ž6…^üÒÒ Player: gabriel0cmf Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-04-02.00:49:34.ttyrec Time: (1585788574) Thu Apr 2 00:49:34 2020 ž6…^ öcThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Restoring save file...ž6…^#ž6…^*î[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw Dlvl:1 $0 HP 21(21)  Pw 12(12)  AC-5 Exp1 T7You return to level 1 in The Dungeons of Doom.--More--¡6…^i'ÚÄÄÄÄÄÄÄÄÄ¿³úúúúúúúúú³³úúúúúú@ú<³úúúúúúúúúu³ÀÄÄÄÄÄÄÄÄÄÙ[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw Dlvl:1 $0 HP 21(21)  Pw 12(12)  AC-5 Exp1 T7Salutations gabriel0cmf, the human Knight, welcome back to SlashEMExtended![Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T7 --More--¨6…^p²< The moon is waxing tonight.©6…^“; Þ[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T8@ú«6…^6´ Ø[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T9@ú¬6…^Ñ¥â[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T10@ú­6…^§ Ù[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T11@ú°6…^“ï à[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T12ú@À6…^zÌâ[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T13@úÂ6…^‚E Ù[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T14@úÄ6…^/|à[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T15ú@Æ6…^WG ä[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T16@úÈ6…^ªô[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T17@úuúÊ6…^Ë”H Weapons a - an uncursed +1 long sword (weapon in hand) {16} b - an uncursed +0 lance {75} Armor c - an uncursed +0 plate mail (being worn) {200} d - an uncursed +0 helmet (being worn) {20} e - an uncursed +0 large shield (being worn) {40} f - a blessed +0 pair of leather gloves (being worn) {4} Comestibles g - 19 uncursed apples {0} h - 34 uncursed carrots {0} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0}(end) Î6…^ÝØÀÚÄÄÄÄÄÄÄÄÄ¿³úú@úúúúúú³³úúúúúúúu<³úúúúúúúúúú³ÀÄÄÄÄÄÄÄÄÄÙ [Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T17Ð6…^æÚThere is a wall in the way![Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T17Ô6…^ßE[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T18ú@uúÕ6…^ÛM[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T19@úuúÚ6…^wX [Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T20ú@uúúÜ6…^d î[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T21@uúÞ6…^E;ù[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T22@uúúä6…^]¶ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ì6…^Í+ Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeoì6…^ën level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level. --More--í6…^w. @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boí6…^ˆ.«ulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location --More--ï6…^Cà You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects [18;ï6…^Wà1H F: fight even if you don't sense a monster  With the qwertz_layout option, the y and z keys are swapped.  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled, --More--7…^¾ depending on the platform's capabilities. Commands:  NetHack knows the following commands:  ? Help menu.  ` Main Menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  ^B Steal  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven item7…^â¾¥s of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is: --More--7…^œ: "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpa7…^¬:2id food.  ^D Kick (for doors, usually).  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  e Eat food. Vampires cannot eat as such. However, they can  gain nutrition by draining blood from fresh corpses using  this command.  E Engrave a message on the floor.  E- - write in the dust with your fingers. --More--7…^&o f Fire ammunition from quiver.  i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  n# repeat next command  N name or classify an item  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with [17…^uo×7;1H the 'O' command.  p Pay your shopping bill/Shopkeeper services.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver. --More--7…^ ' r Read a scroll or spell book.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Switch weapon slots.  X List the spells you know (same as '+').  ^X Show your attributes.  ^Y polymorph (if possible) (^Z if qwertz_layout is set)  z Zap a wand. (y if qwertz_layout is set)  Z Cast 7…^,' a spell. (Y if qwertz_layout is set)  ^Z Suspend the game. (^Y if qwertz_layout is set)  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things. --More--7…^}5  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * List and change items in use.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended  commands you can use d7…^Ÿ5 ?epends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect. --More--7…^ If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  K List vanquished monsters (whether by you or not).  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an object or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, yo7…^9>ur alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what  your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see --More--7…^bá™ other information such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking!--More--7…^'Ãú[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw Dlvl:1 $0 HP 21(21)  Pw 12(12)  AC-5 Exp1 T22ÚÄÄÄÄÄÄÄÄÄ¿³ú@uúúúúúú³³úúúúúúúú<³úúúúúúúúúú³ÀÄÄÄÄÄÄÄÄÄÙ7…^ft,What do you want to drop? [a-n or ?*] !7…^~Ñ æYou drop 9 uncursed apples {0}.[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T22$7…^˜M ß@uú[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T22The saddled pony eats an uncursed apple {0}.[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T23'7…^t¼Ñú@[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T23The saddled pony eats an uncursed apple {0}.[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T24+7…^' Þ[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T25ú@/7…^›“ ½@ú[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T25The saddled pony eats an uncursed apple {0}.[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T2617…^²¢ Û%[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T26The saddled pony eats an uncursed apple {0}.[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T27u37…^cÃÛ[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T28u37…^ö”Ó%[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T28The saddled pony eats an uncursed apple {0}.