aim  Player: integral Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-02-17.12:40:54.ttyrec Time: (1771332054) Tue Feb 17 12:40:54 2026 aiμNetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. aiCVShall I pick character's race, role, gender and alignment for you? [ynaq] aiyn name: integral  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) aiF+ name: integral  role: Wizard  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human e - elf g - gnome o - orc * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) ai" -+ name: integral  role: Wizard  race: elf  gender: choosing now  alignment: chaotic Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first race forces chaotic q - Quit(end) ai2+ name: integral  role: Wizard  race: elf  gender: female  alignment: chaotic Is this ok? [ynq]  integral, chaotic female elven Wizard  y + Yes; start game n - No; choose role again q - Quit(end) aiNb-ai%_----------|@f......|+.........--+-------aipIntegral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1 It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go braai&vely with Anhur!--More--ai ai _Hello integral, welcome to NetHack! You are a chaotic female elven Wizard.ai Be careful! New moon tonight.Integral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1aiH ab - an uncursed +0 cloak of magic resistance (being worn).aițTb - an uncursed +0 cloak of magic resistance (being worn).aib - an uncursed +0 cloak of magic resistance (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) aib - an uncursed +0 cloak of magic resistance (being worn).ai Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Scrolls e - Spellbooks f - Potions g - Rings h - Wands i - Tools  B - Items known to be Blessed U - Items known to be Uncursed(end) bi b - an uncursed +0 cloak of magic resistance (being worn).bi  Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Scrolls e - Spellbooks f - Potions g - Rings h - Wands i - Tools  B - Items known to be Blessed U - Items known to be Uncursed(end) bi| b - an uncursed +0 cloak of magic resistance (being worn).biGb - an uncursed +0 cloak of magic resistance (being worn).bi Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Scrolls e - Spellbooks f - Potions g - Rings h - Wands i - Tools  B - Items known to be Blessed U - Items known to be Uncursed(end) bi b - an uncursed +0 cloak of magic resistance (being worn).biTb - an uncursed +0 cloak of magic resistance (being worn).biub - an uncursed +0 cloak of magic resistance (being worn).Unknown command '~'. biNCount: 21 bi ! Count: 213 bir Count: 21 biCount: 2 bi$,Count:  bi%<@ bi Tb - an uncursed +0 cloak of magic resistance (being worn). bi`b - an uncursed +0 cloak of magic resistance (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) bib - an uncursed +0 cloak of magic resistance (being worn).bi Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Scrolls e - Spellbooks f - Potions g - Rings h - Wands i - Tools  B - Items known to be Blessed U - Items known to be Uncursed(end) bi b - an uncursed +0 cloak of magic resistance (being worn).bi  Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Scrolls e - Spellbooks f - Potions g - Rings h - Wands i - Tools  B - Items known to be Blessed U - Items known to be Uncursed(end) bimbi0What do you want to wield? [- a or ?*] biNever mind.biQL bi Tb - an uncursed +0 cloak of magic resistance (being worn).bi&Eb - an uncursed +0 cloak of magic resistance (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  B - Items known to be Blessed U - Items known to be Uncursed(end) bilbib - an uncursed +0 cloak of magic resistance (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) $bi5r l%biGb - an uncursed +0 cloak of magic resistance (being worn).