hothraxxa, chaotic female rodneyan Gladiator }}}& }.@% }.}. }.} }.}} }.<. }.}} }}} ...}. }}}}}.} }.....}` }.}}y.}+ .}...}.}. }.}}}.}.} }...}.}.} }}}.}.}} }.}...} .}}}. ... [Hothraxxa the Velite] St14 Dx22 Co18 In10 Wi10 Ch10 GlaRodFemCha S13812 Geh:71 $0 HP-5(31) Pw21(21) AC-3 Xp2/39 Wt139/1750 T7 Latest messages Hello hothraxxa, welcome to SlashEMExtended! You are a chaotic female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy It is hot here. You smell smoke... These are the halls of Mandos... err, Gehennom. Looks nice, huh? Enjoy your stay, and try to get out if you can. The moon is waxing tonight. The translucent jelly seems to drain your energy with its gaze! You hear an exhaling sound. The solar beam hits you! But it reflects from your shield! You hit the baby black dragon! You curse at the baby black dragon. You kill the baby black dragon! Welcome to experience level 2. You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - a blessed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of freeze sphere (0:5) {1} e - an uncursed spellbook of fireball (0:5) {1} f - an uncursed spellbook of confuse monster (0:5) {1} g - an uncursed spellbook of finger of death (0:5) {1} h - an uncursed spellbook of dig (0:5) {1} Potions r - 5 uncursed potions of fruit juice {5} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} q - an uncursed tallow candle {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 5 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 51% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 86% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 37585 Monster spawn increase reached its maximum at turn 53165 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 257004 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: azure force patch (freq bonus 4) The monster species that spawned more often: Ryoko the Space Pirate (freq bonus 6) The monster species that spawned more often: animated atsuzoko boot (freq bonus 7) The monster species that spawned more often: flying bone fish (freq bonus 36) The monster species that spawned more often: baby wyvern (freq bonus 4) The monster species that spawned more often: deep gnome digger (freq bonus 4) The monster species that spawned more often: yukijorou (freq bonus 6) The monster species that spawned more often: dimensional shambler (freq bonus 8) The monster species that spawned more often: nine of hearts (freq bonus 8) The monster species that spawned more often: dark gray growth (freq bonus 3) The monster species that spawned more often: amazon (freq bonus 3) The monster species that spawned more often: ghost gloam (freq bonus 8) The monster species that spawned more often: baal tentacle (freq bonus 3) The monster species that spawned more often: werelichen (freq bonus 5) The monster species that spawned more often: alien pod (freq bonus 18) The monster species that spawned more often: sulfur colony (freq bonus 3) The monster species that spawned more often: volt patch (freq bonus 8) The monster species that spawned more often: tin golem (freq bonus 4) The monster species that spawned more often: Jana the Soft Wench (freq bonus 4) The monster species that spawned more often: large item trove (freq bonus 14) The monster species that never randomly spawned: gretinah sephirah The monster species that never randomly spawned: warty mushroom The monster species that never randomly spawned: vile sewer pygmy The monster species that never randomly spawned: demonic entity The monster species that never randomly spawned: gigant anteater The monster species that never randomly spawned: flying monkey The monster species that never randomly spawned: song book mimic The monster species that never randomly spawned: thick deep one The monster species that never randomly spawned: The Queen of Hearts The monster species that never randomly spawned: undead fetish The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: chrysoberyl (yellow) The RNG hath decreed that this item was never generated: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was never generated: genocide (ELBIB YLOH) The RNG hath decreed that this item was never generated: blank paper (unlabeled) The RNG hath decreed that this item was never generated: really heavy iron ball ((null)) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 2) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 6) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 79) The RNG hath decreed that this item was always generated cursed: leash ((null)) The RNG hath decreed that this item was always generated cursed: plasteel helm ((null)) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this item was always generated cursed: maid dress (little black dress) The RNG hath decreed that this item was always generated cursed: chain and