D`j‚  Player: hatham Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-07-22.15:39:48.ttyrec Time: (1784734788) Wed Jul 22 15:39:48 2026 D`jS NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. D`j VShall I pick character's race, role, gender and alignment for you? [ynaq] H`j n name: hatham  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) I`jg+ name: hatham  role: Archeologist  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human d - dwarf g - gnome * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) J`jOi4+ name: hatham  role: Archeologist  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) J`j )+ name: hatham  role: Archeologist  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) K`j+ name: hatham  role: Archeologist  race: human  gender: male  alignment: neutral Is this ok? [ynq]  hatham, neutral male human Archeologist  y + Yes; start game n - No; choose role again q - Quit(end) L`j٣ b-L`j2 ------.....|||.d.!+|..>..........@..|||....||..[..-+----L`jx Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1 It is written in the Book of Camaxtli:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Camaxtli seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Camaxtli. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us alL`j 3l: Go bravely with Camaxtli!--More--M`jy ------.....||.d.!+..@..||....||..[..-+----M`j Hello hatham, welcome to NetHack! You are a neutral male human Archeologist.Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1O`j)ad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) Q`j+-|+||.-(For instructions type a '?')Q`jo DUnknown direction: '8' (aborted).Done.W`je Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)X`jR  a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)Y`j= a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)Z`jQ_ name [hatham]  role [Archeologist]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] (4 of 5)[`j+\`jZ -------.....|||.d.!+|..>..........@..|||....||..[..-+----Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1Set boulder to what? ]`jO]`j= ^Badoption - boulder symbol 'O' would conflict with a monster symbol.``j)  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)a`jUN a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)a`j  a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)c`j, name [hatham]  role [Archeologist]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] (4 of 5)d`jm+d`j  a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [default]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5)e`jm -------.....|||.d.!+|..>..........@..|||....||..[..-+----Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1Set boulder to what? f`j0f`jAHatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1------.....|||.d.!+|..>..........@..|||....||..[..-+----g`j  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)h`jN a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)i`j$ +j`jJHatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1------.....|||.d.!+|..>..........@..|||....||..[..-+----j`jS Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)o`j+q`jJ>+q`jHatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1------.....|||.d.!+|..>..........@..|||....||..[..-+----r`j Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [false]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)r`j  a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [true]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)s`j a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)u`j  name [hatham]  role [Archeologist]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [0]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] (4 of 5)v`j +v`jX L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) x`j +------.....||.d.!+..@..||....||..[..-+----[?1l>Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1------.....|||.d.!+|..>..........@..|||....||..[..-+----{`jI^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) |`jȖ +-|+||.-(For instructions type a '?')}`j˂/tame little dog}`j`<What do you want to call the little dog? ~`jD~`j o~`j] g~`j)g`jGjy`jg `jt@<`j.0 .d@`j+V@.You see here a brilliant blue potion..d`jI `juI >i - a brilliant blue potion.d@.`jf;What do you want to drink? [i or ?*] `j+`j.That was smooth!.d.`j-$@.d.`j.d@.`j?"@.d.`j1#@.d.`j #@.#`jPl @#d.`j "#.@###`jӺ H|...#d@...|`jjW3..@#d.`j &.#@#...`jt(.#@d.`jO|..#@d#.#.--`jME....#@d#....---`j9 h------.$.......@##.d...---`jҁ]----........|@#.|#...---`jv6 9--.|@.-`jCv-@.`j.@.`j .@`j<@.`jI Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [false]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)`j a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [true]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)`j  a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)`jU  name [hatham]  role [Archeologist]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [0]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [2=on, MSDOS compatible]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] `j^V [C(4 of 5)`j a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [default]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5)`jX +`jb Select symbol set:   a + Default Symbols  b - plain same as default symbols, except '+' for corner walls  c - NHAccess recommended for blind players  d - Blank completely blank symbols  e - IBMgraphics special line-drawing characters used for walls  f - IBMGraphics_1  g - IBMGraphics_2  h - curses approximation of IBMgraphics using DECgraphics  i - DECgraphics special line-drawing characters used for walls (end) `jg+ ------------ |.$........------- |..........|##.....| |.....@....|#|....+ |..>........#######..<..| |..........|#|....| |...........|..[.. -------------+---- Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1+----------+|.$........-+----+|..........|##.....||.....@....|#|....+|..>........#######..<..||..........|#|....||...........|..[..+----------+++---+`j#  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [false]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)`j@  a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [true]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)`j"( +`jI QHatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1+----------+|.$........-+----+|..........|##.....||.....@....|#|....+|..>........#######..<..||..........|#|....||...........|..[..+----------+++---+`j1 2.@...`j= H@....`jA!@.`j+!@.`jn'You see here 7 gold pieces.`jQ $:7$ - 7 gold pieces.@`j#,$.@`jF(.@.`j +.@..`j]c %You descend the stairs.--More--`j \+--------------++........x.....+|@.............||..............||..............|+--------------+Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:2 $:7 HP:13(13) Pw:2(2) AC:9 Xp:1`jo `j <@`jk6x.@.`j1What do you want to wield? [- ae or ?*] `j>Fe - a +0 pick-axe (weapon in hand).--More--`j3~ Sa - a +2 bullwhip (alternate weapon; not wielded).x.`jy:x..@`j8x.@.`jI A@.The grid bug bites!`j <You get zapped! HP:12`jº `jԦ'You kill the grid bug!.`ju @.`j@.`jw@.`j @.`j..@`j$&You climb up the stairs.--More--`j  +----------+|..........