%bi/ Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Scrolls e - Spellbooks f - Potions g - Rings h - Wands i - Tools  B - Items known to be Blessed U - Items known to be Uncursed(end) &bi&bi^ Tb - an uncursed +0 cloak of magic resistance (being worn).biE@f..biAYou stop. Your kitten is in the way!.fbi <@..fbi^.@.fbi .@f.bi` .There is nothing here to pick up.bi ..f@bi Count: 74bi'#Count: 7bivCount: bi_/Unknown command '^?'.bi;dTb - an uncursed +0 cloak of magic resistance (being worn).biteF..@......fThat door is closed.biTb - an uncursed +0 cloak of magic resistance (being worn).bij Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Scrolls e - Spellbooks f - Potions g - Rings h - Wands i - Tools  B - Items known to be Blessed U - Items known to be Uncursed(end) bibi/ Gb - an uncursed +0 cloak of magic resistance (being worn).bi[/  Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Scrolls e - Spellbooks f - Potions g - Rings h - Wands i - Tools  B - Items known to be Blessed U - Items known to be Uncursed(end) bibiEb - an uncursed +0 cloak of magic resistance (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  B - Items known to be Blessed U - Items known to be Uncursed(end) binl ci(:In what direction?  ci0You see no door there. ci{ 9You don't have anything to eat. cij)In what direction?  ci@0You see no door there.ci?)In what direction? cincmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--)ci*----------|<.......|+@......f.--+-------Integral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1Never mind.*cih -ci Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roo-ciʅm [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true] (1 of 4).cie$ 'Integral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1----------|<.......|+@......f.--+-------b - an uncursed +0 cloak of magic resistance (being worn).0ci Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roo0cixm [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true] (1 of 4)=ci]'Integral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1----------|<.......|+@......f.--+-------b - an uncursed +0 cloak of magic resistance (being worn).?ci Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roo?cim [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true] (1 of 4)@ciIntegral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1----------|<.......|+@......f.--+-------Acip Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_rooAciqm [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true] (1 of 4)HciG +Ici -Ici +Kci` Integral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1----------|<.......|+@......f.--+-------Lciu Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [false]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roLcivom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true] (1 of 4)Mcip +PciyI-Pci +PciDa 'Integral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1----------|<.......|+@......f.--+-------b - an uncursed +0 cloak of magic resistance (being worn).QciEb - an uncursed +0 cloak of magic resistance (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  B - Items known to be Blessed U - Items known to be Uncursed(end) Rcirb - an uncursed +0 cloak of magic resistance (being worn).SciUTb - an uncursed +0 cloak of magic resistance (being worn).Sci Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [false]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roSciIom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true] (1 of 4)WciD  +Xci  -sciIntegral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1----------|<.......|+@......f.