sickle ((null)) The RNG hath decreed that this trap was always invisible: bad effect trap The RNG hath decreed that this trap was generated more often: locking trap (freq bonus 1) Next attribute increase check would have come at turn 704 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 40% You saw invisible You were able to sense monsters possessing coveted objects You had 1489 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could not have safely prayed (1027) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 matter 0% 100% b - fireball 4 matter 90% 300% c - confuse monster 2 enchant 90% 100% d - finger of death 7 attack 99% 600% e - dig 5 matter 95% 400% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 locusts (1 created) 0 black midges (1 created) 0 little dogs (1 created) 0 camo dwarves (1 created) 0 normal dwarves (1 created) 0 dark juraian druids (1 created) 0 translucent jellies (1 created) 0 little leprechauns (1 created) 0 porter mimics (1 created) 0 sewer rats (1 created) 0 ultra white rats (1 created) 0 large spiders (1 created) 0 larvae (1 created) 0 grid bugs (1 created) 0 black lights (1 created) 0 bats (2 created) 0 mohats (1 created) 0 giant bats (2 created) 0 huge brown bats (1 created) 0 zubats (1 created) 0 lurking ravens (1 created) 0 mongbats (1 created) 0 carrion birds (1 created) 0 nighthawks (1 created) 0 brass dragon bats (1 created) a baby black dragon 0 Mister Submarines (1 created) 0 stalkers (1 created) 0 spore lichens (1 created) 0 brown colonies (1 created) 0 orange molds (1 created) 0 orange colonies (2 created) 0 golden molds (1 created) 0 green colonies (1 created) 0 cyan growths (1 created) 0 sparkling warp patches (1 created) 0 spore mushrooms (1 created) 0 spore force fungi (1 created) 0 radiant growths (1 created) 0 threshold patches (1 created) 0 ice force patches (1 created) 0 topaz stalks (1 created) 0 amorphous colonies (1 created) 0 blue-green spores (1 created) 0 tear force fungi (1 created) 0 pustulent stalks (1 created) 0 golden hearts (1 created) 0 gnoll chieftains (1 created) 0 minotaurs (1 created) 0 small jabberwocks (1 created) 0 speedliches (1 created) 0 lava trolls (1 created) 0 lesser umber hulks (1 created) 0 clawed horrors (1 created) 0 vampire lords (1 created) 0 xorn wizards (1 created) 0 furry yetis (1 created) 0 creeping 42's (1 created) 0 furries (1 created) 0 poisoners (1 created) 0 haxors (1 created) 0 Green-elf rogues (1 created) 0 wereeels (1 created) 0 venture capitalists (1 created) 0 evasive riflemen (1 created) 0 wood elf warriors (1 created) 0 sexy chinese women (1 created) 0 advocates (1 created) 0 superstitious persons (1 created) 0 undead ordinators (1 created) 0 japanese ladies (1 created) 0 shrieking spirits (1 created) 0 screaming spirits (1 created) Gluttony (0 times) Lust (0 times) Greed (0 times) Envy (0 times) Wrath (0 times) Sloth (0 times) Pride (0 times) 0 tortoises (1 created) 0 hata-hatas (1 created) 0 jellyfish (2 created) 0 thick jellyfish (2 created) 0 magikarps (1 created) 0 giant clams (2 created) 0 piranhas (5 created) 0 giant eels (1 created) 0 school eels (1 created) 0 eel-lizards (4 created) 0 electric eels (2 created) 0 very annoying fish (1 created) 0 squirtles (1 created) 0 atlanteans (2 created) 0 tentacled atlanteans (1 created) 0 deep sea drowning fish (2 created) 0 box jellyfish (1 created) 0 giant piranhas (1 created) 0 devious skeleton fish (1 created) 0 tiger sharks (1 created) 0 trocopotacas (1 created) 0 pesky undead devilfish (1 created) 0 hammerhead sharks (1 created) 0 krakens (1 created) 0 egokrakens (1 created) 0 devious krakens (1 created) 0 giant spotted jellyfish (1 created) 0 vampiric ixitxachitls (1 created) 0 water blasters (1 created) 0 newts (1 created) 0 twens (1 created) 0 demitwens (1 created) 0 Digging Mages (1 created) 0 threes of clubs (1 created) 0 low rub monsters (1 created) 0 hiding rubbers (1 created) 0 shock troves (1 created) 1 creatures vanquished. 133 creatures born. 0 bosses vanquished. 7 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in Gehennom on dungeon level 71 with 13812 points, and 0 pieces of gold, after 7 moves. Killer: Greed You were level 2 with a maximum of 31 hit points when you died. You reached the 141st place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 139 13844 Elronnd-Dea-Rod-Mal-Cha died in The Dungeons of Doom on level 37. Killed by a giant octopus. - [34] 140 13844 Elronnd-Dea-Rod-Mal-Cha died in The Dungeons of Doom on level 37. Killed by an atlantean. - [17] *141 13812 hothraxxa-Gla-Rod-Fem-Cha died in Gehennom on level 71. Killed by Greed. - [31] 142 13796 Elronnd-Dea-Rod-Fem-Neu died in The Dungeons of Doom on level 38 [max 39]. Killed by an iceman. - [28] 143 13774 Elronnd-Dea-Rod-Mal-Law died in Gehennom on level 71. Killed by an elf-lord. - [5]