hothraxxa, chaotic female rodneyan Gladiator --- |...| |.|.-- ..| |.|.... |<-- --.|--.---- |...|...|...|...| --.|.--|.---.|.-- |.... |.....|.@& --- ----- --- [Hothraxxa the Velite] St18/01 Dx15 Co19 In10 Wi8 Ch10 GlaRodFemCha S13729 Geh:71 $229 HP-3(16) Pw8(8) AC9 Xp1/0 Wt588/2000 T21 Latest messages It is hot here. You smell smoke... These are the halls of Mandos... err, Gehennom. Looks nice, huh? Enjoy your stay, and try to get out if you can. The moon is waxing tonight. You feel very attracted to Greed. Greed murmurs in your ear, while helping you undress. "Take off your shield; it's in the way." Greed softly caresses your fleecy bra, and gently pulls it off to reveal your breasts... Time stands still while you and Greed lie in each other's arms... Greed seems to have enjoyed it more than you... You are down in the dumps. Greed takes 1 zorkmid for services rendered! You hear a nearby zap. (2x) 63 gold pieces. 166 gold pieces. You hear a crunching sound. Envy claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - a blessed spellbook of cure blindness (0:5) {1} e - an uncursed spellbook of finger of death (0:5) {1} f - an uncursed spellbook of cure hallucination (0:5) {1} g - an uncursed spellbook of magic missile (0:5) {1} h - an uncursed spellbook of cure stun (0:5) {1} Potions q - 5 uncursed potions of fruit juice {5} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Boulders/Statues r - an uncursed statue of a jackal {450} The statue of a jackal is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 195 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 30 Wand drop chance was reduced to 92% Amulet drop chance was reduced to 35% Potion drop chance was reduced to 91% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 78919 Monster spawn increase reached its maximum at turn 97765 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 620100 The monster class that cannot be genocided was jelly The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: Aline (freq bonus 3) The monster species that spawned more often: hidden spore (freq bonus 6) The monster species that spawned more often: wrinkled mold (freq bonus 6) The monster species that spawned more often: Seraph (freq bonus 3) The monster species that spawned more often: ultramarine force patch (freq bonus 3) The monster species that spawned more often: manes (freq bonus 3) The monster species that spawned more often: kitten (freq bonus 6) The monster species that spawned more often: octarine fungus (freq bonus 6) The monster species that spawned more often: Doctor Materialismus (freq bonus 12) The monster species that spawned more often: Pondrewanon (freq bonus 4) The monster species that spawned more often: blink colony (freq bonus 6) The monster species that spawned more often: clay mushroom (freq bonus 5) The monster species that spawned more often: Albert (freq bonus 32) The monster species that spawned more often: moldy warp patch (freq bonus 3) The monster species that spawned more often: Barbara (freq bonus 8) The monster species that spawned more often: steel horror (freq bonus 4) The monster species that spawned more often: quylthulg (freq bonus 10) The monster species that spawned more often: fortress master (freq bonus 6) The monster species that spawned more often: ferrous mold (freq bonus 8) The monster species that spawned more often: casting spider (freq bonus 4) The monster species that never randomly spawned: Lisa's block-heeled combat boot The monster species that never randomly spawned: unequipping wall The monster species that never randomly spawned: giant armor trove The monster species that never randomly spawned: adventurer warp patch The monster species that never randomly spawned: amorphous colony The monster species that never randomly spawned: naga firespitter The monster species that never randomly spawned: claw bug The monster species that never randomly spawned: flying bone fish The monster species that never randomly spawned: lair toughguy The monster species that never randomly spawned: +‰éJÙ_.