gokuderaelpsycongroo, chaotic male gremlin Priest --- ... ----+----------- `.| |..............+ ... |..............|##------- ,,-. |...............,,|.._... ,,@# --- | |..............|#,|.......... ,,,,, .........| -------#--------#,| ,,,, | #,#.......... --.--- ##,------- -- |....| ,,,,,,,,, |$...| ------.----- ####,,-.-------,` F....| |.$........| #,--.......-,#,#,|.`..| |...----...| #,|........|,,,,,-....| |...| |<..|#######,|........|#,##,|....| |...| |....,,,,,,,,|........| ------ |...----...|########--......-- |........... -------- ------------ [Gokuderae the Aspirant] St6 Dx9 Co11 In6 Wi13 Ch8 PriGreMalCha S41 Dlvl:1 $1 HP19(19) Pw20(20) AC4 Xp1/10 T145 0:04 Latest messages s - an uncursed enchanted pair of lovely boots {4}. t - an uncursed finalized scroll labeled GANG ONE THROUGH FOUR {0}. u - an uncursed poplar wand {0}. There is a wall in the way! (2x) Pick an object. s an arachnid or centipede (eightlegger) (base level 1) Accessing Pokedex entry for eightlegger... Base statistics of this monster type: Base level = 1, difficulty = 2, AC = 6, magic resistance = 0, alignment 0. Slow (9). Normal generation, with frequency 5. No resistances. No conveyed resistances. Small, genocidable, carnivorous. Is a valid polymorph form. Attacks: 1d2, bite - ordinary physical The kitten misses the eightlegger. The kitten bites the eightlegger. The eightlegger misses the kitten. You miss the eightlegger. The kitten misses the eightlegger. The eightlegger reads an uncursed finalized scroll labeled GANG ONE THROUGH FOUR {0}! The door resists! (5x) The door opens. There is a wall in the way! You hear a door open. The door resists! (3x) The door opens. You see here an uncursed statue of a GR {45}. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration Scroll identification only worked 100 times out of 184 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 16 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 118 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 49% chance Scroll drop chance was reduced to 70% Wand drop chance was reduced to 99% Potion drop chance was reduced to 73% Weapon drop chance was reduced to 92% Tool drop chance was reduced to 97% Food drop chance was reduced to 82% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: devices The following skill was limited to basic proficiency: symbiosis The following skill became untrainable if you tried to train it too early: firearms (turn 11) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36217 Monster spawn increase reached its maximum at turn 88364 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4019900 The monster class that cannot be genocided was centaur The monster species that spawned more often: cron daemon (freq bonus 12) The monster species that spawned more often: vapogre (freq bonus 2) The monster species that spawned more often: aflame disenchanting (freq bonus 6) The monster species that spawned more often: slap-heeled sandal boot (freq bonus 2) The monster species that spawned more often: special mushroom (freq bonus 6) The monster species that spawned more often: +2 gmd barricade (freq bonus 8) The monster species that spawned more often: gray colony (freq bonus 8) The monster species that spawned more often: elven priest (freq bonus 2) The monster species that spawned more often: besting collate (freq bonus 8) The monster species that spawned more often: murdatrice (freq bonus 48) The monster species that spawned more often: handkerchief hierarch (freq bonus 2) The monster species that spawned more often: exploitability turret (freq bonus 32) The monster species that spawned more often: lilac femmy (freq bonus 6) The monster species that spawned more often: arcanium golem (freq bonus 6) The monster species that spawned more often: bully permamimic (freq bonus 24) The monster species that spawned more often: manifolding cosignatory (freq bonus 4) The monster species that spawned more often: rainbow seraphon (freq bonus 4) The monster species that spawned more often: limner fumble exiled tempter (freq bonus 7) The monster species that spawned more often: siege door (freq bonus 30) The monster species that spawned more often: giant red scorpion (freq bonus 18) The monster trait that was more common: monsters that have no eyes (freq bonus 4) The monster trait that was more common: monsters that have scratch attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks create traps (freq bonus 2) The monster trait that was more common: monsters that count as major demon (freq bonus 2) The monster trait that was more common: monsters that have weapon attacks (freq bonus 5) The monster trait that was more common: monsters that are amphibious (freq bonus 2) The monster species that never randomly spawned: deformed lizard The monster species that never randomly spawned: millable smiled The monster species that never randomly spawned: sludge lich The monster species that never randomly spawned: isthmian lulling salivation The monster species that never randomly spawned: diamond dragom The monster species that never randomly spawned: quarterback tortoise The monster species that never randomly spawned: dandling queasy The monster species that never randomly spawned: nummer zombie The monster species that never randomly spawned: prostitute The monster species that never randomly spawned: dicey warp fungus The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: fire golem (jetting) The RNG hath decreed that this item was never generated: diminished bleeding (smeared) The RNG hath decreed that this item was never generated: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: stone of no return (gray) The RNG hath decreed that this item was never generated: delight stone (gray) The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)) The RNG hath decreed that this item was never generated: redemption (sweet) The RNG hath decreed that this item was never generated: secret whip ((null)) The RNG hath decreed that this item was never generated: wooden harp (harp) The RNG hath decreed that this item was never generated: hairclip ((null)) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sia boots (princess pumps, freq bonus 29) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 7) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 7) The RNG hath decreed that this item was generated more often: invis walkers (steel toed boots, freq bonus 25) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 30) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: particle cannon (commanded, freq bonus 39) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 10) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 66) The RNG hath decreed that this item was generated more often: cloak of discount action (eternal cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: prostitute shoe ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 7) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 9) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 94) The RNG hath decreed that this item was always generated cursed: scythe ((null)) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: yesterday star ((null)) The RNG hath decreed that this item was always generated cursed: rumor (scribbled) The RNG hath decreed that this item was always generated cursed: object detection (smoky) The RNG hath decreed that this item was always generated cursed: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was always generated cursed: cursed part stone (gray) The RNG hath decreed that this item was always generated cursed: implant of ire (paleocene) The RNG hath decreed that this item was always generated cursed: operation cloak (nurse cloak) The RNG hath decreed that this item was always generated cursed: amulet of bones (charnel) The RNG hath decreed that this trap was always invisible: falling rock trap The RNG hath decreed that this trap was generated more often: curseuse trap (freq bonus 1) Trap randomization happened for 1 in 251 traps Next attribute increase check would have come at turn 1938 Strength training was 4 Dexterity training was 2 Wisdom training was -2 Constitution training was 6 Your sanity was 0 You were fire resistant You had not decided on your sexuality yet You were prevented from having mana regeneration (0) Your chance to block was 21% You had 1351 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Eidolos, dograt and DeathOnAStick Your deity was DeathOnAStick The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (35) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 99% b - resist sleep 1 + protect 0% 99% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) dazzle 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of fire (SCREW THE CRAMPING WRITING HAND) scroll of healing (WHACKING YOURSELF WITH HIGH HEELS IS FUN) scroll of mana (CHEIAMOPSEI ERPEBOTH) scroll of phase door (ZA WARUDO) scroll of standard id (ETH BUG IS TOO STUPID) scroll of cure (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) * scroll of extra healing (IMOLATEING TO ATTACK ENEMY SPEE RISE) * scroll of greater mana restoration (COMBATDEPTH LAB CORRODE) scroll of teleportation (GANG ONE THROUGH FOUR) Spellbooks spellbook of healing (long yellow) spellbook of resist sleep (salient) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (2 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (22 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye gokuderaelpsycongroo the Priest...