(^`  Player: gabriel0cmf Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-06-21.16:22:00.ttyrec Time: (1592756520) Sun Jun 21 16:22:00 2020 (^ )0[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] *^h nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer  v - a Caveman/Cavewoman  w - a Cellar Child  x - a Chaos Sorceror  y - a Chevalier  z - a Combatant (1 of 6)+^ " A - a Convict  B - a Cook  C - a Courier  D - a Cracker  E - a Cruel Abuser  F - a Cyberninja  G - a Death Eater  H - a Demagogue  I - a Dissident  J - a Diver  K - a Doll Mistress  L - a Doom Marine  M - a DQ Slime  N - a Dragonmaster  O - a Druid  P - a Drunk  Q - a Dunmer  R - an Electric Mage  S - an Elementalist  T - an Elph  U - an Emera  V - an Empath  W - an Erdrick  X - a Failed Existence  Y - a Feat Master  Z - a Feminist  a - a Fencer  b - a Fighter (2 of 6),^ c - a Firefighter  d - a Fjorde  e - a Flame Mage  f - a Form Changer  g - a Foxhound Agent  h - a Gamer  i - a Gang Scholar  j - a Gangster  k - a Geek  l - a Genderstarist  m - a Gladiator  n - a Goff  o - a Goldminer  p - a Graduate  q - a Grenadonin  r - a Gunner  s - a Healer  t - a Hussy  u - an Ice Mage  v - an Intel Scribe  w - a Janitor  x - a Jedi  y - a Jester  z - a Justice Keeper  A - a Knight  B - a Korsair  C - a Kurwa  D - a Ladiesman (3 of 6),^w E - a Librarian  F - a Locksmith  G - a Lunatic  H - a Mahou Shoujo  I - a Mason  J - a Mastermind  K - a Medium  L - a Midget  M - a Mill Swallower  N - a Monk  O - a Murderer  P - a Musician  Q - a Mystic  R - a Necromancer  S - a Ninja  T - a Nobleman/Noblewoman  U - a Nuclear Physicist  V - an Occult Master  W - an Officer  X - an Ordinator  Y - an Otaku  Z - a Paladin  a - a Pickpocket  b - a Pirate  c - a Poison Mage  d - a Pokemon  e - a Politician  f - a Practicant (4 of 6)-^{ g - a Priest/Priestess  h - a Prostitute  i - a Psion  j - a Psyker  k - a Quarterback  l - a Ranger  m - a Ringseeker  n - a Rocker  o - a Rogue  p - a Sage  q - a Saiyan  r - a Samurai  s - a Scientist  t - a Shapeshifter  u - a Slave Master  v - a Social Justice Warrior  w - a Software Engineer  x - a Space Marine  y - a Spacewars Fighter  z - a Stormboy  A - a Supermarket Cashier  B - a Symbiant  C - a Thalmor  D - a Topmodel  E - a Tosser  F - a Tourist  G - a Tracer  H - a Transsylvanian (5 of 6).^8 I - a Transvestite  J - a Twelph  K - an Unbeliever  L - an Undead Slayer  M - an Undertaker  N - an User of Stand  O - a Valkyrie  P - a Walscholar  Q - a Wandkeeper  R - a Warrior  S - a Weirdboy  T - a Wild Talent  U - a Wizard  V - a XelNaga  W - a Yautja  X - a Yeoman  Y - a YSexymate  Z - a Zookeeper  a - a Zyborg  * - Random  ! - Quit (6 of 6)3^TJ+Choosing Race Pick the race of your Warrior   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait  y - bodymorpher  z - borg (1 of 10)4^W e A - bossrusher  B - bover  C - breton  D - burninator  E - carthage  F - celtic  G - centaur  H - cerberus  I - chiquai  J - chiropteran  K - clockwork automaton  L - cockatrice  M - colorator  N - cortex  O - cupid  P - curser  Q - dark seducer  R - deathmold  S - deep elf  T - destabilizer  U - developer  V - devil  W - dinosaur  X - dolgsman  Y - doppelganger  Z - dorian  a - dragon  b - drow (2 of 10)5^Q7 c - dryad  d - dufflepud  e - dunadan  f - duthol  g - dwarf  h - dynamo  i - egymid  j - elemental  k - elf  l - engchip  m - ent  n - erosator  o - etheraloid  p - evilvariant  q - expert  r - extravator  s - fairy  t - fawn  u - felid  v - feminizer  w - fenek  x - fiend  y - fixer  z - frendian  A - fro  B - gastly  C - gavil  D - gelatinous cube (3 of 10)6^] E - gerteut  F - giant  G - glorkum  H - gnome  I - goauld  J - golden saint  K - golem  L - green slime  M - gremlin  N - greuro  O - grid bug  P - grouper  Q - hallucinator  R - haxor  S - HC alien  T - hemi-doppelganger  U - hemophage  V - herald  W - herbalist  X - heretic  Y - hobbit  Z - homicider  a - hound  b - hidden elf  c - human  d - hybridragon  e - hypothermic  f - illithid (4 of 10)6^\ )+Use hybrid races? [yn] (n) 8^nChoosing Gender Pick the gender of your human Warrior  m - male f - female * - Random ! - Quit(end) 9^aT 3+Choosing Alignment Pick the alignment of your male human Warrior  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) :^ b+:^{ (0lq(B+(0qqk(B (0x~~(B@(0~x(B (0x~~(Bu(0~(B+ (0x~~~~x(B (0x~~~~x(B (0x~~~~x(B (0x~(B$[(0~x(B (0mqqqqj(B[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw Dlvl:1 $0 HP 21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T1  It is written in the Book of Talos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor,:^| Z[K and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Talos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Swordsman, have been heralded from birth as the instrument of Talos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Talos!