`j Player: hatham Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-07-22.15:12:13.ttyrec Time: (1784733133) Wed Jul 22 15:12:13 2026 `ji NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. `jy VShall I pick character's race, role, gender and alignment for you? [ynaq] `jPV n name: hatham  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) `jI+ name: hatham  role: Archeologist  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human d - dwarf g - gnome * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) `jv4+ name: hatham  role: Archeologist  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) `j )+ name: hatham  role: Archeologist  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) `j+ name: hatham  role: Archeologist  race: human  gender: male  alignment: neutral Is this ok? [ynq]  hatham, neutral male human Archeologist  y + Yes; start game n - No; choose role again q - Quit(end) `jb-`j(o--------|@......|f.....||......||......|--.-----`jHatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1 It is written in the Book of Camaxtli:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Camaxtli seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Camaxtli. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all`j2: Go bravely with Camaxtli!--More--`j`j`jHello hatham, welcome to NetHack! You are a neutral male human Archeologist.Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1`j O Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)`j:{ a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)`jLL a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)`jQ name [hatham]  role [Archeologist]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] (4 of 5)`jo  a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [default]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5)`jd +`jb Select symbol set:   a + Default Symbols  b - plain same as default symbols, except '+' for corner walls  c - NHAccess recommended for blind players  d - Blank completely blank symbols  e - IBMgraphics special line-drawing characters used for walls  f - IBMGraphics_1  g - IBMGraphics_2  h - curses approximation of IBMgraphics using DECgraphics  i - DECgraphics special line-drawing characters used for walls (end) `j@+-------- |@...... |f.....| |......| |......| --.----- )0Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1(0lqqqqqqk(B(0x(B@(0~~~~~~(B(0x(Bf(0~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0mq~qqqqj(B`jR  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)`jHt a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)`j  a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)`j name [hatham]  role [Archeologist]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] (4 of 5)`j a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [curses, active]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5)`jT+ `j b Select symbol set:   a - Default Symbols  b - plain same as default symbols, except '+' for corner walls  c - NHAccess recommended for blind players  d - Blank completely blank symbols  e - IBMgraphics special line-drawing characters used for walls  f - IBMGraphics_1  g - IBMGraphics_2  h + curses approximation of IBMgraphics using DECgraphics  i - DECgraphics special line-drawing characters used for walls (end) `j +(0lqqqqqqk (B(0x(B@(0~~~~~~ (B(0x(Bf(0~~~~~x (B(0x~~~~~~x (B(0x~~~~~~x (B(0mq~qqqqj (BHatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1Ŀ@f `jQ f@ `jtU-You swap places with your kitten. `j<@f`j1  Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn)(end) `j8`j+1  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)`j7 a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)`j= a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)`j name [hatham]  role [Archeologist]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] (4 of 5)`jZ  a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [IBMgraphics, active]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5) `jh +!`jb Select symbol set:   a - Default Symbols  b - plain same as default symbols, except '+' for corner walls  c - NHAccess recommended for blind players  d - Blank completely blank symbols  e + IBMgraphics special line-drawing characters used for walls  f - IBMGraphics_1  g - IBMGraphics_2  h - curses approximation of IBMgraphics using DECgraphics  i - DECgraphics special line-drawing characters used for walls (end) "`jw +Ŀ <   @f  Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1Ŀ<..................@f.....&`j Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)'`j9 a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)'`j  a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)2`j name [hatham]  role [Archeologist]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] (4 of 5)4`j   a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [IBMGraphics_1, active]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5)5`j+6`j@ b Select symbol set:   a - Default Symbols  b - plain same as default symbols, except '+' for corner walls  c - NHAccess recommended for blind players  d - Blank completely blank symbols  e - IBMgraphics special line-drawing characters used for walls  f + IBMGraphics_1  g - IBMGraphics_2  h - curses approximation of IBMgraphics using DECgraphics  i - DECgraphics special line-drawing characters used for walls (end) 8`j+Ŀ <...... ...... ...... @f.... . Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1Ŀ<..................@f.....:`j&  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5);`j*g a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5);`j0  a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)>`j4 name [hatham]  role [Archeologist]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] (4 of 5)?`j 0  a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [IBMGraphics_2, active]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5)D`j Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1Ŀ<..................@f.....E`j  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)F`jK a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)F`j@ a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)G`jB8  name [hatham]  role [Archeologist]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] (4 of 5)J`jm  a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [IBMGraphics_2, active]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5)J`j +K`jb Select symbol set:   a - Default Symbols  b - plain same as default symbols, except '+' for corner walls  c - NHAccess recommended for blind players  d - Blank completely blank symbols  e - IBMgraphics special line-drawing characters used for walls  f - IBMGraphics_1  g + IBMGraphics_2  h - curses approximation of IBMgraphics using DECgraphics  i - DECgraphics special line-drawing characters used for walls (end) U`jd+Ŀ <...... ...... ...... @f.... . )0Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1(0lqqqqqqk(B(0x(B<(0~~~~~~(B(0x~~~~~~x(B(0x~~~~~~x(B(0x(B@f(0~~~~x(B(0mq~qqqqj(BW`j Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)X`j  a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)Z`j a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)[`j< name [hatham]  role [Archeologist]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] (4 of 5)]`jF|  a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [DECgraphics, active]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5)^`j++_`jjb Select symbol set:   a - Default Symbols  b - plain same as default symbols, except '+' for corner walls  c - NHAccess recommended for blind players  d - Blank completely blank symbols  e - IBMgraphics special line-drawing characters used for walls  f - IBMGraphics_1  g - IBMGraphics_2  h - curses approximation of IBMgraphics using DECgraphics  i + DECgraphics special line-drawing characters used for walls (end) a`j} + (0lqqqqqqk (B(0x(B<(0~~~~~~ (B(0x~~~~~~x (B(0x~~~~~~x (B(0x(B@f(0~~~~x (B(0mq~qqqqj (BHatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1+------+|<......|......||......||@f....|+-.----+h`jg^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) o`j`+(For instructions type a '?')p`jT Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn)(end) q`j 8s`jO^0You don't know any spells right now.t`jnS<You don't know any spells right now.u`j Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)v`j@ a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)x`jG a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)z`j_  name [hatham]  role [Archeologist]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] (4 of 5)`jp1 +`jL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) `j>M+[?1l>Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1+------+|<......|......||......||@f....|+-.----+`j .@.f`j#@f...`jZ ..@.f`jm "@f...`j ?f..@`jw.f@.`j,> Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)`j a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)`j/ +`jHatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1+------+|<.f....|...@..||......||......|+-.----+`j_2^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) `j'+(For instructions type a '?')`j*tame kitten`j=<There doesn't seem to be any object there.`jAd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) `j+(For instructions type a '?')`j *tame kitten`j 7What do you want to call the kitten? `jUK`j i`jg t`j~'t`j]y`j; `j f@..`j}f..@`j~X (.f@#.#`jg!.f.@`jԷ $.f#@#`j".#@#`jq#@#`j'#@#`jc#@##`j#@##`j,#@#`j^#@#`j#@#`j #@##`jQ< #@`j#@#`j f #@##`j #@+`j The door opens.------------+-.....$..................|.........|---------+`jA+#@|....---`j9a-@|+`j .@`j@.`j  .@`j@.`jS.@`j; $:3$ - 3 gold pieces.@`j=There is nothing here to pick up.`j' Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)`j3  a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [true]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)`jp+`j߁ (Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:1 $:3 HP:13(13) Pw:2(2) AC:9 Xp:1+------+|<......#|......|#|......|#|......|#+-.----+#############+------------+#-.....@.......|............||............|+------------+`j̤.@`jj"@.`jM.@`j "@.`jE.@`j"@.`j *.@#..`jj.@#.#....`j=............#|...........@#..*|..........+`ja|..#@#.-`j&Q..#@.-`j -.+..|.....|.#@|!-`jXxV+-|.|.@+`jx0j - a potion of oil.@`jF =There is nothing here to pick up.`j *@.`jN Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)`j+`j;+`jHatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:1 $:3 HP:13(13) Pw:2(2) AC:9 Xp:1+------+|<......#|......|#|......|#|......|#+-.----+########+--.+#|...|####+------------+|...|#-.............##|...||............|###..@*||............||....+------------++---+`jm.@`j(You see here a violet gem.`jn`jkn-k - a violet gem.@`j7  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [false]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)`jMHatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:1 $:3 HP:13(13) Pw:2(2) AC:9 Xp:1+------+|<......#|......|#|......|#|......|#+-.----+########+--.+#|...|####+------------+|...