^h  Player: gargarismo Game: Sporkhack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-06-18.19:59:28.ttyrec Time: (1592510368) Thu Jun 18 19:59:28 2020 ^: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option i^us set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. --More--^3^ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - checkpoint [true]  f - cmdassist [true]  g - color [true]  h - confirm [true]  i - cursesgraphics [true]  j - dark_room [true]  k - DECgraphics [false]  l - eight_bit_tty [true]  m - extmenu [false]  n - fixinv [true]  o - guicolor [true]  p - help [true]  q - hilite_pet [true]  r - hilite_hidden_stairs [false]  s - hilite_obj_piles [false]  t - hitpointbar [false]  u - IBMgraphics [false]  v - ignintr [false]  w - lit_corridor [false]  x - lootabc [false]  y - menucolors [true]  z - sta^wtuscolors [false]  A - menu_glyphs [true]  B - null [true]  C - perm_invent [false]  D - pickup_thrown [false]  E - prayconfirm [true]  F - pushweapon [false]  G - rest_on_space [false]  H - safe_pet [true]  I - show_dgn_name [true]  J - showbuc [false] (1 of 3)^wGargarismo the Aspirant St:14 Dx:11 Co:15 In:8 Wi:18 Ch:9 Chaotic Dungeons of Doom:1 $:38 HP:13(13) Pw:8(8) AC:7  Xp:1/1----------- |*.........# |.........|#-------- |.........|#....<... -------.-+-#|......|######.......|##########|....{.|###---+--###.......| ###|....|###|......| #######.....|#-------- -.-.---|.....# |`@.``|--.--- |.`f``| ------- ^,  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - checkpoint [true]  f - cmdassist [true]  g - color [true]  h - confirm [true]  i - cursesgraphics [true]  j - dark_room [true]  k - DECgraphics [false]  l - eight_bit_tty [true]  m - extmenu [false]  n - fixinv [true]  o - guicolor [true]  p - help [true]  q - hilite_pet [true]  r - hilite_hidden_stairs [false]  s - hilite_obj_piles [false]  t - hitpointbar [false]  u - IBMgraphics [false]  v - ignintr [false]  w - lit_corridor [false]  x - lootabc [false]  y - menucolors [true]  z - sta^- wtuscolors [false]  A - menu_glyphs [true]  B - null [true]  C - perm_invent [false]  D - pickup_thrown [false]  E - prayconfirm [true]  F - pushweapon [false]  G - rest_on_space [false]  H - safe_pet [true]  I - show_dgn_name [true]  J - showbuc [false] (1 of 3)^4  a - showexp [true]  b - show_obj_sym [true]  c - showrace [false]  d - showscore [false]  e - silent [true]  f - sortpack [true]  g - sound [true]  h - sparkle [true]  i - standout [false]  j - time [false]  k - timed_delay [true]  l - tombstone [true]  m - travel [true]  n - use_inverse [false]  o - verbose [true]   Compounds (selecting will prompt for new value):  name [gargarismo]  role [Priest]  race [gnome]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/sporkhack/dumplog/%t.txt]  horsename [(none)]  msghistory ^E  [20]  pettype [random]  windowtype [tty]  p - boom_flightpath [-1]  q - boulder [`]  r - disclose [ni na nv ng nc]  s - fruit [slime mold]  t - menustyle [full]  u - menu_headings [inverse]  v - msg_window [single]  w - number_pad [0=off]  x - packorder [$")[%?+!=/(*`0_]  y - pickup_burden [stressed]  z - pickup_types [all] (2 of 3)^=+^  Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) ^ #Gargarismo the Aspirant St:14 Dx:11 Co:15 In:8 Wi:18 Ch:9 Chaotic Dungeons of Doom:1 $:38 HP:13(13) Pw:8(8) AC:7  Xp:1/1----------- |*.........# |.........|#-------- |.........|#....<... -------.-+-#|......|######.......|##########|....{.|###---+--###.......| ###|....|###|......| #######.....|#-------- -.-.---|.....# |`@.``|--.--- |.`f``| ------- ^ U..`@`f^5..@.``f^ s.@..`^|7 h.#@f.^Hli.#@.. ^?@\.r#f@ ^U_.#r#f@ ^> You kill the sewer rat!f#13(13) Pw:8(8) AC:7 Xp:1/2The kitten eats a sewer rat corpse. ^Z  ^{!Unknown command ' '. ^ ?You stop. Your kitten is in the way!^You displaced your kitten.r@f#^ ^!Unknown command ' '.^? ^@"Unknown command '^J'.^ Coins $ - $ 38 gold pieces Weapons a - ) a blessed +1 mace (weapon in hand) Armor b - [ a +0 robe (being worn) c - [ a +0 small shield (being worn) Comestibles e - % a clove of garlic f - % a sprig of wolfsbane Spellbooks g - + a spellbook of wizard lock h - + a spellbook of create monster Potions d - ! 