-+----+|..........|##.....||..........|#|....+|..@........#######..<..||..........|#|....||...........|..[..+----------+++---+Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:1 $:7 HP:12(13) Pw:2(2) AC:9 Xp:1`j "d`j j>....@d`jp5^@.....d`j+ f....@d.`jN@....d.`j, Rd....@`j:'>..d.@`j5 :.d..@`j; v....d.@#`j.......................d@#`j\j ........................@...........d`jM.................@..........d.#`j3 ..d@.#.`jq..#d@..`j]q..#d@..`jD9 HP:13...#d@...`jR ~.....##@....`jJr..............@`j8d.@`jQ In what direction? `jw] `j]VThe door opens...d|`j `j4 ?<d@.`jv`Z.d.@#`j]}........d@#`jd...|d@##...|`ju 7##@#`j.......#@###.|`j 7#@.`j 3#@#.`j3#@#.`jed#@#....+---`jn ##d+@-..........----+`j|V|#|..-----+|..........@.....+---------..|.`jtEF.d#@.`j i..#@.....`j8ad.#@#.....`ju.#@#d..`j d.#@#d..`ju n+---....#@#..`j7(]--....@#.`jk---....|@#+.`j D.++@.`j @@........`j"@.`jGU In what direction? `j?`j,@(The door opens.-`js9 %.@#`joO-@#....`jI#@#....`jе H#@#....`j2#@#.`j2#@#.`jF .#@.`jM Id@#.`j*}&@#.`jiK.d@#.`jz3@#....`jrN.d@#....`j j @d`jVj MYou swap places with Doggy.#....`j &@-`j @.`j @.`jB@.`j7@.d`j y#@.....-.`jTo#@................`jpY##@#..`j4 I@#..`jX#@...`j 9What do you want to use or apply? [aefgh or ?*] `jAIn what direction do you want to dig? [789632>] `jA7.You start digging.`j8You hit the rock with all your might..........................--More--`j .You break through a secret door!`j .............................@#`j D...@....`j6 !@.`jt.@`jg.!@.`j6.d@`jtr......d.@`j......................d.@`j; ........................@..........#`jG .................@..........#.`j?m..#@..`j|...d#@..`jd|...d#@..`jXk ....d#@...`j"i......#@....`j6r..............@`j .@`jK&!@.`j :.........@.`jwIn what direction? `jq! `j!IThe door opens.-d`j zd@...........`jI=.@0#.`jN+6You try to move the boulder, but in vain.`jFWhat do you want to use or apply? [aefgh or ?*] `jH>In what direction do you want to dig? [8962>] `j `j VYou start hitting the boulder...d--More--`j You hit the boulder with all your might...d*..The boulder falls apart..d`j `jr .-@......`j :You see here 57 rocks.d`j*......-d..@.#`j x....*d@.##`jjP.#...#..@`jn ..d#@#Doggy drops a rock.*d`jdH$@d`jHNYou swap places with Doggy...*#`jFWhat do you want to use or apply? [aefgh or ?*] `jd?In what direction do you want to dig? [79321>] `j  `jUYou start digging.dYou hit the rock with all your might.--More--`jDDoggy picks up a rock.d#`jCaDoggy drops a rock.d#.--More--`jЭHYou make an opening in the wall.d`jؼw..........*..#@`j!..........d..@#.`j2fn..#@You hear someone counting money.`j U.#d@#`j3.##@#`j#@#`j@+##@#`jܤT#@...#`jF -#@#`j}N.##@#`jkW*@+#`j9!That door is closed.`jFWhat do you want to use or apply? [aefgh or ?*] `j#@In what direction do you want to dig? [789632>] `j 9You start chopping at the door.`j You hit the door with all your might.-----------+...........|.............|...........|.........|----+----+--More--`j3(You break through the door.`jb-|.#@|....---`jF+@.|+`jq`.@`jߵ .@`j .@`jȻ!@.`jD.@`jZ.@`j9What do you want to use or apply? [aefgh or ?*] `j=In what direction do you want to dig? [321>] `j 9You start chopping at the door.`j NYou hit the door with all your might..--More--`jpV(You break through the door.`j[ ............@##`j8.........................@##`j ....#@##`jqh........#@#`j3.#@#`j^ #@#`j)7&#@##`jSE)#@#`jGn#@##......---`ji #------+@#...$...|###|....-`js##..............@###..--`j}e@#..............##....`jd |##..............@.`jX@#..............#`jǔ 5#@#.|`jj)#@#.`jC)#@#.`j:)#@#.`j M#@.....|-+`j_ d+#@|........----`j>.@|.+-`j..@.`j"@.`j))You see here 3 gold pieces.`j`jd $:10 HP:13(13) Pw:2(2) AC:9 Xp:1$ - 3 gold pieces.@`j a(.@`j;"@.`j .@`j .@`j_z..#@#You hear some noises in the distance.`jxue........@.`j...........#.....@##`jץ.............##@`j #@#`j+@#`jK "That door is closed.`j9 0That door is closed.`j`jQ9What do you want to use or apply? [aefgh or ?*] `jBIn what direction do you want to dig? [4789321>] `j ;You start chopping at the door.`j You hit the door with all your might.+------------..*...........|...............|.............+----------More--`jh)You break through the door.`j I-.|@#.|`j7+@.+`j .@`jW "@. `j}.@ `j"@. `j6.@ `j"@. `jk .@ `j "@. `j0.@ `j1"@. `jI.@ `j~ "@. `j..@. Things that are here: 11 rocks a human corpse a double-headed axe--More-- `j +------------+|............|.............|@A trap door in the ceiling opens and a rock falls on your head!--More--`jcYour fedora does not protect you. HP:3(13) Pw:2(2) AC:9 Xp:1`jL  Pick up what?  Weapons a - a double-headed axe Comestibles b - a human corpse Gems/Stones c - 12 rocks(end) `jX+`j +------------+|............|.............||............||............|+-------.----+####`jQ )j - 12 rocks.@`jD G..%@`j"6##@.`jkZ##@.....`jt##................@#...................................`j ................###@.....................................`j................#@##....................`jp&................###@............................`j7 ................#@##...................`jg................##@.........##..............`jh................#@#..................`j L#@#...`jq a#@#....`jL#@#...`j@d#@#.......`jo#@#.......`j^- W@#........`j{z@#...................`jz HP:4.@...................`j< z@#...................`jo>..........@`j1.@#`j| L.....@# `jK....#@# `jMI..#@# `jz4.#@# `jq 4.#@# `j*/.#@!`j/.#@!`jH s@....................#........"`jH%#@."`j2#@..."`j 3#@...."`j23#@....#`j................@#.....................................#`j3 #x#@#................#........The grid bug bites!#`j <You get zapped! HP:3$`jsVYou hit the grid bug.The grid bug bites!$`j0t<You get zapped! HP:2&`jq MYou miss the grid bug. HP:3'`jWYou miss the grid bug.The grid bug bites!'`j<You get zapped! HP:2(`jc>You kill the grid bug!#)`j>.........@#*`j#@#*`j #@#*`jt #@#+`j#@#+`j#@#+`jiH #@#+`jM#@#,`j2 #@#,`j֭#@#-`j'#@#-`jXY#@#-`jt2 #@#-`j#@#.`j#@#.`jn#@#.`j #@#/`j0@#/`j#@0`jZ 5 HP:3#@0`jD,#@0`jj#@0`j&#@0`jd#@0`j#@0`j ~#@0`j#@0`j8x#@0`j3#@0`j3#@0`jh-#@0`j#@0`j0#@0`j&Z #@0`jq >.........#@1`jhD.........@###1`jq J.........##@#2`jE..............@F##The lichen touches you!2`js>You cannot escape from the lichen!3`jj3`j"You miss the lichen.3`jƲ /You hit the lichen.4`j4`j=You miss the lichen. HP:44`j0You miss the lichen.4`j()The lichen touches you!4`j 0You miss the lichen.5`j5`j1You kill the lichen!%5`jat.#@##You see here a lichen corpse.6`jġR.%@##6`j{ C.#@##6`jb(C.#@##7`jx?.#@#7`jL ?#@.....7`j [@#.....8`j>'.@#8`jK'.@#8`js '.@#8`j R.@#You see here a lichen corpse.9`jHThere is a lichen corpse here; eat it? [ynq] (n) :`j²:`jcThis lichen corpse tastes okay.You finish eating the lichen corpse.;`j w HP:5.............#@<`jED...........@#?`j& T...........#@@`jr^H.............@#@`jV.............#@@`j|!9.........@#@`jS/ >.........#@@`j 9.........@#@`j>.........#@A`j9.........@#A`j @#A`jk @#A`j&@#B`j@#B`jc@#B`j@#B`j @#B`jpq @#C`j"@#C`j*@#C`j>>6 HP:6@#C`j@#C`j @#C`jD@#D`jV@#D`j)@@#D`j@#E`j$@#.F`j`?@#.....F`j8l@#.........F`j k@#..........F`jQ &@#.G`j&@#.G`j&@#.G`jC 3@#....G`j 4@#....G`jWC 2@#....H`j#@-H`j\@.H`j=(6 HP:7@.H`j| @.H`j^A @.I`ja@......I`j@................I`j.................@#..I`j/ ...................