--More--?^ 4Hello gabriel0cmf, welcome to SlashEMExtended! You are a lawful male human Warrior.--More--C^;You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--D^F  Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--F^ G] [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T1 Be careful! New moon tonight.--More--G^+Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck!--More--G^ H^W }You are gabriel0cmf, a lawful male human Warrior. HP: 21 (max 21) Pw 11 (max 11) AC 0 Current status effects: .--More--K^V Base Attributes  Starting name : gabriel0cmf  race : human  role : Warrior  gender : male  alignment : lawful   Current race : human  role : Warrior  gender : male  alignment : lawful   Deities Chaotic : Clavicus Vile  Neutral : Meridia  Lawful : Talos (s,c)(end) S^  [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T1 T^ + Weapons b - an i-uncursed +1 mace (weapon in hand) {12} c - a w-uncursed +1 crossbow {20} d - 50 i-blessed +0 crossbow bolts (in quiver) {1} Armor a - a D-uncursed +1 set of white dragon scales (being worn) {20} e - an i-uncursed +0 large shield (being worn) {40} Comestibles f - 43 v-uncursed apples {0} g - 45 v-uncursed carrots {0} Scrolls h - 5 ? uncursed scrolls of healing {0} i - 4 ? uncursed scrolls of mana {0} j - 3 ? uncursed scrolls of phase door {0} k - 2 ? uncursed scrolls of standard id {0} l - a ? uncursed scroll of cure {0} m - a ? uncursed scroll of heal other {0}(end) e^~+set of white dragon scales - This is a piece of armor. Color: white. Material: dragonhide. Appearance: (null). Slot: suit. It can be worn for protection (armor class, magic cancellation etc.).--More--f^z e This armor offers moderate protection as well as cold resistance.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T1 p^W ,[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T2 <@q^a=:[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T3 (0~~(B@uq^3 O[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T3 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T4 (0~~(B@(0~(Bur^:(0~(B@(0~(Bu[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T4 The saddled green nightmare picks up a d-black shield {20}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T5 u(0~(Bs^9 (0~(B@Something is written here in the dust.Use "r." to read it.You see here 2 g-gold pieces {0}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T5 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T6 (0~(Buu^!E .2 gold pieces.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw 2 21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T6 x^ You are gabriel0cmf, a lawful male human Warrior. HP: 21 (max 21) Pw 11 (max 11) AC 0 Current status effects: .--More--y^5]  Base Attributes  Starting name : gabriel0cmf  race : human  role : Warrior  gender : male  alignment : lawful   Current race : human  role : Warrior  gender : male  alignment : lawful   Deities Chaotic : Clavicus Vile  Neutral : Meridia  Lawful : Talos (s,c)(end) |^c [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T6 ^u @(0~(B[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T6 The saddled green nightmare drops a d-black shield {20}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T7 u(0~(B^X[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T7 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T8 @(0~(Bu(0~(B^n@(0~(B[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T8 The saddled green nightmare picks up a d-black shield {20}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T9 (0~(Bu^_t t[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T9 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T10 @(0~(Bu(0~(B(0~(B^_[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T11 @u(0~(B(0~(B^TWThe door opens.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T11 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T12 (0a(Bu(0~(B^A _[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T13 #,,@u<^-What do you want to drop? [$a-m or ?*] ^2-5You drop 45 v-uncursed carrots {0}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T13 ^2 AYou cannot diagonally move out of a door![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T13 ^O6g - 45 v-uncursed carrots {0}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt93/1770 T13 ^ :What do you want to drop? [$a-m or ?