go, chaotic female doppelganger Wizard -------------- |............| |............| |..+..@....... |....f.......| --------.----- Go the Evoker St9 Dx18 Co17 In14 Wi6 Ch10 WizDopFemCha S0 Dlvl:1 $0 HP15(15) Pw33(33) AC4 Xp1/0 Wt48/1400 T1 Latest messages Hello go, welcome to SlashEMExtended! You are a chaotic female doppelganger Wizard. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waxing tonight. Unknown command ' '. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: drain resistance You could not have this property intrinsically: energy regeneration Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 159 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 74% Wand drop chance was reduced to 88% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 12% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: knife The following skill was trained at half the usual rate: saber The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: shield (turn 2) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 22721 Monster spawn increase reached its maximum at turn 39946 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1692972 The monster class that cannot be genocided was quadruped Today, this monster class was always generated invisible: quadruped The monster class that was spawned more often: sea monster (freq bonus 2) The monster species that spawned more often: Bull Gates (freq bonus 21) The monster species that spawned more often: onsen penguin (freq bonus 6) The monster species that spawned more often: bramble growth (freq bonus 12) The monster species that spawned more often: black soul (freq bonus 9) The monster species that spawned more often: 5K guy (freq bonus 20) The monster species that spawned more often: undead patch (freq bonus 6) The monster species that spawned more often: Windows NT (freq bonus 12) The monster species that spawned more often: whiny Mary-Sue (freq bonus 60) The monster species that spawned more often: pile of creeping gold coins (freq bonus 12) The monster species that spawned more often: withering mimic (freq bonus 12) The monster species that spawned more often: frost charger (freq bonus 24) The monster species that spawned more often: ice mold (freq bonus 8) The monster species that spawned more often: hare-man (freq bonus 18) The monster species that spawned more often: chasm viper (freq bonus 16) The monster species that spawned more often: bitter soul (freq bonus 30) The monster species that spawned more often: blood boss (freq bonus 12) The monster species that spawned more often: JNR (freq bonus 18) The monster species that spawned more often: death leprechaun (freq bonus 36) The monster species that spawned more often: ø£½TʬŸKPŹsd•