hothraxxa, chaotic male rodneyan Gladiator ---------- |.......... |.-------.- |<| --- ----- --- |...| |...| ------ --.|.--- ---.|.--- |.....|...|...| |...|...| |.---.|.-- --.| |.-- --.| |...|...| |.| |..`| ---.|--- |.------|.---- |.| |.......|.....| |@| -------.|----.| |H| |...|...|.| |.---.|.|.| ......|...| ------ ---- [Hothraxxa the Dimachaerus] St11 Dx17 Co12 In12 Wi7 Ch8 GlaRodMalCha S17113 Dlvl:39 $169 HP-3(75) Pw74(74) AC0 Xp7/834 Wt129/1550 T90 Latest messages 25 gold pieces. s - a leveled spellbook {1}. You hit the minotaur! You curse at the minotaur. The minotaur claws you! [-25 -> 50] The minotaur claws you! [-12 -> 38] The minotaur butts you! [-15 -> 23] The minotaur claws you! [-8 -> 16] The minotaur claws you! Wizard of Yendor, all your powers will be lost... [-10 -> 6] Warning: HP low! The minotaur butts you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} o - 15 uncursed scrolls of identify {15} q - an uncursed scroll of create monster {1} Spellbooks d - an uncursed spellbook of solar beam (0:5) {1} e - an uncursed spellbook of flame sphere (0:5) {1} f - an uncursed spellbook of stone to flesh (0:5) {1} g - an uncursed spellbook of dig (0:5) {1} s - an uncursed spellbook of detect unseen (0:2) {1} Potions r - an uncursed potion of sickness {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 140 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 89% chance Wand drop chance was reduced to 99% Potion drop chance was reduced to 96% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 40694 Monster spawn increase reached its maximum at turn 78274 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1161643 The monster class that cannot be genocided was major demon Today, this monster class was always generated invisible: wall monster The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: rotting mushroom patch (freq bonus 14) The monster species that spawned more often: werewolf (freq bonus 3) The monster species that spawned more often: hairy colony (freq bonus 2) The monster species that spawned more often: charcolt (freq bonus 16) The monster species that spawned more often: flying oyster (freq bonus 6) The monster species that spawned more often: Nakoruru (freq bonus 4) The monster species that spawned more often: dog (freq bonus 4) The monster species that spawned more often: green gunner (freq bonus 12) The monster species that spawned more often: death ooze (freq bonus 12) The monster species that spawned more often: hidden fungus (freq bonus 6) The monster species that spawned more often: Luisa's hugging boot (freq bonus 2) The monster species that spawned more often: magic eye (freq bonus 2) The monster species that spawned more often: pink unicorn (freq bonus 4) The monster species that spawned more often: colluded patch (freq bonus 5) The monster species that spawned more often: sucker fungus (freq bonus 3) The monster species that spawned more often: duergar warrior (freq bonus 14) The monster species that spawned more often: shadow (freq bonus 18) The monster species that spawned more often: dwarf mummy (freq bonus 13) The monster species that spawned more often: giant purple jellyfish (freq bonus 3) The monster species that spawned more often: Undead Kaptain (freq bonus 4) The monster species that never randomly spawned: turkish lady The monster species that never randomly spawned: animated clay The monster species that never randomly spawned: silver naga The monster species that never randomly spawned: Grey-elf The monster species that never randomly spawned: Eheieh AGLA, Prince of Void The monster species that never randomly spawned: phantom ghost The monster species that never randomly spawned: worlock The monster species that never randomly spawned: bus The monster species that never randomly spawned: really dangerous force patch The monster species that never randomly spawned: ordinator The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: jumping (torn) The RNG hath decreed that this item was never generated: lightning (rainbow) The RNG hath decreed that this item was never generated: light (cloth) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 9) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 8) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 6) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 23) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this item was always generated cursed: assault rifle ((null)) The RNG hath decreed that this item was always generated cursed: petrify (petrified) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this trap was always invisible: shades of grey trap The RNG hath decreed that this trap was generated more often: swarm trap (freq bonus 1) Next attribute increase check would have come at turn 178 Strength