--+-------ci, Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [false]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_rociE-om [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true] (1 of 4)ci Integral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1----------|<.......|+@......f.--+-------b - an uncursed +0 cloak of magic resistance (being worn).Pick an object.Unknown direction: '2' (use 'h', 'j', 'k', 'l' or '.').Unknown direction: 'C' (use 'h', 'j', 'k', 'l' or '.').ci!n2elven wizard called integralciy2elven wizard called integralci: 2elven wizard called integralcif2elven wizard called integralci2elven wizard called integralci} ci Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [false]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_rociJom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true] (1 of 4)ci| +ci  -ci +cit Integral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1----------|<.......|+@......f.--+-------ci Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [false]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_rociom [true]  n - eight_bit_tty [false]  o - extmenu [true]  p - fixinv [true] (1 of 4)ciH#  +cih Integral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1----------|<.......|+@......f.--+-------cij Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [false]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roci+kom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true] (1 of 4)ci! Integral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1----------|<.......|+@......f.--+-------ciZ" Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [false]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roci-#om [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true] (1 of 4)ciIntegral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1----------|<.......|+@......f.--+-------ci  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [false]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_rociA om [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true] (1 of 4)ci(  a - force_invmenu [false]  b - goldX [false]  c - help [true]  d - herecmd_menu [false]  e - hilite_pet [false]  f - hilite_pile [false]  g - hitpointbar [false]  h - ignintr [false]  i - implicit_uncursed [true]  j - lit_corridor [false]  k - lootabc [false]  l - mail [true]  m - mention_walls [false]  n - menucolors [true]  o - menu_objsyms [false]  p - menu_overlay [true]  q - null [true]  r - perm_invent [false]  s - pickup_thrown [true]  t - pushweapon [false]  u - rest_on_space [false]  v - safe_pet [true]  w - showexp [false]  x - showrace [false]  y - showscore ci  [false]  z - silent [true]  A - sortpack [true]  B - sparkle [true]  C - standout [false] (2 of 4)ci[ a - time [false]  b - tombstone [true]  c - toptenwin [false]  d - travel [true]  e - use_inverse [false]  f - verbose [true]  g - whatis_menu [false]  h - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [integral]  role [Wizard]  race [elf]  gender [female]  align [chaotic]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  i - altkeyhandler [unknown]  j - boulder [`]  k - disclose ci [ni na nv ng nc no]  l - fruit [slime mold]  m - menustyle [full]  n - menu_headings [inverse]  o - msg_window [single] (3 of 4)cia a - number_pad [0=off]  b - packorder [$")[%?+!