p[є Player: insane Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-06-11.12:52:58.ttyrec Time: (1528721578) Mon Jun 11 12:52:58 2018 p[em-Cha quit in The Dungeons of Doom on level 2. 14 [14] 26 83 insane-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a fox. - [11] p[Z>[?1049hNetHack, Copyright 1985-2018  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.1 Unix, built May 6 09:59:49 2018.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynaq] p[<\y name: insane  role: Archeologist  race: gnome  gender: female  alignment: neutral Is this ok? [ynq]  insane, neutral female gnomish Archeologist  y + Yes; start game n - No; choose role again q - Quit(end) p[- @+ name: insane  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) p[+ name: insane  role: Wizard  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human e - elf g - gnome o - orc * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) p[F++ name: insane  role: Wizard  race: elf  gender: choosing now  alignment: chaotic Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first race forces chaotic q - Quit(end) p[6 + name: insane  role: Wizard  race: elf  gender: male  alignment: chaotic Is this ok? [ynq]  insane, chaotic male elven Wizard  y + Yes; start game n - No; choose role again q - Quit(end) p[g ----.--..d||d@(||..f||...|-----Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:11(11) Pw:8(8) AC:9 Xp:1   Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:11(11) Pw:8(8) AC:9 Xp:1   It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.p[ [9;59H  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur!--More--p[B---.--..d||d@(||..f||...|-----Hello insane, welcome to NetHack! You are a chaotic male elven Wizard.Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:11(11) Pw:8(8) AC:9 Xp:1   Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:11(11) Pw:8(8) AC:9 Xp:1  q[ Count: 42q[0 Set what options?  Booleans (selecting will toggle value): blind [false] bones [true] large_font [false] legacy [true] news [true] nudist [false] selectsaved [true] status_updates [true] use_darkgray [true] a - acoustics [true] b - altmeta [false] c - autodescribe [false] d - autodig [false] e - autoopen [true] f - autopickup [true] g - autoquiver [false] h - checkpoint [true] i - clicklook [false] j - cmdassist [true] k - color [false] l - confirm q[0[true] m - dark_room [true] n - eight_bit_tty [false] o - extmenu [false] p - fixinv [true] q - force_invmenu [false] r - goldX [false] s - help [true] t - herecmd_menu [false] u - hilite_pet [false] v - hilite_pile [false] w - hitpointbar [false] x - ignintr [false] y - implicit_uncursed [true] z - lit_corridor [false] A - lootabc [false] B - mail [true] C - mention_walls [false] D - menucolors [true] E - menu_objsyms [false] F - menu_overlay [true] G - null [true] H - perm_invent [false] I - pickup_thrown q[0 [true] J - pushweapon [false] K - rest_on_space [false] L - safe_pet [true] M - showexp [false] N - showrace [false](1 of 3)q[\ a - showscore [false] b - silent [true] c - sortpack [true] d - sparkle [true] e - standout [false] f - time [false] g - tombstone [true] h - toptenwin [false] i - travel [true] j - use_inverse [false] k - verbose [true] l - whatis_menu [false] m - whatis_moveskip [false]  Compounds (selecting will prompt for new value): playmode [normal] name [insane] role [Wizard] race [elf] gender [male] align [chaotic] altkeyhandler [unknown] catname [(none)]q[[K dogname [(none)] horsename [(none)] msghistory [20] pettype [random] windowtype [tty] n - boulder [`] o - disclose [ni na nv ng nc no] p - fruit [slime mold] q - menustyle [full] r - menu_headings [inverse] s - msg_window [single] t - number_pad [0=off] u - packorder [$")[%?+!=/(*`0_] v - paranoid_confirmation [pray] w - pickup_burden [stressed] x - pickup_types [all] y - pile_limit [5] z - runmode [run] A - scores [3 top/2 around] B - sortloot [loot] C - statushilites [0 (off: don't highlight status fields)] D - symset q[D [default] E - roguesymset [default] F - suppress_alert [(none)] G - whatis_coord [none] H - whatis_filter [none]  Other settings: I - autopickup exceptions [(0 currently set)](2 of 3)q[J/+q[---.