training was 15 Dexterity training was 2 Wisdom training was 2 Constitution training was 3 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1335 points of nutrition remaining You were stealthy You could teleport You had teleport control You could fly You could survive without air You regenerated You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could have safely prayed (187) You are dead Spells known in the end Name Level Category Fail Memory a - solar beam 6 matter 98% 500% b - flame sphere 1 matter 0% 100% c - stone to flesh 3 healing 90% 200% d - dig 5 matter 95% 400% e - cure burn 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Vanquished creatures 0 hot lava blobs (1 created) 0 floating eyes (1 created) 0 kittens (1 created) 0 brain eaters (1 created) 0 fanaticians (1 created) 0 blue jellies (1 created) 0 kobolds (1 created) 0 petit permamimics (1 created) 0 giant mimics (1 created) 0 porter mimics (1 created) 0 mountain nymphs (1 created) 0 pixie archers (1 created) 0 petty sluts with syphilis (1 created) 0 skelettocrottas (1 created) 0 blending titanotheres (1 created) 0 sewer rats (1 created) 0 ferrets (1 created) 0 evasive recluse spiders (3 created) 0 spiders (1 created) a pony 0 kangaroos (3 created) 0 ravenous bats (1 created) 0 baby diamond dragons (1 created) 0 baby yellow dragons (1 created) 0 baby stone dragons (1 created) 0 adult gray dragons (1 created) 0 yellow dragons (1 created) 0 golden molds (1 created) 0 pale force fungi (1 created) 0 slow fungi (1 created) 0 spore colonies (1 created) 0 mana molds (1 created) 0 blue-red warp fungi (1 created) 0 anthrazite warp patches (1 created) 0 slimy force fungi (1 created) 0 purple fungi (1 created) 0 intermediate gnomes (1 created) 0 hill giants (1 created) 0 minotaurs (2 created) 0 Detective Kommissioners (1 created) 2 black naga hatchlings (3 created) 0 black nagas (3 created) 0 magma demons (1 created) 0 garter snakes (1 created) 0 brown snakes (1 created) 0 house snakes (1 created) 0 snakes (1 created) 0 standard snakes (1 created) 0 undead snakes (1 created) 0 blue snakes (1 created) a python 0 clear snakes (1 created) 0 fire cattles (1 created) 0 shadow serpents (1 created) 0 tundra bears (1 created) 0 black apes (1 created) 0 servants of Glaaki (1 created) a bumbling priest 0 humans (1 created) 0 maias (1 created) 0 evasive smirking sneak thieves (1 created) 0 elf-lords (1 created) 0 jungle phalanxes (1 created) 0 young men (1 created) 0 stormtroopers (4 created) 0 werekrakens (1 created) Medusa Rafschar (0 times) a jellyfish (7 created) 0 tuna (1 created) 0 thick jellyfish (1 created) 0 malfunctioning babelfish (1 created) 0 goldfish (1 created) 0 giant oysters (1 created) 0 piranhas (3 created) 0 visor piranhas (1 created) 0 bloodthirsty piranhas (3 created) 0 giant eels (3 created) an eel-lizard (7 created) 0 barracudas (1 created) 0 swordfish (1 created) 0 sharks (5 created) 0 archer fish (1 created) 0 atlanteans (1 created) 0 mermaids (2 created) 0 aroma ladies (1 created) 0 tentacools (1 created) 0 horseas (1 created) 0 saddleback tortoises (2 created) 0 quarterback tortoises (1 created) 0 giant piranhas (1 created) 0 skeleton fish (1 created) 0 ixitxachitls (1 created) 0 pesky devilfish (1 created) 0 real devilfish (1 created) 0 undead devilfish (1 created) 0 octopi (1 created) 0 hammerhead sharks (1 created) 0 catfish (1 created) 0 psychics (1 created) 0 blue whales (1 created) 0 krakens (1 created) 0 tentacruels (1 created) 0 whipfish (1 created) 0 vampiric ixitxachitls (1 created) 0 kingdras (1 created) 0 basilisks (1 created) 0 anti-stone lizards (1 created) 0 killer food rations (1 created) 0 piles of copper coins (1 created) 0 water turrets (1 created) 0 energy troves (1 created) 0 stun troves (1 created) 8 creatures vanquished. 149 creatures born. 1 bosses vanquished. 2 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 7 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (26 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in The Dungeons of Doom on dungeon level 39 with 17097 points, and 169 pieces of gold, after 90 moves. Killer: minotaur You were level 7 with a maximum of 75 hit points when you died. You reached the 92nd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 90 17380 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by an akkad. - [91] 91 17248 AmyBSOD-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 37. Killed by an ore couatl. - [79] *92 17097 hothraxxa-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 39. Killed by a minotaur. - [75] 93 17068 hothraxxa-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 39. Killed by a cowardly attack on her breasts. - [75] 94 16964 AmyBSOD-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 39. Killed by a weeping archangel. - [60]