*] ^@You don't have that many! You have only 5.--More--^1 4What do you want to drop? [$a-m or ?*] ^?3You drop 9 v-uncursed apples {0}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt94/1770 T13 ^6AYou cannot diagonally move out of a door![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt94/1770 T13 ^1###@%[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt94/1770 T13 The saddled green nightmare drops a d-black shield {20}.u[--More--^TCThe saddled green nightmare eats a v-uncursed apple {0}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt94/1770 T14 ^@ IThe saddled green nightmare eats a v-uncursed apple {0}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt94/1770 T14 ^:eIThe saddled green nightmare drops a d-black shield {20}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt94/1770 T14 ^ :You cannot diagonally move out of a door![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt94/1770 T14 ^5o#,@,[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt94/1770 T14 The saddled green nightmare eats a v-uncursed apple {0}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt94/1770 T15 ^_ J[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt94/1770 T15 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt94/1770 T16 ,,,@,%^5(c[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt94/1770 T17 (0~(Bk,,@##^+[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt94/1770 T17 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/0 Wt94/1770 T18 ,,@k^z+You kill the tuchold![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/4 Wt94/1770 T19 %^ps,,@,u[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/4 Wt94/1770 T19 The saddled green nightmare eats a v-uncursed apple {0}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/4 Wt94/1770 T20 ^&sh@,,[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/4 Wt94/1770 T20 The saddled green nightmare eats a v-uncursed apple {0}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/4 Wt94/1770 T21 ^# ^; enhance^ nhance^ Current skills: (2 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Basic (max Master)  shield Basic (max Expert)  body armor Basic (max Expert)  two-handed weapons Basic (max Master)  devices Basic (max Master)  spirituality Unskilled (max Expert)  missile weapons Basic (max Master)  sexy flats Unskilled (max Expert)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  form VIII (Wedi) Unskilled (max Expert)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Basic (max Master)  knife Basic (max Mast^ա9er)  axe Basic (max Master)  pick-axe Basic (max Master)  short sword Basic (max Master)  broadsword Basic (max Master)  long sword Basic (max Master)  two-handed sword Basic (max Master) (1 of 2)݉^ scimitar Basic (max Master)  saber Basic (max Master)  club Basic (max Master)  paddle Basic (max Master)  mace Basic (max Master)  morning star Basic (max Master)  flail Basic (max Master)  hammer Basic (max Master)  quarterstaff Basic (max Master)  polearms Basic (max Master)  spear Basic (max Master)  javelin Basic (max Master)  trident Basic (max Master)  lance Basic (max Master)  bow Basic (max Master)  sling Basic (max Master)  firearms Basic (max Master)  crossbow Basic (max Master)  dart Basic (max Master)  shuriken Basic (max Master)  boomerang Basic (max Master)  whip ݉^& Basic (max Master)  unicorn horn Basic (max Master)  lightsaber Basic (max Master)  Spellcasting Skills (2 of 2)^Ms [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw Dlvl:1 $2 HP 21(21)  Pw 11(11)  AC0 MC2 Xp1/4 Wt94/1770 T21 (0~(B ####,, #@,,%# (0lq(Bu(0qqk(B# (0x~(B[<(0~x(B (0x~~~~(B+ (0x~~~~x(B (0x~~~~x(B (0x~~~~x(B (0x~~~~x(B (0mqqqqj(B^s You displaced your saddled green nightmare.u@There is an open door here.You see here 2 v-uncursed apples {0}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/4 Wt94/1770 T21 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/4 Wt94/1770 T22 ^,,%@You see here a d-black shield {20}.u[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/4 Wt94/1770 T22 The saddled green nightmare eats a v-uncursed apple {0}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/4 Wt94/1770 T23 ^ 3n - a d-black shield {20}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC2 Xp1/4 Wt114/1770 T23 ^<.<What do you want to take off? [ae or ?*] ^:_You were wearing an i-uncursed +0 large shield {40}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC0 MC0 Xp1/4 Wt114/1770 T23 The saddled green nightmare eats a v-uncursed apple {0}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC4 MC0 Xp1/4 Wt114/1770 T24 ^ 8What do you want to wear? [en or ?