9\[s, Player: insane Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-06-11.11:25:45.ttyrec Time: (1528716345) Mon Jun 11 11:25:45 2018 9\[S>[?1049hNetHack, Copyright 1985-2018  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.1 Unix, built May 6 09:59:49 2018.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynaq] 9\[a-----|..(||...|d@{.|-----Insane the Troglodyte  St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1  $:0 HP:15(15) Pw:3(3) AC:8 Xp:1   Insane the Troglodyte  St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1  $:0 HP:15(15) Pw:3(3) AC:8 Xp:1   It is written in the Book of Ishtar:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Ishtar seeks to possess the Amulet, and with it to gain deserved as9\[scendance over the other gods.  You, a newly trained Troglodyte, have been heralded from birth as the instrument of Ishtar. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Ishtar!--More--:\[_a -----|..(||...|d@{.|-----Hello insane, welcome to NetHack! You are a neutral gnomish Caveman.Insane the Troglodyte  St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1  $:0 HP:15(15) Pw:3(3) AC:8 Xp:1   Insane the Troglodyte  St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1  $:0 HP:15(15) Pw:3(3) AC:8 Xp:1  ?\[ @\[!Unknown command ' '.B\['" C\[ 0@dYou swap places with Slasher.#F\[B8e - an uncursed +0 leather armor (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor d - Gems/Stones  U - Items known to be Uncursed(end) I\[-----|..(||...|#@d{.|-----e - an uncursed +0 leather armor (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor d - Gems/Stones  U - Items known to be Uncursed(end) J\[ -----|..(||...|#@d{.|-----e - an uncursed +0 leather armor (being worn).K\[;He - an uncursed +0 leather armor (being worn).K\[e - an uncursed +0 leather armor (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) L\[H-----|..(||...|#@d{.|-----e - an uncursed +0 leather armor (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) N\[X^-----|..(||...|#@d{.|-----e - an uncursed +0 leather armor (being worn). Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Gems/Stones  U - Items known to be Uncursed(end) O\[-----|..(||...|#@d{.|-----e - an uncursed +0 leather armor (being worn).P\[UHe - an uncursed +0 leather armor (being worn).R\[!Unknown command ' '.W\[(Qe - an uncursed +0 leather armor (being worn). Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Gems/Stones  U - Items known to be Uncursed(end) X\[-----|..(||...|#@d{.|-----e - an uncursed +0 leather armor (being worn). Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Gems/Stones  U - Items known to be Uncursed(end) X\[b ^-----|..(||...|#@d{.|-----e - an uncursed +0 leather armor (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) r\[Y-----|..(||...|#@d{.|-----s\[_+e - an uncursed +0 leather armor (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor d - Gems/Stones  U - Items known to be Uncursed(end) t\[Y -----|..(||...|#@d{.|-----e - an uncursed +0 leather armor (being worn).\[Ks +e - an uncursed +0 leather armor (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor d - Gems/Stones  U - Items known to be Uncursed(end) \[] -----|..(||...|#@d{.|-----e - an uncursed +0 leather armor (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor d - Gems/Stones  U - Items known to be Uncursed(end) \[-----|..(||...|#@d{.|-----e - an uncursed +0 leather armor (being worn).\[ .What do you want to wield? [- ab or ?*] \[JInsane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 You don't have that object.--More--\[ What do you want to wield? [- ab or ?*] Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 You don't have that object.--More--\[What do you want to wield? [- ab or ?*] Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 You don't have that object.--More--\[LWhat do you want to wield? [- ab or ?*] Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 You don't have that object.--More--\[What do you want to wield? [- ab or ?*] Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 You don't have that object.--More--\[C( What do you want to wield? [- ab or ?*] Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 You don't have that object.--More--\[ What do you want to wield? [- ab or ?*] Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 You don't have that object.--More--\[What do you want to wield? [- ab or ?*] Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 You don't have that object.--More--\[ What do you want to wield? [- ab or ?*] Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 You don't have that object.--More--\[rcWhat do you want to wield? [- ab or ?*] Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 You don't have that object.--More--\[J What do you want to wield? [- ab or ?*] Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 You don't have that object.