|#-.............##|...||............|###...@||............||....+------------++---+`j%~# `j,a`j `j5a`jp`j p`j9, l`ju y`j `j] `j `j-  `j  `jD `jB 8What do you want to use or apply? [ae-j or ?*] `j  Coins $ - 3 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations Potions j - a potion of oil Tools e - a +0 pick-axe (alternate weapon; not wielded) f - a tinning kit (0:50) h - an empty uncursed sack i - an uncursed oil lamp Gems/Stones g - an uncursed touchstone k - a violet gem(end) `j ++--.+|...|----+|...|.....##|...|....|###...@|....||....----++---+What do you want to rub on the stone? [$k or ?*] `jb<k - a worthless piece of violet glass.`j=What do you want to throw? [$a or ?*] `j$In what direction? `j 1**.`j *`jW @.`jO @.`j @.`jO /#@.`j!O@....`j  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [false]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)`j a - color [true]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [true]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)`jr a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)`jx +`j|Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:1 $:3 HP:13(13) Pw:2(2) AC:9 Xp:1 T:52+------+|<......#|......|#|......|#|......|#+-.----+#######@#+--.+#|...|####+------------+|*..|#-.............##|...||............|###....||............||....+------------++---+`jB# T:53`jv # T:54`j# T:55`j# T:56`j;# T:57`ju, # T:58`j # T:59`jU # T:60`j5You don't have anything else to put on.`jM Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [false]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)`jLg a - color [true]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [true]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)`j. a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [true]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)`j +`jgHatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:1 $:3 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:60+------+|<......#|......|#|......|#|......|#+-.----+#######@#+--.+#|...|####+------------+|*..|#-.............##|...||............|###....||............||....+------------++---+ `j8l # T:61 `jw# T:62 `jp# T:63 `j # T:64 `j # T:65 `j# T:66 `jZ# T:67 `j # T:68 `j0# T:69 `jJh # T:70 `jY8What do you want to use or apply? [ae-j or ?*] `j]He - a +0 pick-axe (weapon in hand).--More--`j+ @a - a +2 bullwhip (alternate weapon; not wielded).--More--`j+m BIn what direction do you want to dig? [4789631>] `j-`jV- You start digging.`jr-RYou hit the rock with all your might. T:71`jI. T:72 T:73 T:74f#--More--`jwYou succeed in cutting away some rock. T:75f.`jb} FWhat do you want to use or apply? [ae-j or ?*] `j33 AIn what direction do you want to dig? [479631>] `j `j!cYou start digging. T:76f.`jo"You hit the rock with all your might. T:77f.. T:78.. T:79.f T:80.f T:81..`j"!#--More--`j7jYou succeed in cutting away some rock. T:82f`jadFWhat do you want to use or apply? [ae-j or ?*] `js@In what direction do you want to dig? [47631>] `j`j>bYou start digging. T:83f.`jcyYou hit the rock with all your might. T:84.f`j2 T:85.. T:86f. T:87f. T:88.#f--More--`jd OYou succeed in cutting away some rock. T:89`jFWhat do you want to use or apply? [ae-j or ?*] `jw?In what direction do you want to dig? [4731>] `j You start digging..You hit the rock with all your might. T:90f T:91f.`j ~ T:92#. T:93#f`j Z T:94f#--More--`jJsYou succeed in cutting away some rock. T:95#f`jIn what direction do you want to dig? [431>] `jU `j CYou start digging. T:96.`j You hit the rock with all your might. T:97f T:98f T:99.f T:100f.. T:101f.`jM > T:102##--More--`jwJYou succeed in cutting away some rock.f`j* h T:103#@...`jJ T:104#.@`j|.@ `j > T:105.@ `j  > T:106.@!`j9Y...#@#!`jʸ  T:107......#...@..."`j<w T:108f@#."`j0@f"`jiYou swap places with Kitty. T:109#f#`j b T:110#@##$`j/#@#$`j>Q M T:111#@#%`jեu T:112#@#...&`j T:113#@f.d..'`jR ##@##.......(`j M T:114#@#)`jl > T:115#@*`j T:116#@f.......*`j*f@*`jXYou swap places with Kitty. T:117f#....+`j;@f+`jӕYou swap places with Kitty. T:118#f.d..,`jD#@f.....-`jrYou stop. Kitty is in the way! T:119#f-`jv  T:120##@.....`j\yf@#.........`jc  T:121#@...d.../`jo T:122#.@d./`jfX T:123.d@./`jPqYou begin bashing monsters with your pick-axe.You miss the jackal.--More--1`j}[ TThe jackal bites! HP:11  T:1242`j&0You miss the jackal.2`j&XThe jackal bites! HP:10  T:1253`j60You miss the jackal.3`j_The jackal bites! HP:9(13) Pw:2(2) AC:9 Xp:1/0 T:1255`jcRYou kill the jackal!/1 T:126.7`jG T:127@.7`j!A T:128@.7`j x T:129@f....8`j/ T:130@##f...:..8`j T:131@#..:...9`j T:132#@#:....9`jR T:133@#........9`jN#@:..:`j*b T:134#@...:`jݫ.@:`j ZYou miss the newt. HP:10(13) Pw:2(2) AC:9 Xp:1/1 T:135;`j".You miss the newt.;`j#vThe newt bites! HP:9(13) Pw:2(2) AC:9 Xp:1/1 T:135  T:136;`ji;`jgj?You kill the newt!/2.=`jg T:137#f@.=`j 2@f=`j You swap places with Kitty.f........>`j@ T:138f@##....>`j'v T:139@##....>`j @#.......?`jiB T:140@#?`ji M T:141###@#@`j1aK T:142#@#@`j O T:143x@#A`jGYou miss the grid bug.The grid bug bites!A`jTYou get zapped! HP:8  T:144B`j@ B`jT@LYou kill the grid bug!/3 T:145#C`j m T:146----...#..@#D`jw----------+.x...........|@.............|#.............|------------+D`j> d T:147|.#@|.+E`jZG+x..@+E`j > T:148@.F`j$GYou miss the grid bug.The grid bug bites!F`j6%_You get zapped! HP:7  T:149F`j!"TYou miss the grid bug.The grid bug bites!F`js"FYou get zapped! HP:6G`jyf_You kill the grid bug! HP:7/4 T:150.H`j Y T:151.f@H`jW T:152..f@K`j In what direction? L`jE L`jnThe door opens. T:153f..|M`j Z T:154.f.@M`j,.f.@N`jBM T:155.f.@N`j"J T:156..f@N`j^ T T:157.f.@N`j] ,.f.@O`jjM T:158.f.@O`j;.f.@.O`j$' T:159....................@#P`j; T:160.................@#P`j{3r T:161..#@###Q`j(q T:162..#@##R`jCR T:163..@#T`ja5..@#T`j9  T:164................@#U`j! o.................f@..V`j  HP:8 T:165....................@W`j- T:166.................@X`j` T:167..#@[`j[ E..#@\`jY T:168f#@]`jѠ T:169....##@#]`jG T:170##@#^`jLI T:171@f#^`j_'#@###^`j0 L T:172#@#_`jl$#@#_`jL T:173#@#_`jI $#@#``jc,@ T:174@#``jI\ : T:175#@#a`j}E T:176##@#a`jvE T:177#@fb`jT T:178@#fb`jo3 )f@b`j3 cYou swap places with Kitty. T:179#fc`j L c`jbV HP:9 T:180#f@c`jc R T:181##f@d`j] T:182##f@d`j S T:183##f@e`jhJ T:184#f@e`jJ T:185#f@e`j" v T:186...f@##h`jߊS T:187..@##i`j=J T:188..#@#fj`j T:189...#@##k`j'D T:190#@Fk`j^You hit the lichen.fThe lichen touches you!l`j0l`j}KYou kill the lichen!/8 T:191!l`j3 d##@#You see here a murky potion.fn`jvYl - a murky potion. T:192@o`j # p`j?tp`jm+ errainq`j c q`j hr`jnr`jcis`j`qs`jus`j̒es`j  t`jC t`j t`j,l t`j t`j t`jb t`j~ t`j t`j! tu`j errainu`j rrainu`j  View which?  a + known map without monsters, objects, and traps b - known map without monsters and objects c - known map without monsters(end) x`js +--------------+|..............|#...............|#|..............|#+|---------.---+z`jP< O T:193#f@#{`j],#f@#{`j < T:194##@#|`jci HP:10(13) Pw:2(2) AC:9 Xp:1/8 T:195f@#|`j_  T:196#f@##F........---}`jNw#f@##...-}`j  T:197#f#@#|.|+..|..+-~`j<BYou miss the lichen.#f~`jV LYou miss the lichen. T:198`jhYou miss the lichen.The lichen touches you!--More--`j ^Kitty misses the lichen.Kitty bites the lichen.--More--`jG GThe lichen is killed! T:199.`j* T:200##+@-................-----`j #f@#........................`j0~ T:201f@####.`jh b T:202#f##@#`jvS###f@##`jWD T:203##@#`j1 F T:204#@#`j4@f#`j{f V T:205##@##`jGA T:206##@`jyC T:207@##`j>v T:208...#f@#`jD  T:209----+.......@##f`jc HP:11 T:210+----.....|..:|...|-@-##`j` \||..|....@+-----.+`j&;You miss the newt. T:211`jX `j jYou kill the newt!/9 T:212%f`jѲ*@.`j!PYou see here a newt corpse.f.`j Coins $ - 3 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations Potions j - a potion of oil l - a murky potion Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:50) h - an empty uncursed sack i - an uncursed oil lamp Gems/Stones g - an uncursed touchstone(end) `j +--------------++--------+|..............||........|#...............||....@...|#|..............||.......f|#+|---------.---++------.-+##############################################################+.-####|...+--.+#|.....|...|#+.......----+|*..|#|..............##`j [C|...|#+----------....|###....|#....||....#----++---+`j8What do you want to use or apply? [ae-j or ?*] `j4c?There is a newt corpse here; tin it? [ynq] (n) `ja`jLbfm - a tin of newt meat. T:213f.`j d T:214f..@`j T:215.........f@`jj  T:216.............@`jqC T:217.......f#@`j m T:218...@f`jt.f#@`j F T:219#@f`jS5R T:220f#@`jHZ T:221#f@`j %#@#`j_\G T:222@#.`j% B@#.......`j  T:223#@................`jO.-----+--+@.......|....$|...|.|+`j5 > T:224.@`jL HP:12 T:225.@`j> T:226.@`j"@.`j R @ T:227@.`j> T:228.@`je> T:229.@`j9 @.`j6'"@.`jk'aYou see here 3 gold pieces. T:230f`j7`jwo $:6$ - 3 gold pieces..f@`j8p T:231f@..`jIn what direction? `jI`jJiThe door opens. T:232|..f`j\ `jH_ T:233.f@..`jnk#@......f....`j@"*f@`ju"You swap places with Kitty. T:234|.........`jG@U T:235|.@`j, ?f.@`j@> T:236.@`jV*{ T:237|.f@.`jhF L@..f`j e T:238.@.f`j^ T:239@...f`jI In what direction? `j{ `j{ uThe door resists! HP:13 T:240..f`jR, *In what direction? `j `j yThe door opens. T:241-.f.`j@v T:242#@..f.`jF T:243....#@-f...`jZu  T:244....#@#f...`j T:245....#@#.#.`jV l..@##.`j T:246......#..........@......`jU; T:247#@#`jA8L T:248-#@#`jb; T:249#@#`j ; T:250#@#`j-7 T:251@#`j\ 8What do you want to use or apply? [ae-j or ?*] `j BIn what direction do you want to dig? [4789321>] `jz You start digging. T:252You hit the rock with all your might. T:253 T:254# T:255# T:256 T:257f T:258f+-|.|...|.$...|...+-----More--`jPYou break through a secret door! T:259#`jtr--:.>.|@#.|-`jm T:260.+|@.+`j 7 T:261@.`j "@.`j JYou see here a statue of a newt.f`j M T:262:@`j- 8What do you want to use or apply? [ae-j or ?*] `jx"<In what direction do you want to dig? [8>] `j`jxYou start chipping the statue. T:263f..--More--`j You hit the statue with all your might. T:264$f T:265f. T:266$f`j  T:267f.*$f`j BThe statue shatters. T:268`j+@.`jNYou see here 27 rocks.f.`j߾D T:269*@`jSf@You swap places with Kitty.`jDpYou see here 3 gold pieces. T:270..f`jW`jX $:9$ - 3 gold pieces. T:271f.@.`jk g T:272*.f@.`jiYou stop. Kitty is in the way! T:273.f`jmY T:274.>f@`j:f@..`j $ T:275`j%You descend the stairs.--More--`jW---_....+.--+|.*.-|@{.|+---+ Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:2 $:9 HP:13(13) Pw:2(2) AC:9 Xp:1/9 T:275`j!  T:276`j~a...@<`j'You see here a black gem.`j֪Vn - a black gem. T:277@`j f T:278....@`j3&You climb up the stairs.--More--`j{ +--------------++--------+|..............||........|+------+#...............||........||<......##|..............||........||......|##+|---------.---++------.-+|......|########|......|###########+-.----+####################################################+.------|--+#####+---.+|..........|#+--.+#|.f.@||[3`j0| 0m..........|#|...|#|....|####-..........|####+------------+|*..|#|.....######|..........|#-.............##|...|#|....|+----------+|............|###....|#+----+|............||....#+------------++---+Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:1 $:9 HP:13(13) Pw:2(2) AC:9 Xp:1/9 T:278`j~ iKitty picks up a rock. T:279f*.