*] ^n MYou are now wearing a black shield.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/1770 T25 (0a(B^Tr 3In what direction? [47896321><] ^. [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/1770 T25 ^xY Weapons b - an i-uncursed +1 mace (weapon in hand) {12} c - a w-uncursed +1 crossbow {20} d - 50 i-blessed +0 crossbow bolts (in quiver) {1} Armor a - a D-uncursed +1 set of white dragon scales (being worn) {20} e - an i-uncursed +0 large shield {40} n - a d-+0 black shield (being worn) {20} Comestibles f - 34 v-uncursed apples {1} g - 45 v-uncursed carrots {0} Scrolls h - 5 ? uncursed scrolls of healing {0} i - 4 ? uncursed scrolls of mana {0} j - 3 ? uncursed scrolls of phase door {0} k - 2 ? uncursed scrolls of standard id {0} l - a ? uncursed scroll of cure {0} m - a ? uncursed scroll of heal other {0}(end) ^ +black shield - This is a piece of armor. Color: transparent. Material: shadowstuff. Appearance: black shield. Slot: shield. It can be worn for protection (armor class, magic cancellation etc.).--More--^d Unfortunately you don't know more about it. You will gain more information if you identify this item.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/1770 T25 ^)<What do you want to take off? [an or ?*] ^Y <You were wearing a d-+0 black shield {20}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/1770 T25 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC4 MC0 Xp1/4 Wt114/1770 T26 ^8What do you want to wear? [en or ?*] ^sE7You are now wearing a black shield.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/1770 T27 ^OI[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/1770 T27 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/1770 T28 ,,,@(0~(B^6You cannot diagonally move out of a door![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/1770 T28 ^_5There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/1770 T28 ^ 4[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/1770 T29 @(0a(B^'[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/1770 T29 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/1770 T30 ,@,^ ;[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/1770 T31 #,,,@^[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/1770 T31 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/1770 T32 u#,#@#,,#^ [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/1770 T33 (0qqqqq(B(0~~~(B(0~~~(B(0~(B(0~(B####@,,,^# ^r^Lide^% 3In what direction? [47896321><]  ^You mount the saddled green nightmare.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T33 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T34 (0q(B(0k(B(0~(B(0~(B(0~(B(0~(Bu,,, ^jo[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T35 (0lq(B(0x~~(B(0x(B (0x~~~(B(0~~(B(0~~~(B(0~x(B(0~~(B(0~~(B(0q(Bu(0q(B,, ^` [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T35 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T36 (0x(B(0x~~(Bu(0x(B (0mqqq(B(0~(B(0qj(B, ^ >[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T36 u(0~(B, ^(([Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T37 u(0~(B ^A[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T37 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T38 #(0~(Bu, ^o{t[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T38 #(0~(Bu#,#, ^^ $[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T39 (0~(Bu ^(There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T39 ^{k[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T39 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T40 ,u,##,^][Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T40 ,#u,#^I (There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T40 ^'5There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T40 ^5There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T40 ^;[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T41 ,,##u,###^ (There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T41 ^` 5There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T41 ^ui[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T41 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T42 ,#,u,#^OS[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T42 ,,#,u,^ l[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T43 ,,u#,+#^'M[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T43 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T44 ,,u##^{ &[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T44 ,u^:The door opens.