=/(*`0_]  c - paranoid_confirmation [pray]  d - pickup_burden [stressed]  e - pickup_types [all]  f - pile_limit [5]  g - runmode [run]  h - scores [3 top/2 around]  i - sortloot [loot]  j - statushilites [0 (off: don't highlight status fields)]  k - statuslines [2]  l - symset [default]  m - roguesymset [default]  n - suppress_alert [(none)]  o - whatis_coord [none]  p - whatis_filter [none]   Other settings:  q - autopickup exceptions [(0 currently set)]  r - menu colors [(5 currently set)]  s - message types [(0 currently set)]  t - status hilite rules [(0 currently set)] (4 of 4)ci  a - time [false]  b - tombstone [true]  c - toptenwin [false]  d - travel [true]  e - use_inverse [false]  f - verbose [true]  g - whatis_menu [false]  h - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [integral]  role [Wizard]  race [elf]  gender [female]  align [chaotic]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  i - altkeyhandler [unknown]  j - boulder [`]  k - disclose ci [ni na nv ng nc no]  l - fruit [slime mold]  m - menustyle [full]  n - menu_headings [inverse]  o - msg_window [single] (3 of 4)di-  a - number_pad [0=off]  b - packorder [$")[%?+!=/(*`0_]  c - paranoid_confirmation [pray]  d - pickup_burden [stressed]  e - pickup_types [all]  f - pile_limit [5]  g - runmode [run]  h - scores [3 top/2 around]  i - sortloot [loot]  j - statushilites [0 (off: don't highlight status fields)]  k - statuslines [2]  l - symset [default]  m - roguesymset [default]  n - suppress_alert [(none)]  o - whatis_coord [none]  p - whatis_filter [none]   Other settings:  q - autopickup exceptions [(0 currently set)]  r - menu colors [(5 currently set)]  s - message types [(0 currently set)]  t - status hilite rules [(0 currently set)] (4 of 4)di:+die -di+di_ L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) di/=#[?1l>Integral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1----------|<.......|+@......f.--+-------diub - an uncursed +0 cloak of magic resistance (being worn).Unknown command 'B'.di diEGb - an uncursed +0 cloak of magic resistance (being worn).diBTb - an uncursed +0 cloak of magic resistance (being worn).diCHf..@.Unknown command '~'.dig Tb - an uncursed +0 cloak of magic resistance (being worn).di d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) di|b - an uncursed +0 cloak of magic resistance (being worn).diF} What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  B - Items known to be Blessed U - Items known to be Uncursed(end) di ldi|f.@.di..@f.diH f.@.di_< @f..di .f.@di1The door opens...f|di) di$@.fdi .@.fdif@.f..di_f...@diq <.@f.divJ @...fdi;a..f@.diL)..@#di |@die$f@#diƲ #.@.f|di.@.fdif.@.di, @..fdi.@f.diD ..@fdi@..fdi .@f..diO@..fdi f@.dinf.....@di-o...f.@diK*f.@.di4.@fdi @f..dis @..fdi.@f..di f@..di..f.@dif.@.di$..f@did f.@..diK .@.fdiiW @.f.dif@...di' +The door resists!..fdip %@f...di<@f.di, ..@fdi f.@diBYou stop. Your kitten is in the way!f.di#.@f|diP@..fdin @.f.di <.f@di"*The door resists!.fdi8The door resists!f..di di(4The door opens..-.fdi &f#@..diQ .#@-fdi: #@f..di @-fdi;`@#f.#di 6You try to move the boulder, but in vain.diR:CYou try to move the boulder, but in vain.diCYou try to move the boulder, but in vain.diSt di^6You try to move the boulder, but in vain.diT3#f-@x## di`u#@#f# xdi #@f.#di8 f@di] 0You swap places with your kitten.f#di.#@-diQ@#fdis f@di7You swap places with your kitten.f#di @fdi =You swap places with your kitten.f#dif@di#.You swap places with your kitten.diO di& #f@di##@f#diޡ @f#di4f#@##diY %#f@###di  #@##fdi` ;You stop. Your kitten is in the way!#fdid#@#fdio #@#di @#di!##@#f#di ##@#f###diG##@##fdi>> !##@#f#di#@di#####@fdi@###f#dirm---|..|.........##@##f#########diW#@#fdiLcmdassist: Invalid direction key! Valid direction keys to run are:  7 8 9  \ | /  4- -6  / | \  1 2 3 (Suppress this message with !cmdassist in config file.) --More--dimIntegral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1---|..----------|...|<.......|...`##-...........#--|-------.#######@###f################eiؙ@f##ei BYou stop. Your kitten is in the way!f#ei7f@eiE8/You swap places with your kitten.feio#f@ei#f@ei$0#f@ei#f@eiT #f@ei##f#@eiN+###@feir ##@f###ei&##f@#eii@feij5You swap places with your kitten.f#ei @f##ei.