Nçeë*N5 .d3NçeÌJU6 d.3NçeÙ±c7 d..3NçeÀÄ O8 d)4Nçe&.@4Nçem†You see here a crude short sword.9 ..d4Nçef 4Nçeif{s - a crude short sword.5280 d.4Nçe¸± ;What do you want to wield? [- as or ?*] 5Nçe1B5Nçe”Bs - a crude short sword (weapon in hand).1 .d.5NçeDŠj2 @d..5Nçe³¤ !@.5NçeÕ¥ ¢@.....d...+...5Nçe+¦ Ÿ9 @.....d...5NçeK¦ »The little dog picks up a spellbook of light.94 @.d..6Nçerz5 @.d..6NçeÙ} w6 @#d.6NçeUU x7 @#d..7Nçeßû*#@7Nçeõû‰The little dog drops a spellbook of light.8 +7Nçe)©k9 d@#7Nçe·À ¥900 -.#.@#7Nçemë ‰1 -..@#8Nçe{Œ2 -.|@#-8NçeÅV]3 -@.8NçeÜR4 @.8Nçe:Åe5 @.d8NçeX„ M@..d.8Nçe„ „You see here 31 gold pieces.7 ..d9Nçe  9NçeÀ31 gold pieces.50 498 d.9NçeqV9 @d..9Nçesp g10 ..:@d9NçeÓå &In what direction? [hykulnjb><] 9Nçe9Nçe—˜The door resists!1 .:.d.:NçeôQ3In what direction? [hykulnjb><] :Nçe˜:Nçe;˜{The door opens.2 d.|;Nçe×23 ..d@;Nçeg4 .d@;NçeÕ3{5 |#@d;Nçe Á ;Nçe#Á •You displaced your little dog.6 d@##<] <] =NçeænBThis door is locked.>Nçe°İ4In what direction? [hykulnjb><] >Nçe¨\>NçeÏ\9WHAMMM!!!8 >Nçe–U 4In what direction? [hykulnjb><] >Nçe·& >Nçeè& „As you kick the door, it crashes open!9 #d?Nçe ?Nçe zYou displaced your little dog.20 d@?Nçe‘2 1 #.d@.@Nçeâ\b2 .d@@Nçeü”h3 ..@d@Nçe- @Nçeƒ @NçevN @Nçe£N ²You displaced your little dog.4 #.@#dANçe¹ÀG.@.ANçeËÀg5 d.ANçe¼æANçeÜæ•You displaced your little dog.6 #@dBNçeæx&BNçeZˆ7 ##@d#BNçe$Ø ™.@######BNçe<Ø ˆ31 .d@##BNçeEØ ¨With great effort you move the boulder.4 0@#dCNçeÖ;„5 d#@#CNçe\ u6 #d#@CNçeòD ©##:@##You hear some noises.CNçeE _The gecko is killed!7 #CNçe}tY8 #@DNçe(À5#@#DNçebÀ~41 ####@ENçe—JCount: 10ENçeA3Ú2 3 4 5 6 ##FNçeb5#@#FNçe˜b¿You hear some noises in the distance.######@#52 #######@FNçe®b)9 FNçeºbŒWith great effort you move the boulder.61 #@0GNçeÈUS2 @#GNçe‰Vb3 .#@dGNçe5‘h4 @d#GNçe.d m5 @.#GNçemƒR6 @.HNçe!@.HNçe3d.@...........73 7 d+..@....INçe¯ XWhere do you want to travel to?(For instructions type a ?)JNçe©Ç JNçeʹJNçe¯½y.%.@##.JNçe˜Â80 #####@#####JNçe7ÆW7 @######JNçeæÆYou are beginning to feel hungry.94 Hungry @#JNçe¸ÉO#######@JNçeöË1001 Hungry #############@JNçeÍ8 ######@.#d.##JNçecÍ¥15 9 @..d....KNçeÏ \20 d.LNçeZê`1 d..LNçe‰Ğ------.---|........||$.......||........|...r...d@|----------Ixoth the Rambler St:15 Dx:11 Co:14 In:15 Wi:8 Ch:17 Neutral S:450 Dlvl:3 $:1249 HP:11(11) Pw:2(2) AC:5 Xp:1/37 Wt:528/775 T:1021 Hungry  LNçe²s2 d.r)NNçe^Ø@<NNçeŠØ§You see here a runed dagger.3 .d..r<ONçe[§4In what direction? [hykulnjb><] ONçec•;You kill the rabbit!%ONçe»•·66 44552417 Welcome to experience level 2.4 )PNçeVÔ•@) Things that are here: a +2 dart a rabbit corpse--More--PNçeÿ%”5 .d.QNçe0E© Pick up what?  Weapons a - a +2 dart Comestibles b - a rabbit corpse(end) QNçeó½+QNçe‹ `QNçeä‹ {a - a +2 dart (in quiver).86 .dRNçe‚70@d)RNçe®7tThe little dog eats a rabbit corpse.d@....RNçe8É9 32 ....#@..dRNçeaKÚ##@##.##...)RNçe7LP6 #@#######43 ##@#dRNçevL»You hear some noises.#@#######RNçeM50 5 .|.@#0|#####SNçe€_y6 .>@..SNçeñ NYou try to move the boulder, but in vain.TNçeW4•7  ...@---TNçe8öNYou try to move the boulder, but in vain.VNçeïgo8 ...@d.WNçe´"Í-----|...|---.G.---|..G@d..||-.....-.........................................---..---....--......---|...---....--.---.