`jqo;@f`jobYou swap places with Kitty.##.f>`j` T:280@.......`jz ~#@#f.......`j\ T:281@##>`je T:282#@f.>`jw T:283#f@.............`jd)#f.@Kitty drops a rock. T:284*`j *f`j %You descend the stairs.--More--`j|^---_....+.--+|.f.-|@{.|+---+ Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:2 $:9 HP:13(13) Pw:2(2) AC:9 Xp:1/9 T:284`jC  T:285.f`j, 6@f<{`j"f@`jYou swap places with Kitty. T:286...f.`jK ` T:287.f@`jM ]  T:288.@f.`jn T:289#.f@#<`jj p T:290#.f@.`j| T:291@..-f.`j]b T:292#@#.f`jlbf@#.#.`jY T:293##@#...`j #@#`j@ T:294#@+`j|*Ouch! You bump into a door.`jKFWhat do you want to use or apply? [ae-j or ?*] `j [BIn what direction do you want to dig? [7896321>] `j)#;You start chopping at the door.`jh#U T:295You hear bubbling water.--More--`jzYou hit the door with all your might. T:296# T:297# T:298#`j T:299f T:300f T:301#`j=------+......|........|......|------+You break through the door.f`jgv T:302-|.##@|.-`j 5+.@+`jdlK T:303f@.`j%@f`j]You swap places with Kitty....`j m T:304.@#.`jY3e.@#f.`j2u T:305.@#....`jD p.@#...`j| T:306.@#..`jWD .#.........@..`jtD T:307@#.`jܫ< T:308@-`j 7 T:309@.`jT...#@.`j~  T:310#@....`ji M T:311#@#`j /#@#`j w T:312--..#@#`jwa T:313..###@#`je+-....@#`jm T:314+|.+|...|....+..>.-@-#`j M|@.|+-.--+`j X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) `jV+Please move the cursor to an unknown object.--More--`jU+(For instructions type a '?')`jGV 0floor of a room`j8 0floor of a room`jw).chaotic altar`j\ @_ an iron chain or an altar (chaotic altar)--More--`jNAMore info about "chaotic altar"? [yn] (n) `j]$Pick an object.`jh`jX T:315@..`j = T:316.@`j 6 T:317>@`jZ@ T:318@.`j> T:319@.`j In what direction? `jW `jFThe door opens. T:320-`jFB T:321.@`jl? T:322@.`j In what direction? `j@ `jHThe door opens. T:323-`j `j? T:324@.`j 3.@#.`j* T:325-@#.......`jv z T:326#@.....`j|_ T:327@#.....`j t T:328@#...x...`jH@-x..`j, ?You miss the grid bug. T:329`j `j JYou kill the grid bug!/10 T:329.`jxB T:330.@`j` .@`j: T:331.@#`jT  T:332....-@#.`jTf...#@#.`jxYN T:333.#@#`jϾr T:334.#@#.#`j r T:335.#@#.#`j$V T:336.......#.@#`j^ ,##@#`jKP T:337......@#`jD: T:338#@#`jv?8What do you want to use or apply? [ae-j or ?*]  `j(r  Coins $ - 9 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations m - a tin of newt meat Potions j - a potion of oil l - a murky potion Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:49) h - an empty uncursed sack i - an uncursed oil lamp Gems/Stones g - an uncursed touchstone n - a black gem(end) `j/+----+_...-##....|....-######@#.>..|###.---+#######+-------+#|.......|.--+######........|...-#|.......|<{.|+-------+---+ Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:2 $:9 HP:13(13) Pw:2(2) AC:9 Xp:1/10 T:338Sorry, I don't know how to use that.`js<What do you want to drink? [jl or ?*] `j Coins $ - 9 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations m - a tin of newt meat Potions j - a potion of oil l - a murky potion Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:49) h - an empty uncursed sack i - an uncursed oil lamp Gems/Stones g - an uncursed touchstone n - a black gem(end) `jJ?+----+_...-##....|....-######@#.>..|###.---+#######+-------+#|.......|.--+######........|...-#|.......|<{.|+-------+---+ Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:2 $:9 HP:13(13) Pw:2(2) AC:9 Xp:1/10 T:338`$$@$$$$$$*$Hatham the Di`j?gger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:2 $:9 HP:13(13) Pw:2(2) AC:9 Xp:1/10 T:338You detect the presence of objects.(For instructions type a '?')`jDone.--More--`jNHatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:2 $:9 HP:13(13) Pw:2(2) AC:9 Xp:1/10 T:338`$+------+|.._...-##$|......|.......-######@#|...>..|###+--.---+######$##+-------+$#|.......|$$+.--+######........|$|...-#|.......|$*|<{.|+-------+$+---+`j: T:339#@#`j : T:340#@#`j: T:341#@#`jM. #@#`j5_ T:342.##@##`j  T:343--+......#.@......#`jm= T:344-.#||@d.|#|...|---+`j _You miss the jackal.The jackal bites! HP:12`j `jXKYou miss the jackal. HP:13 T:345 `j= .You miss the jackal. `jq WThe jackal bites! HP:12  T:346!`j m-You hit the jackal.!`jEm>The jackal bites! HP:11!`j !`jd FYou kill the jackal!/11 T:347."`j a T:348+|.@+#`j}5 T:349.@#`jS.@#`jDYou see here 4 gold pieces. T:350$`j $`jl $:13 HP:11(13) Pw:2(2) AC:9 Xp:1/11 T:350$ - 4 gold pieces.@%`j2E T:351@.%`j?@#..%`jޖ T:352.@#.#.....&`jUS N...#..@#'`jDK T:353.##@*`j/8What do you want to use or apply? [ae-j or ?*] *`j?In what direction do you want to dig? [86321>] +`j,You start digging.+`j:uYou hit the rock with all your might. T:354 T:355+`jJ# T:356+`jY# T:357+`j T:358 T:359 HP:12 T:360 T:361#--More--+`jROYou succeed in cutting away some rock. T:362-`jL##.@##-`jUM T:363###@#.`j&#@#/`j: T:364#@#/`j #@#/`jV: T:365#@#0`j#@#0`j) : T:366#@#0`j? F T:367#@##1`j6 T:368@#1`jJ T:369#@#1`j-n < T:370#@2`j@#2`jK > T:371@#3`j 5 T:372#@3`j?u5 T:373#@3`jR#@3`j` : T:374#@o3`jOs You hit the goblin.3`js The goblin hits! HP:9(13) Pw:2(2) AC:9 Xp:1/11 T:374  HP:10(13) Pw:2(2) AC:9 Xp:1/11 T:3754`jIYou hit the goblin. T:3764`j 4`j& FYou kill the goblin!/17 T:377#5`j; T:378#@5`j2 5 T:379#@6`jO<#@6`j(m< T:380#@6`jߍ < T:381#@9`j5 : T:382#@#:`j=B--------........#@#:`jY" N T:383.#@#;`j,N T:384.#@#;`j4Y T:385#.#@#;`jq  T:386#.#@#.....................|-------+-+<`j##----+@.........|#.........|.....|.......|.........--<`jx  T:387#@##..............<`jI~@#..............=`jr T:388#@#................................=`jt $@#.>`j8What do you want to use or apply? [ae-j or ?*] >`j>`j#:In what direction do you want to dig? [4789321>] >`j cYou start hitting the boulder. T:389--More--?`j!You hit the boulder with all your might. HP:11 T:390 T:391 T:392?`j!F T:393 T:394?`j"*?`jP"EThe boulder falls apart. T:395@`j],=#@#.@`j,?You see here 66 rocks. T:396@`j=@ T:397#@*A`j;6 T:398@#A`jJ5 T:399#@A`jc #@A`j$d ?You see here 66 rocks. T:400A`jp 0*@.B`jO T:401#@.B`j9 T:402#@................................B`jT  T:403#@..............C`jN#@..............C`jh} T:404+#@|..............C`jJ <.@|.|.+-D`jJ HP:12 T:405.@D`jr < T:406.@E`jA .@F`jO@ T:407@.F`j]: T:408#@.F`j u....@.....G`j5 k T:409....#@....H`j#5 T:410.@H`jp5 T:411.@H`jrZ < T:412.@H`jA.@I`j> T:413@.I`jl> T:414@.I`j < T:415.@I`j< T:416.@J`jU{> T:417@.J`j$ < T:418.@K`j]8What do you want to use or apply? [ae-j or ?*] K`jK=In what direction do you want to dig? [321>] K`j K`j)HYou start chopping at the door. T:419K`jD`You hit the door with all your might. HP:13 T:420K`jM# T:421K`jV# T:422K`j_# T:423K`jh# T:424K`j.--More--L`juYou break through the door. T:425You hear water falling on coins.N`j U T:426.....................@##N`j4 ..........................@O`j^ T:427.............#@##O`jj T:428..##@P`jp T:429..#@##P`jm M T:430.##@Q`jO T:431.#@#Q`jb #@#R`j>; T:432#@#R`jVz#@#R`j`; T:433#@#S`j.; T:434#@#S`j #@#T`jǤ; T:435#@#T`jE#@#T`j ; T:436#@#U`jЃ#@#U`jo ; T:437#@#V`je@#W`jG8What do you want to use or apply? [ae-j or ?*] W`j,BIn what direction do you want to dig? [4789321>] W`jR W`j You start digging. T:438You hit the rock with all your might. T:439W`j $ T:440W`jx  T:441 T:442 T:443........-.---More--Y`jψWYou break through a secret door! T:444d[`j9b0You miss the jackal.[`jb?The jackal bites! HP:11\`j\`jS>You miss the jackal. T:445\`j0You miss the jackal.\`jXThe jackal bites! HP:10  T:446\`j 0You miss the jackal.\`j yThe jackal bites! HP:8(13) Pw:2(2) AC:9 Xp:1/17 T:446  T:447]`j#/You hit the jackal.]`jt>The jackal bites! HP:6]`jLYou miss the jackal. T:448^`j^`j6NYou kill the jackal!/18 T:449%^`j #-@-|...|...+.....+------There is a broken door here.^`j3 XYou see here a jackal corpse. HP:7 T:450``jJ  T:451+%-----------+@..........|........|......|-----+`j @.........................There is a broken door here.`jZ /You see here a jackal corpse.`j8oFWhat do you want to use or apply? [ae-j or ?*] `jY9 Coins $ - 13 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations m - a tin of newt meat Potions j - a potion of oil Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:49) h - an empty uncursed sack i - an uncursed oil lamp Gems/Stones g - an uncursed touchstone n - a black gem(end) `jZ+############*###+------------+#+---+#####.............|#|....###########|............|----+#|...|####.............|_...-###....||............|....|#|...||............|....-#############+---++----------.-+.>..|#######.---+#####################+-@------------+#|..............|$#|..............|#+-------+`j[k[16;51H$+..............|#|.......|+-.------------+.--+######........|...-#|.......|$*<{.|+-------+$---+ Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:2 $:13 HP:7(13) Pw:2(2) AC:9 Xp:1/18 T:451There is a jackal corpse here; tin it? [ynq] (n) `jw Ko - a tin of jackal meat. T:452`j T:453.@........................`jAF.@`jz > T:454.@`jh8What do you want to use or apply? [ae-j or ?*] `j?In what direction do you want to dig? [4721>] `j(%;You start chopping at the door.`jo%wYou hit the door with all your might. T:455 T:456`j%$ T:457`j%$ T:458`j%$ T:459`jj&.--More--`jZEYou break through the door. T:460`j M T:461##@. `jH....@. `j3  T:462#...........@.............#............. `jJg T:463#@#. `jM T:464#@# `j:1Z HP:8 T:465#@# `j1##@# `j L T:466#@# `jL T:467#@# `j @# `j%8What do you want to use or apply? [ae-j or ?*]  `j AIn what direction do you want to dig? [4789631>]  `j<  `j< You start digging. T:468You hit the rock with all your might. T:469 `j= # T:470 `j:= F T:471 T:472 `j= #--More--`jy3You succeed in cutting away some rock.`j;E T:473@#`j'< T:474#@`j#@`j = T:475#@`j > T:476#@`jN> T:477#@`j> T:478#@`j> T:479#@`jsJ \ HP:9 T:480#@.`j< T:481..............#..............@.............`j.@`j-  T:482.........................@#`j T:483............@`jpp8What do you want to use or apply? [ae-j or ?*] `jn BIn what direction do you want to dig? [4796321>] `jd` `j` You start digging. T:484You hit the rock with all your might. T:485`j` $ T:486`ja $ T:487`jTa H T:488 T:489`ja #--More--`jd4You succeed in cutting away some rock.`jFWhat do you want to use or apply? [ae-j or ?*] `jHAIn what direction do you want to dig? [796321>] `j`j&<You start digging. T:490`j0SYou hit the rock with all your might. T:491`j8$ T:492`jAH T:493 T:494`ja HP:10(13) Pw:2(2) AC:9 Xp:1/18 T:495#--More--`j`LPYou succeed in cutting away some rock. T:496`j FWhat do you want to use or apply? [ae-j or ?*] `j# @In what direction do you want to dig? [79632>] `j2`j2 You start digging.`j*3&You hit the rock with all your might. T:497 T:498 T:499 T:500 T:501 T:502#--More--`j]PYou succeed in cutting away some rock. T:503`jgFWhat do you want to use or apply? [ae-j or ?*] `j?In what direction do you want to dig? [7963>] `j8.You start digging.`j9You hit the rock with all your might. T:504 T:505 T:506`j9$ T:507`j"9$ T:508`jd9 #--More--`j PYou succeed in cutting away some rock. T:509`jFWhat do you want to use or apply? [ae-j or ?*] `j >In what direction do you want to dig? [796>] `jo `j You start digging. HP:11 T:510You hit the rock with all your might. T:511`j $ T:512`j $ T:513`j $ T:514`j #--More--`jxPYou succeed in cutting away some rock. T:515`j33M..