@#.....J`j.............................@#J`j%E...@....J`jj @.K`j4@....K`ja. @.L`jD %You descend the stairs.--More--M`j0 Q+--------------++..............+|@.............||..............||..............|+--------------+Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:2 $:10 HP:7(13) Pw:2(2) AC:9 Xp:1M`j2 N`jI&You climb up the stairs.--More--O`j+----------++------------+|..........-+----+|............||..........|##.....|##.............||..........|#|....-*#|............||..@........#######..<..|##|............||..........|#|....|##+-------.----+|...........##|..[..#########+----.-----++|---.##################+------++---.-----+############.......||.........-##########################################|......||O`j.........|+.------+#############|......||..........######.........#############+----------.---+#.......|+---------+|.......|######..%............|#+------+|........########|...............####+-------+|..............|+--------------+Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:1 $:10 HP:7(13) Pw:2(2) AC:9 Xp:1O`jO`jJG@>...P`j2.@...Q`jֺ# Q`jP-quitR`j  R`jwipeR`j! h S`jb} iS`j sT`j3tT`jOnlT`jIeT`j T`j  T`jS  T`j  T`j T`jE U`j U`jg V`jzJ@....V`j!@.V`jU .@V`j¹T HP:8.@...W`j>....@W`j[@4@....X`j^8..@dX`jM"d@X`jYou swap places with Doggy.........d....X`jBC..........d@....Y`jń@dY`j5fYou swap places with Doggy..............Y`jOdj........@d#....Y`jH F.@.#dZ`j)6@.d.Z`j@@..dZ`j̞A@.d.Z`j+ @.Z`j >@.d.[`jV7@.d.[`j5@.d..\`j;/d.\`jF -..d]`je-.d]`jd" HP:9]`j& -d.^`jU-.d^`j  -.d^`j7< &d._`jw/d._`jS7 %You descend the stairs.--More--``j״X+--------------++..............+|@d............||..............||..............|+--------------+Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:2 $:10 HP:9(13) Pw:2(2) AC:9 Xp:1``j(d.b`jBIn what direction? b`jLThe door resists!.dc`jp)In what direction? c`j, c`jBThe door resists!.dc`j)In what direction? d`jWK d`jKThe door opens.-.dYou hear someone cursing shoplifters.d`j V@<d.e`jR\#@.d..e`js#@-.<d.......e`j? `#@#.........f`jh_#@#........f`jŹS#@##....f`j h@#d#...g`jr@\#..............@.........g`j^ +@#g`j *!That door is closed.h`jpZ)In what direction? h`j h`j' The door opens.+-------|..$....-|......|....|..+--i`j+n+@#.|....>..+---i`j,B@-|.|-+i`j @.j`jL HP:10(13) Pw:2(2) AC:9 Xp:1@.j`j^@.j`ji @.j`j (You see here 4 gold pieces.k`jW1 k`j1 G $:14$ - 4 gold pieces.@l`j&.@l`jo.@l`j( .@m`j%You descend the stairs.--More--n`j-?+---.---++..@....||.......||.......|+-------+Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:3 $:14 HP:10(13) Pw:2(2) AC:9 Xp:1n`jAn`jA&You climb up the stairs.--More--o`j+--------------++-------+#####-..............+|.......-##|<.............||.......||..............||.......||..............||...@...|+--------------++--+----+Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:2 $:14 HP:10(13) Pw:2(2) AC:9 Xp:1o`jɿp`jJx%You descend the stairs.--More--p`j5 +---.---++..@....||.......||.......|+-------+Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:3 $:14 HP:10(13) Pw:2(2) AC:9 Xp:1p`j q`j &You climb up the stairs.--More--r`j|+--------------++-------+#####-..............+|.......-##|<.............||.......||..............||.......||..............||...@...|+--------------++--+----+Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:2 $:14 HP:10(13) Pw:2(2) AC:9 Xp:1r`j%t`jIn what direction? t`j1 t`jS2)The door opens.|t`j_ @>u`j=...@##u`jk .............|@dv`jA...............#@#The jackal bites! HP:8(13) Pw:2(2) AC:9 Xp:1v`j v`j DYou kill the jackal!d#w`j|..-.....#@#x`jנx........@#y`jFk HP:9........#@y`ju ........#@##...z`j>-W#@##...z`j M#@#...{`j4e@#.......-----{`j\5#@..{`j' #-@-.... |.... |...... +-----|`j+-.----------+ |@.........|.......|.....|----+|`j .@}`jg!@.}`jv o@......................~`ji@d@...............~`j!d#@#.......~`jM@#..`jb9@##..`jk ........@d..`jn........@d#`j.............@d#`j J@..d#`j!!@.`jjV@d.|`j y HP:10(13) Pw:2(2) AC:9 Xp:1@d..`jT7..@d`j#cRd.@..`j..d-@.......`jg t.-d@......`j5d@....................##..................`jb##@...............`j #@....................`j Od@.........`j JH#d@.......`jv0#-@.`jW .d.@`jJ]B-.d@`j8d.@`jYE.d@.`j :...d@`j ;d@..`j< HP:11.@`jC.d@.`j~ J..d@`jx!@.`jnp ;...d@`j#Kd@..`jKd@..`j+ In what direction? `j> 9The door opens.-`j_ `jId@..`jQ#.@##.`jY.d-@.#........`jo##@.............#.................................`jƔ #@#..............`jnN#@#`j. #@#`ju& @#`j9What do you want to use or apply? [aefgh or ?*] `jF AIn what direction do you want to dig? [4789321>] `j ,You start digging.`j You hit the rock with all your might. HP:12#d.............--More--`j-You make an opening in the wall.`j #d@....................`j11@d`jYou swap places with Doggy.d....................`j; ##@.............`j#@`j*U#@..............`j; d.............@.................................`j#.............d............@...........##.........`jK L.#d@#`jW..#d@#`j:##@##`j #@`j:##@##`j ;@#d#`jL.@d#`jS 4You stop. Doggy is in the way!#`jJ.#@##`jc 1#@d#`j -###@##`jJC HP:13@##`j0##d@`j^,##@#`j+)#@#`j>R V#@#=...----`j--------+#....$....|@%........|.....+...-----+`jH-|.#@|.`j5+.@+`j'You see here a clay ring.`jhZ`jZ@k - a clay ring.d@`ja.@You see here a food ration..d`j\ \l - a food ration.d.@`j˅U...d.@`jz S.d@.#`j:..d@`j9What do you want to use or apply? [aefgh or ?*] `j9!Never mind.`j^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) `jz+##############+-----.----+Please move the cursor to an unknown object.--More--`j\+(For instructions type a '?')`jX ,iron bars`j,f 5# can be many things (iron bars)--More--`jV=More info about "iron bars"? [yn] (n) `j|%Pick an object.`jcw`j Ld.@..`j @.`j MYou see here 5 gold pieces..d`j"L`j]L| $:19$ - 5 gold pieces.@..d`j> N.@d+.`ji.@You see here a thick spellbook..d`j1am - a thick spellbook.d@.`j| ;What do you want to read? [m or ?*] `j;_`j_You begin to memorize the runes.....dYou learn the "wizard lock" spell.d.`jM@d..`j*"@.`j^ ##@....d....`j @#................`j8R b#@#.........`j@@#@#`j6#@#`jà A..##@#`j#lI.###@##`jB &@##`jgb _--+>.....|.....#@#`jaV-----..............#@#`jԫ------...................|....-@-#`jv# +|.|.%.|.....|.......@.|+--------.--+`j!@.`ju .@`jY!@.`j .@`j !@.`jy .@`j !@.`jD@.You see here a banana.`jb5n - a banana.@`jx;What do you want to eat? [dln or ?*] `j`j\&This banana is delicious!`jg&.@`j&R .@`jP+!@.`jY.@`jZ!@.`jk .@`j.@`jR ..................@`j$..........................@`j# ]...#@`jUm......@#`jr'0@#`jKWith great effort you move the boulder.0@#`jFWhat do you want to use or apply? [aefgh or ?*] `j7Never mind.`jls # `jv o`jcp`j۞ t`jȶ i`jmo`jn`js`jj # `j) `jX In what direction? `j%Never mind.`j Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [false]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)`jS^ a - color [true]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [true]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)`j a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)`j&  name [hatham]  role [Archeologist]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [0]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [2=on, MSDOS compatible]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] `j [C(4 of 5)`jT +`jf8#####+-------------++-----------.