--..d||d@(||..f||...|-----Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:11(11) Pw:8(8) AC:9 Xp:1   Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit lq[ayout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) q[,|+[?1l>q[4#Unknown command '^J'.q[NX+<@o - a key.@q[]( f@You swap places with your kitten.The kitten bites the jackal.The jackal is killed!%.dr[U You hit the jackal.The kitten bites the jackal.The jackal is killed!f..The kitten eats a jackal corpse. r[Q@. r[@@. r[r @<r[O9@f.r[,#@f.#.r[@-f#r[ #f.@r[2E #-#@fr[/+ #@#fr[r#@f###r[ @f#r[@#f@#r[&#f@#r[IJ#f@..#.....>---r[ w7#---#|..f@|r[݄c@fYou swap places with your kitten.-f#|.-r[6#@f|-r[X...f@r[:M#.@r[.f.@.r[f.@>r[c Z.#f#@.You hear the splashing of a naiad.r[q.@.fr[* !#@f.. r[)#@#f r[P 8###@#f#!r[,#@##!r[#@#f"r[#@##r[f#@###r[Kf@##$r[ *#@##f%r[9,#@##%r[h*#@#f%r[6###@#f#&r[3#@###'r[/#@#'r[ #@`'r[G :With great effort you move the boulder.#@`(r[ f#@`(r[^ ##f#@`)r[  ##f@`)r[u f#@`*r[& f#@#*r[A #f@#*r[ 9@fYou swap places with your kitten.#f+r[ @#f#+r[5F ::@#The newt bites!Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:10(11) Pw:8(8) AC:9 Xp:1  Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:10(11) Pw:8(8) AC:9 Xp:1 f##+r[ You kill the newt!Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:10(11) Pw:8(8) AC:9 Xp:1 ?+r[P@#p - a scroll labeled XIXAXA XOXAXA XUXAXA.@f#,r[if@##,r[f#@#,r[##@f,r[g `@f#,r[zNWith great effort you move the boulder.+`@f##-r[U QYou stop. Your kitten is in the way!Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1  Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1 f#.r[FYou stop. Your kitten is in the way!#f.r[#@#f.r[! @##f/r[lFWith great effort you move the boulder.`@#f##/r[Az`@#f##/r[J #@#f0r[="This door is locked.0r[0This door is locked.0r[U #@f#1r[3f@You swap places with your kitten.#1r[Of#@1r[#f#@1r[ F #f#@1r[!##@#f#2r[ (#@f#3r[f@##3r[T X@fYou swap places with your kitten.+f#4r[ 5r[!This door is locked.6r[#1.This door is locked.6r[.This door is locked.6r[ġ .This door is locked.6r[ .This door is locked.7r[ `.This door is locked.7r[.This door is locked.7r[ .This door is locked.7r[e .This door is locked.8r[.This door is locked.8r[Pf@You swap places with your kitten.#f8r[ΦGf@You swap places with your kitten.#f9r[ #f@9r[G#f@9r[ #@f#9r[Ӥ@f#:r[R@#f:r[m@ @#f#:r[ZL @#f#:r[ "This door is locked.:r[ 0This door is locked.;r[ 0This door is locked.=r['In what direction? >r[@*WHAMMM!!!#f?r[N 0This door is locked.@r[ο 'In what direction? Ar[As you kick the door, it crashes open!-------................?.f#Br[ ---|...||...||.........|....-@-f#Er[>X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) Gr[X+#######`---.-Specify what? (type the word) Ir[/E?Ir[ 9? a scroll or a valid positionLr[/ |.|...@|----.--q - a scroll labeled LEP GEX VEN ZEA.@f#Or[\ *Autopickup: OFF.Qr[ @f.Rr[B;f@You swap places with your kitten..f.Tr[ Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of earth p - a scroll labeled XIXAXA XOXAXA XUXAXA q - a scroll labeled LEP GEX VEN ZEA Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food Potions f - an uncursed potion of levitation g - an uncursed potion of enlightenment h - an uncursed potion of invisibility Rings d - an uncursed +1 ring of gain strength e - an uncursed +1 ring of gain constitution Wands c - a wand of light (0:11) Tools m - an uncursed blindfold n - an uncursed bellr[6"H o - a key(end) cr[##########`#---.-##-...|######|.<.|##|...|####|...|#-.---#-----#|....##|...|#..>.|-----Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:11(11) Pw:8(8) AC:9 Xp:1  dr[f.@.dr[+..f@.|dr[9x !.@..er[@..fer[ .@f.fr[Y*..@##fr[4|@#jr[Yf#@#jr[5& .#@#jr[##@#kr[[#@#lr[~@#lr[##@#mr[#@fnr[B@#f#nr["#@#f#or[E@f##or[ #@f#pr[!##@##fpr[ ,#@#f##qr["#@#f##qr[" @f#rr[P+#@#frr[Hi@f#sr[SwThe door opens.--------+.......-|......#|....f...|ur[ l-@#d.|f..:#..........|.....------|r[b$-@.#.f}r[k/'d#@#f}r[p[ $.f@##r[ <-d#@You hear some noises.r[4##f@#r[A(##@##r['hf#@r[ #f#@#r[#f@##r[##f@r[Jf#@#r[`U$##@#r[X#@#r[ 4#@#.....----r[6[---{.|#....|@....|%.|--r[n>--+...|*#@|r[-1-|.@-r[v.@r[[6.