hothraxxa, chaotic male rodneyan Gladiator ###### }}}}} }}}} ---- }}}} |.. }}}} |..` }}}} |`..`| }}}- |...`| }}}}| |....| }}}}| -- |``..| }}}}}} .... |..<.| }}}}}-..@' }}---- |...`| I}}}}}}}}--- }}}}}}... |^...| }}}}}}}}}}}}}}}}}}| |@^..|.}}}}}}..}}}}}}}}}}--- |...}|...}}}.}}}}}}...}}}}}| |_.$}@...}}[}}}}}}}}}}}}}}}| |...}|...}}}}}}}..}}}}}}---- |..d.|}}}}}....}}}}..}}.| ------ }}}}}}}}}}}}}}}}}- }}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}} [Hothraxxa the Thraex] St11 Dx9 Co10 In8 Wi10 Ch4 GlaRodMalCha S12162 Dlvl:36 $0 HP31(31) Pw31(31) AC4 Xp3/79 Wt134/1250 T40 Latest messages Ouch! You bump into a door. In what direction? [47896321><] The door resists! It hits you! [-1 -> 28] In what direction? [47896321><] The door resists! In what direction? [47896321><] You see no door there. In what direction? [47896321><] The door resists! In what direction? [47896321><] The door resists! You hear some noises in the distance. In what direction? [47896321><] The door opens. You feel less confused now. You die from your illness. But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 3 uncursed scrolls of standard id {3} o - 15 uncursed scrolls of identify {15} q - an uncursed scroll of relocation {1} Spellbooks d - an uncursed spellbook of detect foot (0:5) {1} e - an uncursed spellbook of slow monster (0:5) {1} f - an uncursed spellbook of detect unseen (0:5) {1} g - an uncursed spellbook of freeze sphere (0:5) {1} h - an uncursed spellbook of cure stun (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 140 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 14% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 71% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 92% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 26845 Monster spawn increase reached its maximum at turn 45960 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 774860 The monster class that cannot be genocided was nymph The monster class that was spawned more often: naga (freq bonus 2) The monster species that spawned more often: undead convict (freq bonus 9) The monster species that spawned more often: eel golem (freq bonus 12) The monster species that spawned more often: quantum penetrator (freq bonus 12) The monster species that spawned more often: glibbery slime (freq bonus 10) The monster species that spawned more often: darkest grue (freq bonus 20) The monster species that spawned more often: amorphous mushroom (freq bonus 5) The monster species that spawned more often: Hungry Times (freq bonus 3) The monster species that spawned more often: pale phalanx (freq bonus 5) The monster species that spawned more often: korean girl (freq bonus 8) The monster species that spawned more often: tree mewlip (freq bonus 20) The monster species that spawned more often: returned potato (freq bonus 10) The monster species that spawned more often: bigfoot (freq bonus 3) The monster species that spawned more often: blaster disintegrator (freq bonus 12) The monster species that spawned more often: armored cow (freq bonus 14) The monster species that spawned more often: mirkwood spider (freq bonus 5) The monster species that spawned more often: frost wall (freq bonus 4) The monster species that spawned more often: fissure fisher (freq bonus 18) The monster species that spawned more often: flying undead centaur (freq bonus 6) The monster species that spawned more often: phaser stalk (freq bonus 6) The monster species that spawned more often: greater astral elemental (freq bonus 6) The monster species that never randomly spawned: pleasing patch The monster species that never randomly spawned: Heike The monster species that never randomly spawned: undead ladiesman The monster species that never randomly spawned: trap force patch The monster species that never randomly spawned: dragon awgwa The monster species that never randomly spawned: disco bouncer The monster species that never randomly spawned: old sorcerer The monster species that never randomly spawned: kobold warrior The monster species that never randomly spawned: chaos brother The monster species that never randomly spawned: threshold mold The monster class that always generated with extra speed: gremlin The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was never generated: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was never generated: feminine pumps (female footwear) The RNG hath decreed that this item was never generated: condome ((null)) The RNG hath decreed that this item was never generated: oilskin gloves (slippery gloves) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 8) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 14) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 23) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 