#@`j l T:516.....@#`j"[8What do you want to use or apply? [ae-j or ?*] `j/@In what direction do you want to dig? [47321>] `j `j You start digging. T:517You hit the rock with all your might. T:518`j  $ T:519`j $ T:520`j1 $ T:521`j #--More--`j~PYou succeed in cutting away some rock. T:522`jp...... @#`jw{ T:523......#@`j i......@#`j48What do you want to use or apply? [ae-j or ?*] `j AIn what direction do you want to dig? [478321>] `jѵJYou start digging. T:524`jaYou hit the rock with all your might. HP:12 T:525`jH T:526 T:527`j$ T:528`j)$ T:529`j:$ T:530`j#--More--`j 4You succeed in cutting away some rock.`jT  T:531......@#`j] T:532......#@`ji { T:533......#@ `j T:534......@# `jy T:535......@#!`js@A......#@!`j { T:536......#@!`j a.....#@"`j[T T:537..@#"`jos T:538...........@##`jx T:539..............@...........&`j'?O HP:13 T:540@.(`j .@)`jH7 T:541@.*`jv..............@............................*`j[ T:542@#.*`jk @#+`j> T:543#@+`j6d+#@.+`j  T:544...........#.............@.............+`j~8What do you want to use or apply? [ae-j or ?*] ,`j5AIn what direction do you want to dig? [479321>] ,`jH,`jH<You start digging. T:545,`jHwYou hit the rock with all your might. T:546 T:547,`jaI\ T:548 T:549#--More--,`j:PYou succeed in cutting away some rock. T:550,`j| i T:551....@#,`jʼn 8What do you want to use or apply? [ae-j or ?*] ,`j#AIn what direction do you want to dig? [478321>] -`jQ-`jQYou start digging. T:552You hit the rock with all your might. T:553-`jQ$ T:554-`jQH T:555 T:556-`jQ$ T:557-`jsR#--More---`j/PYou succeed in cutting away some rock. T:558-`jN.... @#.`j-P T:559....#@.`j P T:560....#@/`j T:561...........@.............#............./`jА:@#./`jA T:562@#/`j/P @#0`jA%A T:563@#1`jKB T:564@#1`jdi @ T:565@#1`j,? T:566@#2`j-@#2`j'@ T:567@#2`jV T:568...@.#3`j߫&@#.3`j d T:569@#......3`j '@..4`ja6 T:570@.4`j.@4`j < T:571.@5`j6 T:572@.5`j: x T:573....@..5`jtf  T:574...#..@..6`j......#......@#6`jV T:575......#@7`jeJ T:576#@##7`jp M T:577#@#8`jH)#@#8`j) M T:578#@#8`jXEM T:579#@#9`jM T:580#@#9`jM T:581#@#9`jbM T:582#@#:`jr> T:583#@:`jh 8What do you want to use or apply? [ae-j or ?*] ;`jRBIn what direction do you want to dig? [4796321>] ;`jA;`j BYou start digging. T:584You hit the rock with all your might. T:585;`j"B$ T:586;`j8BH T:587 T:588;`jNB$ T:589;`jBc............f.......--More--;`jf JYou break through a secret door! T:590<`jM^n T:591..f@#.<`jM@f<`j/You swap places with Kitty..<`jU1R T:592@.f=`j"U T:593@.f.=`j X T:594@..f>`j8@.f.>`jeUf T:595@..f>`j g T:596@.f..?`jY T:597@.f..?`jeM T:598.@...f?`jQS m.@#f..@`jig T:599.@#.@`jݡe.@#.....@`j T:600.@#f...A`j T:601..#........@...A`j5b !@#.B`j< T:602@-B`j7 T:603@.B`j| d T:604...@.C`jQS@....C`j A T:605@#C`j4 A T:606@#C`jAS T:607..@#D`jTS T:608..@#D`j$GO....@#E`jV T:609..........#@#.F`j} T:610.......#@#F`j9o #@#G`jg; T:611#@#G`jm ; T:612#@#G`jU+#@#H`jm; T:613#@#H`j ; T:614#@#I`j @ T:615@#J`j9 @#J`j j T:616........@..#K`j26.@#.K`jRA T:617.@#K`j D...@#.L`jg[ T:618....@#.L`jD; T:619@-L`j 6 T:620@.M`j#6 T:621@.N`j<G T:622@..N`j&P T:623@..N`j = T:624.@O`jlW T:625##@#.O`j| T:626...#@..P`jn....#@##.Q`j-_ T:627....#@.Q`j\ T:628...#@.Q`j .@Q`j = T:629.@R`j O T:630@..R`j(6.@.S`jX%You descend the stairs.--More--T`jn+---+-------+|.......@%...+||.......|.x......||.......|+---+---+Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:3 $:13 HP:13(13) Pw:2(2) AC:9 Xp:1/18 T:630T`j;  T:631U`jL...<@.xV`j=K?You miss the grid bug. T:632V`j V`jZ VYou miss the grid bug. T:633x.W`j#.@The grid bug bites!You get zapped! HP:12X`jB- X`j-MYou kill the grid bug!/19 T:634.Y`j)@.Y`jK T:635...@.Y`jcq <@Y`jq EYou see here a tripe ration. T:636[`j޾;p - a tripe ration.@\`jDHX T:637....@\`jF  Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn)(end) ]`jL--+-------+......<....+|..@....|^`jL T:638...@.^`jÔ &You climb up the stairs.--More--_`j ############*###+------------+#+---+#####.............|$#|....###########|............|+------+#|...|####.............||.._...-###....|#|............|#|......|#|...|#|............|###.......-#############+---+#+----------.-+##|...@..|###########+--.---+####################################+-.------------+###|..............|$##[1_`j$! 5;54H#|..............|#+-------+####...............|#|.......|#+-.------------+$$+.--+######.........####$|...-#|.......|#####*|<{.|+-------+$+---+Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:2 $:13 HP:12(13) Pw:2(2) AC:9 Xp:1/19 T:638_`j#$ ``j I T:639@>.a`j'X T:640@..a`jR+.@a`j/ A T:641@.b`j0^...@..b`jyS T:642#...@.....#........b`j]  T:643...#.....@........c`j.......#.....@....#c`j* T:644.......#@##d`j|#@#d`jFx E HP:13 T:645@#e`j(A T:646@#e`jSP.......@#e`j` T:647......@.....#....e`j z T:648....@#.e`jH.@#.f`jv T:649...#......@..#g`jN T:650#@##g`jW> T:651#@g`j~X D T:652@##o`j 8What do you want to use or apply? [ae-j or ?*] p`jhB@In what direction do you want to dig? [47832>] p`jp`j<You start digging. T:653p`jSYou hit the rock with all your might. T:654p`j$ T:655p`j@ T:656fp`jF T:657f#p`j;e T:658#f#--More--p`j tYou succeed in cutting away some rock. T:659f#q`jh T:660##@#fr`j 1*f@r`j*12You swap places with Kitty.##r`j{ ` T:661##@##s`jB T:662##@s`jx H T:663#@##t`jSO##@##.-t`jlP T:664##@#u`j D#@.#-v`jw T:665+----+|.....|.....|......|.....|#|.....@+----+w`j~  T:666-+.+.||@.w`j .@x`j4C  T:667@.x`j)u.@x`jV A  T:668@.x`jD ? T:669@.y`jU5 T:670.@y`jV.@y`j(You see here 9 gold pieces.z`j8p $:22$ - 9 gold pieces. T:671@{`j E T:672@.{`j @ T:673@.|`j^1.@|`jcN A T:674@.|`j8What do you want to use or apply? [ae-j or ?*] }`j>>In what direction do you want to dig? [963>] }`j}`jйIYou start chopping at the door. T:675}`jSYou hit the door with all your might. T:676}`j$ T:677}`j\H T:678 T:679}`j}$ T:680}`j$ T:681}`jߺ!.--More--}`jE )You break through the door.~`jWy T:682@#...`jU T:683@...`jW /What do you want to eat? [dmop or ?*] `j!F 9No count allowed with this command.--More--`j =What do you want to eat? [dmop or ?*] `j !Never mind.`jIFWhat do you want to use or apply? [ae-j or ?*] `j x ?In what direction do you want to dig? [7893>] `je@;You start chopping at the door.`j@You hit the door with all your might. T:684 T:685 T:686`j@H T:687 T:688`jA.--More--`j\ [You break through the door. T:689f`jA@..f`j56 T:690.@`jnE /What do you want to throw? [$a or ?*] `jyC  Coins $ - 22 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations m - a tin of newt meat o - a tin of jackal meat p - a tripe ration Potions j - a potion of oil Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:48) h - an empty uncursed sack i - an uncursed oil lamp Gems/Stones g - an uncursed touchstone n - a black gem(end) `je+############*###+------------+#+---+#####.............|#|....###########|............|----+#|...|####.............|_...-###....|#|............|....|#|...|#|............|....-#############+---+#+----------.-+.>..|###########.---+###################################+-.------------+###|..............|`jAf[14;76H$###|..............|#+-------+####...............|#|.......|#+-.------------+.--+######.........####...-#|.......|#####*<{.|+-------+$---+ Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:2 $:22 HP:13(13) Pw:2(2) AC:9 Xp:1/19 T:690In what direction? `jȔ;Kitty catches the tripe ration.`j:,Kitty eats a tripe ration.`jJk T:691##@...`j;---....#@..........................`j  T:692#@#f...`jf#@#.......`jWM T:693#@#`j- X--..#@#`j71Q T:694..@#`jԢ T:695+-------|.................-@-#`j@  T:696--+...||.....||..@.......|+---.--------+`jm? T:697@.`jH @.`ja 'You see here 4 gold pieces.`j@ `j[ b $:26$ - 4 gold pieces. T:698@`j@ T:699.@`jE ; T:700.@`j' T:701..................@`j- T:702...................@`j@ H..#@`ja T:703..#@`j#@`je  T:704#@.f.....`j. T:705...#@...........`j5I T:706#@..f...........`jg*f@`j1h{You swap places with Kitty. T:707....f`j [ T:708f.@`jU T:709f@.`jH@e.f@:..`jps <You miss the newt. T:710`jOZYou are beginning to feel hungry. Hungry`jqYou kill the newt!# HP:18(18) Pw:4(4) Xp:2/20--More--`jY nWelcome to experience level 2. T:711.f`jN<What do you want to eat? [dmo or ?*] `jĢ Coins $ - 26 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations m - a tin of newt meat o - a tin of jackal meat Potions j - a potion of oil Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:48) h - an empty uncursed sack i - an uncursed oil lamp Gems/Stones g - an uncursed touchstone n - a black gem(end) `j0+############*###+------------+#+---+#####.............|#|....###########|............|----+#|...|####.............|_...-###....|#|............|....|#|...|#|............|....-#############+---+#+----------.-+.>..|###########.---+###################################+-.------------+###|..............|`j%[14;76H$###|..............|#+-------+####...............|#|.......|#+-.------------+.--+######.........####...-#|.......|#####*<{.|+-------+$---+ Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:2 $:26 HP:18(18) Pw:4(4) AC:9 Xp:2/20 T:711 HungryUsing your pick-axe you try to open the tin. T:712f.`jt T:713f T:714.f`jJ T:715f.`jJ T:716.f`j4Y T:717.f--More--`j 6 VYou succeed in opening the tin.It smells like jackals.--More--`jx5 "Eat it? [yn] (n) `ji`jiYou consume homemade jackal.f.`j  T:718.@.............`jBr.f#@.....`jsY T:719.#@.`j. Q T:720#@.`jQ T:721#@.`j T@......#.`j@ T:722@#`jG@ T:723@#`jZ @ T:724@#`jC @#`jT A T:725@#`j7t T:726....@......#...`j _ T:727....#@.`j5P\ T:728...#@.`j 5 T:729.@`j^z5 T:730.@`j} ^ T:731f.@.`j~ T:732...f@.`jV)7 T:733..`jf`j@%You descend the stairs.--More--`j{q+---+-------+|.......@....+||.f.....|........||.......|+---+---+Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:3 $:26 HP:18(18) Pw:4(4) AC:9 Xp:2/20 T:733`jy  T:734`jtLk T:735....<f.@`j^ Z T:736.@..f`jX T:737@..f`j4j T:738...@f...`j_ k T:739#@.f.`j T:740#@f.........`ji#@#.#......`j r T:741#@##..`jd s#@#f.#.+-`j]s T:742@#{.-`jȂ| T:743+@#...|.-`jz T:744@.f..+`jrvQ T:745.@<.`j9 ...f.......@.##`jx T:746..#@###`ji Q T:747#`@#`jmq 8What do you want to use or apply? [ae-j or ?*] `jO>In what direction do you want to dig? [9631>] `j W `jHW GYou start hitting the boulder. T:748`jeW --More--`jauYou hit the boulder with all your might. T:749 T:750 T:751`ju# T:752`ju*`ju)The boulder falls apart.`j.......@#f.......#.....`jn?You see here 63 rocks. T:753`jx| T:754....*@.f.`j9D{ T:755....#@f..`j+ "f@`j HYou swap places with Kitty. T:756.`j^C T:757..@`j> T:758@.`j55 T:759.@`j v.@You hear some noises in the distance. T:760--More--`j}KYou are beginning to feel hungry. Hungry`j0:What do you want to eat? [dm or ?*] `j Coins $ - 26 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations m - a tin of newt meat Potions j - a potion of oil Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:48) h - an empty uncursed sack i - an uncursed oil lamp Gems/Stones g - an uncursed touchstone n - a black gem(end) `j40 ++---++-------+|....#####...<....+|.{.|###|.......|+---+###*#........|##|...@...|#+---+---+ Hatham the Digger St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:3 $:26 HP:18(18) Pw:4(4) AC:9 Xp:2/20 T:760 Hungry`jW0 \Using your pick-axe you try to open the tin. T:761`jd0 # T:762`jp0 2 T:763--More--`jSYou succeed in opening the tin.It smells like newts.