[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T29u37…^¨šÛ%[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T29The saddled pony eats an uncursed apple {0}.[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T30u37…^§ƒ Û[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T31u97…^¿y±ú±@#[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T31The saddled pony eats an uncursed apple {0}.[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T32=7…^ý ,[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T33%##@ú#@7…^  [Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T34#±@±A7…^ÿ)[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T35#±@±°B7…^}o[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T36°±@±C7…^š.[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T37°±@uC7…^ô÷#[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T38±@±úuE7…^rº ý[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T39°±@G7…^¡/[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T40±@±H7…^Ú/[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T41°±u@úúI7…^ Ì [Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T42uúú±@L7…^<0[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T43ú°@u°úP7…^¥à# R7…^°ÌrR7…^õideS7…^ªO 4In what direction? [hykulnjb><] V7…^‰šýYou mount the saddled pony.[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T44úu^7…^ñaÚ[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T45úu^7…^RÔ[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T46úu^7…^Øâ Ô[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T47úu_7…^yÀÔ[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T47úu_7…^تÔ[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T48úuc7…^¿à Ü[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T49úud7…^‰F ÚThere is a wall in the way![Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T49h7…^dáä[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T50uúh7…^GÊ ÚThere is a wall in the way![Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T50j7…^ñË ê[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T50u<j7…^ù ÚThere is a wall in the way![Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T50o7…^”îâ[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T51úuo7…^ïÚThere is a wall in the way![Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T51p7…^˜3æ[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T52<uq7…^áæÚThere is a wall in the way![Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T52s7…^æ7uúThere's some graffiti on the floor here.Use "r." to read it.[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T53s7…^ãU à[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T53uút7…^Ó] ÚThere is a wall in the way![Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T53x7…^˜¡+Pick an object.|7…^~u a unicorn or horse (human knight called gabriel0cmf, mounted on your pony)  Accessing Pokedex entry for human...   Base statistics of this monster type:  Base level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 10. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Origin: Vanilla NetHack or SLASH'EM. Is not a valid polymorph form.  Attacks:  1d3, uses weapon - ordinary physical |7…^*~t  1d3, uses weapon - ordinary physical  --More--7…^ ?[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T53€7…^n¹ ÓUnknown command ' '.[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T53ˆ7…^òô ¿[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T53‰7…^ÀÖ¹[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T537…^Í= Õ[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T54uú“7…^rÕ[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T55uú”7…^åÙÕ[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T56uú™7…^øï Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ž7…^…î U[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T56³7…^ef Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true] (1 of 7)·7…^QS a - autoquiver [false]  b - bash_reminder [true]  c - checkpoint [true]  d - cmdassist [true]  e - color [true]  f - confirm [true]  g - classic_status [true]  h - cursesgraphics [false]  i - DECgraphics [false]  j - eatingconfirm [false]  k - eatingwalls [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - gmmessage [true]  o - graffitihilite [true]  p - help [true]  q - hilite_pet [true]  r - hitpointbar [true]  s - IBMgraphics [true]  t - ignintr [false]  u - invweight [true]  v - knapsacklimit [false]  w - lit_corridor [true] (2 of 7)·7…^Ig a - lootabc [false]  b - mail [true]  c - materialglyph [false]  d - memorizationknown [false]  e - statuscolors [true]  f - menucolors [false]  g - menu_on_esc [true]  h - menu_glyphs [false]  i - missing_safety [true]  j - mon_polycontrol [false]  k - moreforced [true]  l - numpadmessage [true]  m - null [true]  n - paranoidquit [true]  o - perm_invent [true]  p - pickup_thrown [true]  q - pickup_cursed [false]  r - pokedex [true]  s - prayconfirm [true]  t - pushweapon [false]  u - quiver_fired [false]  v - qwertz_layout [false]  w - rest_on_space [false] (3 of 7)·7…^D  a - safe_pet [true]  b - showexp [false]  c - showrace [false]  d - showrealtime [false]  e - showscore [false]  f - showsym [true]  g - showdmg [true]  h - showweight [false]  i - showmc [false]  j - showmovement [false]  k - showlongstats [false]  l - showsanity [false]  m - showsymbiotehp [false]  n - silent [true]  o - sortpack [true]  p - sound [true]  q - sparkle [true]  r - standout [false]  s - tabcursesconfirm [false]  t - tech_description [true]  u - time [true]  v - timed_autosave [true]  w - quick_autosave [false] (4 of 7)·7…^Ë  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]  f - wallglyph [true]   Compounds (selecting will prompt for new value):  name [gabriel0cmf]  role [Knight]  race [human]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt] (5 of 7)·7…^&p´ ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none] (6 of 7)¸7…^©„— a - suppress_alert [(none)]  b - tileset [(none)]  c - autopickup exceptions (0 currently set) (7 of 7)¸7…^(Ô i[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw Dlvl:1 $0 HP 21(21)  Pw 12(12)  AC-5 Exp1 T56#°ÚÄÄÄÄÄÄÄÄÄ¿#°³úúúúúúúúú³#°³úúúúúúúú<³#°úúúuúúúúúú³##ÀÄÄÄÄÄÄÄÄÄÙº7…^¥ &In what direction? [hykulnjb><] ¾7…^VÝYou see no door there.[Gabriel0c the Gallant ] St18/01 Dx5 Co7 In11 Wi10 Ch4 KniHumMalLaw  21(21)  Pw 12(12)  AC-5 Exp1 T56Ó7…^Xj*Really save? [yn] (n) Õ7…^f CySaving...Be seeing you...