¬Ê¸ÔÑ¢Õˆäi The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: combat stilettos (heeled boots) The RNG hath decreed that this item was never generated: unidentify stone (gray) The RNG hath decreed that this item was never generated: mallet ((null)) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: tallow candle (candle) The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 6) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 8) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 6) The RNG hath decreed that this item was always generated cursed: antimagic (KARSUS) The RNG hath decreed that this item was always generated cursed: gauntlets of panic (slit gloves) The RNG hath decreed that this item was always generated cursed: anti-curse boots (winter stilettos) The RNG hath decreed that this item was always generated cursed: scalpel ((null)) The RNG hath decreed that this item was always generated cursed: chest of holding (wooden container) The RNG hath decreed that this trap was always invisible: ventilator The RNG hath decreed that this trap was generated more often: heel trap (freq bonus 2) Next attribute increase check would have come at turn 855 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 1 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1470 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could not have safely prayed (154) You are dead Spells known in the end Name Level Category Fail Memory a - cure blindness 2 healing 90% 100% b - finger of death 7 attack 99% 600% c - cure hallucination 3 healing 90% 200% d - magic missile 3 attack 90% 200% e - cure stun 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 evasive foxes (1 created) 0 little dogs (1 created) 0 large dogs (1 created) 0 fluffy cats (1 created) 0 death wings (1 created) 0 dark thieves (1 created) 0 dark dwarven warriors (1 created) 0 kobolds (1 created) 0 hidden kobolds (1 created) 0 mountain kobolds (1 created) 0 giant permamimics (1 created) 0 bully mimics (1 created) 0 petty stealer mimics (1 created) 0 brownies (1 created) 0 goblins (1 created) 0 hill orcs (1 created) 0 yellow sentai (1 created) 0 silky anteaters (1 created) 0 giant pink scorpions (1 created) 0 undead gnasher scorpions (1 created) 0 force lurkers above (1 created) 0 gray unicorns (1 created) 0 white worms (1 created) 0 petty rhumbats (1 created) 0 storm riders (1 created) 0 black dragons (1 created) 0 green dragons (1 created) 0 lichens (1 created) 0 blue warp patches (1 created) 0 blink fungi (1 created) 0 golden mushrooms (1 created) 0 green molds (1 created) 0 green mushrooms (1 created) 0 green warp patches (2 created) 0 disgusting molds (1 created) 0 disgusting warp fungi (1 created) 0 karmic spores (1 created) 0 spore force fungi (1 created) 0 mana stalks (3 created) 0 white stalks (4 created) 0 dark colonies (3 created) 0 disenchanter spores (1 created) 0 shaped mushrooms (1 created) 0 water colonies (3 created) 0 wrinkled warp patches (1 created) 0 glowing stalks (2 created) 0 agent black warp fungi (1 created) 0 deep gnomes (1 created) 0 minotaurs (3 created) 0 thick master liches (1 created) 0 cutliches (1 created) 0 phantoms (1 created) 0 clear slimes (1 created) 0 random horrors (1 created) 0 vampire lords (1 created) 0 monkey zombies (1 created) 0 frozen ones (1 created) 0 animayion statues (1 created) 0 singing happy drunks (1 created) 0 agents of the black market (1 created) 0 immunizers (1 created) 0 little girls (1 created) 0 semi-novice rogues (1 created) 0 High Elvenkings (1 created) 0 dwarven warriors (1 created) 0 divine summoners (1 created) 0 herbalists (1 created) 0 scientists (1 created) 0 padawans (1 created) 0 undead shapeshifters (1 created) 0 wild women (1 created) 0 sadistic prostitutes (9 created) 0 ivory monks (1 created) 0 succubi (1 created) 0 incubi (1 created) Gluttony (0 times) Lust (0 times) Greed (0 times) Envy (0 times) Wrath (0 times) Sloth (0 times) Pride (0 times) 0 krakens (1 created) 0 twens (1 created) 0 lizards (1 created) 0 squirrels (1 created) 0 swamp fern spores (1 created) 0 undead lichens (1 created) 0 creeping adamantite coinses (1 created) 0 fours of hearts (1 created) 0 black holes (1 created) 0 rotten icky things (1 created) 0 pitchblack turrets (1 created) 0 small item troves (1 created) 0 numb troves (1 created) 0 fliction troves (1 created) 0 creatures vanquished. 117 creatures born. 0 bosses vanquished. 7 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in Gehennom on dungeon level 71 with 13707 points, and 229 pieces of gold, after 21 moves. Killer: Envy You were level 1 with a maximum of 16 hit points when you died. You reached the 146th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 144 13774 Elronnd-Dea-Rod-Mal-Law died in Gehennom on level 71. Killed by an elf-lord. - [5] 145 13764 Elronnd-Dea-Rod-Fem-Cha died in The Dungeons of Doom on level 37. Killed by an invisible gargoyle. - [30] *146 13707 hothraxxa-Gla-Rod-Fem-Cha died in Gehennom on level 71. Killed by Envy. - [16] 147 13687 Elronnd-Wiz-Red-Mal-Law died in Gehennom on level 71. Killed by Envy. - [38] 148 13669 Lorskel-War-Dwa-Mal-Law died in The Gnomish Mines on level 7. Killed by a Woodland-elf rogue, while sleeping. - [174]