--+#|...........>..+-------+#####-..............-#|.............||.......-##|<.............|##|.............||.......||..............|###|.............||.......||..............|##+---------.---+|...>...|+--------------+######0@######+--|----+##################+-----.----+##|..........|###...........|##|...........#+-----`j8m[m#----+ +--.-----------+ |..............| |..............| |..............| +--------------+Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:2 $:19 HP:13(13) Pw:2(2) AC:9 Xp:1Set fruit to what? `j4/ F`j] `jmGYou start hitting the boulder.--More--`jbYou hit the boulder with all your might.*The boulder falls apart.`j$#@#`j#You see here 13 rocks.`j $#@*`j0#@#`j##@#`j% #@#`j#@#`jA#@#`jHA#@#`jC(#@`j#@`jte #@`j #@`j__ #@`jz E#@You hear the chime of a cash register.`jz9 #@`j9 #You see here 13 rocks.`jc *@`j#@`j#@`j{ O......#@`jD...@#`j&..............#@`j~................#@#`j w.............#@#`jC &#@##`jw:##@##`jr "#@#`jGH-#@#`j8.##@#`js @#`jTS##@##.-`j~E %#@##`j33/##@#`jw u............#@...........#..........`j@@#.........`jF Z#@.........`j............#...........@..........`jK#@#`j(#@`jN9What do you want to use or apply? [aefgh or ?*] `j@In what direction do you want to dig? [789632>] `j ,You start digging.`j You hit the rock with all your might.-------+d........|#......|....|..||--More--`j0L1You break through a secret door!#`j) z+#@|.._...........----.-+`jbN.@||..+`jBw 8d.@`j; @..d@`jF A@_d.`j.X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) `j-++-------------+|...........>..###|.............|#+-------+#|.............|#####........|##|.............|###|..@....|#+---------.---+#|._d....|#############*###########|.......|#######........|#########+-----.-+#+-----.----+Please move the cursor to an unknown object.--More--`j_*(For instructions type a '?')`jq0chaotic altar`jx@_ an iron chain or an altar (chaotic altar)--More--`jb@More info about "chaotic altar"? [yn] (n) `jm#Pick an object.`j `j &@d.`jw6d@..`j?MG..d@`jX What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) `jm^ ++-------------+|...........>..###|.............|#+-------+#|.............|#####........|##|.............|###|...d...|#+---------.---+#|@_.....|#############*###########|.......|#######........|#########+-----.-+#+-----.----+Please move the cursor to an unknown object.--More--`j- *(For instructions type a '?')`j$T`j{T$chaotic altar`j @_ an iron chain or an altar (chaotic altar)--More-- `j:More info about "chaotic altar"? [yn] (n)  `jI Altars are of three types: 1. In Temples. These are for Sacrifices [...]. The stone top will have grooves for blood, and the whole will be covered with _dry brown stains of a troubling kind_ from former Sacrifices. [ The Tough Guide to Fantasyland, by Diana Wynne Jones ]  To every man upon this earth Death cometh soon or late; And how can man die better Than facing fearful odds For the ashes of his fathers And the temples of his gods? [ Lays of Ancient Rome, by Thomas B. Macaulay ]--More--4`jo#####+-------------++-----------.--+#|...........>..########-..............-#|.............|#+-------+##|<.............|##|.............|#####........||..............|###|.............|###|...d...||..............|##+---------.---+#|@_.....|+--------------+##############*###########|.......|#######........|#########+-----.-+#+-----.----+#|..........|#...........|[15;164`jPH|...........Pick an object.5`j)r7human archeologist called hatham6`jm 7`jK? Gd..@8`j _@9`jZ-]..d.@9`j|t.._#d#@.:`jO............d.@.:`j 0@d:`j You swap places with Doggy...##..........#d......;`jE@#..<`jC#@<`js >#@.d=`jA..................#.......@.d.....=`j{[..d..@.=`jT ?.d.@=`j2.@>`j,9.d.@>`j ...d.@>`j^ h....d.@#?`j................@#?`j ....d#@#@`jlU..#@#@`jf...#@+@`ji "That door is closed.A`j GWhat do you want to use or apply? [aefgh or ?*] B`jBIn what direction do you want to dig? [4796321>] B`j1 WYou start chopping at the door.dB`jd2 SThis door seems too hard to dig into.dC`jC0Unknown command ' '.C`j0That door is closed.D`jY GWhat do you want to use or apply? [aefgh or ?*] D`j BIn what direction do you want to dig? [4796321>] E`j4YYou continue chopping at the door.#--More--E`j? OThis door seems too hard to dig into.dF`j[0That door is closed.G`j‹GWhat do you want to use or apply? [aefgh or ?*] G`jBIn what direction do you want to dig? [4796321>] G`jG`j[You continue chopping at the door.d--More--G`j2?This door seems too hard to dig into.#I`jV#I`jj S..d@#J`j] b..#d@L`j 0@dL`j ;You swap places with Doggy...M`jL\..@d#M`j \....@##N`js...............@#N`j.<....@.O`j5c3@.dO`j 9@..d.O`jc 5@.d.O`j~ @.P`j,8@.d.P`jIaj..@..dP`j .............d@..P`j ......@......#......^`j9@#.^`j @#_`j @#``jD@.......#....``jd -@#.a`jmO#.......@...a`j#@a`j#@a`j #@#b`j#@c`j9What do you want to use or apply? [aefgh or ?*] d`j,BIn what direction do you want to dig? [7896321>] d`j .You start digging.d`jpYou hit the rock with all your might.....#.......--More--e`j]JYou succeed in cutting away some rock.de`j0d@e`jCYou swap places with Doggy...#f`jD......#@g`j: ^......#@#h`jW..d@#h`j1 @dh`jR1 SYou swap places with Doggy..di`jJ.@d##i`j2 ]@d..##.......i`j:[##.@#.......dj`jz*d@j`jZ{lYou swap places with Doggy..#.......#j`j 7#@#k`j2!*#@##k`jv!*d@l`j9You stop. Doggy is in the way!#l`jal`j%j *##@dm`jL"#@d#m`j ,#@##.m`jS= <#@#.#n`j_!@##n`jV........#..........@n`j 9....#@#o`j6'5....@#o`j;5....@#o`j  @.o`jr @.p`jh"@.p`jN.@p`j B@.dp`ji C.@d..p`jvC@..dq`jN@.d.q`j\C.@d..r`ju(P@d...r`jlN O..@.ds`jd.@.d..s`j$ @.........#.................t`jlP@#....t`j E@#du`jΫ1@#.u`j> "@#v`j( !@#v`j" @#v`j ?.@dw`j .............@............d...........#.........w`jgO@d.#.......x`j/@d#.x`j @.x`j0c 6@.d-y`jE4@..dy`j@.y`j_@.y`j @.y`j @.z`jZ)@.-z`js@.z`j @.z`j* @.z`jz @.{`jHv.@|`jae !@.|`jA1@..}`jK@-.......}`jP[@#.........}`jn @#....................You hear the chime of a cash register.}`jN @#...............~`j#]V@#....~`jl#.....................@.....................`jh>I@#.......`jv,@-.`jh.@`j.@`j .@`j, %You descend the stairs.--More--`j..###+-------+#####-..............-#|.............|#+-------+|.......-##|<.............|##|.............|#####........||.......||..............|###|.............|###|.......||.......||..............|##+---------.---+###|._.....||...@...|+--------------+##############*############|.......|+--|----+##########........|#############+-----.-+#[12;`jl}42H#+-----.----+####|..........|#####...........|#########|...........#####+-----#----++ +--.-----------+ |..............| |..............| |..............| +--------------+Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:2 $:19 HP:13(13) Pw:2(2) AC:9 Xp:1`j`j`!@>`j!@.`jn !@.`j>..@.`j5t-@.......`j-|U#@......`j @.......d.............#...............`j :#@....`j 'd..`j &d.`jz&d.`j^&d.`j5c 'd..`j -.`jV@#....`j #d.....................@...............`j\O#@d......`j3J@##.......`jB$+@d.Z`j"F Currently known spells   Name Level Category Fail Retention a - wizard lock 2 matter 100% 76%-100%(end) ]`j #####+-------------++-----------.--+#|...........>..######-..............-#|.............|#+-------+|<.............|##|.............|#####........|]`j "@d-^`jx-d.@^`j .@_`j.>R...d@_`jqF.