7) The RNG hath decreed that this item was always generated cursed: polymorph control (emerald) The RNG hath decreed that this item was always generated cursed: aklys (thonged club) The RNG hath decreed that this item was always generated cursed: finger bending (flapping) The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was always generated cursed: worthless piece of violet glass (violet) The RNG hath decreed that this trap was always invisible: inertia trap The RNG hath decreed that this trap was generated more often: earthquake trap (freq bonus 2) Next attribute increase check would have come at turn 411 Strength training was 6 Dexterity training was 0 Wisdom training was 0 Constitution training was -1 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1425 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were fast You had reflection You were unlucky (-3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina Catilina was angry with you (1) You could not have safely prayed (1112) You are dead Spells known in the end Name Level Category Fail Memory a - detect foot 7 divine 99% 600% b - slow monster 2 enchant 90% 100% c - detect unseen 3 divine 90% 200% d - freeze sphere 1 matter 4% 100% e - cure stun 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Vanquished creatures 0 cockatoos (1 created) 0 little dogs (1 created) 0 wolf cubs (1 created) 0 gas spores (1 created) 0 floating eyes (1 created) 0 flaming spheres (1 created) 0 legion devil soldiers (2 created) 0 amagappas (1 created) 0 petit permamimics (1 created) 0 demimondaines (1 created) 0 goblins (1 created) 0 mega goblins (1 created) 0 mumakil (1 created) 0 yellow lights (1 created) 2 nether ki-rin a wing baddie a force couatl an Aleax 0 archcouatls (1 created) a gonadic deva 0 forgotten maias (1 created) 4 bats 0 lichens (1 created) 0 spore lichens (1 created) 0 green warp fungi (1 created) 0 pale fungi (1 created) 0 slow colonies (1 created) 0 blister growths (1 created) a gray warp fungus 0 hairy mushrooms (1 created) 0 purple fungi (1 created) 0 ferrous patches (1 created) 0 acidic spores (1 created) 0 frost giants (1 created) 0 blood impacters (2 created) 0 grontah sephiroth (1 created) 0 cobras (2 created) 0 kobold zombies (2 created) 0 straw golems (1 created) 0 stone golems (4 created) 0 dark rangers (1 created) 0 money transporters (1 created) 0 werepiranhas (2 created) 0 novice pretty magical girls (1 created) 0 black archers (1 created) 0 thick elf-lords (1 created) 0 wereeels (1 created) 0 graduates (1 created) 0 squeezers (1 created) 0 swordsmen (1 created) 0 specialists (1 created) 0 odorous women (1 created) 0 werekrakens (1 created) 0 aligned priests (1 created) Medusa (0 times) 0 drowned souls (1 created) 0 fire demons (1 created) 0 tortoises (2 created) 0 jellyfish (8 created) 0 thick jellyfish (1 created) 0 babelfish (1 created) 0 giant clams (1 created) 0 piranhas (4 created) 0 visor piranhas (4 created) 0 bloodthirsty piranhas (1 created) 0 giant eels (2 created) 0 devious eels (1 created) 0 eel-lizards (2 created) 0 alligator snapping turtles (1 created) 0 sharks (1 created) 0 flying sharks (1 created) 0 bloodgills (1 created) 0 electric eels (6 created) 0 water dolphins (2 created) 0 tentacled atlanteans (1 created) 0 mermaids (1 created) 0 tentacools (1 created) 0 water watchers (1 created) 0 huge eels (1 created) 0 ixitxachitls (1 created) 0 extremely annoying fish (1 created) 0 tiger sharks (1 created) 0 amazonic beasts (1 created) 0 giant brown jellyfish (1 created) 0 stygian watchers (1 created) 0 mantines (1 created) 0 tentacruels (1 created) 0 iguanas (1 created) 0 hidden lizards (1 created) 0 huge piles of killer coins (1 created) 11 creatures vanquished. 124 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 2 times You killed 5 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (22 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You were poisoned in The Dungeons of Doom on dungeon level 36 with 12162 points, and 0 pieces of gold, after 40 moves. Killer: gray warp fungus You were level 3 with a maximum of 31 hit points when you were poisoned. You reached the 288th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 286 12166 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37 [max 38]. Killed by an opal warp fungus. - [29] 287 12162 AmyBSOD-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 38. Killed by a raven. - [25] *288 12162 hothraxxa-Gla-Rod-Mal-Cha was poisoned in The * Dungeons of Doom on level 36. Poisoned by a gray warp fungus. 31 [31] 289 12150 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by a quantum statistical mechanic. - [3] 290 12142 hothraxxa-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 38. Killed by a titan. - [28]