4 potions of holy water k - ! a blessed dark potion Tools i - ( an oil lamp(end) ^ ^y Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. (end) "^0a+ SporkHack Options Help: Set options as OPTIONS= in /dgldir/userdata/gargarismo/sporkhack/gargarismo.sporkrc or use `NETHACKOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): ascii_map, autodig, autoopen, autopickup, autoquiver, checkpoint, classic_status, cmdassist, color, confirm, cursesgraphics, dark_room, DECgraphics, eight_bit_tty, extmenu, female, fixinv, fullscreen, guicolor, help, hilite_pet, hilite_hidden_stairs, hilite_obj_piles, hitpointbar, IBMgraphics, ignintr, large_font, legacy, lit_corridor, lootabc, menucolors, statuscolors, menu_glyphs, mouse_support, ne"^caws, null, perm_invent, pickup_thrown, popup_dialog, prayconfirm, preload_tiles, pushweapon, rest_on_space, safe_pet, show_dgn_name, showbuc, showexp, show_obj_sym, showrace, showscore, silent, softkeyboard, sortpack, sound, sparkle, standout, splash_screen, tiled_map, time, timed_delay, tombstone, travel, use_darkgray, use_inverse, verbose, wraptext. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic), `align_message' - message window alignment, `align_status' - status window alignment, `altkeyhandler' - alternate key handler, `boom_flightpath' - the default boomerang flight path, `boulder' - the symbol to use for displaying boulders, `catname' - the name of your (first) cat (e.g., catname:Tabby), `disclose' - the kinds of information to disclose"^d at end of game, `dogname' - the name of your (first) dog (e.g., dogname:Fang), `dumpfile' - where to dump data (e.g., dumpfile:/tmp/dump.nh), `dungeon' - the symbols to use in drawing the dungeon map, `effects' - the symbols to use in drawing special effects, `font_map' - the font to use in the map window, `font_menu' - the font to use in menus, `font_message' - the font to use in the message window, `font_size_map' - the size of the map font, `font_size_menu' - the size of the menu font, `font_size_message' - the size of the message font, `font_size_status' - the size of the status font, --More--$^ `font_size_text' - the size of the text font, `font_status' - the font to use in status window, `font_text' - the font to use in text windows, `fruit' - the name of a fruit you enjoy eating, `gender' - your starting gender (male or female), `horsename' - the name of your (first) horse (e.g., horsename:Silver), `map_mode' - map display mode under Windows, `menucolor' - set menu colors, `menustyle' - user interface for object selection, `menu_deselect_all' - deselect all items in a menu, `menu_deselect_page' - deselect all items on this page of a menu, `menu_first_page' - jump to the first page in a menu, `menu_headings' - bold, inverse, or underline headings, `menu_invert_all' - invert all items in a menu, `menu_invert_page' - invert all items on this page of a menu, `menu_last_page' - jump to the last page$^  in a menu, `menu_next_page' - goto the next menu page, `menu_previous_page' - goto the previous menu page, `menu_search' - search for a menu item, `menu_select_all' - select all items in a menu, `menu_select_page' - select all items on this page of a menu, `monsters' - the symbols to use for monsters, `msghistory' - number of top line messages to save, `msg_window' - the type of message window required, `name' - your character's name (e.g., name:Merlin-W), `number_pad' - use the number pad, `objects' - the symbols to use for objects, `packorder' - the inventory order of the items in your pack, `petattr' - attributes for highlighting pets, `pettype' - your preferred initial pet type, `pickup_burden' - maximum burden picked up before p$^Z rompt, `pickup_types' - types of objects to pick up automatically, `player_selection' - choose character via dialog or prompts, `race' - your starting race (e.g., Human, Elf), `role' - your starting role (e.g., Barbarian, Valkyrie), `runmode' - display frequency when `running' or `travelling', `scores' - the parts of the score list you wish to see, `scroll_amount' - amount to scroll map when scroll_margin is reached, `scroll_margin' - scroll map when this far from the edge, `sortloot' - sort object selection lists by description, `statuscolor' - set status colors, --More--'^`suppress_alert' - suppress alerts about version-specific features, `tile_width' - width of tiles, `tile_height' - height of tiles, `tile_file' - name of tile file, `traps' - the symbols to use in drawing traps, `vary_msgcount' - show more old messages at a time, `windowcolors' - the foreground/background colors of windows, `windowtype' - windowing system to use. Some of the options can be set only before the game is started; those items will not be selectable in the 'O' command's menu.--More---^;Gargarismo the Aspirant St:14 Dx:11 Co:15 In:8 Wi:18 Ch:9 Chaotic Dungeons of Doom:1 $:38 HP:13(13) Pw:8(8) AC:7  Xp:1/2----------- |*.........# |.........|#-------- |.........|#....<... -------r-+-#|......|######.......|##########|....{.|###---+--###.......| #@#|....|###|......| ####f##.....|#-------- -.-.---|.....# |``.``|--.--- |.````| -------/^1-You have no ammunition readied!--More--2^b9What do you want to throw? [$a or ?