@You hear some noises in the distance.r[˕.@ Things that are here: an orc corpse 2 blue gems 7 rocks--More--r[ @A trap door in the ceiling opens and a rock falls on your head!Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:3(11) Pw:8(8) AC:9 Xp:1  Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:3(11) Pw:8(8) AC:9 Xp:1 r[ [There appears to be no shopkeeper here to receive your payment.r[% @*r[ @.r[, .@r[x;.@There is a falling rock trap here.--More--r[{ Things that are here: 8 rocks an orc corpse 2 blue gems--More--r[YgYou escape a falling rock trap.r[Vt^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) r[_l #######`---.-r[. v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) r[v+#######`---.-#-...|#####|.<.|#|...|###|...|-.---#-----y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. [v8;1HGeneral commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes [vFKGame commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--r[ݽe eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps anr[d monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ r[ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challanges M-d dip dip an object into something --More--r[ r[' Pick up what?  Comestibles a - an orc corpse Gems/Stones b - 2 blue gems c - 8 rocks(end) r[H+r[+r[lr - an orc corpse.s - 2 blue gems.@You rebalance your load. Movement is difficult.Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:3(11) Pw:8(8) AC:9 Xp:1 Stressed Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:3(11) Pw:8(8) AC:9 Xp:1 Stressedr[  Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an orc corpse Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of earth p - a scroll labeled XIXAXA XOXAXA XUXAXA q - a scroll labeled LEP GEX VEN ZEA Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food Potions f - an uncursed potion of levitation g - an uncursed potion of enlightenment h - an uncursed potion of invisibility Rings d - an uncursed +1 ring of gain strength e - an uncursed +1 ring of gain constitution Wands c - a wand of light (0:11) Tools m - r[ an uncursed blindfold n - an uncursed bell o - a key Gems/Stones s - 2 blue gems(end) s[ ##########`#---.-##-...|######|.<.|##|...|####|...|#-.---#-----#|....##|...|#..>.|-----Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:3(11) Pw:8(8) AC:9 Xp:1  Stresseds[o4You don't have enough stamina to move.s[BYou don't have enough stamina to move.s[XBYou don't have enough stamina to move.s[l0Unknown command ' '.s[|[You don't have enough stamina to move.Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:4(11) Pw:8(8) AC:9 Xp:1 Stressed Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:4(11) Pw:8(8) AC:9 Xp:1 Stresseds[)PYou don't have enough stamina to move...fs[SYou don't have enough stamina to move....fs[NYou don't have enough stamina to move.f.s[d NYou don't have enough stamina to move..fs[ RYou don't have enough stamina to move..f.s[i=RYou don't have enough stamina to move...fs[Ak NYou don't have enough stamina to move..fs[A Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an orc corpse Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of earth p - a scroll labeled XIXAXA XOXAXA XUXAXA q - a scroll labeled LEP GEX VEN ZEA Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food Potions f - an uncursed potion of levitation g - an uncursed potion of enlightenment h - an uncursed potion of invisibility Rings d - an uncursed +1 ring of gain strength e - an uncursed +1 ring of gain constitution Wands c - a wand of light (0:11) Tools m - s[/Ban uncursed blindfold n - an uncursed bell o - a key Gems/Stones s - 2 blue gems(end) s[ ##########`#---.-##-...|######|.<.|##|...|####|...|#-.---#-----#|....##|...|#..>.