--More--`j!Eat it? [yn] (n) `jK `j2L tYou consume homemade newt.  T:764f`jgt T:765..f@.`ji!@.`jjKitty drops a rock. T:766*f`jG_...@.f.`j 8What do you want to use or apply? [ae-j or ?*] `j(?In what direction do you want to dig? [78963>] `j `j You start chopping at the door. T:767You hit the door with all your might.--More--`j~Kitty picks up a rock. T:768f. T:769f.`j3> T:770.f`jO; T:771.f`jKitty drops a rock. T:772f. T:773*f.--More--`jϮ `You break through the door. T:774.f`j^f.@#..`j  T:775*f.@#........`j1u.f#@#......`j&n T:776.#@#..`j ] T:777.#@#.`jTf#@#.`jX@O T:778#@.`jmT 8What do you want to use or apply? [ae-j or ?*] `jOX AIn what direction do you want to dig? [7896321>] `j{{ `j{'You start digging. T:779f.You hit the rock with all your might. T:780 T:781. T:782f--More--`jUt mKitty picks up a rock. T:783 T:784.`jrt # T:785`j~t b------+..B.(........|-----+`jt iYou break through a secret door! T:786..B`jL  T:787+#@B.|{.-`j...........@B+The bat bites! HP:15  T:788`j +You miss the bat.`j ;The bat bites! HP:13`je< `j< :You miss the bat. T:789`j+You miss the bat.`j;The bat bites! HP:11`jʒTThe bat bites! HP:10  T:790`j+You miss the bat.`jŢ\The bat bites! HP:8(18) Pw:4(4) AC:9 Xp:2/20 T:790`j٢SThe bat bites! HP:7  T:791`j( `jn UYou kill the bat! HP:8/26 T:792)`j=({@`jZ=+You see here 7 crossbow bolts.`j  T:793........f@)`jY .@`jY 1You see here a large box..`j!!# `j~loot`j DThere is a large box here, loot it? [ynq] (q) `j4Hmmm, it turns out to be locked.`j`# `jf force`j={ RThere is a locked large box here; force its lock? [ynq] (q) `jJ`jKlYou start bashing it with your pick-axe. T:794f`j&K. T:795.`jHK# T:796`jiK# T:797`jK@ T:798f`jkL T:799.f T:800{f`jM2 T:801--More--`j_Kitty picks up a crossbow bolt.f)Kitty drops a crossbow bolt. T:802--More--`j~Kitty picks up a crossbow bolt. HP:9 T:803.f T:804.f`j?{Kitty drops a crossbow bolt..f T:805--More--`jCOvYou are beginning to feel hungry.You stop forcing the lock. Hungry`jjn9What do you want to eat? [d or ?*] `j-  Coins $ - 26 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations Potions j - a potion of oil Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:48) h - an empty uncursed sack i - an uncursed oil lamp Gems/Stones g - an uncursed touchstone n - a black gem(end) `jķw++---++-------++------+|....#####...<.....######....@...|.{.|###|.......||{).f..|+---+###*#........|+------+##|.......|#+---+---+`j nThis food really hits the spot! T:806 T:807`jr T:808.fYou finish eating the food ration.`j # `j force`j@%You resume your attempt to force the lock. T:809f)f.--More--`j^-Kitty picks up a crossbow bolt. T:810f) T:811..f`jx-jKitty drops a crossbow bolt. T:812f)`j-1f.--More--`j\ rKitty picks up a crossbow bolt. T:813f)`ju  HP:10(18) Pw:4(4) AC:9 Xp:2/26 T:814.f T:815.)f`j K T:816.f.`j > T:817.f`j > T:818.f`j > T:819f.`j˰ rYou succeed in forcing the lock. T:820.f`j # `jLloot`j!KThere is a broken large box here, loot it? [ynq] (q) `j\You carefully open the large box...You trigger a trap!--More--`jc A tower of flame bursts from the large box! HP:8(16) Pw:4(4) AC:9 Xp:2/26 T:820--More--`jxzYour leather jacket smoulders! AC:10 Xp:2/26 T:821f.`jݬ# `jSloot`jiKThere is a broken large box here, loot it? [ynq] (q) `jX 8You carefully open the large box...--More--`jLe Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) `j ++-------++------+##...<.....######....@f..|.......||{).)..|*#........|+------+|.......|+---+---+ Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Rings  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `j0+`jx +-------++------+#...<.....######....@f..|.......||{).)..|#........|+------+|.......|+---+---+ Take out what?  Coins $ - 10 gold pieces Rings a - a moonstone ring(end) `jJ+ `ji+ `j x-------++------+..<.....######....@f.........||{).)..|.......|+------+.......|---+---+ $:36$ - 10 gold pieces. `j fr - a moonstone ring. T:822.f`jKi.........(@`jgKhYou see here 2 crossbow bolts. T:823f.`jCg E.@)f`jǍ?@.You see here 4 crossbow bolts.`jIKitty drops a crossbow bolt. T:824`jYw `j<0 HP:9 T:825.........@()f)`jkf@You swap places with Kitty..........`jkNYou see here 2 crossbow bolts..f`jϐ `jJz T:826.........(@f`jV T:827.........f.)@`jH  T:828.........(@#f.#`j?k T:829.f@).`j  T:830.............f#.@##`j* d T:831..f@`jU T:832f#@#`j۱ E T:833##@#`jH T:834#@##`j '#@#`j;CJ T:835#@#`jKm HP:10(16) Pw:4(4) AC:10 Xp:2/26 T:836#@##`j , M T:837#@#`j=O T:838#@##`jO P T:839#@##`jXRK T:840f@#`j; O T:841#f@#`jt.b#f@##...`j  T:842###@..|.|..|...|...+----`ji T:843f+@-.....|..|.|.|+`jHe#f-+@$|`jJ T:844..@`ja- f T:845.f@.`j[W T:846..f.@`j& @.`j}You see here 10 gold pieces. HP:11 T:847.f `j) `j) $:46$ - 10 gold pieces. T:848f@. `j~r v T:849##@...f!`jv T:850#@f.........!`j ---....@f..........."`jDr T:851##@f#."`jqp  T:852#@##.."`j~q T:853...@#f...#`j/ T:854...#@##..#`j /#@##`ju T:855++..#@#$`j>Q T:856..@#$`j)  T:857|||||..|-@-#%`j] HP:12 T:858@+.+%`jP* 7.@f&`j:)f@&`jOWYou swap places with Kitty....&`jXMYou hear a B note squeak nearby. T:859&`j T:860..f#@&`j3w T:861....#@&`j Y T:862f#@'`jqqz T:863...#@'`j Y@#........'`j i T:864#@...(`jO T:865#@........(`j4C +.@.)`j}k T:866#@...)`j+  T:867#@...........*`j.k T:868#@#..*`j?uC##@#.*`jn ` HP:13 T:869@#.*`j] T:870@#....+`j;A T:871@#+`jA T:872@#+`jJ @#,`jB T:873@#,`ji@ T:874@#,`j @#-`jl? T:875@#-`j@ T:876@#-`j 6 T:877@#.`jƓ6 T:878@#.`j8K T:879.@#.`j  HP:14 T:880.............@..#/`jh6 T:881@./`j U T:882@..f0`j@.0`j%RYou see here an empty broken large box.f.2`jA T:883@(2`j?_ T:884@.)f2`jG 8@.f.3`jjh T:885@.f)3`jm T:886@.f(..3`j0$ 1@#..4`j1w T:887@#f..4`j4g T:888@#f..4`j r T:889@#f...4`j> T:890@#f.......5`jh HP:15 T:891@#...*.....6`jG T:892........@.6`j`34..@6`j3!You see here a rock.7`j{ B T:893*@9`jIn what direction? 9`jr 9`j (The door opens.|:`j=< T:894@.:`j r T:895...@##;`jK.............|@#;`jF  T:896.............#@<`j~| T:897....#@#<`j Y  T:898........#@##=`jH T:899#@d=`je You miss the fox.=`jAf UThe fox bites! HP:12  T:900>`jm >`j IYou kill the fox!/30 T:901%?`j %#@#?`jRYou see here a fox corpse. HP:13 T:902A`jE- *%@#B`j@J T:903#@##C`j&6 T:904#@C`jP T:905#@###D`jFM T:906#@#D`j'q T:907#@##...D`j T:908#@##..........-----E`j  T:909#@##.........--F`jw#@.......|+F`j/"  T:910#@................-F`j = T:911#-@-..................||.......+----G`jp T:912@..........................H`jS HP:14 T:913#@##....H`j  T:914##@........H`j'#@#J`jquS T:915-.#@#J`j; T:916#@#J`jD@ T:917h@#J`j "You miss the hobbit.J`j3 WThe hobbit hits! HP:12  T:918K`j:, K`j, DYou kill the hobbit!/37)L`j>##@##L`j?You see here a sling. T:919N`jOx##@.......#)|...|N`j v T:920#......@...O`j-)#@#P`j="@#P`j?You see here a sling. T:921Q`jMQ`jNDs - a sling. T:922@R`j;D T:923#@R`j3#@#+R`j8\ HP:13 T:924#@##U`jhM8What do you want to use or apply? [ae-j or ?*] U`j@In what direction do you want to dig? [47963>] U`j)U`j)You start chopping at the door. T:925You hit the door with all your might. T:926U`j)$ T:927U`j-*@ T:928fU`jD*@ T:929fU`jc*@ T:930fU`j*---------+.............|...........|................--More--V`j5You break through the door.#V`j`l  T:931f+#@|........W`jhx T:932#f@+.W`j$V/.f@W`j Z T:933.f@X`j8What do you want to use or apply? [ae-j or ?*] X`j&>In what direction do you want to dig? [471>] X`jX`jYou start chopping at the door.f.You hit the door with all your might. T:934X`j5 HP:14 T:935.f.--More--X`jh9Kitty suddenly falls asleep! T:936f T:937 T:938 T:939 T:940X`j92.You break through the door.Y`j] a`jk.You start digging.a`jYou hit the rock with all your might. HP:15 T:946 T:947 T:948--More--a`jsYou hear someone cursing shoplifters. T:949 T:950a`j#--More--b`jPYou succeed in cutting away some rock. T:951c`jT T:952##@#c`jxN T:953##@#c`j?N$#@#d`j0j T:954--...@...#d`j6r T:955.#@#.#d`j*V.#@#.#e`j T:956.|#|......@Ff`j*You kill the lichen!#f`jHatham the Field Worker  HP:25(26) Pw:6(6) Xp:3/41Welcome to experience level 3.g`jq T:957.......#@###g`j;+#@##h`j> T:958#@i`js6 T:959#@i`jJ"@#i`j*A T:960@#j`jqI7.......@#j`j8g T:961.@......#j`jX V.#@#.fj`j  m T:962.f@.#k`j/X...#f@.k`jzy HP:26 T:963#f@....l`jNw#@#f........l`jE\ T:964#@##l`jm L T:965#@#m`jǠ@ T:966@#m`j? T:967@#n`jHh(#@#n`j\ T:968#@fn`j*f@n`jaYou swap places with Kitty. T:969fn`j2 P T:970##@o`jc T:971#@........o`ju T:972#.....@...p`j02f@#p`jvuc T:973..@#..#p`jd T:974..#.....@q`j%X##@.......##q`j1. [ T:975##.......#@r`j=u T:976###@.......##r`jy/ n T:977+---#|.......@#s`j a T:978#@.......#u`jMM##.......#@..v`j# v`j? enhancew`jr Current skills:   Fighting Skills  bare handed combat [Unskilled]  two weapon combat [Unskilled]  riding [Unskilled]  Weapon Skills  dagger [Unskilled]  knife [Unskilled]  pick-axe [Basic]  short sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  club [Unskilled]  quarterstaff [Unskilled]  sling [Unskilled]  dart [Unskilled]  boomerang [Unskilled]  whip [Basic]  unicorn horn [Unskilled]  Spellcasting Skills  attack spells [Unskilled]  healing spells [Unskilled] (1 of 2)}`j h divination spells [Unskilled]  matter spells [Unskilled] (2 of 2)~`j Hatham the Field Worker St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:3 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/41 T:978+---++-------++------++---+|....#####...<.....######....(...#|...||.{.|###|.......||{).)).|#|...|+---+###*#......*.|+------+#####|...|##|.......|#+-.-+#+---|---+############+------########|........#[1~`j> %m@####%###########|..###############|........######################+.--.+|...############.....||#####+-------.----+|....|####.............||....|###|............||....|#...^.........||....||............|+----++------------+`jv T:979@.......#..`j&d T:980#.......@..`jo##@.......##..`jF T:981#@#`j; T:982#@#`jnF T:983##@#`jF# `jb enhance`jvr Current skills:   Fighting Skills  bare handed combat [Unskilled]  two weapon combat [Unskilled]  riding [Unskilled]  Weapon Skills  dagger [Unskilled]  knife [Unskilled]  pick-axe [Basic]  short sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  club [Unskilled]  quarterstaff [Unskilled]  sling [Unskilled]  dart [Unskilled]  boomerang [Unskilled]  whip [Basic]  unicorn horn [Unskilled]  Spellcasting Skills  attack spells [Unskilled]  healing spells [Unskilled] (1 of 2)`ja h divination spells [Unskilled]  matter spells [Unskilled] (2 of 2)`jHatham the Field Worker St:14 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:3 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/41 T:983+---++-------++------++---+|....#####...<.....######....(...#|...||.{.|###|.......||{).)).|#|...|+---+###*#......*.|+------+#####|...|##|.......|#+-.-+#+---|---+#########@########+------######[11;73`jhYH##|........#######%###########|..###############|........######################+.--.+|...############.....||#####+-------.----+|....|####.............||....|###|............||....|#...^.........||....||............|+----++------------+`j# E T:984#@#`j(R T:985+-|.F.?.##@##...`j  T:986-.|.#@##.........*....----+`j T:987-+.+.|.+-@+##........`j |@+.........`j^ ;You see here a scroll labeled LEP GEX VEN ZEA.