*] 3^uNever mind.3^  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. (end) 4^W|+ SporkHack Options Help: Set options as OPTIONS= in /dgldir/userdata/gargarismo/sporkhack/gargarismo.sporkrc or use `NETHACKOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): ascii_map, autodig, autoopen, autopickup, autoquiver, checkpoint, classic_status, cmdassist, color, confirm, cursesgraphics, dark_room, DECgraphics, eight_bit_tty, extmenu, female, fixinv, fullscreen, guicolor, help, hilite_pet, hilite_hidden_stairs, hilite_obj_piles, hitpointbar, IBMgraphics, ignintr, large_font, legacy, lit_corridor, lootabc, menucolors, statuscolors, menu_glyphs, mouse_support, ne4^n|ws, null, perm_invent, pickup_thrown, popup_dialog, prayconfirm, preload_tiles, pushweapon, rest_on_space, safe_pet, show_dgn_name, showbuc, showexp, show_obj_sym, showrace, showscore, silent, softkeyboard, sortpack, sound, sparkle, standout, splash_screen, tiled_map, time, timed_delay, tombstone, travel, use_darkgray, use_inverse, verbose, wraptext. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic), `align_message' - message window alignment, `align_status' - status window alignment, `altkeyhandler' - alternate key handler, `boom_flightpath' - the default boomerang flight path, `boulder' - the symbol to use for displaying boulders, `catname' - the name of your (first) cat (e.g., catname:Tabby), `disclose' - the kinds of information to disclose4^~ at end of game, `dogname' - the name of your (first) dog (e.g., dogname:Fang), `dumpfile' - where to dump data (e.g., dumpfile:/tmp/dump.nh), `dungeon' - the symbols to use in drawing the dungeon map, `effects' - the symbols to use in drawing special effects, `font_map' - the font to use in the map window, `font_menu' - the font to use in menus, `font_message' - the font to use in the message window, `font_size_map' - the size of the map font, `font_size_menu' - the size of the menu font, `font_size_message' - the size of the message font, `font_size_status' - the size of the status font, --More--I^~`font_size_text' - the size of the text font, `font_status' - the font to use in status window, `font_text' - the font to use in text windows, `fruit' - the name of a fruit you enjoy eating, `gender' - your starting gender (male or female), `horsename' - the name of your (first) horse (e.g., horsename:Silver), `map_mode' - map display mode under Windows, `menucolor' - set menu colors, `menustyle' - user interface for object selection, `menu_deselect_all' - deselect all items in a menu, `menu_deselect_page' - deselect all items on this page of a menu, `menu_first_page' - jump to the first page in a menu, `menu_headings' - bold, inverse, or underline headings, `menu_invert_all' - invert all items in a menu, `menu_invert_page' - invert all items on this page of a menu, `menu_last_page' - jump to the last pageI^ in a menu, `menu_next_page' - goto the next menu page, `menu_previous_page' - goto the previous menu page, `menu_search' - search for a menu item, `menu_select_all' - select all items in a menu, `menu_select_page' - select all items on this page of a menu, `monsters' - the symbols to use for monsters, `msghistory' - number of top line messages to save, `msg_window' - the type of message window required, `name' - your character's name (e.g., name:Merlin-W), `number_pad' - use the number pad, `objects' - the symbols to use for objects, `packorder' - the inventory order of the items in your pack, `petattr' - attributes for highlighting pets, `pettype' - your preferred initial pet type, `pickup_burden' - maximum burden picked up before pI^rompt, `pickup_types' - types of objects to pick up automatically, `player_selection' - choose character via dialog or prompts, `race' - your starting race (e.g., Human, Elf), `role' - your starting role (e.g., Barbarian, Valkyrie), `runmode' - display frequency when `running' or `travelling', `scores' - the parts of the score list you wish to see, `scroll_amount' - amount to scroll map when scroll_margin is reached, `scroll_margin' - scroll map when this far from the edge, `sortloot' - sort object selection lists by description, `statuscolor' - set status colors, --More--K^{`suppress_alert' - suppress alerts about version-specific features, `tile_width' - width of tiles, `tile_height' - height of tiles, `tile_file' - name of tile file, `traps' - the symbols to use in drawing traps, `vary_msgcount' - show more old messages at a time, `windowcolors' - the foreground/background colors of windows, `windowtype' - windowing system to use. Some of the options can be set only before the game is started; those items will not be selectable in the 'O' command's menu.