|-----Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:4(11) Pw:8(8) AC:9 Xp:1  Stresseds[r1Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:5(11) Pw:8(8) AC:9 Xp:1 Stressed Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:5(11) Pw:8(8) AC:9 Xp:1 Stressedf..s[K .fs[ln.fs[.fs[ f.s[[e..fs[f.s[ -Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:6(11) Pw:8(8) AC:9 Xp:1 Stressed Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:6(11) Pw:8(8) AC:9 Xp:1 Stressedf.s[ʓ Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an orc corpse Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of earth p - a scroll labeled XIXAXA XOXAXA XUXAXA q - a scroll labeled LEP GEX VEN ZEA Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food Potions f - an uncursed potion of levitation g - an uncursed potion of enlightenment h - an uncursed potion of invisibility Rings d - an uncursed +1 ring of gain strength e - an uncursed +1 ring of gain constitution Wands c - a wand of light (0:11) Tools m - an uncs[ursed blindfold n - an uncursed bell o - a key Gems/Stones s - 2 blue gems(end) s[b ##########`#---.-##-...|######|.<.|##|...|####|...|#-.---#-----#|....##|...|#..>.|-----Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:6(11) Pw:8(8) AC:9 Xp:1  Stresseds[ #Unknown command '^J'.s[q | Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) s[ +#######`---.-#-...|#####|.<.|#|...|###|...|-.---#-----y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. [ 8;1HGeneral commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes [. FKGame commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--s[2E e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps ans[PE d monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ s[]E  travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challanges M-d dip dip an object into something --More--s[.M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options[4.s for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--s[s[`%You can't go down here.s[8| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) s[BD +#######`---.-#-...|#####|.<.|#|...|###|...|-.---#-----y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. [ZD 8;1HGeneral commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes [kD FKGame commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--s[e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps ans[d monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ s[ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challanges M-d dip dip an object into something --More--s[@yM-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options[qys for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--s[Ts[V Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an orc corpse Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of earth p - a scroll labeled XIXAXA XOXAXA XUXAXA q - a scroll labeled LEP GEX VEN ZEA Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food Potions f - an uncursed potion of levitation g - an uncursed potion of enlightenment h - an uncursed potion of invisibility Rings d - an uncursed +1 ring of gain strength e - an uncursed +1 ring of gain constitution Wands c - a wand of light (0:11) Tools m - an uncs[ursed blindfold n - an uncursed bell o - a key Gems/Stones s - 2 blue gems(end) s[F'##########`#---.-##-...|######|.<.|##|...|####|...|#-.---#-----#|....##|...|#..>.|-----Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:6(11) Pw:8(8) AC:9 Xp:1  Stresseds[Ž  Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an orc corpse Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of earth p - a scroll labeled XIXAXA XOXAXA XUXAXA q - a scroll labeled LEP GEX VEN ZEA Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food Potions f - an uncursed potion of levitation g - an uncursed potion of enlightenment h - an uncursed potion of invisibility Rings d - an uncursed +1 ring of gain strength e - an uncursed +1 ring of gain constitution Wands c - a wand of light (0:11) Tools m - an uncs[ ursed blindfold n - an uncursed bell o - a key Gems/Stones s - 2 blue gems(end) s[M ##########`#---.-##-...|######|.<.|##|...|####|...|#-.---#-----#|....##|...|#..>.|-----Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:6(11) Pw:8(8) AC:9 Xp:1  Stresseds[ v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) s[ +#######`---.-#-...|#####|.<.|#|...|###|...|-.---#-----y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. [! 