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T45 (0x(B(0j(B(0~mk(B(0a~~~~~~(B(0~~~~x(B(0~lj(B(0x(B^ݛ[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T45 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T46 ,(0l(B(0~(B,uZ(0x~(B(0k~~(B(0~~(B(0qqj(B^D3&You miss the rat zombie.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/4 Wt114/3770 T47 ^'aGYou destroy the rat zombie![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/3770 T47 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/3770 T48 (0~(B^y[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/3770 T49 (0qqqk(B(0~~(B$,,(0~(B(0a(Bu(0m(B(0~(B(0q(B^ [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/3770 T49 (0l(B(0x(B,(0~(Bu(0x(B(0m(B^ ![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/3770 T50 (0~(Bu^*[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/3770 T51 u(0~(B^D *[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/3770 T51 u(0~(B^gPick an object.^# ^m^h (0~(B a doorway or the floor of a room or the dark part of a room or ice or a snow or an ash or a sand or a paved floor or a highway or a grass or a nether mist or a floor of the crypt (floor of a room)--More--^Ƕ  [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/3770 T51 ^/JYou aren't skilled enough to reach from your green nightmare.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/3770 T51 ^ ]5There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/3770 T51 ^.+[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/3770 T52 $u^U# ^)r^ide^ You've been through the dungeon on a green nightmare with no name.@u[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T52 You see here 5 g-gold pieces {0}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T53 (0~(Bu ^15 gold pieces.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw 7 21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T53 !^ )Pick an object.!^J !^ "^u a unicorn or horse (tame saddled green nightmare) (base level 5)  Accessing Pokedex entry for green nightmare...  Base statistics of this monster type:  Base level = 5, difficulty = 9, AC = 5, magic resistance = 0, alignment -9. Very fast (20). Normal generation, with frequency 5. Resists poison. Conveys poison resistance. Big, genocidable, herbivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is a valid polymorph form.  Attacks: 1d10, kick - ordinary physical 1d2, bite - drains strength "^^ --More--)^sX(0lqqqqqqqk (B(0x~~~~~~~x(B## (0x~~~~~~~~(B,# (0x~~~~~~~x(B,##(0lqqqk (B(0x~~~~~~~x(B,,#####(0x~~(B@(0x (B(0mqqqq~qqj(B#,,,,,(0lj~~~mk(B[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T53 )^i (There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T53 *^*5There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T53 *^B= e[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T53 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T54 (0~(B@(0~(Bu+^ʂ(There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T54 +^yE5There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T54 +^ 5There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T54 ,^y[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T55 (0~(B#@u,(0~~(B,^You displaced your saddled green nightmare.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T55 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T56 #u@#,,#,^T&h[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T57 (0~(Bu@,#-^L}[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T57 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T58 (0~(B,##u@,##-^? [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T59 ,#,u@,#-^b[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T59 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T60 #,,u@,.^C6[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T61 #,,u@#,,#(0~(B.^6p[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T61 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T62 ,,,@u##,/^y[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T63 ,,#,@u##,/^c )There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T63 0^7There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T63 1^8e[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T63 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T64 ,@,,u2^"[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T65 ,,,@,,###,u3^zR[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T65 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T66 ,,,#@##u(0~(B4^Xq[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T67 ,,@,(0~~(B###$(0~~(B(0~~x(B(0~~x(B(0qqj(B4^1G,,(0q(B+(0qk(B,(0x(Bu(00~x(B@(0~~x(B(0x(B(0x(B(0~(B4^]3[[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T67 The saddled green nightmare just misses the novice light wall.