--More--L^۷ Gargarismo the Aspirant St:14 Dx:11 Co:15 In:8 Wi:18 Ch:9 Chaotic Dungeons of Doom:1 $:38 HP:13(13) Pw:8(8) AC:7  Xp:1/2----------- |*.........# |.........|#-------- |.........|#....<... -------r-+-#|......|######.......|##########|....{.|###---+--###.......| #@#|....|###|......| ####f##.....|#-------- -.-.---|.....# |``.``|--.--- |.````| -------N^f.r@f#N^FW .#@#The sewer rat bites!10(13) Pw:8(8) AC:7 Xp:1/2#f#R^You kill the sewer rat!11(13) Pw:8(8) AC:7 Xp:1/3%f#T^"@.@#You see here a sewer rat corpse.#f#U^ ......#@f#The kitten eats a sewer rat corpse.U^ 3#@##V^ @#V^ I#f##@##W^B#f@W^=f#@#W^ A#@#fY^KTf##@#Z^Kf#@#[^XkYou displaced your kitten.@#f[^.Q#@f#\^#t?f#@#\^UG......##@\^$ 12(13) Pw:8(8) AC:7 Xp:1/3.......#@]^b.......@#]^=.....@.]^ #@.]^ H@.f^^2J@.f.^^{QJ@..f.^^ >@.f._^!;@...f_^3>@.f._^M l@.You see here a green gem...fa^Tj - a green gem..f b^I.@.fb^T9F.@f.b^5 @.@..fb^ e13(13) Pw:8(8) AC:7 Xp:1/3.@f.b^You displaced your kitten..@.f.c^iJ.@f.c^tG.@f..c^Hf.@.c^DX E...@ff^wf.@......f^ ..........f ........@ ......f^K k.#f@.f^4 ?f#@g^jf##@.g^0##@g^x 2#@.h^.The door opens.|h^ ,#@i^n'|@i^OY.@i^l .@j^g..@j^Xl?f@.j^=P K#f@.k^z|.f.@#k^^....f...@l^n.f.....@#l^n Mf.@.m^XP..f.@m^L.f@:m^~DYou hit the newt.f..m^ You miss the newt.The newt bites!12(13) Pw:8(8) AC:7 Xp:1/3.fo^You kill the newt!12(13) Pw:8(8) AC:7 Xp:1/4f...o^ |13(13) Pw:8(8) AC:7 Xp:1/4.f.@p^Hd......f@p^ }....@....fp^ K@f#.#p^s9You stop. Your kitten is in the way!#q^^.....#f.#@#q^T .f..@#..#r^..@#..#f.....r^N ......#@f#....s^.......@...f##....#........s^ ...#@#.f.......s^% 7.@#.t^n.@t^T4.f.@t^9$ 4.f.@t^ ?...@fu^dL@.f.u^Y@..f.u^: K@.f.x^xh<@.f{x^ՙE.@f.x^f@#......x^7 .f@#................x^ f#@#.#....y^Rf.#@.y^Y c.....#...@~^ (#f^'#f^5'f#^ (f#^j+^!!This door is locked.^ .This door is locked.^ .This door is locked.^.This door is locked.^76.This door is locked.^4&In what direction? ^[A WHAMMM!!!^W&In what direction? ^70WHAMMM!!!^E&In what direction? ^uBAs you kick the door, it crashes open!|#f.`|:...|..|--^You kill the newt!13(13) Pw:8(8) AC:7 Xp:1/5#f.^a}----.$.f#|>#@|.-.^!Q-|..@-^ D.#@.^g#@>^ k.@You see here 43 gold pieces.f.^08113(13) Pw:8(8) AC:7 Xp:1/5$ - 43 gold pieces.>f^W.@.f.^=You displaced your kitten.f@You see here a statue of a newt.f.^f f...`f@^/aR....f@^Rf..@##^Yf.....@#^1{...`.f..#@^i ....f#@+^ The door opens...f|.+..|---^<.......#f-@-:.|-^ R#-|.:@^=9HYou hit the newt.The newt turns to flee!^OYou miss the newt..:^jYou kill the newt!13(13) Pw:8(8) AC:7 Xp:1/6.^#7,.@^c$@.^"This door is locked.^ 0This door is locked.^=%@.^#@.^ 6#@..^ 8#@#.^C#@#^#@#^y @#^ (f^-f..^C+,f.^$\+f##^i "f#^N` (##f^۶-#f^v<#@f#^2 4#@#f^x4#@#f^^E#@.f.^lC#@..f^cT/.@f..^YYou displaced your kitten.f.@^0This door is locked.^ 0This door is locked.^ 0This door is locked.^r'In what direction? ^xl WHAMMM!!!^'In what direction? ^ BAs you kick the door, it crashes open!.^m 5#.@#^ 0.@.^Ss##@..#.You hear the splashing of a naiad.^ b@#...^T0##@#^g#@^$@#^/f^Gf#.^ (#f^Q)f##^A9#f#^5 (#f^ (#f^E(f#^>(f#^% !##^+^[T5f#^{'#f^x. (f#^'f#^~ !##^'/f^zw .^ The door resists!^9The door opens.--.....|-....|...|----^ k---...|.#@|.-^M0-@-^ A-.@.^5$@.^- @.^M;#@..^ge#@........^lG@#..^ 2You hear some noises in the distance.^U ^ f4#@..^B D#@.......^0 +.@.^9.@^.@^Qy.@^ C.@##.^| g.@.......^s...#...@.#^ G.#@#^ K#@##..-^P?#@..--^C#@##.^ 2#@.^i------.....|.......|.........|#...........|@...........|----------^G ------.........%...|.#@-^N P--|.|.|.@^.@^Pb&@.^&@.^p H@.You see here 2 tins.^='l - 2 tins.^m.@.^:.@^ .@^=.@f^4J.@f#.^a I.@f.^> ]f.@..^EX,.f^\98..f^4f.^{ R...f@^xj+f.^+v*..f^E'f.^ J..f.@^/.f^k+..f^3.f^e) F.@f..^mo ,f.^:-f..^4f.^R..f@^ 2f.^4..f^).f^dYou displaced your kitten..f@.^ :f.^r 3..f^+.f^2UOf..@.^b +.f^-3..f^(f.^WhHf..@.^N 3f.^ȁ 7.f.^.8f.^[..f@.^ *f.^ 4.f.^0r8.f^?Pf@...^ 4f.^4 @..f^-.f^KW.@.f.^X *f.^7 .f..^2'f.^z+N.f.@.^# 5.f^T +.f.^)-f.^q,B..f@.^M'.f^*h f.^."f.^L.f@..^R5 `You displaced your kitten.f@.^nRf..@.^&S.f.@^ M.f.@.^ Nu...f@.^ ...............@.f.^) .....................@...........#...........^jB@#f.^- I@#f..^+a@#f#...^{I@##.^ڰ 5.@#^E O...@...#.^5J@#.......^,@..^? @.^G@.^j@.^T6@..^a`@........^l G@#..^d'4#@..^ D#@.......^z`+.@.^ P..@f^E..@f^`ZWhere do you want to travel to?(For instructions type a ?)^s ^....@-....f^z.......#-....f...F#..@..^#Unknown command '^J'.^&You kill the lichen!13(13) Pw:8(8) AC:7 Xp:1/10#|f^ J#@.f^-@.#^E.....:.@|.^....:@#.^B.....@#..^nYou kill the newt!13(13) Pw:8(8) AC:7 Xp:1/11%^o ...@#.There is a doorway here.You see here a newt corpse.^S@%.^a.@.There is a doorway here.You see here a newt corpse.f.^ CThere is a newt corpse here; eat it? [ynq] (n) ^9ryThis newt corpse tastes terrible!f##|You finish eating the newt corpse.##f^[@.|.^: 3..@.^i..