#f@#ei##@f#ei@f##ei#f@#ei+ #@# ei)*##f@# ei='#f@## ei#f@ ei#f#@## ei #@#f eig f@ eigQYou swap places with your kitten.f#.##- ei --|.||...>.#|.....$........#|...........f@----------- ei5You stop. Your kitten is in the way!f# eigXA-----..........@# eiY E+---.{......|f@#-eiq.f@ei9 f#@ei1@.#feit@#fei f@##eiWf##@eiiEYou stop. Your kitten is in the way!#feiPG@feiG5You swap places with your kitten.f#ei{'@f#eiČ@#fei#f@##eiy#@f#ei? ##@##ei5&f#@##eiF#f@#ei#f@ei----##...|##.....|##......(|f#@.......F.|.......|--------#feiP0S--|-...$...|.#f@|.-eiZ@-+|.|f#.@-ei~ @fei, FYou swap places with your kitten.f..ei*...f@ ei@!@.f@.The kitten bites the lichen. ei!0The lichen is killed!% eiP 3.@..f"eih@#f.."eiZ O##@#####.$ei 8@#######%ei> #@f&ei@#f#&eiV. @f##&ei @##*ei@#@f#+eijf@+eiqk=You swap places with your kitten.#f##@+eil8#########@##f@.eim3@f###/ei #@f0ei@##f0ei .@#f###########0eiR@f###1eiY ;---..|.|.|#@f#2eig (|.-@-f#3ei'a9.|.@--.#3eiU @.4eiVf@..4eif@f4ei3You swap places with your kitten...4ei)@.f.5ei..@f6ei;&f.@..6eiMf@.7ei@...f7ei;} @.f..7ei (@..f8eiK.@.f8ei!.@f..8ei .@.f9eik .@f.9ei6 .@.9ei:: .@9eic @f.:eif@:eiGYou swap places with your kitten.f#.#;eimKf.@You swap places with your kitten.f#=ei&+%@f#>eiW BYou stop. Your kitten is in the way!f#>eiBaf@>eia7You swap places with your kitten.f#>ei .#@>ei#f@?eif#@?eiۋ#f#@?ei]#f#@jeis Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of enchant weapon Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of knock Potions f - an uncursed potion of object detection g - an uncursed potion of confusion h - an uncursed potion of sleeping Rings d - an uncursed ring of invisibility e - an uncursed ring of protection from shape changers Wands c - a wand of light (0:11) Tools m - an uncursed wooden harp(end) uei t Integral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1vei3M##f@wei@fwei4You swap places with your kitten.#fwei9 @#f#xeiD @f##xei@#fxeirV @f#yeid@##{ei@#f{eiav @#f{eiЏ @.#|ei @.|ei|@.|eiL .@|eiZ @.|eiA'f.@###}ei,)..@##)}eiQ/RYou are hit by a crude dagger.#) HP:10@}ei .`@)~ei&9With great effort you move the boulder.`@#ei`@#ei`@#ei.`@##fei&9IPerhaps that's why you cannot move it.eiӺ@Perhaps that's why you cannot move it.eiF!#@)feiY|@#f#eiIWith great effort you move the boulder.`@##fei_; HP:11`@#)eid9IPerhaps that's why you cannot move it.ei,R#@ei#@fei #@#)eiw#@f#eix#@))fei#@#eie2n - a crude dagger.@#f#ei*(#@#feit#@f##ei? &#f#@#ei#@fei= f#@#ei=$#f@##ei#f@eif@#eip#f#@eiA#@fei4The door opens.f#|ei -#@F:ei1 cThe newt bites! HP:9(11) Pw:7(7) AC:9 Xp:1#fei ei =f|--@.||eiα U.@The newt bites! HP:7#feibMI@.The lichen touches you!|feiei:You kill the lichen!%{:The kitten bites the newt.The newt is killed!.eiGM@.o - a lichen corpse.@.fei 0.{@fei.>.@f.----eiaT@.f.ei .@f.eih @.f.ei >f@..eiT@fei~UXYou swap places with your kitten. HP:8.fei~ )@f..eiU'@...fei .@eiP $:3$ - 3 gold pieces.@f.xei ,.@.fx#ei4A!.@f.x#ei1@...fx.eiӂ >@f.x.ei.:.@.fx.ei}.@x.The kitten bites the grid bug.The grid bug is killed!f..ei- @.f.ei" f@ei" AYou swap places with your kitten.f.ei# ,The kitten bites the newt.ei!# .The newt is killed!|ei+.f.@ei ;..@.foei .f@...o#eiF@ HP:9.@.feiKD<@.fo...ei9( @..feĩ$.@fo..ei" .f.@.o.ei| =....@foei.@.fei@o..The kitten bites the goblin.The goblin is killed!%ei P.@f.The kitten eats a goblin corpse.eiQ.@eif@ei/You swap places with your kitten.eik.@ei".@ei.@ei .f.@ei @ HP:10(11) Pw:7(7) AC:9 Xp:1..f.@ei..f@eiy..@ei f#@ei@.f#eiB@##fei2#@f#ei6 "@f#eiC @##feiN )@##fei#@f#ei3.@f##eif#@eiE##f@eiS ##f@ei 1 HP:11f##@eiP###f@eih ##@ei f#@ei޿#f.@ei#..@fei.@.fei .@.fei5 .@f..eijf@ei=You swap places with your kitten..feit.