hothraxxa, neutral female ungenomoldic Justice Keeper | ..| ...| --------# ---+-------- ....| |.....<.,# |........... ......| |......|,# |........e.|,,.1... |......|,# #), ......$....Y,, |......+,######,##############------------,# ### |......|I,,,,,,,,,,,,,,,,,,,,,,,,,,,` ,,,,,, --------,####,#########################,#### #,# #,,,# --|------------ ###,### |.............| #,,,# |.............|#########,### |..............,,,,,,,,,,# ---------------########### [Hothraxxa the Jumping Fireball] St5 Dx16 Co12 In16 Wi10 Ch13 JusUngFemNeu S0 Dlvl:1 $0 HP75(75) Pw15(15) AC-1 HD17 Xp1/0 Wt16/4000 T109 Lev Latest messages The hobbit merchant is killed! Ugga-Ugga eats a hobbit merchant corpse {500}. There's some graffiti on the ground here. Use "r." to read it. What do you want to read? [defgh or ?*.] There's some graffiti on the ground here. You read: "If the spell wasn't present in the spellcasting Z menu when you read the book, it is never blanked, regardless how many times it was already polymorphed.". There's some graffiti on the ground here. Use "r." to read it. What do you want to read? [defgh or ?*.] There's some graffiti on the ground here. You read: "As if!". There's some graffiti on the ground here. Use "r." to read it. What do you want to read? [defgh or ?*.] There's some graffiti on the ground here. You read: "C?lorless gr?en ideas sleep furiously.". You are floating high above the stairs. You can force yourself down, but this will hurt and drain you. Do it? [yn] (n) You drain your life-force to squeeze down the stairs. Your inventory Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} Wands c - a cursed wand of death (0:10) {1} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 95% Wand drop chance was reduced to 94% Potion drop chance was reduced to 87% Number of artifacts generated was 0 Your remaining amount of free polymorphs was 100 Monster spawn increase started at turn 33435 Monster spawn increase reached its maximum at turn 49368 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 580506 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: ant or other insect (freq bonus 3) The monster species that spawned more often: octopus (freq bonus 6) The monster species that spawned more often: small snake (freq bonus 5) The monster species that spawned more often: copper dragon (freq bonus 16) The monster species that spawned more often: porter tengu (freq bonus 16) The monster species that spawned more often: hunger turret (freq bonus 14) The monster species that spawned more often: normal dwarf (freq bonus 4) The monster species that spawned more often: depraved orc (freq bonus 5) The monster species that spawned more often: troll king (freq bonus 14) The monster species that spawned more often: friendly adventurer (freq bonus 6) The monster species that spawned more often: kine of araw (freq bonus 8) The monster species that spawned more often: bound spirit (freq bonus 5) The monster species that spawned more often: BDSM girl (freq bonus 4) The monster species that spawned more often: pink beetle (freq bonus 5) The monster species that spawned more often: sigma guard (freq bonus 8) The monster species that spawned more often: spike patch (freq bonus 28) The monster species that spawned more often: elder multi-hued jelly (freq bonus 6) The monster species that spawned more often: gravity mold (freq bonus 6) The monster species that spawned more often: adventurer patch (freq bonus 7) The monster species that spawned more often: fallen pirate (freq bonus 10) The monster species that spawned more often: crebain (freq bonus 14) The monster species that never randomly spawned: annoying troll The monster species that never randomly spawned: threshold stalk The monster species that never randomly spawned: abyss fly The monster species that never randomly spawned: spore shrieker The monster species that never randomly spawned: venomous potato The monster species that never randomly spawned: yellow icky thing The monster species that never randomly spawned: wine village ogre The monster species that never randomly spawned: Little Marie's hugging boot The monster species that never randomly spawned: spectator The monster species that never randomly spawned: hobbit wizard The RNG hath decreed that this item was never generated: crown ((null)) The RNG hath decreed that this item was never generated: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: boots of total stability (wedge boots) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 19) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 11) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 14) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this item was always generated cursed: fire bolt (flaming) The RNG hath decreed that this item was always generated cursed: magic resistance (dark) The RNG hath decreed that this trap was always invisible: land mine The RNG hath decreed that this trap was generated more often: falling rock trap (freq bonus 2) Next attribute increase check would have come at turn 390 Strength training was 1 Dexterity training was 0 Wisdom training was 1 Constitution training was 4 You were fire resistant You were sleep resistant You were warned You had automatic searching You had 1429 points of nutrition remaining You were levitating (0) You could survive without air You were polymorphing You were polymorphed into a jumping fireball Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lawful Good, True Neutral and Chaotic Evil Your deity was True Neutral You could not have safely prayed (868) You are dead You didn't know any spells. Techniques known in the end Name Level Status world fall 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) poke ball 1 R Prepared(0) research 1 R Prepared(0) weapon practice 1 R Prepared(0) calm steed 1 R Prepared(0) turn undead 1 R Prepared(0) blessing 1 R Prepared(0) draw blood 1 R Prepared(0) surgery 1 R Prepared(0) Vanquished creatures an evasive fox a hobbit merchant 0 lichens (2 created) 0 immobile growths (1 created) 0 monkeys (1 created) 0 novice medium walls (1 created) 0 cold troves (1 created) 2 creatures vanquished. 8 creatures born. 0 bosses vanquished. 0 bosses born. Genocided species: ungenomolds 1 species genocided. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 3 times You genocided 1 type of monster You never polymorphed an object You changed form 2 times You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Justice Keeper... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 109 moves. Killer: levitating down a narrow set of stairs You were level 1 with a maximum of 14 hit points when you died. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 303 1 AmyBSOD-Mur-Ali-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a kestrel, while praying unsuccessfully. - [1] 304 1 Elronnd-Pol-Ung-Fem-Law quit in The Dungeons of Doom on level 1. 16 [16] * 0 hothraxxa-Jus-Ung-Fem-Neu died in The Dungeons of * Doom on level 1. Killed by levitating down a narrow set of stairs. 14 [14]