@>da`j....@a`j2.............|@b`j"q...............@#b`jq...........@#c`j=`...........d#@c`j߹{...............>#@d`j%O............d.@#d`jG B@>d..|e`jO,.@.df`j ?@d>@..f`jyC.@.dg`j4%d.g`jt9d..h`jM9..dh`j d.i`j%You descend the stairs.--More--j`jE)+---.---++..@....||..d....||.......|+-------+Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:3 $:19 HP:13(13) Pw:2(2) AC:9 Xp:1j`jI0.dk`jo <@l`ji:@.d.m`j2E@.d.m`j"That door is closed.m`j n`j"That door is closed.n`jχ 0That door is closed.p`j(q`j 9What do you want to use or apply? [aefgh or ?*] q`jn @In what direction do you want to dig? [47891>] q`j)q`jhRYou start chopping at the door.d.q`jYou hit the door with all your might...<..d--More--r`jCJYou break through the door...dr`jln S#@.d.s`jf#@...d...s`j% ~##@#d.....t`j*#@#..<..........u`j2l+#@#.u`j:##@#.u`jcI#@#.v`jL @#w`j9What do you want to use or apply? [aefgh or ?*] w`jNBIn what direction do you want to dig? [4789631>] w`jB.You start digging.w`jCjYou hit the rock with all your might.#d--More--w`jk<You succeed in cutting away some rock.#x`j6#@#x`j{0##@#x`j @#y`j,h #@#z`j=4.##@#z`j =.##@#{`j=+----|....+.....>..|$........#@|%.......#+----+---{`j_---....@#.-|`j[---....|@#.|-}`jH++@.+}`jm!@.}`j/ .@~`j1=@.d~`j>@.d.~`j %You descend the stairs.--More--`jTr+--------+|........||........||........||...%....|........@||.k.....k|+----.---+Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:4 $:19 HP:13(13) Pw:2(2) AC:9 Xp:1`jX`j m<@You see here a statue of a large kobold.@--More--`jP \A trap door in the ceiling opens and a rock falls on your head!--More--`j cYour fedora does not protect you. HP:5(13) Pw:2(2) AC:9 Xp:1`j% *@*`j9What do you want to use or apply? [aefgh or ?*] `jX>In what direction do you want to dig? [9632>] `j `j qYou start chipping the statue. HP:6k.--More--`jfYou hit the statue with all your might.....kYou stop digging.`jb FWhat do you want to use or apply? [aefgh or ?*] `j >In what direction do you want to dig? [9632>] `jZ .You miss the kobold.`jFWhat do you want to use or apply? [aefgh or ?*] `jC:>In what direction do you want to dig? [9632>] `jg-You hit the kobold.`j17You kill the kobold!%`jJ@<You see here a kobold corpse.`j/@%`j .@`j L@.You see here a fortune cookie.`j=o - a fortune cookie.@`jFWhat do you want to use or apply? [aefgh or ?*] `jNever mind.`j ;What do you want to eat? [dlo or ?*] `jc# `j# =This fortune cookie is delicious!--More--`j^This cookie has a scrap of paper inside.It reads:--More--`jdp TThey say that zapping yourself with a wand of undead turning is stupid.`jN&.@`j!@.`jWC.@You see here a kobold corpse.`j2$%@`j &You climb up the stairs.--More--`j j+----------+|..........++.....@...d||$..........##|%.........|##+----+-----+############+---.---+###...<....||.......||.......|+-------+Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:3 $:19 HP:6(13) Pw:2(2) AC:9 Xp:1`j> -.d`j > HP:7@>`jgA.@d.`j= !@.`j:)d@`jGYou swap places with Doggy.d.`j F...d@`j+/@d`j,EYou swap places with Doggy..d`jqI)In what direction? `j3VQThe door resists!.d`jb )In what direction? `jf 9The door opens.-`j)In what direction? `j 0You see no door there.`jU@.d.`j 2.@#.`j>C j-@#........`jvd#@#........`jUdd.d#@#....`jTB-#@#.`j\ #@#`j@d@#.`j_E#d@#.`jWF E#d@#.`j{ 2##@#.`j>IId@#.#`j.W HP:8#d@#`ja@d`j.You swap places with Doggy.#`jSZ..........#@d#`jC ;#d@#`j̔E#d@#`jM5##@#`jO *#@##`j*d@`j& 8You stop. Doggy is in the way!#`j4Ed@#`j A##d@#`jeO,#d@#`j; ,#d@#`ja-----..........#d@##`j ---..........#d@#`j @d`j You swap places with Doggy...........d#`jk ..........d#@`j 0@d`j You swap places with Doggy.+---|.......|.........--#`j>R HP:9--+...|-----...........|.@.......|+--d--------+`jű>-.@..`j-..@`j -..@`jI-..@`j1m-+@.....|.|d`jZg.........d@.`js Ud@.........`j2Z.........d@`jOd@..........`j6 S.........d@`j}2@........`jpL..........d@`jN Jd@.........`j\ L.d.@#.|`jr...d@#.#.`j# s..#@#.d.`ja)d@`jYou swap places with Doggy.........................d#.....................###`j3 9@d`j} You swap places with Doggy...........................................#...`j `j7 q.#@#.d.`jx.#@#.#..|`jЦx.#@.......|`j  HP:10(13) Pw:2(2) AC:9 Xp:1.+#@.|...................|-----+`j%..@h.|.|.|..+--`jr..........................@.`jq<.#@.`jp....#@.........`jd ....@#d......`j<..@#.#..`jJT.@##.`j ...#d.......@...##`j'-##@d`jޖ .d#@`jy7#d@#`j##@#`j{#@`j9What do you want to use or apply? [aefgh or ?*] `jPBIn what direction do you want to dig? [7896321>] `ji.You start digging.`jYou hit the rock with all your might. HP:11d............#..............--More--`jK .You break through a secret door!`jg..............#@.`j0...@`j G..#@.`j6..............#@..`j_z......#@#.`j҂c..#@#.`jXPv#@....#...........`j-7d#@#`j7 &##@#`j?].#@#You hear someone cursing shoplifters.`j4.#@d`jp 6..#@##`j#@#`j<#@d`j>b "#@d#`j "#@d#`j`e@d#`j HP:12........@d#.....`j .........d##@##..`j..##@....`j) ...#@d........`j)d#@...........`j?T#d.@.`j9.d@`j@..d@`j"@.`jy I@d..`j)F@.....`j g@#<.d...`jK?z@#............`jp @#`jM'@#..`j2:@#.`je-#@.`jk6#@d.`j} N##@d..........`jx3You stop. Doggy is in the way!#`jAg HP:13#@d...`jz"d@`j?zOYou swap places with Doggy.#....`jx A#@....`jm.@`jj )d@.`j5 @d`j aYou swap places with Doggy......`jS@#....`jD@#..`jwf@#..........`jGB@#`jhC:@#d.`jP >@#..`j5m @#`jG @#`j @#`jg{ !@#`j7@#`j /.@#`jn...................@.......#`j+D....@#.`jN >....@#.`j@.`j@.`jl .@`j9:!@.`j2.@`ji!@.`j .@`j <@d.`jE..@d`jpj!@.`jj(You see here 3 gold pieces.`j  `j s $:22$ - 3 gold pieces.@d.`j &.@`j HYou see here a tripe ration..d`j ) `j1)Zp - a tripe ration..@d`j K@.d.`jy?.@d..`j/What do you want to throw? [$a or ?*] `j #In what direction? `j%L%.%.%.%.`j%,Doggy catches the tripe ration.`j&+Doggy eats a tripe ration.`j% .@`j`'6.@.d`j3.@d.`je9What do you want to use or apply? [aefgh or ?*] `j =In what direction do you want to dig? [321>] `j `j NYou start chopping at the door.d.`j zYou hit the door with all your might..d....--More--`jCYou break through the door.d.`jw....d....@#`j ........................@#`j ~ ....#@##.........+--`j.#@#.|..|.`jl......##@....`j @#..............-----`j] #-@-...:|...................------`j{(+--.--------++.@.......|.....|...|.|+`j.@`j4..@:`jv!You miss the gecko.`j/h`jihYou kill the gecko!d?You hear the chime of a cash register.`j T..d.@`jGH5.d.@`j"@.`j8dYou see here a scroll labeled JUYED AWK YACC.d.`j`jtlq - a scroll labeled JUYED AWK YACC.d.@.`j G@d..`jYL..@.d`j.What do you want to read? [mq or ?*] `j9!Never mind.`ja<What do you want to read? [mq or ?*] `jy!Never mind.`jcZ@.d.`j A.@d.`j. 9What do you want to use or apply? [aefgh or ?*] `j|>In what direction do you want to dig? [471>] `jq `jq PYou start chopping at the door.d.`jr wYou hit the door with all your might......d..--More--`j MYou break through the door..d`jp:@d..`jSN EYou miss the newt.d.`jHGWhat do you want to use or apply? [aefgh or ?*]  `j=!Never mind. `j `jFYou miss the newt.d. `j[ PYou kill the newt!#.d `j<What do you want to read? [mq or ?*]  `j  Coins  $ - 22 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 4 uncursed food rations  l - a food ration  Scrolls  q - a scroll labeled JUYED AWK YACC  Spellbooks  m - a spellbook of wizard lock  Rings  k - a clay ring  Tools  e - a +0 pick-axe (weapon in hand)  f - a tinning kit (0:54)  h - an empty uncursed sack  Gems/Stones  g - an uncursed touchstone  j - 12 rocks (end) `j++----------+|..........