@ei2o - a lichen corpse.@f..eiR @.ei :p - a brass lantern.f.@.ei%f..@.eiDO@.The kitten picks up a gold piece.$feiɛRf.@.The kitten drops a gold piece.$fei Uf.@.The kitten picks up a gold piece.$fei5e@.eie? $:9$ - 6 gold pieces.@.fei:p!@...feiy ,#@.f.eic+#@f..eiQYou stop. Your kitten is in the way!|.feiq 2#@f.ei) f@eipAYou swap places with your kitten.#fei|@fei 8@f.The kitten drops a gold piece.$fei @.f.ei WThe door resists!The kitten picks up a gold piece.f.ei ei &The door opens.|ei< 5The kitten drops a gold piece.f.ei @.$fei+@|.ei@#fei#@f.eiRR#@f.ei~ f@ei AYou swap places with your kitten.f|eim#f|.@ei9#f.@eix=.f.@ei"S @..fei Z @f.ei@)#@f|ei*##@#fei )@f##ei?#@The kitten drops a gold piece.$fei5 ei77 @#f#ei:f@You swap places with your kitten.ei1e $:10 HP:11(11) Pw:7(7) AC:9 Xp:1$ - a gold piece.f#@ei "##@eiz f#@ei###f@eif|@eiC#@.ei @.ei @..fei@..ei@|eir@#eiX @#ei @#eih@#f.ei@#.eiZ '@#f|ei @##ei2@#eiJ#@ei #@ei g @#fei6You try to move the boulder, but in vain.ei' ei!.@f##ei06You try to move the boulder, but in vain.eiCYou try to move the boulder, but in vain.eiCYou try to move the boulder, but in vain.eiu f@eiu 7You swap places with your kitten.#feihCYou try to move the boulder, but in vain.eiMCYou try to move the boulder, but in vain.ei, eiX@#f#ei #@-fei'#@f.eif@ei0You swap places with your kitten.f-ei#f.@eiR-.f@eihf|@eix f.@#ei8f-.@|ei #-f.@eiT .f.@ei ..f@ei-..f@ei~.f@ei/.f@ei .f@#ei̷.f@##ei.#@f#ei"##f@#eiUl@feil9You swap places with your kitten.f#ei #f@ei+ ##@eif#@#ei!K#f@#eiNDiscoveries Weapons  quarterstaff (staff) * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor  cloak of magic resistance (ornamental cope) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (combat boots) * elven cloak (faded pall) Scrolls  scroll of identify (KIRJE)  scroll of enchant weapon (VAS CORP BET MANI) Spellbooks  spellbook of force bolt (dark blue)  spellbook of knock (tan) Potions  potion of object detection (magenta)  potion of confusion (white)  potion of sleeping (milky) Rings  ring of invisibility eiO\(black onyx)  ring of protection from shape changers (opal) --More--eiA\sIntegral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:10 HP:11(11) Pw:7(7) AC:9 Xp:1------|....|----------|....||<.......||.....#`##-.........#f|....|##--|-------@##-.--.-#####I`#########################################################-|--|------------|-----###|........||.......{...|###|........|||...>.......|#####|........||................|####.........|----|............##|........|-----------------------ei- @f##ei@##ei,@.ei9:@.ei @.fei{ @.f##ei@.f.ei#f@...eiD".@.fei^ @.f.ei @.f.ei@-f..ei^ @#..ei #@ei #@ei8 #@eiM #@eiq #@fi@#fiYN@#fi@#fi^@#fiY@#fi@@#fi @#fi_@#fi<@#fi%@#fi@#fi @#fiO@.fi@.fix@.fi/ @.fiS.@oThe goblin throws a crude dagger!)You are hit by a crude dagger.).fi*T= HP:9(11) Pw:7(7) AC:9 Xp:1@fi2)@o#fi"pB.@The goblin hits! HP:8fiD I@#The goblin hits! HP:7fiT @#o#fi@#fi@#fi@#o#fi @#ffi@#f#fi mWith great effort you move the boulder. HP:8`@#o#f#fi `@#f#fi{ `@#o###fiM`@#o#fiq `@##ofir`@#fia`@##ofiLu`@##ofi `@#fi:9IPerhaps that's why you cannot move it. fiP@Perhaps that's why you cannot move it. fi@Perhaps that's why you cannot move it. fi@Perhaps that's why you cannot move it.,fia -fii 0What do you want to drink? [fgh or ?*] 3fiF3That is a silly thing to drink.6fiTb - an uncursed +0 cloak of magic resistance (being worn).6fi Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 7fiѸ7fi 3Perhaps that's why you cannot move it.8fit@Perhaps that's why you cannot move it.8fiiU@Perhaps that's why you cannot move it.8fi@Perhaps that's why you cannot move it.8fi @Perhaps that's why you cannot move it.8fi}C@Perhaps that's why you cannot move it.9fin@Perhaps that's why you cannot move it.9fiH@Perhaps that's why you cannot move it.9fiv :fi#@f#;fi#@##;fi2#@#;fiM #@;fiq #@;fil#@;fi% HP:9#@@#q - an iron skull cap..