hothraxxa, neutral female rodneyan Gladiator ########### }}}}}}}}}}}}} *......}...<. ..... }}}}.}.}.}}}} }}}}}.} ..}.}.}.@.. ..d..}.}. .}.}}}}&&} }}}}}.}.}.} ... ..*...b.}.}. }}}y}}}}}.}} ..}.}....... .}}}.}}}}} ....}... [Hothraxxa the Velite] St16 Dx20 Co18 In15 Wi8 Ch13 GlaRodFemNeu S16616 Geh:71 $0 HP-14(28) Pw17(17) AC-2 Xp2/39 Wt591/1850 T10 Cnf Latest messages You feel a tug on your knapsack [-4 -> 12] You hit the porter taker spore! You miss the porter taker spore. You hear a grating sound. You hit the porter taker spore! You curse at the porter taker spore. You kill the porter taker spore! Welcome to experience level 2. A book appeared at your feet! You hear a chugging sound. u - a chartreuse spellbook {1}. The darkness gloam explodes! You are confused by a blast of light! Envy claws you! Envy chuckles. You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of cure confusion (0:5) {1} e - an uncursed spellbook of banishing fear (0:5) {1} f - an uncursed spellbook of sleep (0:5) {1} g - an uncursed spellbook of healing (0:5) {1} h - an uncursed spellbook of cause fear (0:5) {1} u - a blessed spellbook of cure hallucination (0:3) {1} Potions r - 5 uncursed potions of fruit juice {5} Wands s - an uncursed wand of nothing (0:4) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} q - an uncursed tallow candle {1} Boulders/Statues t - an uncursed statue of a jackal {450} The statue of a jackal is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 346 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 20 Scroll drop chance was reduced to 80% Ring drop chance was reduced to 88% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 9704 Monster spawn increase reached its maximum at turn 53585 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 152307 The monster class that cannot be genocided was mummy The monster class that was spawned more often: leprechaun (freq bonus 3) The monster species that spawned more often: hidden spore (freq bonus 10) The monster species that spawned more often: sexxy robber (freq bonus 5) The monster species that spawned more often: great hell wyrm (freq bonus 8) The monster species that spawned more often: desert warp patch (freq bonus 8) The monster species that spawned more often: gloppy turret (freq bonus 8) The monster species that spawned more often: giant totoro (freq bonus 16) The monster species that spawned more often: water moccasin (freq bonus 4) The monster species that spawned more often: platinum dragon (freq bonus 16) The monster species that spawned more often: biclops (freq bonus 6) The monster species that spawned more often: storm of unmagic (freq bonus 8) The monster species that spawned more often: brown warp fungus (freq bonus 14) The monster species that spawned more often: sky elf (freq bonus 96) The monster species that spawned more often: hand druj (freq bonus 14) The monster species that spawned more often: stalactite piercer (freq bonus 7) The monster species that spawned more often: quarter-ogre (freq bonus 10) The monster species that spawned more often: Tulzscha, the Green Flame (freq bonus 5) The monster species that spawned more often: fetish shaman (freq bonus 9) The monster species that spawned more often: The Lord of the Dynamos (freq bonus 7) The monster species that spawned more often: amorphous fungus (freq bonus 4) The monster species that spawned more often: fÝûõzÌÂ (freq bonus 5) The monster species that never randomly spawned: secret disenchanter The monster species that never randomly spawned: T-hawk The monster species that never randomly spawned: robo turret The monster species that never randomly spawned: small locust The monster species that never randomly spawned: armed cockatrice The monster species that never randomly spawned: sun drake The monster species that never randomly spawned: ice girl The monster species that never randomly spawned: arch-vile The monster species that never randomly spawned: winter wolf cub The monster species that never randomly spawned: triad champion The RNG hath decreed that this item was never generated: amulet of weak magic (weaksauce) The RNG hath decreed that this item was never generated: figurine ((null)) The RNG hath decreed that this item was never generated: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was never generated: cyan dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of