hothraxxa, lawful female rodneyan Gladiator ##-------------- ####,............<| #,,,,|............| #%###|............| #######-------------#,# --------|----- ####,[,,,,a`.......r.r|#,# ##,# --------## #,,,%,#####|.....`.a..a@@,# ##,## |...`...,# #,,#### |...-.---..F|## #,,# |......|,# #,## |...|.{.|...| #,## |......|,#----------#,# #####|..`|{.{|`..| ##,# |......|,,|........-,,######,,,,....|.{.|...| #,,# |......|#,|........|#,,,,,,,,###|...-----...| ----)---------- |......|#,-...)....+,,######## |.....`.....| |.............| --------##|........|### |`.........`| |.............| ---------- ------------- |......>......| |.............- --------------- [Hothraxxa the Dimachaerus] St9 Dx15 Co10 In13 Wi7 Ch7 GlaRodFemLaw S22422 Dlvl:7 $171 HP0(114) Pw102(102) AC8 Xp9/4999 Wt1828/1450 T1988 Brd Latest messages The colorful force fungus touches you! [-1 -> 28] [-4 -> 24] Warning: HP low! The metal fire ant bites you! [-6 -> 18] Warning: HP low! The metal fire ant bites you! The metal fire ant sinks its teeth deep into your skin and drinks your blood! Goodbye level 10. You feel quiet! You lose the ability to perform iron skin! You lose the ability to perform double trouble! Wizard of Yendor is about to die. [-5 -> 1] Warning: HP low! The drains rat bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Amulets M - an uncursed amulet versus poison (being worn) {1} O - an uncursed amulet of premature death {1} Weapons a - an uncursed +0 long sword (weapon in hand) {16} G - an uncursed +1 silver spear {12} R - the uncursed +0 boomerang named Shining Light {1} W - a blessed +2 silver saber {12} Armor B - an uncursed +0 lab coat (being worn) {4} Comestibles l - an uncursed hidden lizard corpse {10} Scrolls C - 2 uncursed scrolls of blank paper {2} D - a cursed scroll of blank paper {1} P - an uncursed scroll of healing {1} Spellbooks N - an uncursed spellbook of confuse monster (0:2) {1} Rings F - a blessed +5 ring of gain dexterity (on left hand) {1} Wands o - an uncursed wand of magic missile (0:5) {1} r - an uncursed wand of magic missile (0:8) {1} s - an uncursed wand of healing (0:3) {1} t - an uncursed wand of digging (5:6) {1} A - an uncursed wand of striking (0:0) {1} E - an uncursed wand of magic missile (0:6) {1} H - an uncursed wand of create monster (0:-1) {1} Tools b - an uncursed large box {553} k - an uncursed lock pick {1} p - an uncursed tallow candle {1} J - an uncursed skeleton key {1} U - the uncursed lock pick named The Lockpick of Arsene Lupin {1} Gems I - a cursed +0 loadstone L - an uncursed +1 worthless piece of white glass {1} Contents of the large box: an uncursed ring of see invisible {1} an uncursed ring of alacrity {1} a blessed +1 ring of gain strength {1} a blessed potion of invulnerability {1} an uncursed potion of gain ability {1} a cursed potion of paralysis {1} a blessed potion of oil {1} an uncursed potion of acid {1} an uncursed spellbook of confuse monster (7:1) {1} an uncursed scroll of blank paper {1} a blessed scroll of enchant armor {1} a blessed scroll of identify {1} an uncursed scroll of gain mana {1} a blessed scroll of enthronization {1} an uncursed carrot {1} an uncursed sprig of wolfsbane {1} an uncursed food ration {1} an uncursed eucalyptus leaf {1} 11 uncursed plums {6} an uncursed lembas wafer {1} an uncursed fortune cookie {1} 3 uncursed tripe rations {3} an uncursed lump of royal jelly {1} a blessed cram ration {1} 285 gold pieces {0} an uncursed ring of teleport control {1} a cursed +1 ring of gain wisdom {1} a cursed -2 ring of gain dexterity {1} an uncursed potion of restore ability {1} an uncursed spellbook of cure hallucination (0:1) {1} an uncursed spellbook of magic missile (7:3) {1} an uncursed scroll of identify {1} 3 uncursed scrolls of phase door {3} a blessed scroll of confuse monster {1} an uncursed scroll of standard id {1} 6 uncursed scrolls of mana {6} 3 uncursed scrolls of healing {2} an uncursed spellbook of knock (0:2) {1} an uncursed spellbook of chemistry (0:1) {1} a blessed spellbook of cure blindness (0:5) {1} an uncursed spellbook of alter reality (0:5) {1} an uncursed spellbook of sleep (0:5) {1} an uncursed spellbook of levitation (0:5) {1} an uncursed spellbook of haste self (0:5) {1} Final attributes You were piously aligned Your alignment was 24 Your max alignment was 24 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: magic resistance You could not have this property intrinsically: improved vision Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 9 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 125 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 97% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 68% of the time only The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: chaos spells (turn 137) Number of artifacts generated was 3 Number of fake artifacts generated was 1 Monster