@.You see here a statue of a newt.^: !@`^y@.^ͱ 'f^ r.^ <f|^s Coins $ - $ 81 gold pieces Weapons a - ) a blessed +1 mace (weapon in hand) Armor b - [ a +0 robe (being worn) c - [ a +0 small shield (being worn) Comestibles e - % a clove of garlic f - % a sprig of wolfsbane l - % 2 tins Spellbooks g - + a spellbook of wizard lock h - + a spellbook of create monster Potions d - ! 4 potions of holy water k - ! a blessed dark potion Tools i - ( an oil lamp Gems j - * a green gem(end) ^Pw  Gargarismo the Aspirant St:14 Dx:11 Co:15 In:8 Wi:18 Ch:9 Chaotic Dungeons of Doom:1 $:81 HP:13(13) Pw:8(8) AC:7  Xp:1/11^.There is nothing here to pick up.^ ;There is nothing here to pick up.^ ;There is nothing here to pick up.^s;There is nothing here to pick up.^;There is nothing here to pick up.^(;There is nothing here to pick up.^o ;There is nothing here to pick up.^9f#^>f.#^2f.^d ,f..^ ".f^;:@`.f^k 3.f^;f..^+f.^#35.f.^ -|#--.....|@d.|..f.|-----Gargarismo the Aspirant St:14 Dx:11 Co:15 In:8 Wi:18 Ch:9 Chaotic Dungeons of Doom:2 $:81 HP:13(13) Pw:8(8) AC:7  Xp:1/11The kitten misses the fox.^You miss the fox.The kitten bites the fox.The fox bites the kitten.The fox bites!11(13) Pw:8(8) AC:7 Xp:1/11The kitten misses the fox.^F0Unknown command ' '. ^You kill the fox!11(13) Pw:8(8) AC:7 Xp:1/15f. ^*|@.f-...:....|.>..<{---------|....+ ^3#@..f:..#.-- ^#@..#......- ^@#:..#......^ ------#f..........$..:.@....##..^12(13) Pw:8(8) AC:7 Xp:1/15f..>:@#....^-.@#f#`|..%---^You kill the newt!12(13) Pw:8(8) AC:7 Xp:1/16%f#^_+ @..You see here a newt corpse.f#^w...%@..-You see here a statue of a fox.f.The kitten eats a newt corpse.^2 b`@You see here a food ration.^.m - a food ration.^x R>.f@.^Jf.@.^/Df..@.^(?g..$f@.^v..:.@.You see here 21 gold pieces...f^` ^$@102 HP:12(13) Pw:8(8) AC:7 Xp:1/16$ - 21 gold pieces..f.^ D.#@f..^#:#@f.....^`13(13) Pw:8(8) AC:7 Xp:1/16f.@#....^OFYou displaced your kitten.##@....#f......^c e###f@##^TK#@#f^BKKf#@##^_?#f@#^ Cf#@##^ =f##@#^Hf##@#^F D#f@#^$,3##@^%f^B*##f^f'#f^H :f##+^)f#^y$@#^/h8f##@^0##@`^{\With great effort you move the boulder.##@`^x5##@`^7You try to move the boulder, but in vain. ^Z9#@# ^S 2#@#!^>2##@#!^1#@#!^ԡ2##@#"^BE#@"^)'/##@#"^: 3+#@#^l1#@##^>#+@#$^#@%^The door resists!%^U+The door resists!%^ The door opens.|..+-..!|----&^sX----...|.#@-&^ 3--@'^.@'^?.@You see here a white potion.(^5-n - a white potion.)^́-@.*^7 #@.*^@.*^ @.*^m_The door opens.-You hear someone cursing shoplifters.+^!$@.+^J P@-....,^]\#.@....,^D9.@#.-^mW..#@...-^l...#...@:The newt misses.-^iYou kill the newt!13(13) Pw:8(8) AC:7 Xp:1/17#-^ V.....#@-^Hy c......#@.^r#@.^7You try to move the boulder, but in vain.0^ ,#@0^ @#0^I @#1^ @#1^j@#1^A@#1^} @#1^ <f@#2^LQM##@#f2^ X##.@f#3^----...|@.....|f------#3^U-.f@#3^n I-|.##@-3^5'-.@4^/ @.4^K X.@.f5^V.@###5^_`...#.....@ 5^ #@6^Q#f#@##6^B f#@#6^[~ D#@f#7^c Tf #@:8^r##@:#The kitten misses the newt.9^Y#@+##You hear some noises.#f:^i##@##f:^ 2@##;^ɞ.#@##;^K)#@##;^C6 #@#<^#@>^u)f#>^ &f#>^n )f##>^W  +?^]% f?^d The door opens.#f|.......|...||...+-----?^ ##-@-|..||||@^][f-|-@@^+ .@@^=7 1#.@A^_\Q#f.@A^z[|f.@A^Z] V..f.@A^XThe door opens..f-B^~...f#.@#B^V........f-@B^ \##..@..#C^X#>@#.C^ B#@#fC^i6#@-D^M@f##D^ F@f#D^a Lf@##E^ebYou displaced your kitten.@#fE^WL@#f#F^$@#F^u4@##F^A@#f#G^0A@#.#.G^y@#.............G^#@#f#.............You feel agile!2 13(13) Pw:8(8) AC:7 Xp:1/17You must have been working on your reflexes.You feel tough!6 13(13) Pw:8(8) AC:7 Xp:1/17--More--J^R6You must be leading a healthy life-style.J^f s#@#f#..K^W+`@f##K^lXWith great effort you move the boulder.`@f#K^A`@#fK^W `@#L^fQ`@#L^--..|`@##f..|-.L^: k--.`@..--M^{-.`@.#f.-M^j..|.#.@-N^Ɵ(..@N^ C..@#O^pb....@#O^\.f#@P^5.fP^Ud2f#P^Q* 5f.Q^ Cf.+Q^ǻ.Q^A The door opens.f|.._......._.-----R^ }..f#-@-.[._|.!||..+||--R^k.f--|--|@|R^ ^.#f.@T^7There is an altar to Crom (neutral) here.X^c[#f@_X^...@.You see here a cursed banded mail.|.fZ^.YYo - a cursed banded mail..f[^F'....@The kitten picks up a potion.f_.[^ZR You displaced your kitten....f@The kitten drops a potion.f!\^1K =There is nothing here to pick up.]^(g ...@.You see here a potion of oil.f|^^,\p - a potion of oil.f#_^YIl...#.@_^5.@_^% '_@_^ .@`^n.@`^ *.@.a^ 7There is an altar to Mitra (lawful) here.d^#p.f@_^SVU.f@.^/ a##f@.^cu...f|@.^PlY#|f@^iFf._@^G$ ...._f.@^>4.f.@^0"This door is locked.^0This door is locked.^ 'In what direction? ^rf*This door is locked.^+ 'In what direction? ^J*This door is locked.^X~'In what direction? ^*This door is locked.^b'In what direction? ^*This door is locked.^9O.@..f^4`...@f_^ B@.f..^ 5@f_.^G@..f^ .@|........^Š.@#._...^Y...@#..You hear the chime of a cash register.^y|.@.f..^{v-|.@.f|^p.@f#...^V..@..^\g..f@.^ c.#f@.^a c.f#@.^#@^v?f##@^*4#@..^!.f#@.............