--More--7^The saddled green nightmare bites the novice light wall.(0~(BYou see a door open.(00(BYou hear a door open.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T68 (0~(Bu7^[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T69 ,(0l(B,(0~(B@(0~(Bu(0x~(B(0mq(B8^ k#,#@,(0~(B(0~(B[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T69 The saddled green nightmare picks up 13 g-gold pieces {0}.u(0~(BThe saddled green nightmare drops 13 gold pieces.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T70 $u9^b You miss the novice light wall.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T71 u(0~(B(0~(B:^b0Unknown command ' '.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/5 Wt114/1770 T71 ;^ You kill the novice light wall![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T71 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T72 (0a(B(0~(Bu=^You displaced your saddled green nightmare.,u,@You see here 13 g-gold pieces {0}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T73 (0~(Bu?^013 gold pieces.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw 20 HP 21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T73 ?^ [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T73 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T74 ,@(0~(B,(0~(Bu(0~(B@^9!y[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T75 #,@(0~(Bu(0~(B@^ [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T75 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T76 ###,,@(0a(Bu(0~(BA^" [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T77 #@u#(0a(B(0~(B[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T77 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T78 u@,,#A^[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T79 ,,#,u@#,#B^*K[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T79 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T80 #u,,,@C^, You displaced your saddled green nightmare.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T81 ###,,@uD^Rs[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T81 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T82 @u,#,,,D^LYou displaced your saddled green nightmare.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T83 #,,,@#u#D^ [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T83 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T84 ##,u@,,E^\ u[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T85 #u@,,,,#F^;[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T85 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T86 (0~(B(0~(B(0~(B,#,u@#,,,,,F^ [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T87 (0qqqqq(B(0~~~(B$(0~(B##,,u@,##G^B[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T87 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T88 (0~(B@,,u,,,G^Cb[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T89 (0qqqqq(B(0qk(B(0~~~~~(B(0~~x(B(0~~~(B(0~~a(B(0~~(B(0~(B(0q(B@(0q(B,,,,H^K[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T89 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T90 (0lq(B(0x(B{(0~(B(0x~~~~(B(0x~~~~~~(B@(0~x(B(0mqqqqqqq(B(0~(B(0qqj(B,I^Wo@(0~(B,You see here 3 g-gold pieces {0}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T91 J^]33 gold pieces.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw 3 21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T91 K^rK[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T91 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T92 (0~(B@,K^=[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T93 (0~(B@,K^ 9[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T93 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T94 ,(0~(B@K^Xv8You cannot diagonally move through a door![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T94 L^6There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T94 M^E[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T95 #@(0~(BN^iy[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T95 [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T96 #(0~(B@#,#,N^x@[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T97 (0a(B@#N^)There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T97 N^> 6There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T97 N^t 6There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T97 O^r,@,[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T97 You hear a chugging sound.