spawn increase started at turn 36332 Monster spawn increase reached its maximum at turn 104732 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1696140 The monster class that cannot be genocided was troll The monster class that was spawned more often: unicorn or horse (freq bonus 2) The monster color that was spawned more often: yellow (freq bonus 2) The monster species that spawned more often: life seeker (freq bonus 6) The monster species that spawned more often: tear spore (freq bonus 18) The monster species that spawned more often: petrified turret (freq bonus 18) The monster species that spawned more often: hell spawn (freq bonus 36) The monster species that spawned more often: Elke (freq bonus 6) The monster species that spawned more often: dryad (freq bonus 6) The monster species that spawned more often: snaring swarmer (freq bonus 9) The monster species that spawned more often: Ina's hugging boot (freq bonus 14) The monster species that spawned more often: death spectre (freq bonus 5) The monster species that spawned more often: great karmic wyrm (freq bonus 4) The monster species that spawned more often: Kristin (freq bonus 7) The monster species that spawned more often: yellow sentai (freq bonus 8) The monster species that spawned more often: bank robber (freq bonus 18) The monster species that spawned more often: ash clan (freq bonus 36) The monster species that spawned more often: giant marksman ant (freq bonus 8) The monster species that spawned more often: Fanny's buckled sandal (freq bonus 5) The monster species that spawned more often: spike warp fungus (freq bonus 9) The monster species that spawned more often: farting king (freq bonus 6) The monster species that spawned more often: meanie (freq bonus 16) The monster species that spawned more often: platinum mushroom (freq bonus 16) The monster trait that was more common: monsters that can fly (freq bonus 1) The monster species that never randomly spawned: small item trove The monster species that never randomly spawned: gastus sephirah The monster species that never randomly spawned: dart turret The monster species that never randomly spawned: doomsay The monster species that never randomly spawned: invisible spirit The monster species that never randomly spawned: deep sea drowning fish The monster species that never randomly spawned: gluttonous hulk The monster species that never randomly spawned: totally bad stalk The monster species that never randomly spawned: lava grue The monster species that never randomly spawned: putrefier The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was never generated: elven broadsword (runed broadsword) The RNG hath decreed that this item was never generated: low boots (walking shoes) The RNG hath decreed that this item was never generated: numbness (flowing) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear) The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: rebel stone (gray) The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: borderless helmet (grimace helmet) The RNG hath decreed that this item was generated more often: trap disarming (listening, freq bonus 6) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 25) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 21) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 33) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 19) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 24) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 24) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 16) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 4) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 6) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 75) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 4) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 12) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 8) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 3) The RNG hath decreed that this item was generated more often: take selfie (pristine, freq bonus 5) The RNG hath decreed that this item was always generated cursed: helm of neutral (dim colored helmet) The RNG hath decreed that this item was always generated cursed: destruction stone (gray) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: cancellation (sparkly) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this item was always generated cursed: rock ((null)) The RNG hath decreed that this item was always generated cursed: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was always generated cursed: repair weapon (fine-printed) The RNG hath decreed that this item was always generated cursed: raygun ((null)) The RNG hath decreed that this item was always generated cursed: mirror (looking glass) The RNG hath decreed that this trap was always invisible: web The RNG hath decreed that this trap was