----Ixoth the Rambler St:15 Dx:11 Co:14 In:15 Wi:8 Ch:17 Neutral S:516 Dlvl:4 $:1249 HP:14(14) Pw:5(5) AC:5 Xp:2/41 Wt:528/775 T:1058 Hungry  WNçeb$KThe little dog bites the gnome.WNçeq$LThe gnome is killed!d.WNçez$VThe little dog eats a gnome corpse.9 YNçeŠw3In what direction? [hykulnjb><] YNçeaYNçe5aQThe dart hits the gnome.760 YNçeUÊ 3In what direction? [hykulnjb><] YNçeî YNçe+ mYou kill the gnome!68 5461 )ZNçeÖEì@<.||- Things that are here: 2 +2 darts a bow 9 arrows--More--[Nçe¬J`2 [Nçemnš Pick up what?  Weapons a - 2 +2 darts b - a bow c - 9 arrows(end) [Nçe¸?+[Nçe¥ ‡a - 2 +2 darts (in quiver).[Nçe^¥ l8 You hear crashing rock.3 \Nçeܬ4 )@.-......-|.--\NçeËÒõ5 -------.---...G....@---%....]Nçeÿ¡6 .@..h--]Nçe v7 ).G@.h..--]Nçe‘H Ì8 ----.|.....@.|^NçeìPä9 --.|.G@.h|..-^Nçeÿo {You hit the gnome.70 dh._Nçev© _Nçe½©’You just miss the gnome..h.The gnome hits!_Nçeú©t[3 pts.]1 1 d_NçebŒ _Nçe“Œ UYou hit the gnome.2 .`NçeŞÑ `NçeıÑZYou just miss the gnome.dh.`Nçe Ò8The gnome hits!`NçeRÒ·[5 pts.]6(14) Pw:5(5) AC:5 Xp:2/54 Wt:528/75 T:1072 Hungry  3 .aNçe÷b 3In what direction? [hykulnjb><] aNçe%î ,The dart hits the gnome.aNçetî ›7 You hear some noises in the distance.4 h.bNçe‚%3In what direction? [hykulnjb><] bNçeÙbNçeïUYou kill the gnome!)h.bNçe Ğ620 676 The hobbit throws a runed dagger!)).).).bNçebYou are hit by a runed dagger.[1 pts.]).bNçee\5 5 @cNçe!ûÁ@).- Things that are here: a +2 dart a gnome corpse--More--dNçeòÅU6 dNçeo÷¨ Pick up what?  Weapons a - a +2 dart Comestibles b - a gnome corpse(end) dNçe5# +eNçe©_eNçeæŸa - a +2 dart (in quiver).7 7 h.GeNçe‚1 ;What do you want to eat? [b-gop or ?*,] eNçe-À w eat what?  Comestibles a - a gnome corpse(end) eNçe¦é R+eNçe ê qThis gnome corpse tastes terrible!68 9 Ghd..The little dog bites the hobbit.80 The little dog bites the hobbit.eNçe”ê tThe hobbit is killed!1 2 3 4 5 ...G).[...d.--More--fNçeW" fYou stop eating the gnome corpse.6 .hNçeR"3In what direction? [hykulnjb><] hNçe¸ hNçeõ ±The dart hits the gnome.6 The gnome hits![6 pts.]0 --More--iNçe ‡You die...iNçe¨ˆ--More--jNçePmFDo you want your possessions identified? [ynq] (n) kNçeÕ¿y Weapons a - 27 +2 darts (in quiver) s - a blessed +0 orcish short sword (weapon in hand) Armor l - an uncursed +0 Hawaiian shirt (being worn) r - an uncursed +0 elven mithril-coat (being worn) Comestibles b - an uncursed carrot c - 8 uncursed food rations d - 2 uncursed tins of lichen e - an uncursed tin of goblin meat f - an uncursed slime mold g - an uncursed eucalyptus leaf o - an uncursed pancake p - 2 uncursed tripe rations Scrolls j - 4 uncursed scrolls of magic mapping k - 2 blessed scrolls of magic mapping Potions h - a blessed potion of extra healing i - an uncursed potion of extra healing Tools m - an expensive camera (0:74)(end) pNçeı Ixoth the Rambler St:15 Dx:11 Co:14 In:15 Wi:8 Ch:17 Neutral S:620 Dlvl:4 $:1249 HP:0(14) Pw:5(5) AC:5 Xp:2/67 Wt:526/775 T:1086 Hungry  Do you want to see your attributes? [ynq] (n) pNçe, ‰y Final Attributes:  You were fervently aligned. You are dead.