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T98 O^~[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T99 ,@#,,$,##O^OQ [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T100 ,,#@,#,O^nu*There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T100 P^67There is a wall in the way![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T100 P^^ HWait! There's something there you can't see!--More--R^r [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/12 Wt114/1770 T101 IS^&0You kill it![Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/18 Wt114/1770 T102 ?T^b `,#,#@,,#### Things that are here: an invisible % kobold corpse {400} a ? scroll of heal other {0} an i-flintlock {10} a % tripe ration {0}--More--Z^E[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/18 Wt114/1770 T103 [^ < Pick up what?  Weapons (')') a - an i-flintlock {10} Comestibles ('%') b - an invisible % kobold corpse {400} c - a % tripe ration {0} Scrolls ('?') d - a ? scroll of heal other {0}(end) ]^+^^ +a^V +b^>o - an i-flintlock {10}.p - a % tripe ration {0}.m - a ? uncursed scroll of heal other {0}.[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/18 Wt124/1770 T103 d^x Weapons b - an i-uncursed +1 mace (weapon in hand) {12} c - a w-uncursed +1 crossbow {20} d - 50 i-blessed +0 crossbow bolts (in quiver) {1} o - an i-flintlock {10} Armor a - a D-uncursed +1 set of white dragon scales (being worn) {20} e - an i-uncursed +0 large shield {40} n - a d-+0 black shield (being worn) {20} Comestibles f - 34 v-uncursed apples {1} g - 45 v-uncursed carrots {0} p - a % tripe ration {0} Scrolls h - 5 ? uncursed scrolls of healing {0} i - 4 ? uncursed scrolls of mana {0} j - 3 ? uncursed scrolls of phase door {0} k - 2 ? uncursed scrolls of standard id {0} l - a ? uncursed scroll of cure {0} m - 2 ? uncursed scrolls of heal other {0}(end) d^ + [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw Dlvl:1 $23 HP 21(21)  Pw 11(11)  AC-2 MC0 Xp1/18 Wt124/1770 T103 flintlock - This is a weapon. Color: cyan. Material: iron. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing.--More--f^ You can theoretically use this firearm to shoot single bullets at monsters, but I'd advise you to use an actual pistol instead.--More--i^f [Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw  21(21)  Pw 11(11)  AC-2 MC0 Xp1/18 Wt124/1770 T103 j^0)# j^ @ enhancej^U? nhancek^.d  Current skills: (2 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  general combat Basic (max Master)  shield Basic (max Expert)  body armor Basic (max Expert)  two-handed weapons Basic (max Master)  devices Basic (max Master)  spirituality Unskilled (max Expert)  missile weapons Basic (max Master)  sexy flats Unskilled (max Expert)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  form VIII (Wedi) Unskilled (max Expert)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Basic (max Master)  knife Basic (max Mastk^cd 9er)  axe Basic (max Master)  pick-axe Basic (max Master)  short sword Basic (max Master)  broadsword Basic (max Master)  long sword Basic (max Master)  two-handed sword Basic (max Master) (1 of 2)n^Y scimitar Basic (max Master)  saber Basic (max Master)  club Basic (max Master)  paddle Basic (max Master)  mace Basic (max Master)  morning star Basic (max Master)  flail Basic (max Master)  hammer Basic (max Master)  quarterstaff Basic (max Master)  polearms Basic (max Master)  spear Basic (max Master)  javelin Basic (max Master)  trident Basic (max Master)  lance Basic (max Master)  bow Basic (max Master)  sling Basic (max Master)  firearms Basic (max Master)  crossbow Basic (max Master)  dart Basic (max Master)  shuriken Basic (max Master)  boomerang Basic (max Master)  whip n^k Basic (max Master)  unicorn horn Basic (max Master)  lightsaber Basic (max Master)  Spellcasting Skills (2 of 2)s^[Gabriel0c the Swordsman ] St17 Dx10 Co15 In7 Wi12 Ch4 WarHumMalLaw Dlvl:1 $23 HP 21(21)  Pw 11(11)  AC-2 MC0 Xp1/18 Wt124/1770 T103 (0lqqqqqqqqqqqqk(B (0lqqqqqqqk(B(0x(B{(0~~~~~~~~~~~x(B## (0x~~~~~~~x(B##(0x~~~~~~~~~~~~a(B,# (0x~~~~~~~~(B,#(0x~~~~~~~~~~~~x(B,# (0x~~~~~~~x(B,##(0lqqqk(B(0mqqqqqqqq~qqqj(B,## (0x~~~~~~~x(B,,#####(0x~~~x(Bs^####,###,,,$ (0mqqqq~qqj(B#,,,,,(0lj~~~mk(B#####,,,,##,@####,######,(0a~~~~~~(B,#######,,,##,,,,,###,###(0x~~~~~x(B,,,,,,######,####,#### ####,,#(0mk~~~lj(B#####,,##,,,,# #,,,,##(0x~~~x(B##,###,#### (0lqaqqk(B#(0mqqqj(B#,,(0lqaqk(B (0x~~s^(B<(0~x(B##,(0x~~~x(B (0x~~~~(B+#,(0~~~~x(B (0x~~~~x(B##(0x~~~x(B (0x~~~~x(B(0~~~~x(B (0x~~~~x(B(0x~~~x(B (0x~~~~x(B(0mqqqj(B (0mqqqqj(Bt^PReally save? [yn] (n) u^ BySaving...Be seeing you...