hellcore, neutral male vampiric Gunner --- ------------.------.- |.......................| |.......................| |...................@.@.| |...................<...| |.......................| |.......................| ------------------------- [Hellcore the Pistol User] St10 Dx14 Co8 In12 Wi7 Ch5 GunVamMalNeu Dlvl:1 $0 HP15(15) Pw8(8) AC9 Exp1 T8 Latest messages Use hybrid races? [yn] (n) Hello hellcore, welcome to SlashEMExtended! You are a neutral male vampiric Gunner. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command '^J'. Tingsi Major drops a sniper rifle {20}. Tingsi Major drops 38 bullets {19}. d - 38 uncursed +0 bullets (in quiver) {119}. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -15 Your max alignment was 6 You carried 5 sins Scroll identification only worked 100 times out of 109 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 18 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 296 Tool identification only worked 5 times out of 17 Scroll drop chance was reduced to 98% Ring drop chance was reduced to 89% Monster death drops spawned with only 79% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16330 Monster spawn increase reached its maximum at turn 39163 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 399504 The monster class that cannot be genocided was light The monster class that was spawned more often: rub monster (freq bonus 1) The monster color that was spawned more often: brown (freq bonus 3) The monster species that spawned more often: large permamimic (freq bonus 6) The monster species that spawned more often: Elena's plateau boot (freq bonus 3) The monster species that spawned more often: giant wasp (freq bonus 3) The monster species that spawned more often: arabesque naga hatchling (freq bonus 10) The monster species that spawned more often: force hobgoblin (freq bonus 6) The monster species that spawned more often: agate growth (freq bonus 3) The monster species that spawned more often: swearing nymph (freq bonus 5) The monster species that spawned more often: Kosei (freq bonus 10) The monster species that spawned more often: eastern mystic cat (freq bonus 9) The monster species that spawned more often: greater balrog (freq bonus 7) The monster species that spawned more often: torchbearer (freq bonus 6) The monster species that spawned more often: fiery nymph (freq bonus 16) The monster species that spawned more often: goat (freq bonus 4) The monster species that spawned more often: moon vampire (freq bonus 6) The monster species that spawned more often: falling ball dragon (freq bonus 10) The monster species that spawned more often: black fungus (freq bonus 10) The monster species that spawned more often: mirror golem (freq bonus 5) The monster species that spawned more often: burner turret (freq bonus 4) The monster species that spawned more often: spined devil (freq bonus 3) The monster species that spawned more often: stone elemental (freq bonus 3) The monster species that never randomly spawned: real nether lich The monster species that never randomly spawned: big weapon trove The monster species that never randomly spawned: gazer homunculus The monster species that never randomly spawned: fire archer The monster species that never randomly spawned: skaven The monster species that never randomly spawned: green glutton ghost The monster species that never randomly spawned: nexus monster The monster species that never randomly spawned: Rebel Ringfailure The monster species that never randomly spawned: speedster spirit The monster species that never randomly spawned: marsupilami The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: hiding (hidden tea) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: yellow dragon scales ((null)) The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 8) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 10) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 2) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 8) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 10) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 7) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 11) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 2) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 2) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 75) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this item was always generated cursed: gain intelligence (plain) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this trap was always invisible: bad effect trap The RNG hath decreed that this trap was generated more often: divine anger trap (freq bonus 4) Next attribute increase check would have come at turn 550 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were level-drain resistant You had 1490 points of nutrition remaining You were stealthy You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tartarica, Acetica and Hydrocloria Your deity was Acetica You could not have safely prayed (331) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) surgery 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) Spellcasting Skills (none) Goodbye hellcore the Gunner...