-###########+.....>....|##+-------------+|...........###|.............|+-------+|..........|###|..............#####........|+----.-----+#####|.............|#|.......|###+---.---------+#####........|####################|.......|########........|#####|.......|+---.---------+####+---.---++-------+#@.d...........|###...<....|[`jm|.............||.......||.............||.......||.............|+-------++-------------+Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:3 $:22 HP:13(13) Pw:2(2) AC:9 Xp:1As you read the scroll, it disappears.--More--`jv OYour fedora glows silver for a moment. AC:8`j #@.d.#........`j @#d.o.........`j 9What do you want to use or apply? [aefgh or ?*] `j% AIn what direction do you want to dig? [478931>] `juYou miss the goblin.The goblin thrusts her crude dagger.--More--`jmThe goblin hits! HP:6(13) Pw:2(2) AC:8 Xp:1d.`j]{0You miss the goblin.`j{*Doggy misses the goblin.`j5Y /You hit the goblin.`jz=You kill the goblin!%`j}{Welcome to experience level 2. HP:13(20) Pw:8(8) AC:8 Xp:2#d`j} ;You stop. Doggy is in the way!`jd@You swap places with Doggy.........................#..........`jt--More--`j l Things that are here: a food ration a crude dagger--More--`j/ Y#######d `jY Pick up what?  Weapons a - a crude dagger Comestibles b - a food ration(end) "`j;(+"`jG S########+-------------+#|.............|+-------+#|..............#####........|##|.............|#|.......|"`j Nl - a food ration.d#@#`j?% M#)@##$`jj*d@$`j} *##@d%`j%#@##%`j#@#%`j# C#@##.-&`j3!@##&`j( W#d@.#-'`juF#@d.#'`jLX HP:14||.#|:..@+-'`j 7.#@d(`jAw+--|..|.$....|@##+(`jAY.+.|.||@.)`j&.@)`j@.)`j JYou see here a statue of a gecko.d*`jB< V@d:.+`j>z9What do you want to use or apply? [aefgh or ?*] +`j[>In what direction do you want to dig? [4721>] +`j[ +`jW\`You start chipping the statue..d--More--,`j[ You hit the statue with all your might.d....hYou stop digging. HP:15.d.`j].d.@h..`j IYou hit the hobbit.d./`j{/`j{{^You kill the hobbit!$d)0`j @.0`jNVYou see here a statue of a gecko..d0`j= Dd.:@1`j's.@ Things that are here: a dagger a crude dagger--More--2`j######@A bear trap closes on your foot! Dx:11  Burdened--More--4`j}Your movements are slowed slightly because of your load. HP:11d..5`j-\kYou are caught in a bear trap.$d7`j6d.9`j Pick up what?  Weapons a - a crude dagger b - a dagger(end) ;`jr ########+-------------+#|.............|+-------+#|..............#####........|<`j/2d.<`j [Doggy picks up a gold piece.$d?`j*6?`jL6TYou are caught in a bear trap..d@`j@`jOYou finally wriggle free..dA`jAQd@.)A`jB .@A`jh rYou see here a statue of a gecko. HP:12d.C`j C`jb You have a little trouble lifting r - a statue of a gecko.$.d.@E`jAWhat do you want to drop? [$a-hj-mr or ?*] E`j E`j JYou drop a statue of a gecko..dF`jY 1.:@dH`j@d.). Dx:12 Your leg feels better.Your movements are now unencumbered.M`j# M`jh untrapN`j7*In what direction? O`jO`j^That bear trap is difficult to disarm..d.R`j+P # R`jG untrapS`jYY *In what direction? T`jw0Doggy is in the way.U`j .@Doggy drops a gold piece.d.$W`jl# W`jN7 untrapX`j*In what direction? X`j FWhoops....@--More--Y`j ~ Things that are here: a gold piece a dagger a crude dagger--More--\`j########+-------------+@A bear trap closes on your foot! Dx:11  Burdened--More--]`jYour movements are slowed slightly because of your load. HP:7(20) Pw:8(8) AC:8 Xp:2 Burdened.d_`jT :You are caught in a bear trap.``j.d.``j[ $.da`juC HP:8.da`j %d.b`j5..db`j`VGYou finally wriggle free.d.b`j7<@db`j7)You swap places with Doggy.d`j='.@d`j{SYou see here a statue of a gecko.d$e`j # g`j+ untrapg`j( )In what direction? h`j5You know of no traps there.i`j# /d@i`j ZYou swap places with Doggy..:dj`ji @.j`jui [You see here a statue of a gecko.d$l`jv l`jvYou have a little trouble lifting r - a statue of a gecko..d..@n`jRLK.d..@o`j 4What do you want to drop? [$a-hj-mr or ?*] o`jo`jtYou drop a statue of a gecko. HP:9..dp`j2Gd@:$p`j(9What do you want to use or apply? [aefgh or ?*] q`j@In what direction do you want to dig? [476321>] q`j q`j1^You start chipping the statue..d--More--q`jYou hit the statue with all your might..d$. Dx:12 Your leg feels better.--More--r`j[; lYour movements are now unencumbered.You stop digging.u`j?@d.:v`j.@v`j 0 .@v`ju0 WYou see here a statue of a gecko.d.x`j# y`jn untrapy`j *In what direction? y`j CWhoops...:@--More--z`jZt ~ Things that are here: a gold piece a dagger a crude dagger--More--{`jvM########+-------------+@A bear trap closes on your foot! Dx:11  Burdened--More--|`j$Your movements are slowed slightly because of your load. HP:3d.`j%`joTYou are caught in a bear trap.d.`j߆ ?$d`j..d`j/d.`jR bYou finally wriggle free. HP:4.d`j]d.@$`jZd$@.`j58!@.`jn8QYou see here 6 gold pieces.d.`jDd`jd $:28You have a little trouble lifting $ - 6 gold pieces.d.@`j8P..d@`j =..d@`jp+9What do you want to use or apply? [aefgh or ?*] `jIO<In what direction do you want to dig? [2>] `j7e `je fYou continue chipping the statue..d--More--`jaYou hit the statue with all your might....d Dx:12  HP:5Your leg feels better.--More--`jd nYour movements are now unencumbered.You stop digging.`jd (.@`j!e RYou see here a statue of a gecko..d`j4@:`j 9What do you want to use or apply? [aefgh or ?*] `j <In what direction do you want to dig? [2>] `j'`j'eYou continue chipping the statue.$d--More--`j %You hit the statue with all your might.d*.The statue shatters..d.`j (.@`j  $You see here 51 rocks.`jb NDoggy picks up a gold piece.)d`jd Count: 15`j/ hYou have a little trouble lifting j - 15 rocks.@--More--`jYour movements are slowed slightly because of your load. Burdenedd).`jAWhat do you want to drop? [$a-hj-m or ?*] `j!Never mind.`j Count: 10`j"AWhat do you want to drop? [$a-hj-m or ?*] `j  Coins $ - 28 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +1 fedora (being worn) Comestibles d - 4 uncursed food rations l - 2 food rations Spellbooks m - a spellbook of wizard lock Rings k - a clay ring Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:54) h - an empty uncursed sack Gems/Stones g - an uncursed touchstone j - 27 rocks(end) `j------+......-###########.>....|##+-------------+.......###|.............|+-------+......|###|..............#####........|.-----+#####|.............|#|.......|###+---.---------+#####........|####################|.......|#######........|###|.......|--------+####+---.---++-------+........|###...<....|........||.......|`j........||.......|........|+-------+--------+ Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:3 $:28 HP:5(20) Pw:8(8) AC:8 Xp:2 BurdenedWhat do you want to drop? [$a-hj-m or ?*] `j\d !Never mind.`jBfAWhat do you want to drop? [$a-hj-m or ?*] `j0!Never mind.`jOAWhat do you want to drop? [$a-hj-m or ?*] `j`  Coins $ - 28 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +1 fedora (being worn) Comestibles d - 4 uncursed food rations l - 2 food rations Spellbooks m - a spellbook of wizard lock Rings k - a clay ring Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:54) h - an empty uncursed sack Gems/Stones g - an uncursed touchstone j - 27 rocks(end) `j------+......