--More--qNçeE~Do you want an account of creatures vanquished? [ynq] (n) qNçe¢ qqNçeE¢ $ qNçeû£ 3Waiting for access to record. (59 retries left). rNçebÍ 3Waiting for access to record. (58 retries left). sNçe]  3Waiting for access to record. (57 retries left). tNçeDK3Waiting for access to record. (56 retries left). vNçeš+3Waiting for access to record. (55 retries left). wNçeÚ3Waiting for access to record. (54 retries left). xNçe ƒ3Waiting for access to record. (53 retries left). yNçeáÒ3Waiting for access to record. (52 retries left). zNçe@3Waiting for access to record. (51 retries left). {Nçeyr3Waiting for access to record. (50 retries left). |Nçe‚F3Waiting for access to record. (49 retries left). }Nçeà‡3Waiting for access to record. (48 retries left). ~Nçexå3Waiting for access to record. (47 retries left). Nçe”Œ3Waiting for access to record. (46 retries left). €Nçe…ë3Waiting for access to record. (45 retries left). Nçe¼93Waiting for access to record. (44 retries left). ‚Nçe:e3Waiting for access to record. (43 retries left). ƒNçeæµ3Waiting for access to record. (42 retries left). „Nçe[ù3Waiting for access to record. (41 retries left). …Nçe›53Waiting for access to record. (40 retries left). †Nçe:¼3Waiting for access to record. (39 retries left). ‡Nçeb_3Waiting for access to record. (38 retries left). ˆNçeO 3Waiting for access to record. (37 retries left). ‰Nçey 3Waiting for access to record. (36 retries left). ŠNçeaf 3Waiting for access to record. (35 retries left). ‹Nçeâ 3Waiting for access to record. (34 retries left). ŒNçe; 3Waiting for access to record. (33 retries left). NçeÕx 3Waiting for access to record. (32 retries left). Nçe"¦ 3Waiting for access to record. (31 retries left). Nçe 3Waiting for access to record. (30 retries left). Nçe㇠3Waiting for access to record. (29 retries left). ‘Nçe)É 3Waiting for access to record. (28 retries left). ’Nçe•N3Waiting for access to record. (27 retries left). ”NçeŒ3Waiting for access to record. (26 retries left). •Nçe»…3Waiting for access to record. (25 retries left). –Nçe33Waiting for access to record. (24 retries left). —Nçe³£3Waiting for access to record. (23 retries left). ˜Nçe#w3Waiting for access to record. (22 retries left). ™Nçe|®3Waiting for access to record. (21 retries left). šNçeIS3Waiting for access to record. (20 retries left). ›Nçegï3Waiting for access to record. (19 retries left). œNçe~3Waiting for access to record. (18 retries left). Nçe!¤3Waiting for access to record. (17 retries left). NçeÑĞ3Waiting for access to record. (16 retries left). ŸNçeïÔ3Waiting for access to record. (15 retries left).  NçeA3Waiting for access to record. (14 retries left). ¡Nçe.o3Waiting for access to record. (13 retries left). ¢NçeC) 3Waiting for access to record. (12 retries left). £Nçe÷i 3Waiting for access to record. (11 retries left). ¤Nçec¼ 3Waiting for access to record. (10 retries left). ¥NçeÇ 2Waiting for access to record. (9 retries left). ¦NçeRI 2Waiting for access to record. (8 retries left). §Nçe ª 2Waiting for access to record. (7 retries left). ¨NçeŞ( 2Waiting for access to record. (6 retries left). ©NçeR‡ 2Waiting for access to record. (5 retries left). ªNçeMÌ 2Waiting for access to record. (4 retries left). «Nçeş\ 2Waiting for access to record. (3 retries left). ¬Nçe<Å 2Waiting for access to record. (2 retries left). ­NçeÅ 2Waiting for access to record. (1 retries left). ®Nçe2Waiting for access to record. (0 retries left). ¯NçeÿFAI give up. Sorry. Perhaps there is an old record_lock around? ¯Nçe"G