^3 #f#@.............^ q##f#@..^>@#f#@^G D..##@^w #@^u#@^fX K#f#@^ M##f#@^99#f@^:##@f^;f@#^f0 ##@^P #@^#@^#@^9#@You hear a door open.^6X@#Z..^@#Z|.......^)You miss the kobold zombie.^AYou destroy the kobold zombie!13(13) Pw:8(8) AC:7 Xp:1/18%^ޅt#@..You see here a kobold corpse.^ h%@.....^=D|.@.^۶*..@^ =..@.^)>@.^0.@.You are beginning to feel hungry.13(13) Pw:8(8) AC:7 Xp:1/18Hungry ^C.@...^ z.#@....^z,What do you want to eat? [eflm or ?*] ^  Comestibles e - % a clove of garlic f - % a sprig of wolfsbane l - % 2 tins m - % a food ration(end) ^{&+13(13) Pw:8(8) AC:7 Xp:1/18Hungry It is not so easy to open this tin.You succeed in opening the tin.It contains spinach.--More--^Eat it? [yn] (n) ^,i yThis makes you feel like Popeye!13(13) Pw:8(8) AC:7 Xp:1/18 5 13(13) Pw:8(8) AC:7 Xp:1/18^p @.............#......^VE#@.......^ @#@....^">.@..^U..@.....^ =..@.^8/..@#^9Xw..@#.....^i, =..|.#@#^ {--.|...|....#@.^7------.............|.#@.-^bQt--|.|.|-@.^O.@^ .@^` .@^.@^ .@^ .@^$@.^3?.@You see here an orange gem.^ .q - an orange gem.^%@.^3@..^ 3@..^j3@..^@.^Q@.^f ,....@^t_@.^UZ..@..^*..............@-.^.........@#.^ J...@#^t^.@#.....^<4.@.^܏O.@..^Pick an object.^X ^ x# iron bars or a tree or a corridor or a lit corridor or a sink or a cloud (iron bars)^^ ^.@......^U#/@................^ t-@|^Nb#@. Things that are here: a hexagonal wand a scroll labeled LEP GEX VEN ZEA--More--^!$0^ Pick up what?  Scrolls ('?') a - ? a scroll labeled LEP GEX VEN ZEA Wands ('/') b - / a hexagonal wand(end) ^++^- r - a scroll labeled LEP GEX VEN ZEA.s - a hexagonal wand.^՜8@#.^e #@^H o|.@..............^j#............@....^FHn.@..........<....^[.@...^* A@.....^0a@#.......^w#.............@......^b% V.@#....^*@#...^Q0 3@..^N3@..^O.@>.^V;4.@.^uT P@...^ @|.....You see here a kobold corpse.^0a@%..^$Ff#@.......^bG#@..^]A #@^ #@^'7You try to move the boulder, but in vain.^x^: &@#^Z$@#^MK......@#^\.....@#^A _...@...#^QE..@#...^&K.#@.^u K.#@.^"R@..#...^4#@....^ -@^) .@^Ӌ.@^_ .@^\X +The door opens.-^(.@#^BT.-@#.^ S.#@#.^t O.#@#.^` #@#^$=#@#^ #@#^g)#@##^#@^ J...#@##^1#@^z #@#^= (#@F^]!You miss the lichen.^.You miss the lichen.^X.You miss the lichen.^WM You kill the lichen!#17(17) Pw:12(12) AC:7 Xp:2/22Welcome to experience level 2.17(17) Pw:12(12) AC:7 Xp:2/22^(#@#^d #@#^Ha )#@##^ #@^+#@#^C,#@#^z -#@#^1B-#@#^L>#@##.^J#@##.-^"= B#@##.^&#@#^D>#@##.^hB B#@##.^RU#@#.>-^#@^} p|#{.|@.|--^ ^----...|.#@-^7-|.@^i .@^n1@>^2>1@{^& K@.You hear some noises in the distance.^,.@^ .@^@.^NL....@.^" T@.#.^ >@#.^a@#^[*@#.^g =@#.^2@#^*@#.^V#@^$@#^=@#.^G~ $@#^>$@#^l$@#^+#@#^1L#f@#^$ ;##f@#^bXYou displaced your kitten.@#f^80@##^Ћ@#^y @#^|@#^B #@#^#4...@#^e@#^H @#^ @#^@@#^@#^9.@#.^c ;.@#.^Ӗ 3.@#.^(!@-^M@.^r .@^;,@.^pg@.^S....@-^R W...#..@^\H..@#^Q...@#^P.....#@^% c......#@^5A #@^7You try to move the boulder, but in vain.^'v^Nd #@^) f@#@#@#..^M^@#.......^H g@#.......^H@#..^I5#@..^$']#@....... ^f#@..You see here a kobold corpse. ^$h%@..... ^{ D|.@. ^Yw@..@. ^+.@. ^F].@..... ^5T.#@.... ^3..@ ^?...@ ^ *..@ ^ =..@. ^R9)>@. ^).@. ^o5.@... ^J z.#@.... ^\G ..f#@..^.....#...@..^6P...f#@^+...@^V.#f@.^1wYou displaced your kitten....f@.^H3 ^vT...f##@^# ^a^c nnotate^ notate^- otate^tate^FWhat do you want to call this dungeon level?  Hq^ T^mw^}o^QP ^q) ^  ^ck  ^ ^ ^T^w^~po^ ^rs^8kt^ a^Qi^r^>s^ ,^A  ^a^" l^` t^a^ r^#s^e"^04.#.@"^ A.f.@$^sU..f.@$^@E {..{@.f.$^...@............f.%^yP.f.@.%^...@.f....%^Q [...#@{%^u........f#@.&^...............#f#@.&^Rv..#f-@.&^=#-f@&^T ;f..@&^ C.f..@'^B>.f.@)^mNYWhere do you want to travel to?(For instructions type a ?))^y ,^ -^..........................@#-f.......-^~ .............###-............@.........-^Hz...@.>..###..........-^pv@h#|.............The hobbit wields a runed dagger!0^vYou kill the hobbit!17(17) Pw:12(12) AC:7 Xp:2/35)1^+#@..You see here a runed dagger.Z3^a/t - a runed dagger.3^h You miss the kobold zombie.The kobold zombie hits!13(17) Pw:12(12) AC:7 Xp:2/355^> 7You miss the kobold zombie.6^You destroy the kobold zombie!13(17) Pw:12(12) AC:7 Xp:2/36%7^R O#@You see here a kobold corpse.9^g:%@The gecko bites!12(17) Pw:12(12) AC:7 Xp:2/36 13(17) Pw:12(12) AC:7 Xp:2/36:^ƋYou kill the gecko!%colyte 22(26) Pw:32(32) AC:7 Xp:3/44Welcome to experience level 3.22(26) Pw:32(32) AC:7 Xp:3/44;^#X@#You see here a gecko corpse.<^n8/u - a gecko corpse.>^GhWhere do you want to travel to?(For instructions type a ?)>^@^23(26) Pw:32(32) AC:7 Xp:3/44#@####%##.........A^ܯ24(26) Pw:32(32) AC:7 Xp:3/44..@#########A^y.@#######................A^-g25(26) Pw:32(32) AC:7 Xp:3/44......###.....#@..........A^=26(26) Pw:32(32) AC:7 Xp:3/44....#|..........@C^ɡ# C^b oC^ fferD^xferD^=What do you want to sacrifice? [u or ?