8;1HGeneral commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes [= FKGame commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--s[. e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps ans[U d monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ s[h  travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challanges M-d dip dip an object into something --More--s[3s[7 2 Currently known spells   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - detect food 2 divination 70% 76%-100% + - [sort spells](end) s[H#b - an uncursed +0 cloak of magic resistance (being worn).Unknown command 'B'.s[a'In what direction? s[s[Mb2 Currently known spells   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - detect food 2 divination 70% 76%-100% + - [sort spells](end) s[Y#t[  Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an orc corpse Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of earth p - a scroll labeled XIXAXA XOXAXA XUXAXA q - a scroll labeled LEP GEX VEN ZEA Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food Potions f - an uncursed potion of levitation g - an uncursed potion of enlightenment h - an uncursed potion of invisibility Rings d - an uncursed +1 ring of gain strength e - an uncursed +1 ring of gain constitution Wands c - a wand of light (0:11) Tools m - an unct[& ursed blindfold n - an uncursed bell o - a key Gems/Stones s - 2 blue gems(end) t[##########`#---.-##-...|######|.<.|##|...|####|...|#-.---#-----#|....##|...|#..>.|-----Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:6(11) Pw:8(8) AC:9 Xp:1  Stressedt[ v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) t[$1#######`---.-#-...|#####|.<.|#|...|###|...|-.---#-----t[2 v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) t[ +#######`---.-#-...|#####|.<.|#|...|###|...|-.---#-----y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m<t[> dir>: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. [4t[N 8;1HGeneral commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes [t[t FKGame commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--t[>e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps ant[>d monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ t[> travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challanges M-d dip dip an object into something --More-- t[P t[l~ You are empty handed.a - a blessed +1 quarterstaff (alternate weapon; not wielded).f.. t[U t[' #You can't go up here.t[ʢ7What do you want to zap? [c or ?*] t[%)c - a wand of light (0:11).--More--t[07What do you want to zap? [c or ?*] t[v')c - a wand of light (0:11).--More--t[W-Never mind.t[: t[ Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an orc corpse Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of earth p - a scroll labeled XIXAXA XOXAXA XUXAXA q - a scroll labeled LEP GEX VEN ZEA Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food Potions f - an uncursed potion of levitation g - an uncursed potion of enlightenment h - an uncursed potion of invisibility Rings d - an uncursed +1 ring of gain strength e - an uncursed +1 ring of gain constitution Wands c - a wand of light (0:11) Toolst[Џ m - an uncursed blindfold n - an uncursed bell o - a key Gems/Stones s - 2 blue gems(end) "t[b ---..|..|..+..|#..|##---#############`#---.-##-...|######|.<.|##|...|#####|...|#-.---#-----#|....##|...|#..>.|-----Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:6(11) Pw:8(8) AC:9 Xp:1  Stressed#t[.What do you want to read? [i-lpq or ?*] %t[az Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of earth p - a scroll labeled XIXAXA XOXAXA XUXAXA q - a scroll labeled LEP GEX VEN ZEA Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food(end) (t[T7+Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:6(11) Pw:8(8) AC:9 Xp:1 StressedAs you read the scroll, it disappears.--More--*t[ s What would you like to identify first?  Comestibles r - an orc corpse Scrolls p - a scroll labeled XIXAXA XOXAXA XUXAXA q - a scroll labeled LEP GEX VEN ZEA Tools o - a key Gems/Stones s - 2 blue gems(end) -t[8 5#######`---.-#-...|f.b - an uncursed +0 cloak of magic resistance (being worn).Unknown command 'B'./t[1Unknown command '^J'./t[1E 0Unknown command ' '.0t[1t[.What do you want to read? [i-lpq or ?