`j- 2You hit the yellow mold.`jz @You stagger... T:988 Stun`jj# T:989?@........`j)Ouch! You bump into a door.`jWO@.........`jO;You see here a scroll labeled LEP GEX VEN ZEA.`jZ  T:990?@.......`j@........`jn;You see here a scroll labeled LEP GEX VEN ZEA.`j3You miss the yellow mold.`jb T:991You feel a bit steadier now.`j `j&YYou kill the yellow mold!/44 T:992%`j33@?`jZ3KYou see here a yellow mold corpse. T:993`j /%@`jFWYou see here a scroll labeled LEP GEX VEN ZEA. T:994`jy  `j @t - a scroll labeled LEP GEX VEN ZEA.@`j9*@.`jUKYou see here a yellow mold corpse. T:995`j6LThere is a yellow mold corpse here; eat it? [ynq] (n) `jsEcch - that must have been poisonous! St:13  HP:21--More--`j"This yellow mold corpse tastes okay. T:996 T:997--More--`j6You finish eating the yellow mold corpse.`jBOh wow! Great stuff! Hallu`j9 Coins  $ - 46 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  s - a sling  Armor  b - an uncursed burnt +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 2 uncursed food rations  Scrolls  t - a scroll labeled LEP GEX VEN ZEA  Potions  j - a potion of oil  Rings  r - a moonstone ring  Tools  e - a +0 pick-axe (weapon in hand)  f - a tinning kit (0:48)  h - an empty uncursed sack  i - an uncursed oil lamp  Gems/Stones  g - an uncursed touchstone (1 of 2)`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:3 $:46 HP:21(26) Pw:6(6) AC:10 Xp:3/44 T:997 Hallu+---++---++-------++------++---+|...+|....#####...<.....######....(...#|...||@..||.{.|###|.......||{).)).|#|...||...++---+###*#......*.|+------+#####|...|+.-.+##|.......|#+-.-+####+---|---+##################`jL[m####+-----.-########|........#######%###########|.....###############|........######################+.--.+|......############.....||.*.#####+-------.----+|....|...####.............||....|----+###|............||....|#...^.........||....||............|`j}0[20;71H+----++------------+`j< T:998.@`jb '.@#`j HP:22 T:999.....@`j~ q T:1000 Hallu.....#@`jU T:1001....#&@#..`jo  T:1002.###@...........|..[.+.....|--`jK T:1003@@......|........../|..+-`j .....#@+...@.)`jn f T:1004i.@*`jv].D.@[`jx T:1005.@.@)`j o T:1006.@R./`jOj T:1007@Q..)`jQJ HP:23 T:1008o..@(`j W.@.@/`jJj T:1009m.@+`jkj T:1010.&..@/`jcLc T:1011..a.@!`jh.@`j i-There is a staircase down here.`jUidYou see here a black gem. T:1012.@`j~`jVu - a black gem. T:1013.E@`j.FWhat do you want to use or apply? [ae-j or ?*] `j%X   Coins  $ - 46 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  s - a sling  Armor  b - an uncursed burnt +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 2 uncursed food rations  Scrolls  t - a scroll labeled LEP GEX VEN ZEA  Potions  j - a potion of oil  Rings  r - a moonstone ring  Tools  e - a +0 pick-axe (weapon in hand)  f - a tinning kit (0:48)  h - an empty uncursed sack  i - an uncursed oil lamp  Gems/Stones  g - an uncursed touchstone (1 of 2)`j> ++---++---++-------++------++---+|...+|....#####...<.....######....(...#|...||...||.{.|###|.......||{).)).|#|...||...++---+###*#......*.|+------+#####|...|+.-.+##|.......|#+-.-+#####+---|---+######################+-----.-+#####[11;6`j7H###|........#######%###########|.......|###############|........######################+.--.+|.......|############.....||....N@.+#####+-------.----+|....||.......|####.............||....|+-------+###|............||....|#...^.........||....||............|+----++------------+Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:3 $:46 HP:23(26) Pw:6`jĸY(6) AC:10 Xp:3/44 T:1013 HalluWhat do you want to rub on the stone? [$nu or ?*] `j   Coins  $ - 46 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  s - a sling  Armor  b - an uncursed burnt +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 2 uncursed food rations  Scrolls  t - a scroll labeled LEP GEX VEN ZEA  Potions  j - a potion of oil  Rings  r - a moonstone ring  Tools  e - a +0 pick-axe (weapon in hand)  f - a tinning kit (0:48)  h - an empty uncursed sack  i - an uncursed oil lamp  Gems/Stones  g - an uncursed touchstone (1 of 2)`jF n - a black gem  u - a black gem (2 of 2)`jww ++---++---++-------++------++---+|...+|....#####...<.....######....(...#|...||...||.{.|###|.......||{).)).|#|...||...++---+###*#......*.|+------+#####|...|+.-.+##|.......|#+-.-+#####+---|---+######################+-----.-+#####[11;6`jw7H###|........#######%###########|.......|###############|........######################+.--.+|.......|############.....||....@@.+#####+-------.----+|....||.......|####.............||....|+-------+###|............||....|#...^.........||....||............|+----++------------+`jxHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:3 $:46 HP:23(26) Pw:6(6) AC:10 Xp:3/44 T:1013 HalluOh wow, man: Fractals!@.`jJFWhat do you want to use or apply? [ae-j or ?*] `jm   Coins  $ - 46 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  s - a sling  Armor  b - an uncursed burnt +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 2 uncursed food rations  Scrolls  t - a scroll labeled LEP GEX VEN ZEA  Potions  j - a potion of oil  Rings  r - a moonstone ring  Tools  e - a +0 pick-axe (weapon in hand)  f - a tinning kit (0:48)  h - an empty uncursed sack  i - an uncursed oil lamp  Gems/Stones  g - an uncursed touchstone (1 of 2)`jF n - a black gem  u - a black gem (2 of 2)`jR +---++---++-------++------++---+|...+|....#####...<.....######....(...#|...||...||.{.|###|.......||{).)).|#|...||...++---+###*#......*.|+------+#####|...|+.-.+##|.......|#+-.-+#####+---|---+######################+-----.-+######`j ##|........#######%###########|.......|###############|........######################+.--.+|.....&.|############.....||.....@.+#####+-------.----+|....||.......|####.............||....|+-------+###|............||....|#...^.........||....||............|+----++------------+Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:3 $:46 HP:23(26) Pw:6(6) AC:10 Xp:3/`j G44 T:1013 HalluWhat do you want to use or apply? [ae-j or ?*] `j 2Never mind.@`jCFWhat do you want to use or apply? [ae-j or ?*] `j   Coins  $ - 46 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  s - a sling  Armor  b - an uncursed burnt +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 2 uncursed food rations  Scrolls  t - a scroll labeled LEP GEX VEN ZEA  Potions  j - a potion of oil  Rings  r - a moonstone ring  Tools  e - a +0 pick-axe (weapon in hand)  f - a tinning kit (0:48)  h - an empty uncursed sack  i - an uncursed oil lamp  Gems/Stones  g - an uncursed touchstone (1 of 2)`jJF n - a black gem  u - a black gem (2 of 2)`j+---++---++-------++------++---+|...+|....#####...<.....######....(...#|...||...||.{.|###|.......||{).)).|#|...||...++---+###*#......*.|+------+#####|...|+.-.+##|.......|#+-.-+#####+---|---+######################+-----.-+######`j##|........#######%###########|.......|###############|........######################+.--.+|.....H.|############.....||.....@.+#####+-------.----+|....||.......|####.............||....|+-------+###|............||....|#...^.........||....||............|+----++------------+Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:3 $:46 HP:23(26) Pw:6(6) AC:10 Xp:3/`j|G44 T:1013 HalluWhat do you want to use or apply? [ae-j or ?*] `jn   Coins  $ - 46 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  s - a sling  Armor  b - an uncursed burnt +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 2 uncursed food rations  Scrolls  t - a scroll labeled LEP GEX VEN ZEA  Potions  j - a potion of oil  Rings  r - a moonstone ring  Tools  e - a +0 pick-axe (weapon in hand)  f - a tinning kit (0:48)  h - an empty uncursed sack  i - an uncursed oil lamp  Gems/Stones  g - an uncursed touchstone (1 of 2)`j  ++---++---++-------++------++---+|...+|....#####...<.....######....(...#|...||...||.{.|###|.......||{).)).|#|...||...++---+###*#......*.|+------+#####|...|+.-.+##|.......|#+-.-+#####+---|---+######################+-----.-+#####[11;6`jt 7H###|........#######%###########|.......|###############|........######################+.--.+|.....F.|############.....||.....@.+#####+-------.----+|....||.......|####.............||....|+-------+###|............||....|#...^.........||....||............|+----++------------+Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:3 $:46 HP:23(26) Pw:6(`j X6) AC:10 Xp:3/44 T:1013 HalluWhat do you want to rub on the stone? [$nu or ?*] `j: `j: ROh wow, man: Fractals! T:1014@`jY`j%You descend the stairs.--More--`j?=@+-+-------+.?...@@...||....../[..+---------+Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:23(26) Pw:6(6) AC:10 Xp:3/44 T:1014 Hallu`j> Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:23(26) Pw:6(6) AC:10 Xp:3/44 T:1015 Hallu(.@[*`j=&You climb up the stairs.--More--`j +---++---++-------++------++---+|...+|....#####...<.....######....(...#|...||...||.{.|###|.......||{).)).|#|...||...++---+###*#......*.|+------+#####|...|+.-.+##|.......|#+-.-+#####+---|---+######################+-----.-+######[`jH11;73H##|........#######%###########|.......|###############|........######################+.--.+|......M|############.....||.....@.+#####+-------.----+|....||.......|####.............||....|+-------+###|............||....|#...^.........||....||............|+----++------------+Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:3 $:46 HP:23(26) Pw:6(6) AC:10`j Xp:3/44 T:1015 Hallu`j8  T:1016D..`jb HP:24 T:1017.@f.>`j%S T:1018..&@`jIn what direction? `j_`j3`TThe door resists! T:1019.f`j*In what direction? `j `jSTThe door resists! T:1020.P`j*In what direction? `j`ji\The door opens. T:1021-&.`jt; T:1022..&@#.`j\...............M@#.`jW  T:1023......o#@#.`j T:1024..-#@#.`j O.#@#.`jl T:1025.#@#.`j+O.#@#.`j. .#@. HP:25 T:1026You hear a soda fountain!`jO #@`jF7 T:1027#@`jh T:1028......#@`j8 T:1029@#`j b T:1030......Z@#`j#1l T:1031@......#;`j696#......@#`jڃ8 T:1032@#`jqV T:1033.@#.`j% 9.@#.`jr V T:1034.@#.`jd HP:26 T:1035.@#.`jvg T:1036..@o.`jy V......@##.`jr T:1037..............@#.`j8..@-`j 8 T:1038@.`j\ %You descend the stairs.--More--`jՒ <+-+-------+.)....@...||......*?..+---------+Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/44 T:1038 Hallu`j{ =!=(`j A%<@[`j You see here a black potion.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/44 T:1039 Hallu)%`jL`jMv - a black potion.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/44 T:1040 Hallu!@(`j1I.@You see here a food ration.`jF28You hear a door open.)`jkK`jKw - a food ration.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/44 T:1041 Hallu[@`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/44 T:1042 Hallu=@.`j%Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/44 T:1043 Hallu".@`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/44 T:1044 Hallu)@.`js/=.@`jF Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/44 T:1045 Hallu[@.`j ,?.@`jD "@.`j E You see here a potion of object detection.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/44 T:1046 Hallu`j+ `j x - a potion of object detection.