idelas, neutral male destabilizer Software Engineer ########### #}}}}}}}}}# ###### #}..^^^^.}## #}}}}} ####}.F}}}}.}}# #}>....}}}}}}}^}$F$$$}# # `..>¯.r}^}@jZ@f}# #}..=}}....}}.}^}FXT@@}# # `%}..}}%...}#}F:ub°}# `.}..}}}}}.}^}$$$F.}# `. `....}.}^}@}}}}}# ` `.}}}K}°}^#.....}# j..}.}.}^}..c}}}# °}...}.}^#...+.}# }.).}.}.}^}...}}}# `..}}}}.}.}.#.f..(}# ..`....H....}}}}}}}# `.r`} `....}####### .. . .}}}}} }} }}}#### [Idelas the Summer Intern] St7 Dx12 Co11 In16 Wi11 Ch7 SofDesMalNeu Spa:49 $26 HP0(12) Pw16(16) AC8 Exp1 T5 Latest messages What do you want to write with? [- ai or ?*] You don't have that object. What do you want to write with? [- ai or ?*] You don't have that object. What do you want to write with? [- ai or ?*] You don't have that object. What do you want to write with? [- ai or ?*] Your scrolls of standard id would get too dirty. The geek called Tacitus the newbie thrusts her silver dagger at the creep mummy. The geek called Tacitus the newbie hits the creep mummy. The creep mummy is destroyed! The eatblat engulfs 14 gold pieces {0}. The friendly adventurer hits you! [-2 -> 3] The backbringer misses. The wimpdag banger wields a unicorn horn {8}! The unicorn horn welds itself to the wimpdag banger's hand! The wimpdag banger thrusts her unicorn horn. The wimpdag banger hits you! You die... Your inventory Weapons a - an uncursed +0 flintlock (weapon in hand) {10} i - 50 uncursed +0 bullets (in quiver) {1} Armor b - the uncursed +0 healer uniform named Blinkbats Form (being worn) {6} Scrolls c - an uncursed finalized scroll of bad equipment {0} d - a blessed finalized scroll of undo genocide {0} f - an uncursed scroll of remove curse {0} g - an uncursed scroll of teleportation {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} Potions h - an uncursed potion of coffee {0} Tools j - an uncursed hairclip {0} k - an uncursed charger {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: fire resistance Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 64% chance Scroll drop chance was reduced to 83% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 77% Weapon drop chance was reduced to 67% Tool drop chance was reduced to 82% Food drop chance was reduced to 75% Monster death drops spawned with only 79% chance The following skill could not be trained at all: form IV (Ataru) The following skill was limited to basic proficiency: body spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 16) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 18966) Sticky curses were more common by 38% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 16057 Monster spawn increase reached its maximum at turn 95435 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 648000 The monster class that cannot be genocided was grue The monster species that spawned more often: portulaca antithetically zoster (freq bonus 8) The monster species that spawned more often: deputy principal (freq bonus 6) The monster species that spawned more often: vampire cloud (freq bonus 12) The monster species that spawned more often: potence petrochemistry (freq bonus 8) The monster species that spawned more often: numb fly (freq bonus 10) The monster species that spawned more often: fireproof hc alien (freq bonus 4) The monster species that spawned more often: beitir below (freq bonus 6) The monster species that spawned more often: hydra centaur (freq bonus 3) The monster species that spawned more often: red draconian (freq bonus 18) The monster species that spawned more often: Alexia's soft sneaker (freq bonus 12) The monster species that spawned more often: berthmartar (freq bonus 6) The monster species that spawned more often: large arrow turret (freq bonus 6) The monster species that spawned more often: Anji Mito (freq bonus 6) The monster species that spawned more often: undead xelnaga (freq bonus 16) The monster species that spawned more often: drydrip fungus (freq bonus 18) The monster species that spawned more often: leocentaur ruler (freq bonus 24) The monster species that spawned more often: complexor (freq bonus 4) The monster species that spawned more often: centaur sage (freq bonus 6) The monster species that spawned more often: lava lover (freq bonus 32) The monster species that spawned more often: primal astral elemental (freq bonus 8) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 5) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 6) The monster trait that was more common: monsters that make loud noise (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 4) The monster trait that was more common: monsters that roar (freq bonus 1) The monster trait that was more common: monsters that squawk (freq bonus 1) The monster trait that was more common: monsters that have passive attacks (freq bonus 12) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 2) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 2) The monster species that never randomly spawned: typical devil The monster species that never randomly spawned: lethe colony The monster species that never randomly spawned: pile of flying coins The monster species that never randomly spawned: training kobold The monster species that never randomly spawned: non-conf hulk The monster species that never randomly spawned: Antimatter Katcher The monster species that never randomly spawned: undead topmodel The monster species that never randomly spawned: petty shadow lemming The monster species that never randomly spawned: dull grey ooze The monster species that never randomly spawned: phase force fungus The RNG hath decreed that this item was never generated: oil (murky) The RNG hath decreed that this item was never generated: cure burn (fiery) The RNG hath decreed that this item was never generated: empty line helmet (strip bandana) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: cloak of stone (gray cloak) The RNG hath decreed that this item was never generated: attune magic (chthonic) The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was never generated: too heavy stone (gray) The RNG hath decreed that this item was never generated: helmet (plumed helmet) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 10) The RNG hath decreed that this item was generated more often: EVC stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: ore mining (off-build, freq bonus 34) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of cheating (maroon, freq bonus 14) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 20) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 7) The RNG hath decreed that this item was generated more often: metal sling ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 13) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 2) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: evil dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: lion cloak (barley cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: ash (fire-red, freq bonus 11) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 18) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 38) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 41) The RNG hath decreed that this item was always generated cursed: jagged star ((null)) The RNG hath decreed that this item was always generated cursed: psychic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: helmet beard ((null)) The RNG hath decreed that this item was always generated cursed: amulet of mental stability (slexy) The RNG hath decreed that this item was always generated cursed: inventory loss stone (gray) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: sickness (fizzy) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this item was always generated cursed: heavy compost ball ((null)) The RNG hath decreed that this trap was always invisible: bolt trap The RNG hath decreed that this trap was generated more often: anastasia trap (freq bonus 10) Trap randomization happened for 1 in 967 traps Next attribute increase check would have come at turn 103 Strength training was 1 Dexterity training was 0 Wisdom training was -1 Constitution training was 1 Your sanity was 0 You had not decided on your sexuality yet You were telepathic You had infravision You had 1494 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Linus Torvalds, Bjarne Stroustrup and Mark Zuckerberg Your deity was Bjarne Stroustrup The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could have safely prayed (180) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor healer uniform (clean white clothes) Scrolls scroll of bad equipment (AMY MUST WALK BAREFOOT ACROSS A GRAVEL PARKING LOT AT MINUS30 DEGREES C) scroll of undo genocide (SUS QUO SUM) scroll of identify (EFFECT MORE APPEARING) scroll of remove curse (NOTARY SOJAC) scroll of teleportation (BASA MAINASA 1 MINETA MA AUCHA) scroll of healing (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) scroll of mana (MULY SA CITA NUL) scroll of phase door (OUPH CHTHETHONIMEETHECHRINIA) scroll of standard id (HIT SHIFTLY AND GHOS WHEN USED) scroll of cure (VUS AS CORIUMA) * scroll of extra healing (REGNAD) * scroll of greater mana restoration (MAYBE LOVELY WHEN TOUCH) Potions potion of coffee (caramel) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 49: <- You are here Vanquished creatures 0 ants (1 created) 0 eatblats (1 created) 0 cocks (1 created) 0 cockatoo chicks (1 created) 0 scrawny cats (1 created) 0 backbringers (1 created) 0 hobbit younglings (1 created) 0 mover jellies (1 created) 0 normal jellies (1 created) 0 mynocks (1 created) 0 mini mimics (1 created) 0 sewer rats (1 created) 0 wild rabbits (1 created) 0 wimpdag bangers (1 created) 0 healtegrators (2 created) 0 porter lichens (1 created) 0 spore lichens (1 created) 0 small shriekers (1 created) 0 immobile molds (1 created) 0 red force patches (1 created) 0 giant children (1 created) 0 kestrels (1 created) a creep mummy 0 hap snakes (1 created) 0 roombas (1 created) 0 clolls (1 created) 0 mini xorns (1 created) 0 aggravating wallwalkers (1 created) 0 kobold zombies (1 created) 0 human adventurers (1 created) 0 friendly adventurers (1 created) 0 zero gunnhilds (1 created) 0 geeks (1 created) 0 eh ghosts (1 created) 0 slatas (1 created) 0 oyster mussles (2 created) 0 newts (1 created) 0 twens (1 created) 0 sqaakers (1 created) 0 stationary walls (1 created) 0 novice roll walls (1 created) 0 hola-hola blurters (1 created) 0 abducation pillars (1 created) 0 scroll troves (1 created) 46 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) searching [Basic] (max Grand Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (21 of 160) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) Goodbye idelas the Software Engineer... You died in Space Base on dungeon level 49 with 12400 points, and 26 pieces of gold, after 5 moves. Killer: a monster (wimpdag banger) You were level 1 with a maximum of 12 hit points when you died. You reached the 31st place on the top 10000 list. No Points Name Hp [max] 1 548933 krumch-Fla-Esp-Fem-Cha died in Lawful Quest on level 16 [max 17]. Killed by an arrow. - [111] 2 121897 krumch-Sag-Atl-Mal-Law died in The Dungeons of Doom on level 10 [max 13]. Killed by a monster (two-headed troll), while praying unsuccessfully. - [97] 3 78204 DogeKip-Dea-Ang-Mal-Cha died in Sokoban on level 6 [max 12]. Killed by a monster (pile vortex). - [162] 29 12466 Leeroy-Ast-Jap-Mal-Law died in Space Base on level 48. Killed by a poisoned well. - [28] 30 12463 Nirol-Elm-Asu-Mal-Cha died in The Gnomish Mines on level 7. Killed by a monster (duergar lord). - [77] *31 12400 idelas-Sof-Des-Mal-Neu died in Space Base on level 49. Killed by a monster (wimpdag banger). - [12] 32 12316 Leeroy-Ast-Jap-Mal-Law died in Space Base on level 47. Killed by molten lava. - [21] 33 12150 Nirol-Ast-Vor-Mal-Cha died in Space Base on level 44. Killed by a monster (ufo called Flying Saucer). - [23]