*] 2t[ z Scrolls i - an uncursed scroll of identify j - an uncursed scroll of earth p - a scroll labeled XIXAXA XOXAXA XUXAXA q - a scroll labeled LEP GEX VEN ZEA Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food(end) 3t[. Never mind.b - an uncursed +0 cloak of magic resistance (being worn).Unknown command 'B'.4t[w/1Unknown command '^J'.5t[:6t[7~v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) 6t[P1#######`---.-#-...|#####|.<.|#|...|###|...|-.---#-----7t[.What do you want to read? [i-lpq or ?*] 8t[lz Scrolls i - an uncursed scroll of identify j - an uncursed scroll of earth p - a scroll labeled XIXAXA XOXAXA XUXAXA q - a scroll labeled LEP GEX VEN ZEA Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food(end) ;t[f7+Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:6(11) Pw:8(8) AC:9 Xp:1 StressedAs you read the scroll, it disappears.--More--.|-----Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:6(11) Pw:8(8) AC:9 Xp:1  Stressedt[@You don't have enough stamina to move.f.t[ NYou don't have enough stamina to move.f.t[~8 t[~ @You don't have enough stamina to move..ft[L Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an orc corpse Scrolls j - an uncursed scroll of earth p - a scroll labeled XIXAXA XOXAXA XUXAXA q - a scroll labeled LEP GEX VEN ZEA Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food Potions f - an uncursed potion of levitation g - an uncursed potion of enlightenment h - an uncursed potion of invisibility Rings d - an uncursed +1 ring of gain strength e - an uncursed +1 ring of gain constitution Wands c - a wand of light (0:11) Tools m - an uncursed blindfoldt[L n - an uncursed bell o - a key Gems/Stones s - 2 cursed aquamarine stones(end) t[---..|..|..+..|#..|##---#############`#---.-##-...|######|.<.|##|...|#####|...|#-.---#-----#|....##|...|#..>.|-----Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:6(11) Pw:8(8) AC:9 Xp:1  Stressedt[mIn what direction? t[t[$3 Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an orc corpse Scrolls j - an uncursed scroll of earth p - a scroll labeled XIXAXA XOXAXA XUXAXA q - a scroll labeled LEP GEX VEN ZEA Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food Potions f - an uncursed potion of levitation g - an uncursed potion of enlightenment h - an uncursed potion of invisibility Rings d - an uncursed +1 ring of gain strength e - an uncursed +1 ring of gain constitution Wands c - a wand of light (0:11) Tools m - an uncursed blindfold n - at[K3n uncursed bell o - a key Gems/Stones s - 2 cursed aquamarine stones(end) t[P,---..|..|..+..|#..|##---#############`#---.-##-...|######|.<.|##|...|#####|...|#-.---#-----#|....##|...|#..>.|-----Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:6(11) Pw:8(8) AC:9 Xp:1  Stressedt[ -What do you want to wield? [- a or ?*] t[F Miscellaneous - - your bare hands (wielded) Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded)(end) t[d+---..|..|Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:6(11) Pw:8(8) AC:9 Xp:1 Stresseda - a blessed +1 quarterstaff (weapon in hands).You have no secondary weapon readied.f.t[ 1Unknown command '^J'.t[ Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an orc corpse Scrolls j - an uncursed scroll of earth p - a scroll labeled XIXAXA XOXAXA XUXAXA q - a scroll labeled LEP GEX VEN ZEA Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food Potions f - an uncursed potion of levitation g - an uncursed potion of enlightenment h - an uncursed potion of invisibility Rings d - an uncursed +1 ring of gain strength e - an uncursed +1 ring of gain constitution Wands c - a wand of light (0:11) Tools m - an uncursed blindfold n - an uncurst[ed bell o - a key Gems/Stones s - 2 cursed aquamarine stones(end) t[##########`#---.-##-...|######|.<.|##|...|####|...|#-.---#-----#|....##|...|#..>.|-----Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:6(11) Pw:8(8) AC:9 Xp:1  Stressedt[1/What do you want to drop? [a-hj-s or ?