--More--\[Z What do you want to wield? [- ab or ?*] Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 You don't have that object.--More--\[&What do you want to wield? [- ab or ?*] Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 You don't have that object.--More--\[( What do you want to wield? [- ab or ?*] Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 You don't have that object.--More--\[= What do you want to wield? [- ab or ?*] Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 You don't have that object.--More--\[5What do you want to wield? [- ab or ?*] \[ђNever mind.\[BZ \[)+e - an uncursed +0 leather armor (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor d - Gems/Stones  U - Items known to be Uncursed(end) \[-----|..(||...|#@d{.|-----e - an uncursed +0 leather armor (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor d - Gems/Stones  U - Items known to be Uncursed(end) \[1-----|..(||...|#@d{.|-----e - an uncursed +0 leather armor (being worn).\["#@.d#\[* @#d<\[ d#.@##\[-_|#.......d|...........@-----------\[}-|..##@d\[ !....#@##\[ 9------.........@#d\[5B----.....$..|@d##-\[͏.--.||@.d#\[C.@#d\[< .@#d\[I#@#d\[3d#@#\[pn#@d][@#d][N#@#][6@d#][0d@You swap places with Slasher..d][H@dYou swap places with Slasher.##d][b- #@d#][ @#d][c@#d#][^.@d#][i% 0d@You swap places with Slasher..d][1:#d@][KF@dYou swap places with Slasher..:d#][L{.:@d#][ .:@d#][5 @.#d][.@#d][.@#d][- #@#d][(+d#@# ][d#@ ][j V Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Gems/Stones c - 21 uncursed flint stones (in quiver pouch) d - 23 uncursed rocks(end) ][>------|..(|||...||##.<{.||d-----.###@][{Pick an object.][ZL ][cy][U ][][؋][G ][+ ][][6][][X][][ ][c][z ][u][1V. a doorway or the floor of a room or ice (floor of a room)][WX][ Pick an object.][o][3That can be many things (stone)][+Pick an object.][n*][][^][ ][ 8That can be many things (unexplored)][t+Pick an object.][r R@ a human or elf or you (gnomish caveman called insane) ][6 !][] Pick an object."][DR@ a human or elf or you (gnomish caveman called insane)"][n +Pick an object.$][o%][I3That can be many things (stone)+][^+Pick an object.+][Z ,][-][/w8That can be many things (unexplored)-][t+Pick an object.5][%6][E3That can be many things (stone)8][, 9][ K@dYou swap places with Slasher..#d:][&@d#:][2 d@#;][_#d@<][d#.@=][3 #d<@>][x #d{@@][dd@..A][G`@.You have a little trouble lifting f - a large box.@--More--F][7 xYour movements are slowed slightly because of your load.Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 Burdened Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 Burdenedd<J][a.Unknown command ' '.K][R L][ʙ..@dM][ )..d@P][ Pick an object.Q][Q][WV- the interior of a monster or a wall or an open door (wall)R][*V S][Wd@.<.T][)d@..X][@t .d.@Y][g ..d{@[][* Pick an object.\][ Q@ a human or elf or you (gnomish caveman called insane)_][AU `][4 G@dYou swap places with Slasher.d.d][..Unknown command ' '._[ 8e - an uncursed +0 leather armor (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor d - Gems/Stones  U - Items known to be Uncursed(end) _[------|...|||.d@||##.<{.||#-----.####e - an uncursed +0 leather armor (being worn).d..@_[=2What do you want to use or apply? [f or ?*] _[еInsane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 BurdenedSorry, I don't know how to use that. _[!A  _[ d.@.{ _[q @d@..You hear someone counting money. _[g..@d_[Ld@You swap places with Slasher...d<_[Y2d@..._[TU..d.@_[ ...d@_[N.d@._[d@{_[ ..@d@You swap places with Slasher...dw_[j+.@.d.w_[2.@.d.w_[A.@d...w_[ .d.@.w_[K#v.@Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:4 HP:15(15) Pw:3(3) AC:8 Xp:1 Burdened Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:4 HP:15(15) Pw:3(3) AC:8 Xp:1 BurdenedYou have a little trouble lifting $ - 2 gold pieces...@dx_[9@..dx_[i @.d..x_[ @...dx_[ @...d.y_[@.d.y_[S@.d.y_[$.@..d.y_[0 @.d.z_[|.@d.z_[ohBd@You swap places with Slasher...dz_[ d@..z_[ .d@{_[..@.d{_[.@.d{_[.@d.{_[ #.@..d.|_[>@..d|_[U@.d.}_[n@....d}_[ӓ@.d.~_[..@d~_[Fd@You swap places with Slasher..d.._[@.d._[9@..d_['9 d.@.._[m.d.@_[z..d@_[..@.d_[@..d_[oj @.d._[@.d.._[" @.d._[do .@d.x_[Ad@You swap places with Slasher..dx#x_[{4..@.dx.x#_['@.d.x.x#_[H)@.d.x.x.._[V @.d.x.x._['d.@.x.x._[.d@x.x.The grid bug misses!x.Slasher misses the grid bug._[You stop. Slasher is in the way!The grid bug bites!You get zapped!Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:4 HP:14(15) Pw:3(3) AC:8 Xp:1 Burdened Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:4 HP:14(15) Pw:3(3) AC:8 Xp:1 Burdenedx.Slasher misses the grid bug._[_^@dYou swap places with Slasher.x.x.Slasher misses the grid bug._[d@You swap places with Slasher.x.x.Slasher bites the grid bug.The grid bug is killed!.--More--_[X The grid bug just misses!Slasher misses the grid bug.Slasher bites the grid bug.