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/44 T:1047 Hallu@`j->What do you want to drink? [jvx or ?*] `jrK  Coins  $ - 46 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  s - a sling  Armor  b - an uncursed burnt +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 2 uncursed food rations  w - a food ration  Scrolls  t - a scroll labeled LEP GEX VEN ZEA  Potions  j - a potion of oil  v - a black potion  x - a potion of object detection  Rings  r - a moonstone ring  Tools  e - a +0 pick-axe (weapon in hand)  f - a tinning kit (0:48)  h - an empty uncursed sack (1 of 2)`j ] p++-+-------+.@....<...||..........+---------+Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/44 T:1047 HalluWhat a trippy feeling! Conf Hallu--More--`j- )Call a black potion: `jc`jido`jy n`j^_f`j`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/44 T:1048 Conf Hallu.@ `j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/44 T:1049 Conf Hallu@. `jIn what direction?  `jB `jZBThe door resists!Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/44 T:1050 Conf Hallu `j3*In what direction?  `j'2You see no door there. `jO*In what direction?  `j< `jThe door opens.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/44 T:1051 Conf Hallu| `j]Y@........The Nazgul hits! HP:21D`j`j^You hit the big dumb object!Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:21(26) Pw:6(6) AC:10 Xp:3/44 T:1052 Conf HalluN`j HYou hit the dwarf king.P`j C`jSCYou kill the orc-captain!Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:22(26) Pw:6(6) AC:10 Xp:3/51 T:1053 Conf Hallu)`j ##@|...... Things that are here: a hobgoblin corpse an iron skull cap--More--`jZ; 0`j8What do you want to use or apply? [ae-j or ?*] `j  Coins  $ - 46 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  s - a sling  Armor  b - an uncursed burnt +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 2 uncursed food rations  w - a food ration  Scrolls  t - a scroll labeled LEP GEX VEN ZEA  Potions  j - a potion of oil  x - a potion of object detection  Rings  r - a moonstone ring  Tools  e - a +0 pick-axe (weapon in hand)  f - a tinning kit (0:48)  h - an empty uncursed sack  i - an uncursed oil lamp (1 of 2)`j  +##@+-|-------+......<...||..........+---------+Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:22(26) Pw:6(6) AC:10 Xp:3/51 T:1053 Conf HalluThere is a hobgoblin corpse here; tin it? [ynq] (n)  `j  `j y - a tin of hobgoblin meat.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:22(26) Pw:6(6) AC:10 Xp:3/51 T:1054 Conf Hallu"`jrHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:22(26) Pw:6(6) AC:10 Xp:3/51 T:1055 Conf Hallu##@)...."`jo a##@#.."`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:22(26) Pw:6(6) AC:10 Xp:3/51 T:1056 Conf HalluYou feel less trippy now. Hallu%`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:22(26) Pw:6(6) AC:10 Xp:3/51 T:1057 Hallu+@##'`j,|In what direction? '`jGYou see no door there.?(`jVYou try to move the boulder, but in vain.+,`jFWhat do you want to use or apply? [ae-j or ?*] ,`jli,`ji8In what direction do you want to dig? [78932>] ,`j,`j:You start hitting the boulder.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:22(26) Pw:6(6) AC:10 Xp:3/51 T:1058 Hallu(,`jJ--More---`jbYou hit the boulder with all your might.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:22(26) Pw:6(6) AC:10 Xp:3/51 T:1059 Hallu?Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:22(26) Pw:6(6) AC:10 Xp:3/51 T:1060 Hallu[-`j/bVHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:22(26) Pw:6(6) AC:10 Xp:3/51 T:1061 Hallu[Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:23(26) Pw:6(6) AC:10 Xp:3/51 T:1062 Hallu[-`jcHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:23(26) Pw:6(6) AC:10 Xp:3/51 T:1063 Hallu!Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:23(26) Pw:6(6) AC:10 Xp:3/51 T:1064 Hallu[Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:23(26) Pw:6(6) AC:10 Xp:3/51 T:1065 Hallu=%The boulder falls apart.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:23(26) Pw:6(6) AC:10 Xp:3/51 T:1066 Hallu[.`ju D##@###.`jv You see here 20 rocks.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:23(26) Pw:6(6) AC:10 Xp:3/51 T:1067 Hallu/`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:23(26) Pw:6(6) AC:10 Xp:3/51 T:1068 Hallu.|?#@#0`jM Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:23(26) Pw:6(6) AC:10 Xp:3/51 T:1069 Hallu...#%@#1`j'Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:23(26) Pw:6(6) AC:10 Xp:3/51 T:1070 Hallu----+.).........#@#2`j"Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1071 Hallu.......(@#2`jU;.@#2`j$You see here 20 rocks.2`jYou hear a jackal howling at the moon.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1072 Hallu3`j m 7z - 20 rocks.@5`jݲEWhat do you want to drop? [$a-jnr-uw-z or ?*] 5`j !Never mind.6`jk Count: 108`jEWhat do you want to drop? [$a-jnr-uw-z or ?*] 9`j'^  Coins  $ - 46 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  s - a sling  Armor  b - an uncursed burnt +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 2 uncursed food rations  w - a food ration  y - a tin of hobgoblin meat  Scrolls  t - a scroll labeled LEP GEX VEN ZEA  Potions  j - a potion of oil  x - a potion of object detection  Rings  r - a moonstone ring  Tools  e - a +0 pick-axe (weapon in hand)  f - a tinning kit (0:47)  h - an empty uncursed sack (1 of 2)A`jMm  i - an uncursed oil lamp  Gems/Stones  g - an uncursed touchstone  n - a black gem  u - a black gem  z - 20 rocks (2 of 2)B`j  +----+.).........|###@############)+-|-------+......<...||..........+---------+B`jV OHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1072 HalluYou drop 20 rocks.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1073 Hallu--More--C`j ?What do you want to drop? [$a-jnr-uw-y or ?*] D`j !Never mind.F`j؋ Count: 10F`j]f 7z - 10 rocks.@I`j I`j z - 2 rocks.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1074 Hallu@K`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1075 Hallu..)@L`j:$Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1076 Hallu-..%.....{......@#L`j gHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1077 Hallu+--|.../||...+|....|...|.*..-@-#N`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1078 Hallu+|>|...[@+----|+N`jb +/@.N`j BYou see here an effervescent potion.)P`j3P`j[A - an effervescent potion.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1079 Hallu*@Q`jN>What do you want to drink? [jxA or ?*] R`jKYecch! This stuff tastes like poison.--More--S`jul(But in fact it was mildly stale slime mold juice.) HP:23--More--U`j You are shocked back to your senses!Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1080!X`jEHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1081@.Y`jvHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1082@.Y`j!Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1083@.Y`jې @.Y`j$ You see here a clear potion.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1084Z`j5 ;B - a clear potion.@[`j{ Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1085.@\`jG In what direction? \`j++The door resists!^`j3)In what direction? ^`jThe door resists!Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1086_`j=)In what direction? _`j:c _`jcThe door opens.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1087-``jo@.@#.``jPr Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:24(26) Pw:6(6) AC:10 Xp:3/51 T:1088.-@#........a`j_Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:25(26) Pw:6(6) AC:10 Xp:3/51 T:1089.#@#......a`j LHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:25(26) Pw:6(6) AC:10 Xp:3/51 T:1090.#@#a`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:25(26) Pw:6(6) AC:10 Xp:3/51 T:1091.#@.c`j8What do you want to use or apply? [ae-j or ?*] c`jaAIn what direction do you want to dig? [7896321>] c`j c`jYou start digging.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:25(26) Pw:6(6) AC:10 Xp:3/51 T:1092c`jYou hit the rock with all your might.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:25(26) Pw:6(6) AC:10 Xp:3/51 T:1093c`jd\Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:25(26) Pw:6(6) AC:10 Xp:3/51 T:1094Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:25(26) Pw:6(6) AC:10 Xp:3/51 T:1095Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:25(26) Pw:6(6) AC:10 Xp:3/51 T:1096Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:25(26) Pw:6(6) AC:10 Xp:3/51 T:1097#--More--c`j3You succeed in cutting away some rock.d`j{Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1098.#@.d`j^e 8What do you want to use or apply? [ae-j or ?*] d`jgAIn what direction do you want to dig? [7896321>] e`j,You start digging.e`jYou hit the rock with all your might.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1099e`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1100Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1101Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1102Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1103Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1104e`j#--More--e`jpYou succeed in cutting away some rock.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1105f`jM.#@.g`jH8What do you want to use or apply? [ae-j or ?*] g`jɟAIn what direction do you want to dig? [7896321>] g`j}S g`jSYou start digging.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1106g`jTsYou hit the rock with all your might.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1107Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1108Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1109Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1110g`jU"Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1111Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1112g`j/UHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1113g`jnU#--More--h`jR3You succeed in cutting away some rock.h`jő Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1114.#@.i`jDHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1115.@#.i`j? Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1116.@#.i`j 5.@#.j`j&Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1117.@#.j`jq%.@#j`j̉ Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1118.@#......j`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1119.@#........k`jwHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1120@-.k`ji Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1121.@`j?Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1122.@`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1123@.`j.@`jVh Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1124@.`j2Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1125.@.`j٦ Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1126.-@........`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1127.#@......`j -.#@`jN;Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1128.#@.`jUHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1129.#@.`j1G.#@.`jX Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1130.