hothraxxa, lawful female ungenomoldic Failed Existence -------- ##|......| ---------,.^...))| |........,|......| ##### |.......|#-.------ --- +,,,# |.......| #,,# |..FI ###,#--.......| ##,## # .. . #,,........-- #,,,# #,.. ###|.......|######,## #,-- |.......|,,,,,,,,, #,,,# #----- |.......|`#####-.-+-+---,##,...^| -----.---,# |.......+,,,,|...| #,,,,,# |.......|#,#)...^| ###### |........,,,,|...| |.......|#,##----- |.......+ --------- [Hothraxxa the Looser] St14 Dx10 Co11 In17 Wi11 Ch25 FaiUngFemLaw S77 Dlvl:1 $9 HP16(16) Pw15(15) AC10 Xp1/17 Wt21/1350 T201 Hun Bli Latest messages That door is closed. You find a secret door! You can't open anything -- you have no hands! Try to open it with another part of your body instead? [yn] (n) A cloud of darkness falls upon you. Off - you just blinded yourself! You try to feel what is lying here on the floor. You feel here a statue of a pitiful-looking beggar {2187}. The statue disappears! It hits you! [-10 -> 21] It just misses! It hits you! [-10 -> 13] It hits you! [-9 -> 5] It hits you! [-5 -> 1] It hits you! You return to ungenomoldic form! Your inventory Weapons b - 7 uncursed -4 bullets (in quiver) {4} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Potions j - an uncursed potion of oil {1} Wands d - a cursed wand of death (0:10) {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 91% Number of artifacts generated was 0 Your remaining amount of free polymorphs was 100 Monster spawn increase started at turn 26426 Monster spawn increase reached its maximum at turn 79345 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 215946 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: dark matter blob (freq bonus 8) The monster species that spawned more often: normal monster (freq bonus 12) The monster species that spawned more often: poison monster (freq bonus 4) The monster species that spawned more often: glowing draconian (freq bonus 10) The monster species that spawned more often: blood lord (freq bonus 2) The monster species that spawned more often: Simone (freq bonus 4) The monster species that spawned more often: teal stalk (freq bonus 3) The monster species that spawned more often: red sentai (freq bonus 3) The monster species that spawned more often: cutcat (freq bonus 6) The monster species that spawned more often: wrinkled colony (freq bonus 2) The monster species that spawned more often: wind mold (freq bonus 10) The monster species that spawned more often: shadow wyrm (freq bonus 6) The monster species that spawned more often: selenite butcher (freq bonus 8) The monster species that spawned more often: tasloi mummy (freq bonus 3) The monster species that spawned more often: stone stalker (freq bonus 26) The monster species that spawned more often: rat-thing (freq bonus 2) The monster species that spawned more often: old sorcerer (freq bonus 6) The monster species that spawned more often: myu (freq bonus 3) The monster species that spawned more often: anger (freq bonus 12) The monster species that spawned more often: inedible slime mold (freq bonus 4) The monster species that never randomly spawned: abnormal patch The monster species that never randomly spawned: passive ghost The monster species that never randomly spawned: stone elemental The monster species that never randomly spawned: gray force ooze The monster species that never randomly spawned: thorned elder The monster species that never randomly spawned: cave crawler The monster species that never randomly spawned: steelix The monster species that never randomly spawned: scruffy little dog The monster species that never randomly spawned: Alex The monster species that never randomly spawned: spook The RNG hath decreed that this item was never generated: helm of hunger (winged helmet) The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was never generated: glass hostage chain ((null)) The RNG hath decreed that this item was never generated: identify (KERNOD WEL) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 10) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this item was always generated cursed: gas grenade ((null)) The RNG hath decreed that this item was always generated cursed: plasteel boots (white boots) The RNG hath decreed that this item was always generated cursed: summon undead (NO SPACE) The RNG hath decreed that this item was always generated cursed: amulet of the RNG (autocursing) The RNG hath decreed that this trap was always invisible: falling rock trap The RNG hath decreed that this trap was generated more often: superscroller trap (freq bonus 10) Next attribute increase check would have come at turn 1357 Strength training was 3 Dexterity training was 0 Wisdom training was 8 Constitution training was 0 You were blinded (6) You were subjected to random bad effects (83886080) You had the risk of temporarily losing intrinsics (83886080) You were prevented from having shock resistance (274) You were warned You had automatic searching You had 362 points of nutrition remaining You aggravated monsters You could survive without air You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Dragonlord, Master Zookeeper and Jannik Your deity was Dragonlord You could not have safely prayed (176) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) world fall 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) poke ball 1 R Prepared(0) research 1 R Prepared(0) weapon practice 1 R Prepared(0) calm steed 1 R Prepared(0) turn undead 1 R Prepared(0) blessing 1 R Prepared(0) draw blood 1 R Prepared(0) surgery 1 R Prepared(0) Vanquished creatures a kobold 0 evasive sewer rats (3 created) 0 visor sewer rats (1 created) a millipede a grid xorn 0 pitiful-looking beggars (2 created) 0 thieving girls (1 created) a twen (2 created) a health trove 5 creatures vanquished. 13 creatures born. 0 bosses vanquished. 0 bosses born. Genocided species: ungenomolds 1 species genocided. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 5 monsters You read items or engraved 1 time You genocided 1 type of monster You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Failed Existence... You were genocided in The Dungeons of Doom on dungeon level 1 with 77 points, and 9 pieces of gold, after 201 moves. Killer: self-genocide You were level 1 with a maximum of 16 hit points when you were genocided. You reached the 247th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 245 80 engelson-Dru-Sov-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a hidden kobold. - [12] 246 80 jonadab-Mon-Dop-Mal-Law died in The Dungeons of Doom on level 2. Killed by a grid xorn. - [17] *247 77 hothraxxa-Fai-Ung-Fem-Law died in The Dungeons of Doom on level 1. Killed by self-genocide. 16 [16] 248 76 AmyBSOD-Wiz-Aur-Fem-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a soldier. - [15] 249 72 AmyBSOD-Rog-Bre-Fem-Law died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [16]