hothraxxa, chaotic female rodneyan Gladiator ---- |...| --.|.| |...|.| --&---)| .@.|<..| ----.-- [Hothraxxa the Velite] St12 Dx10 Co10 In9 Wi4 Ch3 GlaRodFemCha S13552 Geh:71 $0 HP-39(16) Pw8(8) AC4 Xp1/13 Wt141/1200 T11 Latest messages Hello hothraxxa, welcome to SlashEMExtended! You are a chaotic female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy It is hot here. You smell smoke... These are the halls of Mandos... err, Gehennom. Looks nice, huh? Enjoy your stay, and try to get out if you can. The moon is waxing tonight. Unknown command '^J'. You kill the Keystone Kop! You hear a distant squeak. Envy claws you! [-15 -> 1] Warning: HP low! Envy claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} t - an uncursed orange {1} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of cone of cold (0:5) {1} e - an uncursed spellbook of sleep (0:5) {1} f - an uncursed spellbook of cause fear (0:5) {1} g - an uncursed spellbook of acidshield (0:5) {1} h - an uncursed spellbook of chemistry (0:5) {1} Potions r - 5 uncursed potions of fruit juice {5} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} q - an uncursed tallow candle {1} s - a blessed wax candle {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 175 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 73% chance Wand drop chance was reduced to 86% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 95% Monster death drops spawned with only 81% chance Number of artifacts generated was 0 Monster spawn increase started at turn 26450 Monster spawn increase reached its maximum at turn 105008 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 66787 The monster class that cannot be genocided was piercer The monster class that was spawned more often: piercer (freq bonus 1) The monster species that spawned more often: Mister Garbage Houses (freq bonus 5) The monster species that spawned more often: volt monster (freq bonus 6) The monster species that spawned more often: frenzied ice spawn (freq bonus 5) The monster species that spawned more often: bori (freq bonus 6) The monster species that spawned more often: adventurer colony (freq bonus 6) The monster species that spawned more often: Walter (freq bonus 24) The monster species that spawned more often: Shiere (freq bonus 3) The monster species that spawned more often: bat (freq bonus 14) The monster species that spawned more often: millenum (freq bonus 10) The monster species that spawned more often: dark laser (freq bonus 6) The monster species that spawned more often: mirror grue (freq bonus 10) The monster species that spawned more often: soft spore (freq bonus 3) The monster species that spawned more often: Ujiblex (freq bonus 2) The monster species that spawned more often: pleased shaman (freq bonus 10) The monster species that spawned more often: giant grey rat (freq bonus 8) The monster species that spawned more often: gold golem (freq bonus 3) The monster species that spawned more often: vicar (freq bonus 2) The monster species that spawned more often: reaper spore (freq bonus 6) The monster species that spawned more often: four-headed hydra (freq bonus 4) The monster species that spawned more often: tiger shark (freq bonus 6) The monster species that never randomly spawned: The Lucky Hobbit The monster species that never randomly spawned: young adult girl The monster species that never randomly spawned: enclave stormtrooper The monster species that never randomly spawned: fetish The monster species that never randomly spawned: silver ogre The monster species that never randomly spawned: permacloaker The monster species that never randomly spawned: fearow The monster species that never randomly spawned: antimagic turret The monster species that never randomly spawned: sloth shrunken head The monster species that never randomly spawned: bloodthirster The RNG hath decreed that this item was never generated: unicorn horn ((null)) The RNG hath decreed that this item was never generated: silver short sword ((null)) The RNG hath decreed that this item was never generated: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was never generated: unlucky stone (gray) The RNG hath decreed that this item was never generated: extra healing (bronze) The RNG hath decreed that this item was never generated: andalusite (radiant) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 18) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 19) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 91) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 20) The RNG hath decreed that this item was always generated cursed: levitation (cyan) The RNG hath decreed that this item was always generated cursed: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: mummy wrapping ((null)) The RNG hath decreed that this item was always generated cursed: blindness (yellow) The RNG hath decreed that this trap was always invisible: heap of shit The RNG hath decreed that this trap was generated more often: famine trap (freq bonus 10) Next attribute increase check would have come at turn 152 Strength training was 1 Dexterity training was 1 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1484 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could not have safely prayed (1182) You are dead Spells known in the end Name Level Category Fail Memory a - cone of cold 5 matter 95% 400% b - sleep 2 enchant 90% 100% c - cause fear 3 enchant 90% 200% d - acidshield 6 protect 98% 500% e - chemistry 1 divine 4% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 real fire hounds (1 created) 0 kittens (1 created) 0 petty hellcats (1 created) 0 evasive jermlaines (1 created) 0 gargoyles (1 created) 0 leprechauns (1 created) 0 giant permamimics (1 created) 0 boobed mimics (1 created) 0 quicklings (1 created) 0 oreads (1 created) 0 Amelje's hugging boots (1 created) 0 gimple nymphs (1 created) 0 luddites (1 created) 0 shining piercers (1 created) 0 improved destruction dinos (1 created) 0 scurriers (1 created) 0 large ferrets (1 created) 0 Ruea's block-heeled combat boots (1 created) 0 yellow centipedes (1 created) 0 handsome gray unicorns (1 created) 0 gravity vortices (1 created) 0 gold dragon worms (1 created) 0 black dragon bats (1 created) 0 old sky dragons (1 created) 0 old water dragons (1 created) 0 the hiddens (1 created) 0 greater ice elementals (1 created) 0 mean molds (1 created) 0 orange fungi (1 created) 0 spike colonies (2 created) 0 creeping spores (1 created) 0 radiant mushrooms (1 created) 0 radiant warp fungi (1 created) 0 threshold mushrooms (1 created) 0 healing force fungi (1 created) 0 undead colonies (1 created) 0 venom molds (1 created) 0 vampiric warp patches (1 created) 0 shard stalks (1 created) 0 secluded colonies (1 created) 0 slime stalks (1 created) 0 rock chunnelers (1 created) 0 porter octarine fungi (1 created) 0 really dangerous warp fungi (1 created) 0 sub-gnomes (1 created) 0 minotaurs (2 created) 0 titans (1 created) a Keystone Kop (2 created) 0 baelnorns (1 created) 0 death knights (1 created) 0 gray force oozes (1 created) 0 silver snakes (1 created) 0 eight-footed snakes (1 created) 0 maidenhack horrors (1 created) 0 vampire lords (1 created) 0 human adventurers (1 created) 0 arcade scrubs (1 created) 0 little girls (1 created) 0 stalker girls (1 created) 0 thick elf-lords (1 created) 0 elves (1 created) 0 augurers (1 created) 0 female guards (1 created) 0 jungle archers (1 created) 0 kamehameha fighters (1 created) 0 riot breakers (1 created) 0 dark lord guards (1 created) 0 sexy ladies (1 created) 0 undead jedis (1 created) 0 dark elven druids (1 created) 0 porter spiked devils (1 created) 0 bearded devils (1 created) Gluttony (0 times) Lust (0 times) Greed (0 times) Envy (0 times) Wrath (0 times) Sloth (0 times) Pride (0 times) 0 eel-lizards (1 created) 0 krakens (1 created) 0 lizards (1 created) 0 Giacomo Casanovas (1 created) 0 novice dark walls (1 created) 0 tens of diamonds (4 created) 0 burner turrets (1 created) 0 blizzard troves (1 created) 1 creatures vanquished. 93 creatures born. 0 bosses vanquished. 7 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in Gehennom on dungeon level 71 with 13552 points, and 0 pieces of gold, after 11 moves. Killer: Envy You were level 1 with a maximum of 16 hit points when you died. You reached the 156th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 154 13570 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36 [max 37]. Killed by a minotaur. - [30] 155 13569 Elronnd-Dea-Kop-Mal-Neu died in Gehennom on level 71. Caught himself in his own magical blast. - [18] *156 13552 hothraxxa-Gla-Rod-Fem-Cha died in Gehennom on level 71. Killed by Envy. - [16] 157 13516 Elronnd-Dea-Rod-Mal-Neu died in The Dungeons of Doom on level 37. Killed by a rabid dog. - [31] 158 13515 Elronnd-Dea-Rod-Fem-Law died in The Dungeons of Doom on level 36. Killed by a mongbat, while frightened to death. - [50]