--More--_[Z,The grid bug is killed!._[.Unknown command ' '._[Count: 46_[!? Count: 464_[Count: 4646_[( Count: 32767_[Count: 32767_[!*Count: 32767_[Count: 32767_[Count: 32767_[0 *.d...@_[}Count: 86_[Count: 866_[TCount: 86_[Count: 8_[Count: _[v1Unknown command '^?'._[A_[ v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) _[2 +------|...|||...||##.<{.||#-----.####-Unix NetHack Version 3.6.1 - last build Sun May 6 09:59:49 2018. Options compiled into this edition:  color, data librarian, end-of-game dumplogs, insurance files for  recovering from crashes, log file, extended log file, errors and  warnings log file, mail daemon, news file, pattern matching via  posixregex, score on status line, screen clipping, shell command,  traditional status display, status via windowport with highlighting,  suspend command, terminal info library, system configuration at  run-time, save and bones files accepted from versions 3.6.0 through  3.6.1, and basic NetHack features. Support_[E _ed windowing system:  traditional tty-based graphics. --More--_[Insane the Troglodyte  St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1  $:4 HP:14(15) Pw:3(3) AC:8 Xp:1  Burdened-----------------|...||.....d....||...||..........|##.<{.|...........|#-----|....@......####------------_[v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) _[j+------|...|||...||##.<{.||#-----.####-y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects_[/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: [50_[;1H? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D _[ kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--_[a_[^SCount: 64_[-~Count: 6_[ Count: _[k_[Count: 48_[/Count: 486_[ Count: 48_[mCount: 4_[Count: _[y_[! Count: 48_[ Count: 486_[!Count: 4863_[E`[(z&You see no objects here.E`[ F`[&You see no objects here.G`[ H`[ pInsane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:4 HP:15(15) Pw:3(3) AC:8 Xp:1 Burdened Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:4 HP:15(15) Pw:3(3) AC:8 Xp:1 Burdened....dWhat do you want to drop? [$a-j or ?*] I`[`Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:4 HP:15(15) Pw:3(3) AC:8 Xp:1 BurdenedYou drop a +1 club.dx..I`[1Unknown command '^?'.M`[s%3You see here a +1 club.N`[l3You see here a +1 club.N`[G3You see here a +1 club.N`[x53You see here a +1 club.O`[t View discoveries for which sort of objects?  a - gems/stones(end) `[.F-----`[ѧ+What do you want to drink? [g or ?*] `[U Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:4 HP:15(15) Pw:3(3) AC:8 Xp:1 BurdenedYou don't have that object.--More--`[3What do you want to drink? [g or ?*] `[Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:4 HP:15(15) Pw:3(3) AC:8 Xp:1 BurdenedYou don't have that object.--More--`[N 3What do you want to drink? [g or ?*] `[( Insane the Troglodyte St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1 $:4 HP:15(15) Pw:3(3) AC:8 Xp:1 BurdenedYou don't have that object.--More--`[s 3What do you want to drink? [g or ?*] `[ g - a cyan potion.--More--`[9What do you want to drink? [g or ?*] `[ g - a cyan potion.--More--`[9What do you want to drink? [g or ?*] `[!Never mind.`[ > `[+v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) `[+------|...|||...||##.<{.||#-----.####-y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects`[ٸ/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: [50`[;1H? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D `[  kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--`[ e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps an`[Ld monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ `[b travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challanges M-d dip dip an object into something --More--`[uM-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time option`[9us for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--`[}?`[+What do you want to drink? [g or ?*] `[ !Never mind.`[# `[[gquit`[) uitit`["t`[ `[ I `[ `[I#  `[Aname`[u `[: m`[C b`[&e`[{r`[l_`[# p`[ a`[d`[ =`[w1`[3 Cnumber_pad=1: unknown extended command.`[ `[# `[ name`[ u `[Lm`[ b`[te`["r`[_`[p`[< a`[ d`[1`[$  `[EAnumber_pad: unknown extended command.!a[( %a[sAutopickup: OFF.'a[z'# (a[zquit(a["3uit(a[it(a[. t(a[0 *Really quit? [yn] (n) )a[ݦ Insane the Troglodyte  St:18/01 Dx:10 Co:18 In:10 Wi:10 Ch:8 Neutral Dlvl:1  $:4 HP:15(15) Pw:3(3) AC:8 Xp:1  BurdenedDo you want your possessions identified? [ynq] (n) )a[s<Do you want to see your attributes? [ynq] (n) +a[\ IDo you want an account of creatures vanquished? [ynaq] (n) +a[(9Do you want to see your conduct? [ynq] (n) -a[ADo you want to see the dungeon overview? [ynq] (n) -a[j5Goodbye insane the Caveman... You quit in The Dungeons of Doom on dungeon level 1 with 170 points, and 142 pieces of gold, after 287 moves. You were level 1 with a maximum of 15 hit points when you quit. --More--.a[/ [?1049l .a[Z