generated more often: magic beam trap (freq bonus 5) Next attribute increase check would have come at turn 2526 Strength training was 50 Dexterity training was 50 Wisdom training was 25 Constitution training was 50 You were fire resistant You were sleep resistant You were poison resistant You were acid resistant You were paralyzed (-1) You were prevented from having magic resistance (0) You were prevented from having stealth (0) You saw invisible You were able to sense monsters possessing coveted objects You had 1043 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - haste self 3 body 83% 181% b - levitation 4 body 90% 281% c - sleep 2 enchant 0% 81% d - alter reality 8 occult 100% 681% e - cure blindness 2 healing 0% 81% f - chemistry 1 divine 0% 82% g - knock 1 matter 0% 87% h - magic missile 3 attack 83% 82% i - cure hallucination 3 healing 83% 86% j - confuse monster 2 enchant 0% 89% Techniques known in the end Name Level Status appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) shield bash 5X LIMIT(0) disarm 1 O LIMIT(0) Discoveries Amulets amulet versus poison (infinite looped) amulet of premature death (carved oak) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * droven spear (long obsidian spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (green robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (aluminium helmet) * sedge hat (golden helmet) * skullcap (cone-shaped helmet) * flack helmet (inkcoat helmet) * crystal helm (space helmet) * mining helm (greenery helmet) * field helm (viking helmet) * helm of safeguard (basin helmet) * war hat (secret helmet) * plasteel gloves (white gloves) * leather gloves (light gloves) * gauntlets of safeguard (ice-cold gloves) * gauntlets of plugsuit (english gloves) * commander gloves (padded gloves) * field gloves (nonexistant gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (chess boots) * field boots (blue sneakers) * boots of safeguard (thick-soled boots) lab coat (white coat) Scrolls scroll of healing (INEMPTIO) scroll of mana (OMIAZBOYISU531) scroll of phase door (XREVB YBIRF GB CYNL FYNFU RZ RKGRAQRQ) scroll of standard id (NOUS DEVONS GAGNER NOTRE RACE) scroll of cure (WINDOWS XP IS THE ONLY REAL WINDOWS OPERATING SYSTEM) scroll of megaload (DU KUMMS HIER NICH REIN) scroll of blank paper (unlabeled) scroll of enchant armor (BITING WITH COOL TUSK MAYBE FREEZED) scroll of identify (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) scroll of gain mana (PATENT PENDING) scroll of enthronization (FPMAM) scroll of confuse monster (OWERED HITTING BY LOOK SOUP) Spellbooks spellbook of haste self (embossed) spellbook of levitation (blowing) spellbook of sleep (fleecy) spellbook of alter reality (wet) spellbook of cure blindness (stalking) spellbook of chemistry (nether) spellbook of knock (printed) spellbook of magic missile (grass green) spellbook of cure hallucination (old) spellbook of confuse monster (dusty) Potions potion of paralysis (blue flag) potion called confusion (liquid) potion of healing (blinding) potion of invisibility (red) potion of invulnerability (cinnamon) potion of gain ability (aquamarine) potion of oil (turquoise) potion of acid (cranberry) potion of restore ability (icy) Rings ring of gain dexterity (marble) ring of see invisible (kryptonite) ring of alacrity (transparent) ring of gain strength (compost) ring of teleport control (pinewood) ring of gain wisdom (tar) Wands wand of striking (vajra rope) wand of magic missile (poplar) wand of healing (vajra orb) wand of digging (beaming) wand of create monster (fogwood) Tools large box (wooden box) tallow candle (candle) skeleton key (key) Gems loadstone (gray) worthless piece of white glass (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 fireflies (1 created) 0 large cockroaches (2 created) a giant grasshopper a jelly bee a red hornet a metal fire ant (4 created) 0 petty shock ants (1 created) 0 blobs of preserved organs (1 created) 2 cocks a jackal 3 xoves 0 stalking coyotes (1 created) 0 large weasels (1 created) a spit demon an ae a dingo puppy a wild wolf 0 floating eyes (1 created) 0 kittens (2 created) a tiger cub a force dwarf 0 group dwarves (1 created) a basher (2 created) a large brain eater a bugbear a duergar a fighter imp a small group kobold (2 created) a force swamp kobold 0 petit mimics (3 created) a blue faerie a mountain nymph a speedy mountain nymph 0 fawns (1 created) 0 hiding wood nymphs (1 created) a goblin 5 hitter goblins (6 created) 0 gas clouds (2 created) a low snotling 2 evasive hill orcs an orc infantry 0 Isengard orcs (1 created) a Mordor orc (3 created) 2 little wild pigs 0 forest clans (1 created) a flesh clan a sewer rat (3 created) 31 drains rats (33 created) a visor sewer rat a GR a metal mole 0 woodchucks (1 created) an enormous rat 0 scurriers (1 created) a millipede 2 spiderlings a barking