hothraxxa, neutral female rodneyan Gladiator ...| ...| .k`| ..@| ..| [Hothraxxa the Velite] St17 Dx13 Co17 In10 Wi10 Ch6 GlaRodFemNeu S12138 Dlvl:36 $0 HP-6(28) Pw21(21) AC4 Xp2/39 Wt133/1850 T5 Latest messages Hello hothraxxa, welcome to SlashEMExtended! You are a neutral female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. You hear a flinging sound. You block a boulder with your shield. You hit the gremlin! You curse at the gremlin. You kill the gremlin! Welcome to experience level 2. A book appeared at your feet! You hear a mumbled incantation. You hear a flinging sound. You are hit by a boulder! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - a blessed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of invisibility (0:5) {1} e - an uncursed spellbook of resist poison (0:5) {1} f - an uncursed spellbook of drain life (0:5) {1} g - an uncursed spellbook of dig (0:5) {1} h - an uncursed spellbook of healing (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 141 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 14 Scroll drop chance was reduced to 73% Ring drop chance was reduced to 95% Wand drop chance was reduced to 57% Potion drop chance was reduced to 74% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 19322 Monster spawn increase reached its maximum at turn 57869 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 387860 The monster class that cannot be genocided was ogre The monster class that was spawned more often: apelike creature (freq bonus 3) The monster species that spawned more often: eye of the hurricane (freq bonus 7) The monster species that spawned more often: gravity hound (freq bonus 5) The monster species that spawned more often: cursed rubber (freq bonus 4) The monster species that spawned more often: selenite service droid (freq bonus 10) The monster species that spawned more often: porter Mordor orc (freq bonus 12) The monster species that spawned more often: Dango San-kyodai (freq bonus 6) The monster species that spawned more often: atomic soldier (freq bonus 4) The monster species that spawned more often: Officer Kriminologist (freq bonus 12) The monster species that spawned more often: ferrous growth (freq bonus 6) The monster species that spawned more often: special growth (freq bonus 8) The monster species that spawned more often: Selinger (freq bonus 10) The monster species that spawned more often: baby gray dragon (freq bonus 5) The monster species that spawned more often: hiding galltrit (freq bonus 10) The monster species that spawned more often: Larissa's soft sneaker (freq bonus 5) The monster species that spawned more often: tear colony (freq bonus 28) The monster species that spawned more often: black growth (freq bonus 10) The monster species that spawned more often: legion devil captain (freq bonus 4) The monster species that spawned more often: fire elemental (freq bonus 12) The monster species that spawned more often: tough trove (freq bonus 10) The monster species that spawned more often: Rock-N-Roll King (freq bonus 10) The monster species that never randomly spawned: Great Cthulhu The monster species that never randomly spawned: Seraph The monster species that never randomly spawned: black dragon worm The monster species that never randomly spawned: snake of Yig The monster species that never randomly spawned: Olog-hai permamimic The monster species that never randomly spawned: Elif's block-heeled combat boot The monster species that never randomly spawned: false fungus The monster species that never randomly spawned: leveldrain turret The monster species that never randomly spawned: abnormal mushroom The monster species that never randomly spawned: pink patch The RNG hath decreed that this item was never generated: amulet of life saving (spherical) The RNG hath decreed that this item was never generated: acid venom (splash of venom) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was never generated: huge club ((null)) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 8) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 24) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 18) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this item was always generated cursed: mushroom ((null)) The RNG hath decreed that this item was always generated cursed: runed rod (rod) The RNG hath decreed that this item was always generated cursed: chest of holding (wooden container) The RNG hath decreed that this item was always generated cursed: droven bow (spider-legged bow) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: item teleporter (freq bonus 3) Next attribute increase check would have come at turn 786 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1492 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (156) You are dead Spells known in the end Name Level Category Fail Memory a - invisibility 4 body 90% 300% b - resist poison 1 protect 0% 100% c - drain life 3 attack 90% 200% d - dig 5 matter 95% 400% e - healing 1 healing 0% 100% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 giant pink ants (1 created) 0 onanocter 2bs (1 created) 0 parrots (1 created) 0 little dogs (1 created) 0 tritons (1 created) a gremlin 0 poison kobolds (1 created) 0 lambs (1 created) 0 giant boars (1 created) 0 antimatter vortices (1 created) 0 grid bugs (1 created) 0 yellow lights (1 created) 0 two-winged shapes (1 created) 0 fishing rods (1 created) 0 four castle sightseeings (1 created) 0 winged pseudodragons (1 created) 0 animated clays (1 created) 0 yellow growths (3 created) 0 yellow fungi (1 created) 0 yellow warp patches (1 created) 0 sucker warp fungi (1 created) 0 crunchy growths (1 created) 0 stone spores (1 created) 0 beige warp patches (1 created) 0 crimson stalks (1 created) 0 titans (1 created) 0 green nagas (1 created) 0 purple nagas (1 created) 0 disenchanters (1 created) 0 cobras (2 created) 0 sun snakes (1 created) 0 flying scimitars (1 created) 0 stone golems (4 created) 0 elderly gentlemen (1 created) 0 weary-looking travelers (1 created) 0 cursers (1 created) 0 werepiranhas (3 created) 0 peacemakers (1 created) 0 teachers (1 created) 0 venture capitalists (1 created) 0 robots (1 created) 0 werekrakens (2 created) Medusa (0 times) 0 tortoises (2 created) 0 rouge jellyfish (1 created) 0 dangerous large eels (1 created) 0 jellyfish (8 created) 0 annoying fish (1 created) 0 demonic jellyfish (1 created) 0 babelfish (1 created) 0 malfunctioning babelfish (2 created) 0 half-life leeches (1 created) 0 magikarps (1 created) 0 giant clams (1 created) 0 winged eels (1 created) 0 piranhas (2 created) 0 visor piranhas (1 created) 0 giant eels (1 created) 0 eel-lizards (2 created) 0 sharks (1 created) 0 electric eels (8 created) 0 squirtles (2 created) 0 merlions (1 created) 0 atlanteans (1 created) 0 tentacled atlanteans (1 created) 0 jugglers (1 created) 0 tentacled mermaids (1 created) 0 quarterback tortoises (1 created) 0 staryus (1 created) 0 deep sea drowning fish (1 created) 0 giant piranhas (1 created) 0 extremely annoying fish (1 created) 0 goldeens (1 created) 0 river stalkers (1 created) 0 real devilfish (1 created) 0 poliwhirls (1 created) 0 lolpsychics (1 created) 0 dewgongs (1 created) 0 tentacruels (1 created) 0 dead fish (1 created) 0 giant bright blue jellyfish (1 created) 0 water blasters (1 created) 0 small turrets (1 created) 0 fire troves (1 created) 1 creatures vanquished. 112 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in The Dungeons of Doom on dungeon level 36 with 12138 points, and 0 pieces of gold, after 5 moves. Killer: a boulder You were level 2 with a maximum of 28 hit points when you died. You reached the 286th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 284 12142 hothraxxa-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 38. Killed by a titan. - [28] 285 12138 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a boulder. - [31] *286 12138 hothraxxa-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a boulder. - [28] 287 12130 AmyBSOD-Gla-Rod-Mal-Cha was poisoned in The Dungeons of Doom on level 36. Poisoned by a noxious jelly. 27 [27] 288 12124 AmyBSOD-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 37. Killed by a boulder. - [25]