*] F^26(26) Pw:32(32) AC:7 Xp:3/44Your sacrifice is consumed in a burst of flame!You sense a conflict between Set and Mitra.--More--H^Ŋ<Unluckily, you feel the power of Set decrease.N^.P.@_O^ .@P^S$@.P^U$@.P^*& !@_Q^*@...@.Q^ $@.Q^2 .@|.......Q^.@#....R^i...@#..R^Vof#.@..R^$7P.@.f.S^)jzf@....S^ H...@.S^lO.#@.T^g..f#@.T^Jng.#f#@.T^-1##f@T^ /#f@T^i Mf#@..U^L9x#@.............U^f##@.............U^F#@..U^gC##f#@V^D..##@V^#@V^#@V^p W##f#@W^=#f#@W^.=#f#@W^4#f#@X^=@##fX^Of...@.....f#X^) J.#@fX^r9O.f@#Y^<f#.@Y^t).@fY^ O.@..fY^7.@#Z^R...#.....@Z^!D#@Z^l #@[^]#@[^5#@..[^]#@.......[^Gf#@.......[^ G#@..[^o a#@You see here a kobold corpse.f\^ Q#f%@\^7You try to move the boulder, but in vain.]^5 hWhere do you want to travel to?(For instructions type a ?)]^ _^3 `^ :@##`^~ ....@.f-...####`^L r.....-####@#-...`^&%s...-#######f##@`^z`###########@a^8###...#f.#..@.b^.----|@.||f.||.--|.||.||.||.|-.|.|.|.|.-.......-.----Gargarismo the Acolyte St:15 Dx:12 Co:16 In:8 Wi:18 Ch:9 Chaotic Gnomish Mines:3 $:102 HP:26(26) Pw:32(32) AC:7  Xp:3/44.fe^q<@..f.e^ Y.@.f.f^mTs..@.f.f^_z..@.f.f^ .@..f....-f^g Q.@..-.g^(.@.f-||.-You feel like someone is helping you...fg^--^|.@--.f-.g^..@...f..s^| &You see no objects here.u^...@.-..--The kitten suddenly falls asleep!fu^WX .@|.......*........-.--.-----u^!.-.--@|..|..--.|--You hear crashing rock.w^.........--@-.w^8.--..-.--@x^@w.......@x^w  --|.|.-||.@..-You see here 2 yellowish brown gems.y^N5 7v - 2 yellowish brown gems.z^ s.-@...{^W _...@..|^qt....@.|^ z^.f.@.}^~if@.....}^g .......f@....~^....@....f.^&.d@.....f...^HT-...@...f..............You hear crashing rock..hd^ You kill the jackal!26(26) Pw:32(32) AC:7 Xp:3/45...f^ ...h@....f.......^AD 0|.|..|...-...@. .f.....^7.......@.h.. .f..^rgB--.........-....@f.........^ N------.|..........-..|..@ .h.^Љ........@.f..^1.........@.You hear some noises. h^%........@...f^s .@|.--.... ^@ -|||.@..You hear some noises in the distance.^4 ..@fYou hear some noises.You hear some noises in the distance.^..@....hYou hear some noises.The kitten is killed!.^2 .........@. h^'.....@..##.^.......#.@*h# ^In what direction? ^ 0The rock misses the dwarf.^'In what direction? ^~nThe dwarf gets angry!The rock hits the dwarf.h ^'In what direction? ^E^ ^<'In what direction? ^ The dwarf swings his pick-axe.The dwarf hits!20(26) Pw:32(32) AC:7 Xp:3/45 21(26) Pw:32(32) AC:7 Xp:3/45^r /You miss the dwarf.^~You kill the dwarf!21(26) Pw:32(32) AC:7 Xp:3/67%^c #...@#.* Things that are here: a dwarf corpse a cursed hooded cloak a pair of hard shoes a pick-axe--More--^P J^o V Pick up what?  Armor ('[') a - [ a cursed hooded cloak b - [ a pair of hard shoes Comestibles ('%') c - % a dwarf corpse Tools ('(') d - ( a pick-axe(end) ^ g-++++^ف w - a cursed hooded cloak.x - a pair of hard shoes.y - a dwarf corpse.--More--^ILYou have much trouble lifting a pick-axe. Continue? [ynq] (q) ^nYou rebalance your load. Movement is difficult.21(26) Pw:32(32) AC:7 Xp:3/67Stressed^ǀ Coins $ - $ 102 gold pieces Weapons a - ) a blessed +1 mace (weapon in hand) t - ) a runed dagger Armor b - [ a +0 robe (being worn) c - [ a +0 small shield (being worn) o - [ a cursed banded mail w - [ a cursed hooded cloak x - [ a pair of hard shoes Comestibles e - % a clove of garlic f - % a sprig of wolfsbane l - % a tin of spinach m - % a food ration y - % a dwarf corpse Scrolls r - ? a scroll labeled LEP GEX VEN ZEA Spellbooks g - + a spellbook of wizard lock h - + a spellbook of create monster Potions[24;87^H d - ! 4 potions of holy water k - ! a blessed dark potion n - ! a white potion p - ! a potion of oil Wands s - / a hexagonal wand Tools i - ( an oil lamp Gems j - * a green gem q - * an orange gem v - * 2 yellowish brown gems(end) ^ GGargarismo the Acolyte St:15 Dx:12 Co:16 In:8 Wi:18 Ch:9 Chaotic Gnomish Mines:3 $:102 HP:21(26) Pw:32(32) AC:7  Xp:3/67Stressed^J Coins $ - $ 102 gold pieces Weapons a - ) a blessed +1 mace (weapon in hand) t - ) a runed dagger Armor b - [ a +0 robe (being worn) c - [ a +0 small shield (being worn) o - [ a cursed banded mail w - [ a cursed hooded cloak x - [ a pair of hard shoes Comestibles e - % a clove of garlic f - % a sprig of wolfsbane l - % a tin of spinach m - % a food ration y - % a dwarf corpse Scrolls r - ? a scroll labeled LEP GEX VEN ZEA Spellbooks g - + a spellbook of wizard lock h - + a spellbook of create monster Potions d^_ - ! 4 potions of holy water k - ! a blessed dark potion n - ! a white potion p - ! a potion of oil Wands s - / a hexagonal wand Tools i - ( an oil lamp Gems j - * a green gem q - * an orange gem v - * 2 yellowish brown gems(end) ^$ GGargarismo the Acolyte St:15 Dx:12 Co:16 In:8 Wi:18 Ch:9 Chaotic Gnomish Mines:3 $:102 HP:21(26) Pw:32(32) AC:7  Xp:3/67Stressed^* 0What do you want to drop? [$a-tv-y or ?