hothraxxa, lawful male rodneyan Gladiator H.. .@.| ...| .<.| ...| [Hothraxxa the Velite] St10 Dx10 Co12 In12 Wi5 Ch3 GlaRodMalLaw S11900 Dlvl:39 $0 HP-2(16) Pw8(8) AC4 Xp1/0 Wt133/1200 T5 Stn Latest messages Hello hothraxxa, welcome to SlashEMExtended! You are a lawful male rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. You hear a chugging sound. (2x) The titan hits you! [-4 -> 12] The titan casts a spell at you! You reel... The titan hits you! [-6 -> 7] You miss the titan. (2x) The titan hits you! [-1 -> 7] The titan hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - a blessed spellbook of blank paper (0:5) {1} e - an uncursed spellbook of teleport away (0:5) {1} f - an uncursed spellbook of magic missile (0:5) {1} g - an uncursed spellbook of slow monster (0:5) {1} h - an uncursed spellbook of polymorph (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 174 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 70% chance Scroll drop chance was reduced to 66% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 44870 Monster spawn increase reached its maximum at turn 98190 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 702558 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: flying fish (freq bonus 4) The monster species that spawned more often: terrified mob (freq bonus 5) The monster species that spawned more often: lichen lich (freq bonus 9) The monster species that spawned more often: arrow turret (freq bonus 10) The monster species that spawned more often: petro permamimic (freq bonus 7) The monster species that spawned more often: karmic stalk (freq bonus 6) The monster species that spawned more often: grosbeak light (freq bonus 8) The monster species that spawned more often: animated stiletto sandal (freq bonus 11) The monster species that spawned more often: storm naga (freq bonus 7) The monster species that spawned more often: amorphous mushroom (freq bonus 6) The monster species that spawned more often: criminal scumbag (freq bonus 6) The monster species that spawned more often: Kati's wedge-heeled pump (freq bonus 6) The monster species that spawned more often: orange draconian (freq bonus 5) The monster species that spawned more often: giant pink scorpion (freq bonus 12) The monster species that spawned more often: shadow master (freq bonus 6) The monster species that spawned more often: Antje (freq bonus 5) The monster species that spawned more often: crackling blob (freq bonus 20) The monster species that spawned more often: stygian watcher (freq bonus 10) The monster species that spawned more often: cerulean spore (freq bonus 10) The monster species that spawned more often: pygmy warrior blowdart (freq bonus 12) The monster species that spawned more often: covetous hill orc (freq bonus 18) The monster species that never randomly spawned: giant mill auto The monster species that never randomly spawned: white marketeer The monster species that never randomly spawned: two of spades The monster species that never randomly spawned: mana monster The monster species that never randomly spawned: green mushroom The monster species that never randomly spawned: flying monkey The monster species that never randomly spawned: warrior The monster species that never randomly spawned: stygian fury The monster species that never randomly spawned: colorful colony The monster species that never randomly spawned: antimagic force patch The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: pile bunker ((null)) The RNG hath decreed that this item was never generated: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was never generated: elysium hostage chain ((null)) The RNG hath decreed that this item was never generated: polymorph (golden) The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 50) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 17) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 6) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 19) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this item was always generated cursed: worthless piece of green glass (green) The RNG hath decreed that this item was always generated cursed: jumping (torn) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: mop ((null)) The RNG hath decreed that this trap was always invisible: polymorph trap The RNG hath decreed that this trap was generated more often: plasma trap (freq bonus 4) Next attribute increase check would have come at turn 465 Strength training was 2 Dexterity training was -1 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were stunned (12) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1492 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla You could not have safely prayed (302) You are dead Spells known in the end Name Level Category Fail Memory a - teleport away 6 body 98% 500% b - magic missile 3 attack 90% 200% c - slow monster 2 enchant 90% 100% d - polymorph 6 body 98% 500% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 cockatoo chicks (1 created) 0 jackals (1 created) 0 evasive foxes (1 created) 0 pack foxes (2 created) 0 kittens (1 created) 0 gremlins (1 created) 0 demon sprites (1 created) 0 hidden kobolds (1 created) 0 yellow lights (1 created) 0 nether ki-rin (1 created) 0 wing baddies (1 created) 0 couatls (1 created) 0 stalkers (1 created) 0 air elementals (1 created) 0 astral elementals (1 created) 0 dust elementals (1 created) 0 yellow spores (1 created) 0 red force patches (1 created) 0 black molds (1 created) 0 beige mushrooms (1 created) 0 colluded fungi (1 created) 0 mirror molds (1 created) 0 titans (1 created) 0 deadly ogres (1 created) 0 porter gray oozes (1 created) 0 flying rust monsters (2 created) 0 cobras (2 created) 0 twilight vampires (1 created) 0 ettin zombies (1 created) 0 stone golems (4 created) 0 cross-eyed mages (1 created) 0 ninja boys (1 created) 0 dragonball kids (1 created) 0 High-elf rogues (1 created) 0 sexy child models (1 created) 0 aquatic elves (1 created) 0 graduates (1 created) 0 psions (1 created) 0 padawans (1 created) 0 werekrakens (1 created) Medusa (0 times) 0 punts (1 created) 0 tortoises (1 created) 0 hata-hatas (1 created) 0 rouge jellyfish (1 created) 0 jellyfish (5 created) 0 babelfish (1 created) 0 giant clams (1 created) 0 piranhas (4 created) 0 visor piranhas (2 created) 0 eel-lizards (4 created) 0 sharks (2 created) 0 electric eels (8 created) 0 giant jellyfish (1 created) 0 stictopi (1 created) 0 atlanteans (2 created) 0 tentacled atlanteans (1 created) 0 tentacled mermaids (1 created) 0 tentacools (1 created) 0 saddleback tortoises (2 created) 0 water watchers (1 created) 0 sand mites (1 created) 0 flounders (1 created) 0 flat fish (1 created) 0 giant silver jellyfish (1 created) 0 poliwhirls (1 created) 0 giant sharks (1 created) 0 big bills (1 created) 0 corpse fish (1 created) 0 seahorses (1 created) 0 horror fish (1 created) 0 giant black jellyfish (1 created) 0 lizards (1 created) 0 clinging lizards (1 created) 0 creatures vanquished. 101 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in The Dungeons of Doom on dungeon level 39 with 11900 points, and 0 pieces of gold, after 5 moves. Killer: titan You were level 1 with a maximum of 16 hit points when you died. You reached the 405th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 403 11900 hothraxxa-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 39. Killed by an assertion failure. - [16] 404 11900 hothraxxa-Gla-Rod-Mal-Law died in The Dungeons of Doom on level 39. Killed by a potion of acid. - [16] *405 11900 hothraxxa-Gla-Rod-Mal-Law died in The Dungeons of Doom on level 39. Killed by a titan. - [16] 406 11882 Elronnd-Aci-Rod-Mal-Law died in The Dungeons of Doom on level 37 [max 38]. Killed by a farao mummy. - [19] 407 11882 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a jubjub bat. - [16]