spider 0 sand leapers (1 created) 0 armored larvae (1 created) an evasive maggot 2 undead worms a pink shyguy a giant worm 2 tron bugs an edge bug a faerie light a white light a magic light a group platypus 0 bats (4 created) a flapbat (4 created) 0 sparrows (1 created) a weak crow 0 pheasants (1 created) 0 flup bats (5 created) 0 desert wings (1 created) a white dragon bat a baby silver dragon a lichen a porter lichen 0 brown growths (1 created) 0 brown mushrooms (1 created) 0 brown warp fungi (1 created) 0 blue fungi (1 created) 0 blue force patches (1 created) a cribo a yellow stalk a yellow colony (2 created) 0 yellow force patches (1 created) 0 yellow warp fungi (1 created) 0 blink colonies (1 created) 0 orange stalks (1 created) 0 golden molds (2 created) 0 golden patches (1 created) 0 golden mushrooms (1 created) 0 green growths (1 created) 0 green patches (1 created) 0 green force patches (1 created) 0 red spores (1 created) 0 cyan growths (1 created) a pale growth a pale force fungus 0 pale force patches (1 created) 0 pale warp patches (1 created) 0 phase colonies (2 created) 0 reddish molds (1 created) a reddish fungus 0 reddish force patches (1 created) a slow fungus 0 slow mushrooms (1 created) a slow spore 0 sucker colonies (2 created) 0 mind warp fungi (1 created) a conscious patch a blister warp patch 0 sepia fungi (1 created) 0 violet spores (1 created) 0 gray mushrooms (1 created) a real stalk (3 created) 0 colorful force fungi (1 created) 0 spore stalks (1 created) 0 gnome thieves (1 created) 0 stone giants (1 created) 0 kestrels (1 created) 0 Keystone Warders (8 created) a Kop Kaptain 0 mummies (1 created) a gray ooze a rattlesnake 0 timid trolls (1 created) 0 ogre trolls (1 created) a lower xorn 0 monkeys (1 created) a space monkey a tundra bear cub a goblin zombie 0 gnome zombies (1 created) an orc zombie an elf zombie a karakasa 6 straw golems a paper golem a wax golem 3 plastic golems 2 tin golems a bronze golem 3 gold golems (4 created) a scarecrow 3 leather golems 2 clay-soldiers (3 created) a wood golem 2 animated wooden statues an animated wedge sandal a bamboo golem a flesh golem 0 frost atronaches (1 created) a gentleman 0 biker gang members (1 created) a blabbering otaku 0 arcade scrubs (1 created) 0 sailors (1 created) a pitiful-looking beggar a busy-looking merchant 0 battle-scarred veterans (1 created) 0 weary-looking travelers (1 created) 2 humans (3 created) a nord an imperial a heretic a drow novice 0 dark hunters (1 created) 2 muggers (4 created) a Green-elf a wereboar 0 wereautons (1 created) 0 item masters (12 created) 0 shopkeepers (4 created) The Oracle (0 times) 0 watchmen (4 created) 0 watch captains (3 created) 0 tortoises (2 created) a hata-mata 0 jellyfish (1 created) 0 thick jellyfish (1 created) 0 giant eels (1 created) a poliwag 0 eel-lizards (2 created) a newt 0 twens (1 created) an iguana 0 lizards (1 created) a hidden lizard a mimic lizard 5 whiny Mary-Sues (16 created) 0 floor grues (1 created) a two of diamonds a crude turret a prehistoric turret 0 jumping jellyfish (1 created) a fire trove a cold trove 3 hallu troves (4 created) a health trove (2 created) 0 tool troves (1 created) 0 armor troves (1 created) a smart trove 349 creatures born. 183 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 11 times You eaten food with animal by-products 5 times You eaten meat 5 times You were an atheist You never prayed to the gods You hit with a wielded weapon 248 times You killed 176 monsters You read items or engraved 18 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (44 of 160) shield [Basic] (max Expert) (40 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Basic] (max Master) (23 of 160) spirituality [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Skilled] (max Expert) (225 of 540) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (44 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in The Dungeons of Doom on dungeon level 7 with 22377 points, and 456 pieces of gold, after 1988 moves. Killer: a monster (drains rat), while paralyzed by a monster attack You were level 9 with a maximum of 114 hit points when you died. You reached the 36th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 34 22756 TestIgnore-Jed-Red-Mal-Law died in The Gnomish Mines on level 11. Killed by a monster (earth elemental), while praying unsuccessfully. - [155] 35 22620 QQQQQ-Dol-Dop-Fem-Cha died in The Dungeons of Doom on level 9. Killed by a monster (plasma fungus). - [106] *36 22377 hothraxxa-Gla-Rod-Fem-Law died in The Dungeons of * Doom on level 7 [max 8]. Killed by a monster (drains rat), while paralyzed by a monster attack. - [114] 37 20720 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 4 [max 9]. Killed by a lance. - [83] 38 19844 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 38. Killed by an icy touch. - [52]