grgry, neutral male asgardish Doom Marine ---------------- |F§8&yb...8J8EY| |&A.kXx.......q| ---------- |BzFho..L°..lED|## ..<......| |.p..IR.G.uFz@.-,,,|...|....| |D@n&@aUy.?.F..|,,,-........| ------ ---------,##--------+- [Grgry the Demon Blaster] St18 Dx15 Co16 In6 Wi7 Ch4 MarAsgMalNeu Dlvl:2 $9 HP-7(57) Pw25(25) AC-3 Exp4 T306 Par Lev Stn Hal Latest messages You float in the opposite direction. You bump into a flying mewlip. The goblin mummy misses. Your helm of underwater action deflects the man eater flower's attack. The simmering mushroom patch just misses! The flying mewlip misses. You can move again. In what direction? [47896321><] You float in the opposite direction. You bump into a flying mewlip. The man eater flower bites you! Your mind is blasted by psionic energy. Goodbye level 5. Doom Marine is about to die. [-8 -> 1] Warning: HP low! The crimson fungus misses. The Alligator man touches you! You float up! You die... Your inventory Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 40 uncursed +0 bullets (in quiver) {1} t - the blessed +4 orcish dagger named The Energy Reaver (alternate weapon; not wielded) {4} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed greased +0 helm of underwater action (being worn) {20} Comestibles p - an uncursed tin of fish {0} r - a cursed nibble worm corpse {10} s - an uncursed asian pear {0} u - an uncursed sprig of wolfsbane {0} Scrolls g - 4 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0} Spellbooks v - an uncursed spellbook of endure cold (0:2) {0} Gems n - an uncursed +0 worthless piece of red glass {1} o - a blessed +0 amber stone {1} q - 11 uncursed +0 rocks {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: invisibility Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 161 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 55% chance Scroll drop chance was reduced to 88% Musable item generation frequency had a negative bias of 42% Ring drop chance was reduced to 94% Wand drop chance was reduced to 96% Implant drop chance was reduced to 94% Potion drop chance was reduced to 65% Armor drop chance was reduced to 83% Concealing monsters were spawned underneath items 84% of the time only The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: squeaking (turn 11) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 40234) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 60477 Monster spawn increase reached its maximum at turn 132653 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3124576 The monster class that cannot be genocided was Keystone Kop The monster species that spawned more often: Liselotte's hugging boot (freq bonus 15) The monster species that spawned more often: werecow (freq bonus 12) The monster species that spawned more often: thwarter bee (freq bonus 12) The monster species that spawned more often: blue ogre (freq bonus 6) The monster species that spawned more often: gondolindrim (freq bonus 8) The monster species that spawned more often: reductionist regressive (freq bonus 16) The monster species that spawned more often: gevurah sephirah (freq bonus 12) The monster species that spawned more often: Pylops (freq bonus 9) The monster species that spawned more often: dung worm (freq bonus 6) The monster species that spawned more often: gold thunderlord (freq bonus 4) The monster species that spawned more often: werevortex (freq bonus 16) The monster species that spawned more often: wrong ray (freq bonus 24) The monster species that spawned more often: insane ice spawn (freq bonus 8) The monster species that spawned more often: tentaclish (freq bonus 6) The monster species that spawned more often: charcoal giant (freq bonus 20) The monster species that spawned more often: stone clan (freq bonus 12) The monster species that spawned more often: main school graduate (freq bonus 8) The monster species that spawned more often: umbra wort (freq bonus 2) The monster species that spawned more often: perfumed naga hatchling (freq bonus 1) The monster species that spawned more often: banshee (freq bonus 6) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 5) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 3) The monster trait that was more common: monsters that count as minion (freq bonus 2) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 4) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 1) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 1) The monster trait that was more common: monsters that are strong (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 24) The monster species that never randomly spawned: mega vorer The monster species that never randomly spawned: light green sentai The monster species that never randomly spawned: gazer archhorror The monster species that never randomly spawned: recant grubworm The monster species that never randomly spawned: australian animal The monster species that never randomly spawned: hobbit slingshotter The monster species that never randomly spawned: whetting splurgy The monster species that never randomly spawned: generated flying fish The monster species that never randomly spawned: secretion golem The monster species that never randomly spawned: polygraphically unsustainable speeder The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: slice of pizza ((null)) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: helm of brilliance (etched helmet) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: protective gloves (english gloves) The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: submachine gun ((null)) The RNG hath decreed that this item was never generated: bronze mace ((null)) The RNG hath decreed that this item was generated more often: longing stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: wonder plate ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 75) The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 29) The RNG hath decreed that this item was generated more often: stalactite (pernicious, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of bad trapping (slowing gown, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of terror (sanguinary, freq bonus 3) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 6) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 10) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 4) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 5) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 9) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 11) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 2) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 49) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 11) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was always generated cursed: ether whip ((null)) The RNG hath decreed that this item was always generated cursed: random speed (impenetrable) The RNG hath decreed that this item was always generated cursed: battering ram (candy) The RNG hath decreed that this item was always generated cursed: golden arrow ((null)) The RNG hath decreed that this item was always generated cursed: silver dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: tunnels (street plan) The RNG hath decreed that this item was always generated cursed: implant of cruelty (fascinating) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this trap was always invisible: horror trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 4) The spell school whose books are more common was enchantment spells (freq bonus 13) The spell school whose books are more common was attack spells (freq bonus 16) Trap randomization happened for 1 in 865 traps Next attribute increase check would have come at turn 2229 Strength training was 1 Dexterity training was 4 Wisdom training was 2 Constitution training was 5 Your sanity was 0 You were paralyzed (-1) You were hallucinating (20) You were stunned (4) You had not decided on your sexuality yet You had 1161 points of nutrition remaining You were levitating (27) You could survive without air You had polymorph control You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 10 spells Your pantheon consisted of Reimu, Ai Weiwei and King Somnus Your deity was Zoness The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could have safely prayed (172) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) disarm 4 O Prepared(0) shotty blast 4 O Prepared(0) Discoveries Weapons orcish dagger (crude dagger) Armor leather gloves (natural gloves) iron shoes (hard shoes) commander suit (black men's suit) helm of underwater action (sages helmet) Scrolls scroll of healing (OYII) scroll of mana (HP LOWED BY HOT AND HEAL BY WATE) scroll of phase door (STRANGED PLACE BY MIND DEEND SP IS SWITCH) scroll of standard id (THERE ARE MORE BUGS) scroll of cure (ATTACK BY SOUND WORD LEARN MESSED CAN DO) scroll of heal other (NV4 DISP DLL BSOD) * scroll of extra healing (I WOULDNT HAVE INTRODUCED THE HP ROLLOVER BUG) * scroll of greater mana restoration (SUPERCOMPLEX LICHENORC) Spellbooks spellbook of endure cold (disrupted) Wands wand of summon undead (edgy) Gems worthless piece of red glass (red) amber stone (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 26 times You killed 23 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 3 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 3 ranged weapon ammos You used up 7 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 1 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 1 time You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 2 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new asgardian 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Expert] (max Expert) (5400 of 12800) general combat [Unskilled] (max Expert) (3 of 20) body armor [Basic] (max Expert) (24 of 160) missile weapons [Basic] (max Master) (22 of 160) gun control [Basic] (max Grand Master) (23 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (14 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Expert) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Expert] (max Expert) (5419 of 12800) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye grgry the Doom Marine...