*] ^v21(26) Pw:32(32) AC:7 Xp:3/67StressedYou drop a cursed banded mail.^4 0[@^< @# Things that are here: a cursed banded mail a pick-axe--More--^ 4^  Pick up what?  Armor ('[') a - [ a cursed banded mail Tools ('(') b - ( a pick-axe(end) ^+^ }z - a pick-axe.^;AWhat do you want to drop? [$a-np-tv-z or ?*] ^  Coins $ - $ 102 gold pieces Weapons a - ) a blessed +1 mace (weapon in hand) t - ) a runed dagger Armor b - [ a +0 robe (being worn) c - [ a +0 small shield (being worn) w - [ a cursed hooded cloak x - [ a pair of hard shoes Comestibles e - % a clove of garlic f - % a sprig of wolfsbane l - % a tin of spinach m - % a food ration y - % a dwarf corpse Scrolls r - ? a scroll labeled LEP GEX VEN ZEA Spellbooks g - + a spellbook of wizard lock h - + a spellbook of create monster Potions d - ! 4 potions of holy water[24^ ;87H k - ! a blessed dark potion n - ! a white potion p - ! a potion of oil Wands s - / a hexagonal wand Tools i - ( an oil lamp z - ( a pick-axe Gems j - * a green gem q - * an orange gem v - * 2 yellowish brown gems(end) ^g +Gargarismo the Acolyte St:15 Dx:12 Co:16 In:8 Wi:18 Ch:9 Chaotic Gnomish Mines:3 $:102 HP:21(26) Pw:32(32) AC:7  Xp:3/67Stressed21(26) Pw:32(32) AC:7 Xp:3/67StressedYou drop a cursed hooded cloak.^ Coins $ - $ 102 gold pieces Weapons a - ) a blessed +1 mace (weapon in hand) t - ) a runed dagger Armor b - [ a +0 robe (being worn) c - [ a +0 small shield (being worn) x - [ a pair of hard shoes Comestibles e - % a clove of garlic f - % a sprig of wolfsbane l - % a tin of spinach m - % a food ration y - % a dwarf corpse Scrolls r - ? a scroll labeled LEP GEX VEN ZEA Spellbooks g - + a spellbook of wizard lock h - + a spellbook of create monster Potions d - ! 4 potions of holy water k - ! a blessed dark potion[24^;87H n - ! a white potion p - ! a potion of oil Wands s - / a hexagonal wand Tools i - ( an oil lamp z - ( a pick-axe Gems j - * a green gem q - * an orange gem v - * 2 yellowish brown gems(end) ^ Gargarismo the Acolyte St:15 Dx:12 Co:16 In:8 Wi:18 Ch:9 Chaotic Gnomish Mines:3 $:102 HP:21(26) Pw:32(32) AC:7  Xp:3/67Stressed Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - checkpoint [true]  f - cmdassist [true]  g - color [true]  h - confirm [true]  i - cursesgraphi^ cs [true]  j - dark_room [true]  k - DECgraphics [false]  l - eight_bit_tty [true]  m - extmenu [false]  n - fixinv [true]  o - guicolor [true]  p - help [true]  q - hilite_pet [true]  r - hilite_hidden_stairs [false]  s - hilite_obj_piles [false]  t - hitpointbar [false]  u - IBMgraphics [false]  v - ignintr [false]  w - lit_corridor [false]  x - lootabc [false]  y - menucolors [true]  z - statuscolors [false]  A - menu_glyphs [true]  B - null [true]  C - perm_invent [false]  D - pickup_thrown [false]  E - prayconfirm [true]  F - pushweapon [false]  G - rest_on_space [false]  H - safe_pet [true]  I - show_dgn_name [true]  J - showbuc [false] (1 of 3)^"Gargarismo the Acolyte St:15 Dx:12 Co:16 In:8 Wi:18 Ch:9 Chaotic Gnomish Mines:3 $:102 HP:21(26) Pw:32(32) AC:7  Xp:3/67Stressed----|<.|-----|..|--.|.--|.--|.....||.||.....||.||.....||.|-...-|.||...|-.--^|---.---[38^";5;3m|....||....@#---..||.-..**|..||..###--..--|.--|.....|..----..^......---|............----............||....--.--.------.---------- Set what options?   Booleans (selecting will toggle value):  legacy [true]  ne^E$ws [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - checkpoint [true]  f - cmdassist [true]  g - color [true]  h - confirm [true]  i - cursesgraphics [true]  j - dark_room [true]  k - DECgraphics [false]  l - eight_bit_tty [true]  m - extmenu [false]  n - fixinv [true]  o - guicolor [true]  p - help [true]  q - hilite_pet [true]  r - hilite_hidden_stairs [false]  s - hilite_obj_piles [false]  t - hitpointbar [false]  u - IBMgraphics [false]  v - ignintr [false]  w - lit_corridor [false]  x - lootabc [false]  y - menucolors [true]  z - statuscolors [false]  A - menu_glyphs [true]  B - null [true]  C - perm_invent [false]  D - pickup_thrown ^R$[false]  E - prayconfirm [true]  F - pushweapon [false]  G - rest_on_space [false]  H - safe_pet [true]  I - show_dgn_name [true]  J - showbuc [false] (1 of 3)^ Gargarismo the Acolyte St:15 Dx:12 Co:16 In:8 Wi:18 Ch:9 Chaotic Gnomish Mines:3 $:102 HP:21(26) Pw:32(32) AC:7  Xp:3/67Stressed----|<.|-----|..|--.|.--|.--|.....||.||.....||.||.....||.|-...-|.||...|-.--^|---.---[38^ʟ /;5;3m|....||....@#---..||.-..**|..||..###--..--|.--|.....|..----..^......---|............----............||....--.--.------.----------^A# ^~ k^vn^)o^w^9 n^<known: unknown extended command.^79C[@.^ .#@*. Things that are here: 2 rocks a rock--More--^z WUnknown command '^J'.