-###########.>....|##+-------------+.......###|.............|+-------+......|###|..............#####........|.-----+#####|.............|#|.......|###+---.---------+#####........|####################|.......|#######........|###|.......|--------+####+---.---++-------+........|###...<....|........||.......|`jK........||.......|........|+-------+--------+ Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:3 $:28 HP:5(20) Pw:8(8) AC:8 Xp:2 BurdenedWhat do you want to drop? [$a-hj-m or ?*] `jf+!Never mind.`jn AWhat do you want to drop? [$a-hj-m or ?*] `j Coins $ - 28 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +1 fedora (being worn) Comestibles d - 4 uncursed food rations l - 2 food rations Spellbooks m - a spellbook of wizard lock Rings k - a clay ring Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:54) h - an empty uncursed sack Gems/Stones g - an uncursed touchstone j - 27 rocks(end) `jsy +------+......-###########.>....|##+-------------+.......###|.............|+-------+......|###|..............#####........|.-----+#####|.............|#|.......|###+---.---------+#####........|####################|.......|#######........|###|.......|--------+####+---.---++-------+........|###...<....|........||..`jy ~.....|........||.......|........|+-------+--------+ Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:3 $:28 HP:5(20) Pw:8(8) AC:8 Xp:2 BurdenedYou drop 27 rocks.`jz wYour movements are now unencumbered.d.`j+ Count: 10`jʊ `jU Qj - 10 rocks..d@`j6;@d`jr6You swap places with Doggy.d*Doggy drops a gold piece.$d`j H@d.`j?H HP:6@d.`j? c.@You see here a gold piece..d`jS $:29$ - a gold piece.@`j"D H@..d`j9v"@.`jN K@.d.`jea##@...d`j @.....d.`j<##@#d........`j7C#@d.`j 0#@##`jI@#`j%B#@#d`j{<#@##`jm1+@#`j That door is closed.`j0EWhat do you want to use or apply? [aefgh or ?*] `j=@In what direction do you want to dig? [4789631>] `jp= `j=FYou start chopping at the door. HP:7`j=NThis door seems too hard to dig into.d`j2> 5d@`j> (You swap places with Doggy.`j @#d@`jR'##@`jc#@`jCd#@.`j5#d@............`j8B#.@d`j\dd.@d)`j)H.d.@`j( 2You miss the jackal.d`jP) fThe jackal bites! HP:6.d`j`jCYou miss the jackal.d)`jfThe jackal bites! HP:4d.`jQ: nYou miss the jackal.The jackal bites! HP:3`j ; fThe jackal bites! HP:1.d`j. g@dd..Doggy bites the jackal.`jH/ 9The jackal misses Doggy.--More--`jADoggy misses the jackal. HP:2`jx @dd.Doggy bites the jackal.The jackal is killed!.--More--`j &Doggy misses the jackal.`j s@.d.Doggy misses the jackal.`jv @...d...Doggy bites the jackal.The jackal is killed!%`j#@..d...Doggy eats a jackal corpse.`j[%8d@`j%)You swap places with Doggy.`j(.@`jny.@`j[ .@`jVX....@`jmo.........@`j`..@.d#`j4Z HP:3#@.d`j|P >@d#`j #@#`j #@`j>"d@`jW'#d@`jP G#@##d`jpO?@d#`j @.............d............#..................`j( L#@#........`jfO7d@.`j* 2..@d`j,B.@.d`j* E.@d.`j9 HP:4@..d.................`j[@d........................`j2#@..............`j v@d#......`jb> .......@#d...`j....@##........`jY ......................@#`jFE...@....`jޜ!@.`j C@.d`j\?@.d.`j8@..d`j*In what direction? `jh+The door resists!`jMV)In what direction? `jQThe door resists!d.`j )In what direction? `j `j sThe door opens. HP:5-.d.`jCA#@d#.`j` a.@-....`j^........d-.........@.........##.......`j-> w...#.d#@#`j:I#d@##`j.. .###@`j'&#@##`j| !@##`jM)#@#`j~)#@#`j@|)#@#`ji )#@#`jkL*#@##`jZ#@`j@#`j29What do you want to use or apply? [aefgh or ?*] `jۇAIn what direction do you want to dig? [478321>] `j`j You start digging.`jfYou hit the rock with all your might. HP:6#--More--`j9 4You succeed in cutting away some rock.`j !@#`j*N9What do you want to use or apply? [aefgh or ?*] `jS)BIn what direction do you want to dig? [4789321>] `j .You start digging.`j fYou hit the rock with all your might. HP:7#--More--`jv 4You succeed in cutting away some rock.`j!@#`j9What do you want to use or apply? [aefgh or ?*] `j%BIn what direction do you want to dig? [4789321>] `jb.You start digging.`j?aYou hit the rock with all your might.......--More--`ji .You make an opening in the wall.`jH@#@.`jIP HP:8#@.`j 9@...#`jj @#`j @#`jb @#`jg"@#`j"@#`ja /##@d`jX6@d#`j$ B@d#`j~Xf....@d#`jyO........@........#.........#.......`j2[.d@#....`j##-@`jyD 'd.@`jQ Q HP:9-d.@`j4,.d.@`j,.d.@`j6...@d`j 7The stairs are solidly fixed to the floor.`j\ 2.d`j(,d.`jU %You descend the stairs.--More--`j[^+--------+|........||........||........||......d.|........@||.......*|+----.---+Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:4 $:29 HP:9(20) Pw:8(8) AC:8 Xp:2`j&.d`j <@`jJd.@<.`j?..d@`j @d..You are beginning to feel hungry. Hungry`j4:What do you want to eat? [dl or ?*] `j9' Coins $ - 29 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +1 fedora (being worn) Comestibles d - 4 uncursed food rations l - 2 food rations Spellbooks m - a spellbook of wizard lock Rings k - a clay ring Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:54) h - an empty uncursed sack Gems/Stones g - an uncursed touchstone j - 10 rocks(end) `jK++--------+|........||........||........||........|....@.d.<||.......*|+----.---+ Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:4 $:29 HP:9(20) Pw:8(8) AC:8 Xp:2 Hungry`j This food really hits the spot!d....You finish eating the food ration. HP:10(20) Pw:8(8) AC:8 Xp:2d.`je M.d.@`jMKd.@.`jV..@d.`j ..#..#@d#`j*..............@.d..`j ....#.....@.......#........d....`j{]##@#....`j &#@#`j^#@#`jp #@#`jI#@#`j #@#`j/#@#`jm@#`jl49What do you want to use or apply? [aefgh or ?*] `jѓAIn what direction do you want to dig? [4789321>] `j8I,You start digging.`j|IRYou hit the rock with all your might. HP:11`jJ+--More--`j <You break through a secret door!--More--`jz2KABOOM!! The door was booby-trapped!`jzr HP:6(20) Pw:8(8) AC:8 Xp:2You stagger... Stun.`jDO+---+|...@#....||...|$.|..+#-`j,/ ....@.........`jQw#@`ja @#`j0Y T#@You feel a bit steadier now.`jg @#`jQ r HP:7...@#.........`j)J@.|.|.|-+`jP .@`jW.@`jv.@`j-v(You see here 3 gold pieces.`j `j G $:32$ - 3 gold pieces.@`j)@.`j`@.`jD 7#@..`jMv.#@.......`jP.#@#.`j6 K.#@#. `jW#@# `jkL#@# `j8- '##@# `jA@# `js #@ `jcI##@#... `jo HP:8+---|....#@|.#| `j &@#. `jbw+@#.|...|..|$.+-- `j V.@|..|++ `j).@. `j .@`jI;.@`j;(You see here 9 gold pieces.`j `j9 G $:41$ - 9 gold pieces.@`j.@`j .@`jA 9What do you want to use or apply? [aefgh or ?*] `jc>In what direction do you want to dig? [6321>] `jk `j,You start chopping at the door.`j pYou hit the door with all your might. HP:9.--More--`ja&(You break through the door.`j 7.@##`j_b c.....@`j..........#@##`j! G.#@#`j)#@#`jw#@`j9What do you want to use or apply? [aefgh or ?*] `jpBIn what direction do you want to dig? [4796321>] `jx.You start digging.`j!You hit the rock with all your might. HP:10(20) Pw:8(8) AC:8 Xp:2..|..|..|...|...|----+--More--`j.You make an opening in the wall.`j#-@+..........|.....|.....+----`je+----+-.|.....@|>..|.`j+.@`j "@.`j.@`j !@.`j+v.@The acid blob oozes under the door. HP:11b`j @.`j2!@>`jKu.@`j.@`j#You hit the acid blob.`j1You miss the acid blob.%`jYThere appears to be no shopkeeper here to receive your payment.&`j9 <What do you want to put on? [k or ?*] '`juNever mind.