conflict (sounding) The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 20) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 20) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: tele level (irregular) The RNG hath decreed that this item was always generated cursed: rotating chain ((null)) The RNG hath decreed that this item was always generated cursed: rifle ((null)) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this trap was always invisible: negative trap The RNG hath decreed that this trap was generated more often: bank trap (freq bonus 5) Next attribute increase check would have come at turn 1096 Strength training was 2 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant You were confused (116) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1481 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (162) You are dead Spells known in the end Name Level Category Fail Memory a - cure confusion 3 healing 90% 200% b - banishing fear 4 healing 90% 300% c - sleep 2 enchant 69% 100% d - healing 1 healing 0% 100% e - cause fear 3 enchant 90% 200% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 ants (1 created) 0 red hornets (1 created) 0 giant yellow locusts (1 created) 0 slugs (1 created) 0 grating chickens (1 created) 0 jackals (2 created) 0 little dogs (1 created) 0 lesser nishikioris (3 created) 0 kittens (1 created) 0 hobbits (1 created) 0 dwarves (1 created) 0 demon sprites (2 created) 0 demimondaines (1 created) 0 Nataliya's wedge sandals (1 created) 0 mutated rothes (1 created) 0 battering rams (1 created) 0 demon steeds (1 created) 0 sewer rats (1 created) 0 secret cars (1 created) 0 normal vortices (1 created) 0 crawling worm masses (1 created) 0 grid bugs (2 created) a darkness gloam 0 white lasers (1 created) 0 eagles (1 created) 0 young deep dragons (1 created) 0 old water dragons (1 created) 0 gray dragons (1 created) 0 stalkers (1 created) 0 porter lichens (1 created) 0 deathmolds (1 created) 0 sucker warp patches (1 created) 0 anthrazite patches (1 created) 0 ice force patches (1 created) 0 azure warp patches (1 created) 0 amorphous stalks (1 created) a porter taker spore 0 special molds (1 created) 0 special growths (1 created) 0 Õƒ5‡'s (1 created) 0 roadblock colonies (12 created) 0 sub-gnomes (1 created) 0 gnome warriors (1 created) 0 stone giants (1 created) 0 minotaurs (2 created) 0 real nether liches (1 created) 0 green naga hatchlings (1 created) 0 tu-tara warmongers (1 created) 0 vampire lords (1 created) 0 kobold zombies (1 created) 0 giant zombies (1 created) 0 baal cold mages (1 created) 0 sandmen (1 created) 0 yakuza members (1 created) 0 karate scrubs (1 created) 0 sexy child models (1 created) 0 elven priests (1 created) 0 venture capitalists (1 created) 0 wood elf priests (1 created) 0 farting men (1 created) 0 mindcrafters (1 created) 0 white marketeers (1 created) 0 barbed devils (4 created) Gluttony (0 times) Lust (0 times) Greed (0 times) Envy (0 times) Wrath (0 times) Sloth (0 times) Pride (0 times) 0 krakens (1 created) 0 lizards (2 created) 0 red mushroom patches (1 created) 0 maggoty mosses (1 created) 0 IWBTG apples (1 created) 0 Moby Diggers (1 created) 0 flying piranhas (1 created) 0 jumping shock eels (1 created) 0 random flying fish (1 created) 0 Anne's sneakers (1 created) 0 embracing octopi (1 created) 0 stun troves (1 created) 0 ice troves (1 created) 2 creatures vanquished. 104 creatures born. 0 bosses vanquished. 7 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (23 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in Gehennom on dungeon level 71 with 16616 points, and 0 pieces of gold, after 10 moves. Killer: Envy You were level 2 with a maximum of 28 hit points when you died. You reached the 91st place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 89 16888 emily-Tra-Maz-Mal-Law died in The Dungeons of Doom on level 8. Killed by a blast of lightning. - [98] 90 16800 AmyBSOD-Gla-Rod-Fem-Law died in The Dungeons of Doom on level 39. Killed by Ms. Budereyri, the shopkeeper. - [117] *91 16616 hothraxxa-Gla-Rod-Fem-Neu died in Gehennom on level 71. Killed by Envy. - [28] 92 16525 Wolfechu-Fig-Kob-Fem-Cha died in The Dungeons of Doom on level 3 [max 6]. Killed by a hallucinogen-distorted Undead Kommissioner. - [104] 93 16508 Elronnd-Dea-Hax-Mal-Cha died in Gehennom on level 71. Killed by a master medium wall. - [62]