*] t[=X Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an orc corpse Scrolls j - an uncursed scroll of earth p - a scroll labeled XIXAXA XOXAXA XUXAXA q - a scroll labeled LEP GEX VEN ZEA Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food Potions f - an uncursed potion of levitation g - an uncursed potion of enlightenment h - an uncursed potion of invisibility Rings d - an uncursed +1 ring of gain strength e - an uncursed +1 ring of gain constitution Wands c - a wand of light (0:11) Tools m - an uncursed blindfold n - an uncurst[kXed bell o - a key Gems/Stones s - 2 cursed aquamarine stones(end) t[<: +##########`#---.-##-...|######|.<.|##|...|####|...|#-.---#-----#|....##|...|#..>.|-----Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:6(11) Pw:8(8) AC:9 Xp:1  StressedInsane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:6(11) Pw:8(8) AC:9 Xp:1 StressedYou drop 2 cursed aquamarine stones.Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:7(11) Pw:8(8) AC:9 Xp:1 Stressed Insant[Y: e the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:7(11) Pw:8(8) AC:9 Xp:1 Stressedf..t[1Unknown command '^J'.t[ t[]?You don't have enough stamina to move.f..t[]You don't have enough stamina to move.f.The kitten picks up a gem..ft[ You don't have enough stamina to move..f.The kitten drops a gem.*ft[ LYou don't have enough stamina to move.*ft[۟ Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an orc corpse Scrolls j - an uncursed scroll of earth p - a scroll labeled XIXAXA XOXAXA XUXAXA q - a scroll labeled LEP GEX VEN ZEA Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food Potions f - an uncursed potion of levitation g - an uncursed potion of enlightenment h - an uncursed potion of invisibility Rings d - an uncursed +1 ring of gain strength e - an uncursed +1 ring of gain constitution Wands c - a wand of light (0:11) Tools m - an uncursed blindfold n - an uncurst[0ed bell o - a key(end) u[p##########`#---.-##-...|######|.<.|##|...|####|...|#-.---#-----#|....##|...|#..>.|-----Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:7(11) Pw:8(8) AC:9 Xp:1  Stressedu[)What do you want to eat? [r or ?*] u[cA!Never mind.u[] 7What do you want to eat? [r or ?*] u[E!Never mind.u[Z 7What do you want to eat? [r or ?*] u[7iInsane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:7(11) Pw:8(8) AC:9 Xp:1 StressedUlch - that meat was tainted!You feel deathly sick.Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:7(11) Pw:8(8) AC:9 Xp:1 Stressed FoodPois Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:7(11) Pw:8(8) AC:9 Xp:1 Stressed FoodPois(It must have died too long ago to be safe to eat.)--More--u[ Your movements are now unencumbered.f.Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:7(11) Pw:8(8) AC:9 Xp:1 FoodPois Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:7(11) Pw:8(8) AC:9 Xp:1 FoodPoisThe kitten picks up a gem..f u[0Unknown command ' '.!u[1df@.*"u[`b@fYou swap places with your kitten.The kitten drops a gem.f."u[ D@.The kitten picks up a gem.f.#u[ B@..fThe kitten drops a gem.$u[z_@.The kitten picks up a gem.Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:8(11) Pw:8(8) AC:9 Xp:1 FoodPois Insane the Evoker St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1 $:0 HP:8(11) Pw:8(8) AC:9 Xp:1 FoodPoisf.%u[h,@..f.%u[ @#.&u[V@#&u[~@@#&u[d@#&u[*@#You die from your illness.Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:8(11) Pw:8(8) AC:9 Xp:1   Insane the Evoker  St:11 Dx:12 Co:13 In:17 Wi:9 Ch:12 Chaotic Dlvl:1  $:0 HP:8(11) Pw:8(8) AC:9 Xp:1  --More--)u[ GDo you want your possessions identified? [ynq] (n) +u[ <Do you want to see your attributes? [ynq] (n) ,u[WIDo you want an account of creatures vanquished? [ynaq] (n) ,u[E9Do you want to see your conduct? [ynq] (n) ,u[ ADo you want to see the dungeon overview? [ynq] (n) ,u[ ----------  / \  / REST \  / IN \  / PEACE \  / \  | insane |  | 0 Au |  | poisoned by a |  | rotted orc |  | corpse |  | |  | 2018 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye insane the Wizard... You were poisoned in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 216 moves. You were level 1 with a maximum of 11 hit points when ,u[N9you were poisoned. --More--