#@.`jz 5.@#.`jC'Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1131.@#.`jFHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1132.#@.`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1133`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1134.#@.`jheHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1135.@#.`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1136`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1137.@#.`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1138`j$Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1139.@#.`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1140.@#.`jy'Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1141`j߯Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1142.@#`jEeHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1143`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1144.@#......`jz Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1145`jGHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1146.#@......`jqHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1147`jkHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1148.#@`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1149`jm Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1150.#@.`jM Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1151`jF Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1152.#@.`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1153`j~Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1154.#@.`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1155.#@.`jGGHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1156`j:o Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1157`jQ 5.@#.`jm Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1158`j̭Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1159.@#.`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1160.@#.`jamHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1161`jP5.@#.`jZHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1162`jq Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1163.@#`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1164`jT O.@#......`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1165`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1166.@#........`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1167`j-@-.`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1168.@`j$.@`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1169.@`jQ Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1170...@##`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1171..............@`jr......................#@#`jߒ <Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1172..................#@#`j$*#@##`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1173#@##`jVw Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1174#@##`jaHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1175@#`j#@##Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1176You hear water falling on coins.`j7 0#@#`j"Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1177#@`j (&#@##`j6Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1178##@`#`jP= Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1179#@###.`j:FHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1180#@+`j1 8What do you want to use or apply? [ae-j or ?*] `j* ?In what direction do you want to dig? [8963>] `jq`j_rYou start hitting the boulder.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1181--More--`jj, RYou hit the boulder with all your might.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1182Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1183`j, Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1184Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1185Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1186`j- UHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1187*The boulder falls apart.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1188`j P#@#.`j $You see here 51 rocks.`jg Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [false]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)`j a - color [true]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [true]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)`jM  a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [true]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [true]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)`j name [hatham]  role [Archeologist]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [2=on, MSDOS compatible]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] `jz [C(4 of 5)`ja+`j+1-+-------+|.......||.......-#######|....{..||>......||........#+-----|-+#####)#####################)####@+-|-------+##......<...|###+|..........+---------+Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1188Set boulder to what? `jC 0`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1188+-------+|.......||.......-#######|....{..||>......||........#+-----|-+#####)#####################)####@+-|-------+##......<...|###+|..........+---------+`j; Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1189*@.`jIn what direction? `j# `jk The door resists!Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1190`j *In what direction? `j8 -The door resists!`j*In what direction? `jzf`jfThe door resists!Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1191`j *In what direction? `jK -The door resists!`jV*In what direction? `j`jgThe door resists!Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1192`j%K *In what direction? `jQd `je The door opens.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1193-.!..----`jN`j------+#.......|@......$|......|---+`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1194-|.#@|`j:+-@+`jG.@There is a staircase down here.`jiYou see here a dark potion.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:6(6) AC:10 Xp:3/51 T:1195`j0<C - a dark potion.@`j5 ?What do you want to drink? [jxBC or ?*] `j `jf Magical energies course through your body.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1196`j @@>|`j@Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1197..@`j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1198@.`j) Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1199.@ `j Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1200@. `j:Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1201.@ `jj "@. `jj You see here 4 gold pieces.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:46 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1202 `j `j $:50$ - 4 gold pieces.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1203@ `jϯHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1204.@ `jb @. `jր Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1205@. `jn Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1206...@# `jl7 Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1207..............|@ `j ..............@#You hear a door open. `jMHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1208.@.|`j:"@.`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1209@.`jb#@.......`jB8What do you want to use or apply? [ae-j or ?*] `j?In what direction do you want to dig? [4786>] `je`jYou start digging.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1210`jmYou hit the rock with all your might.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1211Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1212Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1213Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1214@--More--`j You stop digging.Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:26(26) Pw:14(14) AC:10 Xp:3/51 T:1215`jSE 3You hit the werejackal.`jE The werejackal hits! HP:21 Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:21(26) Pw:14(14) AC:10 Xp:3/51 T:1216`j3- 3You hit the werejackal!`j- The werejackal hits! HP:14 Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:14(26) Pw:14(14) AC:10 Xp:3/51 T:1217`j3You hit the werejackal.`j\The werejackal hits! HP:9(26) Pw:14(14) AC:10 Xp:3/51 T:1217 Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:9(26) Pw:14(14) AC:10 Xp:3/51 T:1218`j[#@....@..`j2What do you want to wield? [- aes or ?*] `j   Miscellaneous  - - your bare hands  Coins  $ - 50 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  s - a sling  Armor  b - an uncursed burnt +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 2 uncursed food rations  w - a food ration  y - a tin of hobgoblin meat  Scrolls  t - a scroll labeled LEP GEX VEN ZEA  Potions  j - a potion of oil  x - a potion of object detection  B - a clear potion  Rings  r - a moonstone ring  Tools (1 of 2)`j++-------+|.......||.......-#######|....{..||>......||........#+-----|-+#####)######################)####*+------@-++-|-------+##|.....@..|......<...|###-........||..........|>.......|+---------++----|---+#`jX AHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:9(26) Pw:14(14) AC:10 Xp:3/51 T:1218s - a sling (weapon in hand).Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:9(26) Pw:14(14) AC:10 Xp:3/51 T:1219 `jo" Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:9(26) Pw:14(14) AC:10 Xp:3/51 T:1220.@@"`j^r 0What do you want to drink? [jxB or ?*] $`ju!Never mind.$`jӭCWhat do you want to ready? [- $agnuz or ?*] %`j  Miscellaneous  - - empty quiver (nothing readied)  Coins  $ - 50 gold pieces  Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  s - a sling (weapon in hand)  Armor  b - an uncursed burnt +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles  d - 2 uncursed food rations  w - a food ration  y - a tin of hobgoblin meat  Scrolls  t - a scroll labeled LEP GEX VEN ZEA  Potions  j - a potion of oil  x - a potion of object detection  B - a clear potion  Rings  r - a moonstone ring  Tools (1 of 2)%`j  e - a +0 pick-axe  f - a tinning kit (0:47)  h - an empty uncursed sack  i - an uncursed oil lamp  Gems/Stones  g - an uncursed touchstone  n - a black gem  u - a black gem  z - 12 rocks (2 of 2)'`jO ++-------+|.......||.......-#######|....{..||>......||........#+-----|-+#####)######################)####*+------.-++-|-------+##|.....@..|......<...|###-....@...||..........|>.......|+---------++----|---+#Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:9(26) Pw:14(14) AC:10 Xp:3/51 T:1220z - 12 rocks (in quiver pouch).(`j6Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:9(26) Pw:14(14) AC:10 Xp:3/51 T:1221.@@*`jHbYou begin bashing monsters with your sling.You hit the werejackal.*`j&I--More--,`jwThe werejackal hits! HP:1 Hatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:1(26) Pw:14(14) AC:10 Xp:3/51 T:1222/`j*In what direction? /`j/`jg-The rock misses the werejackal./`j&The werejackal hits!/`j+  HP:0--More--0`jYou die...0`jHatham the Field Worker St:13 Dx:8 Co:11 In:16 Wi:15 Ch:11 Neutral Dlvl:4 $:50 HP:0(26) Pw:14(14) AC:10 Xp:3/51 T:12220`j--More--7`jJDo you want your possessions identified? [ynq] (n) 7`j $ 7`j%  7`j}