@=fi/f@#=fiF.@#f=fi$ @###f=fiW f@#=fi".f#@>fiV##@f>fief##@>fiB #f@>fiI#f@AfieS#@fAfi f#@Bfi1 f|@Cfi+##|f@Cfi 4 HP:11.@f.DfiHf@{..Efi)..@fFfi-^@{.fFfij .@f.Ffi {@f..Ffi.f@..Gfi@fGfi9AYou swap places with your kitten.f{.Gfi @fGfi >You swap places with your kitten..fHfi @.f.Hfi..@.fHfi\ @>f.Ifi,@.f..IfiYl @.f>Jfi..@fJfii#@...fJfi #@.f.Kfi#@#f.Kfi2 !#@#.f.Kfi #@#.Lfi5a#@f.LfiV;#@#fLfiX#@.fMfi|@#f.MfiR@#.Mfi\i@#Mfih #@#fMfi .|.#@#f.Nfi #{@#f##Nfi<---...?|@#f#-Pfi[ -|-|@.f#Rfii @.#Rfi*i 6r - a scroll of identify.@fUfi @.f#ifi What type of object do you want an inventory of?  a - Coins b - Weapons c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Rings i - Wands j - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) qfi + Coins $ - 10 gold pieces(end) tfiBQ /ufiB What type of object do you want an inventory of?  a - Coins b - Weapons c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Rings i - Wands j - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) xfit+ Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of enchant weapon r - a scroll of identify(end) yfi!CzfiIb - an uncursed +0 cloak of magic resistance (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) zfi^ l{fi{@f#{fi0 @.f.|fi`2##@f..|fi7@|f|fiI #@#f.}fi9##@##|}fiLJ @#}fi##@#~fip@#~fik @#ffi2 #@f#fi.#@f#fiQ f@fiQ>You swap places with your kitten.#ffi؊#f@fiI ##@fi| #f@fiRLcmdassist: Invalid direction key! Valid direction keys to run are:  7 8 9  \ | /  4- -6  / | \  1 2 3 (Suppress this message with !cmdassist in config file.) --More--fiIntegral the Evoker St:12 Dx:11 Co:9 In:20 Wi:10 Ch:12 Chaotic Dlvl:1 $:10 HP:11(11) Pw:7(7) AC:9 Xp:1------|....|----------|....||<.......||.....#`##-.........##|)...|##--|-------###-.--.-#####I`##################################################################f@#####-|--|--------|--------|-----###|........||...||.......{...|###|........||.{.||...>.......|#####|........||....#######............|####.........|-----|............##|........|-----------------------finP #f@fi%V #f@fi}|f.@fiJp .f.@fi{ {f@fi .f@xfiܹQ.#f#@x..#f#@x#dThe grid bug bites!fi ?You get zapped! HP:10f#fi2 fi| <You kill the grid bug!f##ddfiqlI HP:11##f@dd#fi /f#@dd.fi ##f@dd.fiC #f.@dd.fiv#f#..@dd.fie %...@dd.ffi.f...@ddfiv@d.d..The kitten misses the jackal.The kitten misses the jackal.fi0/You hit the jackal.fizThe jackal bites! HP:10d.The kitten bites the jackal.fi?The jackal is killed!>--More--fir"WThe kitten bites the jackal.The jackal is killed!%fi؞n.@You have a little trouble lifting s - a jackal corpse.@--More--fi oYour movements are slowed slightly because of your load. Burdenedf.fie $f.@.fix(f@..fi $.@..ffi< 6 HP:11@.f.fiL@.f.fi9@#f..fi 6@#f.fi@#..fifi@#fi'@#fi/@#fi @#f.fi"@.f.fi@.f#.fi7O@.f##fi6@.f##fi±.@f#fi$){@f.#r..fi"@..f..fi,F{f@.rfiD\'..@f.r..fi^f@fiLYou swap places with your kitten...fr.fi f@fiс AYou swap places with your kitten..f.fiv (f.@r.fiY2..f@r.fi8U#f@r.rfi. #f@r#r..fiu 4#@r.The sewer rat misses!f#fiafiCb/You kill the sewer rat!#fr#fi fiZ -You kill the sewer rat!f#%fi _#@You have a little trouble lifting t - a sewer rat corpse.#f@fi#f#@fi ##f@fi@ffiA2You swap places with your kitten..fi6@f.fi@##f.fir@#f.fi@#f##fi @#f#fi @f##fi@#ffiu @.#f#fiw@.f#fiw @f..#fiE "Unknown command '^J'.fi9/Unknown command '^S'.fi f..fiJ.ffivK "Unknown command '^Q'.fi 8Drink from the fountain? [yn] (n) fiby7What do you want to drink? [fgh or ?*] fiNever mind.fiX >What do you want to ready? [- $n or ?*] fi` 6n - a crude dagger (at the ready).fi$ firb Really save? [yn] (n) fi Saving...fiّ "Be seeing you...