(`jp >What do you want to wield? [- ae or ?*] )`jg  Miscellaneous  - - your bare hands  Coins  $ - 41 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +1 fedora (being worn)  Comestibles  d - 4 uncursed food rations  l - a food ration  Spellbooks  m - a spellbook of wizard lock  Rings  k - a clay ring  Tools  e - a +0 pick-axe (weapon in hand)  f - a tinning kit (0:54)  h - an empty uncursed sack  Gems/Stones  g - an uncursed touchstone  j - 10 rocks (end) +`jw++---++--------+|....###+---+|........||...|#|....########|........||...|#######....|#|........||....|...|#|........||...||...|#........<|+--.+|...|#|.......*|###+#--++----.---+###+----b--.+|...@....||>.......||........||........||........|+--------++`j`Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:4 $:41 HP:11(20) Pw:8(8) AC:8 Xp:2You are empty handed..`jOYYou begin bashing monsters with your bare hands.--More--/`jD#You hit the acid blob.0`j0You hit the acid blob.0`j- BYou kill the acid blob!+4`j>What do you want to wield? [- ae or ?*] 5`je 7e - a +0 pick-axe (weapon in hand).6`jX.Unknown command ' '.8`jFWhat do you want to use or apply? [aefgh or ?*] 8`j=In what direction do you want to dig? [789>] 9`j>9You start chopping at the door.9`j>rYou hit the door with all your might. HP:12.--More--:`j(You break through the door.:`jQ b##@....;`j-:@....................;`j5 #@......................<`jX 9What do you want to use or apply? [aefgh or ?*] <`j AIn what direction do you want to dig? [789632>] <`j <`j You start digging.<`jv SYou hit the rock with all your might. HP:13<`jϋ #--More--=`j4You succeed in cutting away some rock.=`j S#@................=`jܟ r#@..............................>`jB......@...>`j .@>`j+ .@?`j6.@?`jh@d@.?`j L.d@.?`j0@.@`j%You descend the stairs.--More--@`jiv?+---+|..[||@.x||[..||....|...|+--++Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:5 $:41 HP:13(20) Pw:8(8) AC:8 Xp:2@`j yB`j 1 <@C`jkYou miss the grid bug.The grid bug bites!You get zapped! HP:12D`j 6You kill the grid bug!.E`ja(@.E`j7CYou see here a scale mail. HP:13F`j> jYou have a little trouble lifting t - a scale mail.@--More--G`j4 dYour movements are slowed slightly because of your load. BurdenedH`j0&.@H`jE G.@You see here a bronze plate mail.J`j Ou - a bronze plate mail.@--More--K`jY\You rebalance your load. Movement is difficult. StressedL`j4)@.L`j.T 8Your load is too heavy to climb the stairs.M`j .Unknown command ' '.O`j_BWhat do you want to drop? [$a-hj-mtu or ?*] O`j  Coins  $ - 41 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +1 fedora (being worn)  t - a scale mail  u - a bronze plate mail  Comestibles  d - 4 uncursed food rations  l - a food ration  Spellbooks  m - a spellbook of wizard lock  Rings  k - a clay ring  Tools  e - a +0 pick-axe (weapon in hand)  f - a tinning kit (0:54)  h - an empty uncursed sack  Gems/Stones  g - an uncursed touchstone  j - 10 rocks (end) S`je5+---+|...||@..||...||....|...|+--++Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:5 $:41 HP:13(20) Pw:8(8) AC:8 Xp:2 StressedNever mind.S`j<@T`j 5What do you want to drop? [$a-hj-mtu or ?*] U`jq  Coins  $ - 41 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  Armor  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +1 fedora (being worn)  t - a scale mail  u - a bronze plate mail  Comestibles  d - 4 uncursed food rations  l - a food ration  Spellbooks  m - a spellbook of wizard lock  Rings  k - a clay ring  Tools  e - a +0 pick-axe (weapon in hand)  f - a tinning kit (0:54)  h - an empty uncursed sack  Gems/Stones  g - an uncursed touchstone  j - 10 rocks (end) X`jG ++---+|...||<@.||...||....|...|+--++X`jf Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:5 $:41 HP:13(20) Pw:8(8) AC:8 Xp:2 StressedYou drop a scale mail. HP:14Z`j+[@[`jC 4What do you want to drop? [$a-hj-mu or ?*] \`j  Coins $ - 41 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +1 fedora (being worn) u - a bronze plate mail Comestibles d - 4 uncursed food rations l - a food ration Spellbooks m - a spellbook of wizard lock Rings k - a clay ring Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:54) h - an empty uncursed sack Gems/Stones g - an uncursed touchstone j - 10 rocks(end) ^`j{++---+|...||<[.||.@.||....|...|+--++ Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:5 $:41 HP:14(20) Pw:8(8) AC:8 Xp:2 StressedYou drop a bronze plate mail.Your movements are now unencumbered.``j!)@[``j @.a`jZ&You climb up the stairs.--More--a`jo+---++--------+|....###+---+|........||...|#|....########|........||...|#######....|#|........||....|...|#|........||...||...|#........<|+--.+|...|#|.......*|###+#--++----.---+######+----.--.+|......d.||@.......||........||........||........|+--------+Hatham the Digger St:12 Dx:12 Co:12 In:13 Wi:14 Ch:12 Neutral Dlvl:4 $:41 HP:14(20) Pw:8(8) AC:8 a`jXp:2a`jl/.dc`jJ@>.dc`j !8.@.dc`j @.@d.c`j%I.@d..d`jP.@..de`jr@....d.e`j HP:15@......................e`jf #@................f`jv@#d.......f`jl9 E@#..g`jSw.@#.......g`jH\..........d@g`j [....@#dh`j?@d#h`j.>@d.h`j /..@i`jN9What do you want to use or apply? [aefgh or ?*] j`jB??In what direction do you want to dig? [89632>] j`jf j`jaEYou start digging.d..j`j7You hit the rock with all your might. HP:16d....j`j>..#d--More--j`jԱ 3You succeed in cutting away some rock.k`j......d.@..k`j/i9What do you want to use or apply? [aefgh or ?*] k`j34AIn what direction do you want to dig? [7896321>] k`jx k`j 7You start digging.d.k`j fYou hit the rock with all your might..d#--More--k`j KYou succeed in cutting away some rock.d.l`jBj..d#@.l`j 9What do you want to use or apply? [aefgh or ?*] l`j @In what direction do you want to dig? [786321>] l`j/y HYou start digging. HP:17l`jy mYou hit the rock with all your might.r.d--More--m`jRE6You stop digging..dm`j  m`jr $You miss the giant rat.m`j YThe giant rat bites! HP:14d#n`j^S 1You miss the giant rat.n`jS YThe giant rat bites! HP:13.do`j<You kill the giant rat!#p`j*FWhat do you want to use or apply? [aefgh or ?*] p`j@b@In what direction do you want to dig? [786321>] p`jGYou continue digging.d#p`jfYou hit the rock with all your might.d##--More--p`j< 3You succeed in cutting away some rock.p`jHT..#@.q`jF@......#q`jK ##@.r`j8,#@.r`jV#@r`j4Q HP:14.#@.r`j 5.#@.s`jQ.#@......s`j+.@.s`j.@t`j:!@.t`j @.u`j'N@...u`j( m.@........v`j'1#@.v`j,#@.v`j#@v`jH #@v`j #@w`jݤ#@w`jT6...#@w`j [ HP:15#@....w`j .........#.......@...........x`j_..............#@.x`j/...@x`jO .@y`j'.@y`ja.@y`j%J@...@###y`j .....................@#z`jM........................#@#z`jH ............#@#{`jz#@#{`j^&#@##{`j 5##@##|`j7 HP:16@#|`j1 *#@#}`j#@}`j )#@#~`j )#@#~`j\#@..#.......-----~`j+-----+-#|..?...@|.[...|....+-`jJ Q+@#.|...-`j-9.@|+`j#V.@`j "@.`jf"@.`j@. Things that are here: a scroll labeled TEMOV a statue of an acid blob--More--`j <--------+`j Pick up what?  Scrolls a - a scroll labeled TEMOV Boulders/Statues b - a statue of an acid blob(end) `j +`j(#--------+........|........|........|........|v - a scroll labeled TEMOV.@`jK`j Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +1 fedora (being worn)(end) `j q+--------+|........|`j Really save? [yn] (n) `j~Saving...`jR"Be seeing you...